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In Training posted:FFXIII is one of the best looking games from that gen. you think theyre only able to do it because the restricted areas you walk through but even when the big open world part appears it still looks remarkable
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# ? Jan 25, 2018 17:46 |
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# ? Jun 7, 2024 01:06 |
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FactsAreUseless posted:It has super cohesive art direction. Everything, even the menus, fits into this sleek future fantasy look. Which is pretty incredible since many of the art assets were drawn up without an idea of the kind of game they were for. 13’s production was a disjointed mess that definitely came through in the game, but the art and graphics are stellar. There’s a postmortem on ff13’s design that is fascinating if you are able to find it. I’d look but I’m at work phoneposting atm.
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# ? Jan 25, 2018 18:23 |
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Lately I've been thinking about how good Final Fantasy VI is. I might even play the ugly version if I keep this up. More likely I'll pull out the GBA one though.
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# ? Jan 30, 2018 18:07 |
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I've only played the gba one. Might stick it on my 3ds soon
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# ? Jan 30, 2018 18:10 |
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Bongo Bill posted:Lately I've been thinking about how good Final Fantasy VI is. I might even play the ugly version if I keep this up. More likely I'll pull out the GBA one though.
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# ? Jan 31, 2018 15:59 |
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just started FFXII and this game is chill as hell so far got some gambits set up and just cruising through dungeons as my dudes instantly take out all the rats and whatnot
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# ? Feb 1, 2018 14:22 |
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Ludwig van Halen posted:just started FFXII and this game is chill as hell so far
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# ? Feb 1, 2018 14:37 |
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thats the one i'm playing i set the hd remake of ffx aside to play this because it wasn't really doing it for me
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# ? Feb 1, 2018 14:54 |
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Ludwig van Halen posted:thats the one i'm playing
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# ? Feb 1, 2018 15:08 |
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FactsAreUseless posted:12 is a much better game than X, but the HD remake is worth it for X-2 I liked 10 a lot more than 12 but they’re both great. I’ve played through 10 at least 4 times, while 12 i barely beat once and stalled out after 90 minutes on a replay. Never played the zodiac version so that may be a lot more fun.
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# ? Feb 1, 2018 15:11 |
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12 is cool as hell and the story is one of my favorites just because of how low key it is. also the idea of the protagonist not being the Main Character so to speak but rather just a viewpoint for the player is super sick
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# ? Feb 2, 2018 01:28 |
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i need to play the zodiac version because i’ve only played the og ps2 version and i heard they got a Job System in that ish and i go dummy for those
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# ? Feb 2, 2018 01:29 |
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zodiac age is such a good remake because they don’t gently caress with a good formula, just add a bunch of qol stuff. Even the rearranged ost is a subtle but pleasant change (though you can just switch to the old one if you want) I want to platinum it when I do a ng+
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# ? Feb 2, 2018 01:43 |
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After 4 chapters of XIII I am kinda bummed about being on rails much of the time. It’s a fun game to play in small bursts, but after an hour or so I have enough. The battle system has finally been fleshed our completely now which is nice. It’s v satisfying to stagger tough enemies.
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# ? Feb 2, 2018 01:48 |
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There's a benchmark tool out now for FF 15 if you wanna see how it's gonna perform for you.
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# ? Feb 2, 2018 02:10 |
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so in ffxii if i set up gambits on 2 different party members like if ally hp < 30% then cast cure, and the other has if ally hp < 30% then use potion and lets say they're both #1 priorities. would only one activate or both? and if only one is it based on turn order? just trying to manage my resources a lil bit and not waste potions when someone else is casting cure. i think the right thing to do would be to set the potion gambit to ally hp < 20% or something as an emergency if cure isn't cast for whatever reason
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# ? Feb 2, 2018 16:06 |
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Ludwig van Halen posted:so in ffxii if i set up gambits on 2 different party members like if ally hp < 30% then cast cure, and the other has if ally hp < 30% then use potion and lets say they're both #1 priorities. would only one activate or both? and if only one is it based on turn order? They would both activate iirc. setting the potion hp% lower than cure is a good idea
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# ? Feb 2, 2018 16:16 |
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Ludwig van Halen posted:so in ffxii if i set up gambits on 2 different party members like if ally hp < 30% then cast cure, and the other has if ally hp < 30% then use potion and lets say they're both #1 priorities. would only one activate or both? and if only one is it based on turn order? I stagger my cure casting. So <50% for one characters (my healer, for instance) and then <40% for next guy with cure and <30% for potions etc.
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# ? Feb 2, 2018 16:39 |
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Also, piggybacking on taht question, what about using revies? I feel like you could double cast revive since there's no way to stagger death.
