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victrix
Oct 30, 2007


Fargo Fukes posted:

Basically both Warlock games are dumb and bad but weirdly charming and enjoyable.

They're like a hair off of being amazing games too, but I think the MoM curse will continue for all eternity :v:

Although Eador is pretty drat good...

Also if you enjoy Warlock but haven't played Majesty/2, check it out, you can get the whole pack cheap. It's a fun series, where all this goofy stuff came from, and is a unique spin on the generic rts (you build your kingdom and recruit heroes, but you can't actually control any of them directly)

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JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

victrix posted:

They're like a hair off of being amazing games too, but I think the MoM curse will continue for all eternity :v:

Although Eador is pretty drat good...

Also if you enjoy Warlock but haven't played Majesty/2, check it out, you can get the whole pack cheap. It's a fun series, where all this goofy stuff came from, and is a unique spin on the generic rts (you build your kingdom and recruit heroes, but you can't actually control any of them directly)

No thank you, I had enough Majesty 2 when I played Majesty 2. It was kind of frustrating, especially with ballooning quest prices.

I would be interested in doing Fallen Enchantress, just to see if they managed to make it into game.

victrix
Oct 30, 2007


Stay away from FE :gonk:

Even after the repairs they attempted, the game is ugly as hell and feels like someones badly written tabletop rpg campaign/fantasy novel.

Gameplay wise it's... ok. Definitely not interesting enough that I'd recommend it over something like Eador or Age of Wonders 3.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

victrix posted:

Stay away from FE :gonk:

Even after the repairs they attempted, the game is ugly as hell and feels like someones badly written tabletop rpg campaign/fantasy novel.

Gameplay wise it's... ok. Definitely not interesting enough that I'd recommend it over something like Eador or Age of Wonders 3.

Yeah, but, say, doing an Eador LP would be suicide. A very slow, boring suicide. I mean, the game would be good by itself, but the campaign structure kills it.

But Fallen Echantress is a mystery. I mean, they had such lofty promises when they made Elemental and released a barely playable wreck. For no reason, really, it's not like there's much competition in 4X fantasy. And they weren't all... Kerberos about it afterwards. The director/lead/boss even released a statement that it was his own fault, that he like the game too much and thought that it was done, when it was pretty obvious that it wasn't.

NewMars
Mar 10, 2013
Honestly? I came into it as it is now and I think it's pretty good. Could be actually pretty neat LP fodder. I will admit that it does have problems and is not a fantastic game, though.

my dad
Oct 17, 2012

this shall be humorous

JcDent posted:

Yeah, but, say, doing an Eador LP would be suicide. A very slow, boring suicide. I mean, the game would be good by itself, but the campaign structure kills it.

The campaign is insane, and ridiculously repetitive. You're best off ignoring it. However, I once played a skirmish on the largest possible map with the maximum number of enemies. It took about as long as finishing the original Starcraft, and was just as enjoyable. I think such a skirmish map could be decent LP material - a bit like Dominions except single player. You could even ask the thread to vote on heroes, ethics, and troop types. I considered doing an LP myself, but spending time doing that while I still have a lot of university related stuff left would be a bit embarrassing.

tithin
Nov 14, 2003


[Grandmaster Tactician]



Eador really doesn't lend itself to an LP structure, considerring the shackled AI that can't build beyond tier 1 units.

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

victrix posted:

Stay away from FE :gonk:

Even after the repairs they attempted, the game is ugly as hell and feels like someones badly written tabletop rpg campaign/fantasy novel.

Gameplay wise it's... ok. Definitely not interesting enough that I'd recommend it over something like Eador or Age of Wonders 3.

FE is actually pretty good in its current form. You just have to ramp up the world difficulty one level, set things to epic, and set monster spawns a level from the default if you want to get the style of game they were touting. It basically plays like a high/low fantasy post apocalyptic civilization builder, with a sort of semi-randomized narrative built in.

I'd recommend picking up one of the huge expanded races mods like Stormworld too. Adds a ton of stuff in, and the politicking it can create is hilarious. Without the world being a bit more livelier it can get boring mid game since the lack of AI players means there's not as much dickery going on.

I've had a bunch of genocidal expansionist gnomes try to and conquer the world, leading to about eighty turns of cold war style politics as we both tried to either annex, manipulate, or prop up a group of squabbling smaller nation states bordering our empires with funding and military support. Which was all in order to get a military, political, or resource based edge to launch a proper invasion against each other since we were so evenly matched.

Who knew a game could re-enact the cold war, only between gnomes and zombies? :zombie:

Archonex fucked around with this message at 03:48 on Apr 27, 2014

Neruz
Jul 23, 2012

A paragon of manliness

Sir Rabia Tirnova posted:

Eador really doesn't lend itself to an LP structure, considerring the shackled AI that can't build beyond tier 1 units.

