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It's a pretty repetitive game and I did not like it all that much, but at three dollars you really can't go wrong with it.
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# ? Sep 22, 2020 05:55 |
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# ? Jun 12, 2024 08:34 |
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Blockhouse posted:Resident Evil, a franchise notorious for being full of lengthy games that you play once and never again. Length aside, REmake3 has such little content and polish compared to what we got with REmake2 that $30 is waaaay too much for it. There's no exploration to be done, less environments to go through, giant sections of the original are just cut, the boss fights are terrible and the ending is a yet another lab setting that's been done to death in RE and is taken straight from RE2. I think the game only has 3 puzzles which, come on. There's also very little reason to replay it since the unlocks are pretty dull and the game doesn't change at all save for in the last two modes were enemies and item placement change but not enough to feel like a B game. There's not even any bonus modes. Also Resistance is terrible so that doesn't count as part of the package.
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# ? Sep 22, 2020 06:18 |
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Yeah, that's really the other problem: even without taking into account how short it is, it just isn't as good of a remake as RE2make to begin with. It deviates from the original far more heavily than RE2make deviated from RE2, and in ways that generally make it worse rather than better.
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# ? Sep 22, 2020 06:39 |
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I was fine with them reimagining Claire as Jennifer Lawrence, but Jill suddenly being Milla Jovovich is messing with my head.
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# ? Sep 22, 2020 08:13 |
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Cardiovorax posted:Then you have bad opinions. Resident Evil 3 is not worth twenty dollars per hour of game it gets you. Hey can you chill the gently caress out please.
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# ? Sep 22, 2020 09:09 |
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I would be fine with saying RE3 was good if it didn't cut out massive sections of the game but it did, so i can't like it. The resistance mode has been fun to watch on youtube while on my lunch breaks though, i'll give it that.
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# ? Sep 22, 2020 10:20 |
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Relax Or DIE posted:Hey can you chill the gently caress out please. Cardiovorax fucked around with this message at 13:58 on Sep 22, 2020 |
# ? Sep 22, 2020 13:54 |
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I blocked Cardio so I have no idea what's going on in this thread, which is probably for the best. Given the success of the RE Engine in both Resident Evil and Devil May Cry I keep hearing of people baying for the return of "Dino Crisis". It looks like RE but with Dinosaurs. Does it hold up? Does it have future potential?
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# ? Sep 22, 2020 14:09 |
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How come nobody is making good horror games.
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# ? Sep 22, 2020 14:18 |
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Groovelord Neato posted:How come nobody is making good horror games. the world outside is the ultimate horror game and game devs are scared they can't live up to it
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# ? Sep 22, 2020 14:40 |
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I've said so before, but I think it really has something to do with the generally low standards of horror genre fans. When people are willing to buy basically anything so long as it has horror written on it, why bother making good ones when making good horror is actually really hard?
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# ? Sep 22, 2020 14:42 |
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Cardiovorax posted:I've said so before, but I think it really has something to do with the generally low standards of horror genre fans. When people are willing to buy basically anything so long as it has horror written on it, why bother making good ones when making good horror is actually really hard? Same issue with horror movies I suppose. But yeah it is weird to me that people will put at least the effort to learn how to put stuff together in Unity and then poo poo out whatever. I'd be embarrassed if I did that.
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# ? Sep 22, 2020 14:50 |
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Yeah, I don't really get it either. I'm a bit of creative writing nerd, but I've never published anything myself because I don't think I could pull it off to my own standards and I'd be embarrassed to try. Some of the poo poo people put out without a second thought never fails to baffle me.
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# ? Sep 22, 2020 14:55 |
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You miss 100% of the shots you don’t take
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# ? Sep 22, 2020 15:00 |
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True enough. Sooner or later I'll just have to man up and take the risk, I guess.
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# ? Sep 22, 2020 15:01 |
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What'd be one of your ideal horror game?
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# ? Sep 22, 2020 15:11 |
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The Saddest Rhino posted:What'd be one of your ideal horror game? Bloodborne already exists. That aside I've been tinkering with Unity for awhile but I'm like Cardiovorax where no matter what I was working on I'd just think this is trash and never carry it to the finish line so those Slender Man trash game makers have that up on me.
