|
mirarant posted:Bugs are usually pretty easy for me but just had a spicy lvl 8 where the game decided that 99% of spawns will be little bugs all the time. One bug breach would result in a rolling carpet of jumping death, bad time to not bring a gatling/machine gun sentry.
|
# ? Apr 24, 2024 20:43 |
|
|
# ? May 26, 2024 06:07 |
|
What's the best weapon against Berserkers? Those are always the enemies I struggle with the most, primary or support. Is there an unintuitive spot to take them down faster with the Autocannon?
|
# ? Apr 24, 2024 20:44 |
|
You can sickle 3 berserkers in the hip per reload, AC is kind of a waste since you can just kite them. Alternatively use the plasma gun or the new fangled bolt explosive weapon
|
# ? Apr 24, 2024 20:46 |
|
What are people unlocking for the first T4 ship upgrade? Appreciate most of them are broken but I can't decide between investing in the support supply box thing (in the hopes it gets fixed soon) or the extra Eagle bomb. welcome to heck The most shriekers I've ever seen, I couldn't even fit them all on one screen.
|
# ? Apr 24, 2024 20:48 |
|
Dyz posted:Best strat for the factory dog is to blow up the 2 front machine guns then rush it to get out of range of the top cannon and unload into the belly. https://i.imgur.com/15XyQf5.mp4 Lobok posted:What's the best weapon against Berserkers? Those are always the enemies I struggle with the most, primary or support. Is there an unintuitive spot to take them down faster with the Autocannon? Autocannon isn't that good against them broadly speaking. As far as support weapons go I'd rather shoot their waist with AMR.
|
# ? Apr 24, 2024 20:48 |
|
The Punisher is also really solid vs berserkers since it staggers and pushes them back
|
# ? Apr 24, 2024 20:52 |
|
Lobok posted:What's the best weapon against Berserkers? Those are always the enemies I struggle with the most, primary or support. Is there an unintuitive spot to take them down faster with the Autocannon? hit the squad with an impact grenade as they charge then spray them down with your redeemer alternatively if you're doing the fortified armor + eruptor combo you can dive backwards/shoot at the ground just behind the lead berserker a few times and take out the whole pod with shrapnel over the course of a few leaps johnny park posted:The Punisher is also really solid vs berserkers since it staggers and pushes them back this is the actual answer, ordinary punisher trivializes anything less than a dozen berserkers
|
# ? Apr 24, 2024 20:53 |
|
LazyMaybe posted:Why not just shoot it in the face if you've already broken the machineguns? Usually much less risky positioning. bigger spot to aim at so you can fire as fast as possible, and its only a couple more steps forwards. Also idk if the JAR can pen the eye.
|
# ? Apr 24, 2024 20:58 |
|
piano chimp posted:What are people unlocking for the first T4 ship upgrade? Appreciate most of them are broken but I can't decide between investing in the support supply box thing (in the hopes it gets fixed soon) or the extra Eagle bomb. i dont know if its a glitch or intended, but the eagle upgrade adds an extra eagle airstrike bomb to the listed eagles. its pretty nuts i also like the arc upgrade but thats because im an arc whore that will bring it on almost every mission
|
# ? Apr 24, 2024 21:00 |
|
ScootsMcSkirt posted:i dont know if its a glitch or intended, but the eagle upgrade adds an extra eagle airstrike bomb to the listed eagles. its pretty nuts Wait what? So I get a free eagle airstrike bomb in my clusters with the upgrade?
|
# ? Apr 24, 2024 21:01 |
|
Slyphic posted:Any jetpack mains have some sage advice on how to make it useful? I've been playing with it this week, and it's just not clicking with me. Can't seem to reliably make it over gorges, barely makes a difference in scaling heights, the only thing I'm really getting out of it is fall arrest and even then I'm flubbing that one some of the time. Start charging Quasar right after jumping to whip it around and fire just after landing. I am of the opinion that there's no real way to leverage the Jetpack to make it truly competitive against the Laser Dog for bugs.
|
# ? Apr 24, 2024 21:03 |
|
I've been loving life ever since getting the Eruptor. Doubly so after figuring out extra techniques like shooting the ground to turn it into a shotgun against chaff. It's just so good. And I love how it frees up the back slot for dogs/shields/whatever. No special revelations, just having the time of my life. I'm still unlocking a bunch of poo poo, but is there ever any reason to use the AR dog over the laser dog?
|
# ? Apr 24, 2024 21:05 |
|
WarpedLichen posted:Wait what? So I get a free eagle airstrike bomb in my clusters with the upgrade? Correct.