The only real way to do an Eador LP would be to run a multiplayer game and have one or more of the players lp that. The singleplayer game while surprisingly cathartic is way too slow and repetitive for an LP.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Well, one of you lot might do it, God knows, with LPing rates, Warlock is enough on my hands. Although I should push myself to do it faster, comfort being the enemy of progress.

And while I own *both* Eadors, I don't think I have easy access to Enchantress.

Now, for my rose tinted, un-goonish dreams.
Warlock 2 supports mods, up to and including custom factions. There is documentation how to mod, 3D model import included, on Paradox forums. I've heard that it's possible to export Dawn of War models. So what I'm really holding out is for someone to make a lawsuit baiting Imperial Guard/AM faction for Warlock 2.

Alternatively, by looting code from the Supermax Turbo Collectors edition, a Svart mage perk that starts you in a souped up Fortress of Order instead of a capital, that can also spawn Svart settlers every 50 turns or so

my dad
Oct 17, 2012

this shall be humorous

Sir Rabia Tirnova posted:

Eador really doesn't lend itself to an LP structure, considerring the shackled AI that can't build beyond tier 1 units.

What? It most certainly can. I've fought massive, massive battles against the AI. It can't build beyond tier 1 in the first missions of the campaign because it hasn't unlocked tier 2 units yet, but in skirmish it has access to a full tech tree.


Neruz posted:

The only real way to do an Eador LP would be to run a multiplayer game and have one or more of the players lp that. The singleplayer game while surprisingly cathartic is way too slow and repetitive for an LP.

Depends on the presentation, really.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

JcDent posted:

No thank you, I had enough Majesty 2 when I played Majesty 2. It was kind of frustrating, especially with ballooning quest prices.

I would be interested in doing Fallen Enchantress, just to see if they managed to make it into game.

Did you ever play the first one? It's a different breed than the second.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
That troll bridge takes up an entire hex? drat. What does it do for you?

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Glazius posted:

That troll bridge takes up an entire hex? drat. What does it do for you?

More money, allows you to recruit Trolls/Old Trolls(Old trolls need other buildings too), the monster siege unit.

All improvements take up a hex. Improvements act as 'roads', improving movement of units travelling through them. You get one improvement for every level of the city(Level is based on population)-cities gain levels relatively slow, though. Warlock and Warlock 2 outright embraces city spam(You simply don't have the space to put everything everywhere) and city specialisation(Since most of the income buildings are multipliers, you tend to put them all in one place, then dump the flat resource to be multiplied).

Bloodly fucked around with this message at 20:30 on Apr 27, 2014

Veloxyll
May 3, 2011

Fuck you say?!

Bloodly posted:

More money, allows you to recruit Trolls/Old Trolls(Old trolls need other buildings too), the monster siege unit.

All improvements take up a hex. Improvements act as 'roads', improving movement of units travelling through them. You get one improvement for every level of the city(Level is based on population)-cities gain levels relatively slow, though. Warlock and Warlock 2 outright embraces city spam(You simply don't have the space to put everything everywhere) and city specialisation(Since most of the income buildings are multipliers, you tend to put them all in one place, then dump the flat resource to be multiplied).

This acts somewhat oddly with the city limits introduced in Warlock 2. Some day I'll not be broke as Elves...some day.

Neruz
Jul 23, 2012

A paragon of manliness

Veloxyll posted:

This acts somewhat oddly with the city limits introduced in Warlock 2. Some day I'll not be broke as Elves...some day.

Spam Free Cities everywhere; they give you gold and don't apply to the max number of cities. If you have some spare land somewhere on a shard that you can fit a city into put a Free City there.

Tehan
Jan 19, 2011
Elf settlers cost 75 instead of 50, which really pushes back the break-even point on free cities. You might be better off expanding fast and hoping to find some humans or Svarts and using one of your city limit on a gold city, especially since you can usually find a nice winter world early on, often with a good city spot with multiple or all of gold, silver, donkeys, dwarves and elves.

LordSloth
Mar 7, 2008

Disgruntled (IT) Employee
If you cannot afford to spam free cities, it's more worthwhile to have one 'junk' city grow at a time to be converted to a free city.

Specialized cities offer 1 gold/pop, and have iirc a -50% growth rate. (if they're another race, they get -another- growth penalty)

In other words, you get your money back sooner and have a more profitable free city letting them coast along for a while as part of your regular cap (or regular cap+1, since that's only -5 gold, -1 happiness). Since buildings don't actually cost money to construct, you grow faster and get your money back sooner. Without doing math to back it up, I convert them at 4 pop .

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Just made 151 screenshot. I have a foreboding feeling of dread. And not only because of the screen count! Uh, you guys wouldn't mind terribly if we, uh, lost?

Torrannor
Apr 27, 2013

---FAGNER---
TEAM-MATE

JcDent posted:

Just made 151 screenshot. I have a foreboding feeling of dread. And not only because of the screen count! Uh, you guys wouldn't mind terribly if we, uh, lost?