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# ? Sep 22, 2020 15:12 |
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Something at the back of my head was a "Fahrenheit, but without David Cage" where the reason the protagonist is made a murderer was due to an aggressive memetic virus that spreads through specific types of communication (not limited to only digital broadcasts), and you experience the game through the eyes of different characters incl the idiot everyman protag, a rookie police detective dealing with her whole squad dead, and a random older man living in a small rural town caring for his ailing spouse and having to deal with them going insane. No "your lips are so cold, I love you" or the internet being the villain or a guy whose theme music is 70s disco doing kung fu fighting with a Chinese store keeper. But I'd totally keep in the interaction where not kissing your girlfriend good bye would get you a game over lol Also I think the game in my head should require some huge swathes of revisions in light of how America is responding to Covid-19. The Saddest Rhino fucked around with this message at 15:31 on Sep 22, 2020 |
# ? Sep 22, 2020 15:27 |
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The Saddest Rhino posted:What'd be one of your ideal horror game? A modern PS2 style Silent Hill For me 2 & 3 were the perfect horror games: protagonists caught up in an unfathomable malicious realms, tension and horror without an overabundance of jump scares or becoming helplessness sims, extremely good visual design and strong unconventional stories. I've never played anything again which aligned with my tastes so strongly, miss Team Silent every day
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# ? Sep 22, 2020 15:28 |
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I wouldn't really say I have an ideal horror game, personally, just preferences. To me, one of the big draws of horror as a genre has always been that it's not really a genre of game, it's a genre of theme and mood. That means a lot of different and unusual formats can work well with it, which allows for a lot of creative freedom. It's one of the best things about it: if creators really want to, they can keep it endlessly fresh. The spookiest game I think I've ever personally played is Fatal Frame 2, though, so I guess I can say that this format just works really well for me. The third-person perspective with limited camera angles is exceptionally good at allowing game designers to frame a scene in exactly the right way to get the most out of it visually, which gives it a sense of place and 'there-ness' that I never quite get from games with dynamic camera angles. Coupled with the great mood and design, it just makes for an intense experience. e: oh, and one thing that really gets to me is loneliness. Any game where interact freely with NPCs just doesn't resonate with me the same way, so something like The Saddest Rhino's idea just hasn't got much appeal to me at all. Well, not as horror anyway. "Fahrenheit but not bad" would make for a fun general adventure game. Cardiovorax fucked around with this message at 15:39 on Sep 22, 2020 |
# ? Sep 22, 2020 15:30 |
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waiting for a dark night driving simulator
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# ? Sep 22, 2020 15:39 |
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Tired Moritz posted:waiting for a dark night driving simulator
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# ? Sep 22, 2020 15:41 |
Tired Moritz posted:waiting for a dark night driving simulator Cardiovorax posted:There totally is something like that, I saw it on Mr. Kravin's channel once. You're driving through rural America and then you pass a house and a car just starts following you and chasing you down. I can't remember the title of it for the life of me, but maybe someone else remembers it. Beware https://www.youtube.com/watch?v=HTCZPgXXXIU Unfortunately the dev seems to be down the rabbithole of obscure secrets and eastern european references rather than polishing/structuring it as a full fledged game.
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# ? Sep 22, 2020 15:42 |
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That's the one, thanks Discendo.
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# ? Sep 22, 2020 15:44 |
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The Saddest Rhino posted:What'd be one of your ideal horror game? Honestly anything that isn't "unity game walking around gathering X number of Y" would be awesome. Jesus there are so many of them and not a one of them is worth a dollar. My dream game that no one will ever make is basically first person Darkwood with a splash of rust world Silent Hill.
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# ? Sep 22, 2020 15:47 |
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Tired Moritz posted:waiting for a dark night driving simulator https://www.youtube.com/watch?v=LOaBNkVDjeg Beware already exists. The Saddest Rhino posted:What'd be one of your ideal horror game? Personally, I couldn't say what the perfect horror game would be, just list off a bunch of things I really like which would probably all work horribly together. * The story should be personal * Things being unknown or unexplained is ok! * Combat should not be the focus, but should also not be absent * The atmosphere should be unsettling, it should just feel "off", not over the top "WELL I GUESS YOU'RE IN HELL NOW" I'm basically describing Silent Hill 2, but also: * Should not be a rip off of Silent Hill 2 Edit: gently caress, beaten on Beware
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# ? Sep 22, 2020 15:47 |
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Inspector Gesicht posted:I blocked Cardio so I have no idea what's going on in this thread, which is probably for the best. I would pay full price day 1 for a Dino Crisis 2 remake. It's basically the perfect action game.
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# ? Sep 22, 2020 15:48 |
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"Resident Evil but with dinosaurs" is basically exactly what Dino Crisis is, so there's as much potential there as people have interest in dinosaurs. The gameplay formula itself is more than proven to work well.