|
# ? Apr 24, 2024 21:06 |
|
Explosionface posted:I've been loving life ever since getting the Eruptor. Doubly so after figuring out extra techniques like shooting the ground to turn it into a shotgun against chaff. It's just so good. And I love how it frees up the back slot for dogs/shields/whatever. No special revelations, just having the time of my life. it kills things noticably better while its firing. in practice, it's not enough of an advantage.; the laser dog's eternal uptime (which is probably a bug) reigns supreme.
|
# ? Apr 24, 2024 21:08 |
|
Explosionface posted:I'm still unlocking a bunch of poo poo, but is there ever any reason to use the AR dog over the laser dog? If you want a shitter dog.
|
# ? Apr 24, 2024 21:09 |
|
Lobok posted:What's the best weapon against Berserkers? Those are always the enemies I struggle with the most, primary or support. Is there an unintuitive spot to take them down faster with the Autocannon? imo, as with most automatons you shoot them in the nuts with the explosive jar dominator
|
# ? Apr 24, 2024 21:10 |
|
you're probably right that JAR is the best primary against them tbh, it has the good stagger but unlike punisher it has good raw dpsDyz posted:bigger spot to aim at so you can fire as fast as possible, and its only a couple more steps forwards. LazyMaybe fucked around with this message at 21:18 on Apr 24, 2024 |
# ? Apr 24, 2024 21:15 |
|
WarpedLichen posted:Wait what? So I get a free eagle airstrike bomb in my clusters with the upgrade? It also means if you toss a cluster with the upgrade on a bot fab it can blow it up. Theoretically a bug hole, too, but even on the larger target of a bot fab I found it only hit maybe 2/3rds of the time.
|
# ? Apr 24, 2024 21:28 |
|
piano chimp posted:What are people unlocking for the first T4 ship upgrade? Appreciate most of them are broken but I can't decide between investing in the support supply box thing (in the hopes it gets fixed soon) or the extra Eagle bomb. definitely the arc upgrade
|
# ? Apr 24, 2024 21:29 |
|
Both the arc and flamethrower upgrades are incredibly strong if you like using those weapons. The barrage upgrade is a lot better than it looks on paper and makes them viable picks if you're tired of airstrikes all the time.
|
# ? Apr 24, 2024 21:54 |
|
We actually...are going to win the MO? The bug offensive is over and there's 2 easy defense on the bot front today.
|
# ? Apr 24, 2024 22:12 |
|
You said it out loud...
|
# ? Apr 24, 2024 22:14 |
|
Sindai posted:…if you're tired of airstrikes all the time.
|
# ? Apr 24, 2024 22:20 |
|
WarpedLichen posted:Maybe you're just a lot better than me but I don't think the heavy antitank options fire fast enough to clear out all the gunships. RR especially because the reload will get you killed. I don't even know why you would bring heavy antitank against bots when medium penetration weapons kill pretty much everything they have. It would be the niche case where you really want to shot a tank turret straight on. You are correct that AP5 is largely unnessicary vs. robots, and overall pretty inefficient vs. Gunships compared to AP4 weapons. But my point was what exactly are you bringing if you don't have any AP5 or AP4 options to deal with gunships? Like I run the GPMG vs. Bots, but I always bring EATs because being literally unable to meaningfully contribute to Gunships/AV4/5 outside shooting vents with a scorcher if your teammates cooperate isn't really viable.
|
# ? Apr 24, 2024 22:56 |
|
Infidelicious posted:You are correct that AP5 is largely unnessicary vs. robots, and overall pretty inefficient vs. Gunships compared to AP4 weapons. yeah see your problem is wanting to meaningfully contribute
|
# ? Apr 24, 2024 23:03 |
|
Failed some Bot 9 tower defense miserably last night and was left wondering how to deal with the conga line of bile titans.