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# ? Feb 2, 2018 16:40 |
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vaginal facsimile posted:Also, piggybacking on taht question, what about using revies? I feel like you could double cast revive since there's no way to stagger death. Yeah that happens. You could just set your healer to cast revive and manually use a Phoenix down if they get got.
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# ? Feb 2, 2018 17:02 |
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Something that the game doesn't really tell you but is helpful to know is that characters wont cast cures if they would be useless. So if you use something like Ally:any -> Esuna then that character will only cast esuna when someone has an ailment that can be cured by it. I think the same happens with revives, two people wont try to cast it at the same target since the second one wouldnt work. It's been a few months since I last played though so I could be wrong about that
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# ? Feb 2, 2018 19:32 |
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Fiend Matador posted:Something that the game doesn't really tell you but is helpful to know is that characters wont cast cures if they would be useless. So if you use something like Ally:any -> Esuna then that character will only cast esuna when someone has an ailment that can be cured by it. I think the same happens with revives, two people wont try to cast it at the same target since the second one wouldnt work. It's been a few months since I last played though so I could be wrong about that Ah thank you. Yeah I haven't seen them say anything about that...
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# ? Feb 3, 2018 00:36 |
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I’ve been playing FFX HD and I don’t remember lightning plains being this much of a difficulty jump from the last time I played in like 2004. It seems like enemies are hitting way harder all of a sudden
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# ? Feb 8, 2018 03:17 |
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Apparently there's a PS1-style remake of Secret of Mana coming out: https://www.secretofmanagame.com/
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# ? Feb 12, 2018 20:46 |
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Been waiting forever for my favorite game of all time to get some love, but everything about it feels like a cheap cash grab. Hope its good, but I’ll wait to see some reviews/streams.
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# ? Feb 12, 2018 20:56 |
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FactsAreUseless posted:Apparently there's a PS1-style remake of Secret of Mana coming out: https://www.secretofmanagame.com/ gently caress yeah. Multiplayer better be good.
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# ? Feb 12, 2018 20:57 |
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From the gameplay vids it looks like the same game but in this lovely looking phone game engine. Seems there will be some changes to make the menus a bit easier to use but otherwise nothing much else new? The original looks much better.
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# ? Feb 12, 2018 21:05 |
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tao of lmao posted:Been waiting forever for my favorite game of all time to get some love, but everything about it feels like a cheap cash grab. Hope its good, but I’ll wait to see some reviews/streams. they would have just ported it if they didnt care about it probably.
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# ? Feb 12, 2018 21:05 |
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The graphics and art are horrible. I couldn't get into SoM really but it was beautiful
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# ? Feb 12, 2018 22:35 |
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I.N.R.I posted:they would have just ported it if they didnt care about it probably. Yeah, you'd think so, huh? Makes sense. I just have unreasonable expectations for the game, but they're also asking $40 for a remake with kind of ugly graphics. Hopefully, they made enough gameplay changes to justify it.
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# ? Feb 12, 2018 23:11 |
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# ? Feb 12, 2018 23:15 |
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kind of looks like they were making it for the 3ds and then changed their minds or something
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# ? Feb 12, 2018 23:49 |
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cute
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# ? Feb 12, 2018 23:53 |
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The new art doesn’t bother me too much, though it is kinda unfortunate. I was thinking of getting it for a while, but since the SNES mini has the original on it I probably won’t.
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# ? Feb 12, 2018 23:55 |
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Yeah I'm not bothered by it so much as not spending money on it. I read somewhere they made a change to the magic so you don't have to pause the game to cast every time. If there are a bunch of QOL improvements like that it could totally be worth it. I just really love this game a whole lot and it's making me Games as hell to think about all the ways they can screw it up.
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# ? Feb 13, 2018 00:24 |
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I don't think the new art is ugly, I think if you're going to go for a remake of an SNES game, making it a PS1 game is a pretty good direction.
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# ? Feb 13, 2018 23:46 |
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But I've also only played the first few hours of SoM years ago.
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# ? Feb 13, 2018 23:47 |
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The models look good but the background textures look a little blah. Even if they looked great tho, its easy enough to play the original which always looks good.
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# ? Feb 14, 2018 03:18 |
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If it was 20 bucks or whatever that would be great but it’s pretty expensive for what it is. I’ve just finished the gapra underwood in xiii and I’m digging it again. I have had a craving for tactics lately so maybe after I finish this I will continue my last game I never finished. I need to get my black mage/calculator to learn holy.
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# ? Feb 14, 2018 15:36 |
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# ? Jun 7, 2024 01:06 |
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I'm loving the combat is XII. being able to set up strategies for my party members and them being automatically executed in battle is extremely satisfying. is the battle system in XIII anything like it? or are there any other jrpgs that have a Gambit system?
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# ? Feb 14, 2018 16:22 |