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# ? Sep 22, 2020 15:50 |
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Inspector Gesicht posted:I blocked Cardio so I have no idea what's going on in this thread, which is probably for the best. My heart of hearts says not really. It's like original PS1 Resident Evil 3 in play style but because they went with fully 3D environments with no Silent Hill fog they can realistically only have one or two enemies on screen at a time. And you're thinking "well, they're dinosaurs they're fast and agile" but surprisingly a raptor is far less threatening than a zombie and there are laser barriers everywhere you can turn on to safely block them. Dino Crisis 2 goes full arcade shooter and it is legit awesome. They go back to pre-rendered graphics allowing multiple enemies on screen and side-by-side with Parasite Eve 2 it's like the prettiest game on the Playstation but unlike PE2 it's intense and fun. Hell, I'd call Dino Crisis 2 the "Resident Evil 4" of its time. The Saddest Rhino posted:What'd be one of your ideal horror game? Something like Thief meets Dark Corners of the Earth. Give me large, explorable but self contained levels with a strong core theme. Dark, solemn, heavily stealth based. Gloomwood is very much shaping up to be Resident Evil Thief but I think the creator is less interested in scaring people than he is providing a general gothic atmosphere which is totally what Thief did but my ideal is a game where enemies can't be taken out with a single club to the head. You're collapsing passages, barricading doors, sort of a Amnesia + Thief? That would be perfect. Groovelord Neato posted:Bloodborne already exists. Cardiovorax posted:Yeah, I don't really get it either. I'm a bit of creative writing nerd, but I've never published anything myself because I don't think I could pull it off to my own standards and I'd be embarrassed to try. Some of the poo poo people put out without a second thought never fails to baffle me. Your inhibition prevents you from making the next big thing. Five Nights at Freddy's was the spiteful effort of a 40yo man working at Dollar General because everybody told him his safe Christian art was horrifying. Dusk's Dave Szymanski made a bunch of Unity horror walking sims while slowly hammering away at the game that kickstarted the retro revival in FPS games (and because of his experience with horror, some of Dusk's levels are more intense than most dedicated horror games). Here, I made a game. It's an adaption of a Lovecraft story in the style of King's Field. https://twitter.com/jaybee_tyn/status/1300448046044585984 I work a full time job so ya'll have no excuse. All of Unity's extensive tutorials on Unity Learn are free forever, or grab Twine or Game Maker or something. Make a game, write a story, draw some spooky pictures, make a zine, submit to a journal, make something cowards!
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# ? Sep 22, 2020 16:07 |
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I think the problem with horror is that its incredibly subjective. I look dark brooding horror that makes me contemplate my surroundings and environment. My girlfriend likes lovely jump scares. Both are horror. I can't really tell my girlfriend she's wrong for liking lovely jump scares and they are incredibly profitable.
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# ? Sep 22, 2020 16:18 |
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dogstile posted:I think the problem with horror is that its incredibly subjective. I look dark brooding horror that makes me contemplate my surroundings and environment. My girlfriend likes lovely jump scares. It's one of the many similarities between comedy and horror.
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# ? Sep 22, 2020 16:20 |
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al-azad posted:I work a full time job so ya'll have no excuse. All of Unity's extensive tutorials on Unity Learn are free forever, or grab Twine or Game Maker or something. Make a game, write a story, draw some spooky pictures, make a zine, submit to a journal, make something cowards! I work a full time job and have a kid and even I'm trying to do poo poo too, also I've released 3 albums over the past year and am working on a game too, listen to al-azad, don't be a loving coward!
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# ? Sep 22, 2020 16:28 |
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Every October is #devtober, there's a haunted PS1 jam that will be announced, and I think next month is also another fishing horror jam. I want every goon with an idea to make something.
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# ? Sep 22, 2020 16:29 |
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Lifeglug posted:https://www.youtube.com/watch?v=LOaBNkVDjeg You forgot: "The twist shouldn't be that you're insane and were the killer all along" because jesus christ so many games use that.
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# ? Sep 22, 2020 16:31 |
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al-azad posted:Your inhibition prevents you from making the next big thing. Five Nights at Freddy's was the spiteful effort of a 40yo man working at Dollar General because everybody told him his safe Christian art was horrifying. Dusk's Dave Szymanski made a bunch of Unity horror walking sims while slowly hammering away at the game that kickstarted the retro revival in FPS games (and because of his experience with horror, some of Dusk's levels are more intense than most dedicated horror games). To anyone who wants to make a career out of the creative field, this is excellent advice, though. Blockhouse posted:It's one of the many similarities between comedy and horror.
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# ? Sep 22, 2020 16:31 |
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Dienes posted:You forgot: "The twist shouldn't be that you're insane and were the killer all along" because jesus christ so many games use that. I would love to see a horror game that somehow treats mental illness well. Not equating mental illness with danger to others or as a primary source of weakness, for example.
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# ? Sep 22, 2020 16:36 |
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Morpheus posted:I would love to see a horror game that somehow treats mental illness well. Not equating mental illness with danger to others or as a primary source of weakness, for example. Hellblade: Senua's Sacrifice. Not really a straight horror game though.
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# ? Sep 22, 2020 16:38 |
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exquisite tea posted:Hellblade: Senua's Sacrifice. Not really a straight horror game though. Oh, right - yeah that game was pretty great.
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# ? Sep 22, 2020 16:39 |
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Dienes posted:You forgot: "The twist shouldn't be that you're insane and were the killer all along" because jesus christ so many games use that. I mean, Silent Hill 2 did the "you were the killer all along" part and that was handled pretty well so I'll let that pass if it's not loving awful. But yeah, I would absolutely like to see more games treating mental illness like Hellblade, less like, uh, I dunno, every loving $1 bargain bin piece of poo poo on steam.
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# ? Sep 22, 2020 16:44 |
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# ? Jun 12, 2024 08:34 |
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Lifeglug posted:I mean, Silent Hill 2 did the "you were the killer all along" part and that was handled pretty well so I'll let that pass if it's not loving awful.
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# ? Sep 22, 2020 16:48 |