|
# ? Apr 24, 2024 23:07 |
|
Heavy AT weapons and 500kg bombs, lasers do nothing quickly because their backs are armoured to poo poo e: this is also why the rail cannon strike nearly never kills a bile titan
|
# ? Apr 24, 2024 23:13 |
|
Risky Bisquick posted:Heavy AT weapons and 500kg bombs, lasers do nothing quickly because their backs are armoured to poo poo we tried that lol, the game was just throwing endless titans at us and we ran out of anti tank tools
|
# ? Apr 24, 2024 23:17 |
|
Infidelicious posted:You are correct that AP5 is largely unnessicary vs. robots, and overall pretty inefficient vs. Gunships compared to AP4 weapons. The point with gunships has never been about being able to shoot one down - one gunship isn't a big deal at all with your standard anti bot weapons. My point is that gunships swarm builds up too fast - one person dedicated to a tower might be able to clean up but that implies that he's not missing, getting bounced by a rocket, distracted by patrols, etc. And unlike ground patrols, there is no stratagem panic button that resets the area. Ground patrols get wild, you can throw an airstrike or orbital laser. Gunship density gets wild and your team just gets to die a lot until you get far away enough to clean up the ones chasing you. I mean you guys can wave your big dicks around about how good you are at the game, but my personal opinion gunship towers are just a bit too much right now just like the evac missions.
|
# ? Apr 24, 2024 23:22 |
|
AP1-AP5? Is this a tiered enemy armor system?
|
# ? Apr 24, 2024 23:24 |
|
Potato Salad posted:AP1-AP5? Is this a tiered enemy armor system? Armor Pen on weapons is on a scale between 1 and 10. 10 bring stuff like orbital strats and the various rocket launchers. 1-4 being the primaries in some form or another No this is not explained anywhere in the game why do you ask?
|
# ? Apr 24, 2024 23:27 |
|
Lobok posted:What's the best weapon against Berserkers? Those are always the enemies I struggle with the most, primary or support. Is there an unintuitive spot to take them down faster with the Autocannon? Breaker and it isn't close! Arglebargle III posted:Failed some Bot 9 tower defense miserably last night and was left wondering how to deal with the conga line of bile titans. Quasar + EATs Just drop EATs on cooldown and swap to them once your quasar is dry and there are more titan faces to shoot. Pretty heavily reliant on having a good team behind you helping out.
|
# ? Apr 24, 2024 23:27 |
|
Post ur #1 flexible loadout Eagle airstrike (all purpose) Quasar (AT) Orbital/gatling turret/mortar (support type depends on mission type) Lazer guard dog for bugs/shield for bots (survivability) Sickle (unlimited ammo) Senator (cool factor 100%) Medium armor with 50% chance to survive a death (survivability/stamina middle ground)
|
# ? Apr 24, 2024 23:42 |
|
Sindai posted:We actually...are going to win the MO? The bug offensive is over and there's 2 easy defense on the bot front today. No, no we aren't. Half the playerbase is going to HELLMIRE rather than fighting robots lmao
|
# ? Apr 24, 2024 23:48 |
|
WarpedLichen posted:The point with gunships has never been about being able to shoot one down - one gunship isn't a big deal at all with your standard anti bot weapons. My point is that gunships swarm builds up too fast They don't build up too fast if you're actually shooting them down, is the point. One person with a scorcher can kill 4 of them in 4 reloads, one person with a laser cannon can kill 2 of them in 4-6 seconds. if your drop or attempt to take out the fab is so hosed or disorganized that you can't deal with them and whatever else is there... that sucks but you get 20 lives for a reason.
|
# ? Apr 24, 2024 23:49 |
|
AAAAA! Real Muenster posted:yeah see your problem is wanting to meaningfully contribute Buy less candles.
|
# ? Apr 24, 2024 23:52 |
|
Infidelicious posted:They don't build up too fast if you're actually shooting them down, is the point. Spear is also pretty good at taking them out from a distance outside of their range. Seems like I never have any problem locking onto those at least.
|
# ? Apr 24, 2024 23:54 |
|
Eason the Fifth posted:Post ur #1 flexible loadout If I had to pick only one loadout that I had to use for both bots and bugs, it would probably be Medium stealth armour Eruptor Redeemer Stun grenades Quasar Airstrike 500kg EMS mortar Lack of laser dog will be rough on bugs but can't justify taking it on bots.
|
# ? Apr 24, 2024 23:59 |
|
Eason the Fifth posted:Post ur #1 flexible loadout Bugs Arc Thrower, Quasar, Jetpack, Napalm Quasar is just an EAT you can hold for more than one shot My bot loadout changes all the time. Shield + Laser Cannon has been pretty fun but not as dominant as autocannon + anything.
|
# ? Apr 25, 2024 00:07 |
|
|
# ? May 26, 2024 06:07 |
|
for bugs: Eruptor, Laser Dog, EAT or Flamethrower, Eagle Napalm, Orbital Airburst for bots: Scorcher, Autocannon, Mortar or EMS Sentry, Eagle Airstrike, Orbital Laser Redeemer and Stun Grenades on both
|
# ? Apr 25, 2024 00:09 |