If you can make a clever bridge to your hopefully forthcoming Warlock 2 LP... ;)

Neruz
Jul 23, 2012

A paragon of manliness

Torrannor posted:

If you can make a clever bridge to your hopefully forthcoming Warlock 2 LP... ;)

Considering the canonical story of King Lich is that he did in fact lose :v:
As part of a gambit so that his resurrected form would know all of the United One's powers when nobody else did because everyone who fought him died.

inflatablefish
Oct 24, 2010

JcDent posted:

Just made 151 screenshot. I have a foreboding feeling of dread. And not only because of the screen count! Uh, you guys wouldn't mind terribly if we, uh, lost?

You're going to swear deadly revenge, right?

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

inflatablefish posted:

You're going to swear deadly revenge, right?

Naw,we haven't lost yet, but I saw what poo poo is going down outside my borders...

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
The worst part of Dremer. You might be able to hold out with luck and skill and perhaps some foreknowledge of what comes when. Everyone else on the other hand...

And Krolm help you if you don't angle for some spell that can clean or change lands. And if you do get it, spread it. The AI may cast it, they may not, but against aggressive terraforming of this magnitude you want as much help as you can possibly get.

(I say all this, yet I ain't beaten Armageddon at all. I know the theory, I can talk a good game, but putting it into practice-ugh.)

Humbug Scoolbus
Apr 25, 2008

The scarlet letter was her passport into regions where other women dared not tread. Shame, Despair, Solitude! These had been her teachers, stern and wild ones, and they had made her strong, but taught her much amiss.
Clapping Larry
I have over five hundred hours of Warlock 1 played. I have beaten Armageddon twice.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

Bloodly posted:

The worst part of Dremer. You might be able to hold out with luck and skill and perhaps some foreknowledge of what comes when. Everyone else on the other hand...

And Krolm help you if you don't angle for some spell that can clean or change lands. And if you do get it, spread it. The AI may cast it, they may not, but against aggressive terraforming of this magnitude you want as much help as you can possibly get.

(I say all this, yet I ain't beaten Armageddon at all. I know the theory, I can talk a good game, but putting it into practice-ugh.)

I used clean land the first time dremer appear and now it's one of my primary spells. Had a bro-tier allied AI that would clean my lands, too!

Hopefully I'll manage to tanslate the feeling of seeing what poo poo is happening outside my borders into the LP well, but this might be a dark turn.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Chapter 8: A slipping world.



Lucius Rendclaw huffed and puffed into the main hall.

“My lord! We have new from south west! And for once, it‘s not Dremers!“

“Oh, what’s happening?”

“Weird things, liege. Apparently, some Black Minotaurs broke out from a sealed chamber in one of the regular Minotaur settlements. They killed a lot of Goblins and wandered off.”

“So no real damage. Why is this important for us, then? I have an absolutely pointless perimeter to hold around the anchor”

“You see, m’lord, our local sheriff threw a few goblins inside the chamber. After they survived, he threw a scribe inside to look for any inscriptions or ancient valuables. Well, apparently there’s a prophecy or something that whoever kills the minotaurs will receive the shield of Jean Val-Jean… No, Jan Ben-Jan, as well as riches… the usual stuff.”

“Never heard of him. Still, riches are my favorite kind of magical artifacts. Send a hunting party!”







“Well, that was fast. Lucius, how would you like to have your own goblin fiefdom in return?”

“I don’t think anyone would want that, my liege”

“Fair spoken. I will look towards some other, fitting award. And, for now, a champion to use the shield!”









Troublesome stirrings were in the air. The other two monster lords struck an alliance, which was welcome news in these troubling times, but still somewhat unsettling for a great mage. Especially considering that one of the lords had a penchant for burning independent towns. Who in their right mind would devolve into such slaughter and waste of good citizens?

It probably had something to do with the whole “being a goblin” thing. Most scholars and soothsayers agreed that being a goblin was detrimental to one’s physical and mental health, as well as chances of going down in history.

Yet even more troubling news brewed closer to home. Amberon, in a fit of madness, broke his treaties with Sol de Torvega, his other close neighbor, which didn’t bode well. He also had troops moving through King’s lands, including another Rrat prince. After three dead goblin sheriffs, it took a werewolf customs officer pulling arrows out of his own chest, marching up to an elven archer and breaking his bow over a knee before the trespassers explained that they were moving to defend their northern holdings.



Ladis the Whispering was a mage, a black mage even, but he had sworn to serve King Lich, and so was now considered to be a trustworthy fellow.

“After all, I’m quite reasonable, as you might see from the sum of gold I requested. I don’t know what the others are getting from Dremer, but it’s definitely not gold”

That was all and good, except that Ladis had one problem: he didn’t talk, he whispered. And not just in any normal sort of way (such as kneeling before the throne and making the monarch strain his hearing). No, he always needed whisper into the listener’s ear, like he was telling some secret or another.

“I swear to you, Ladis, if I ever feel your tongue licking my skull again, you’re getting sent on a penitent crusade to avenge the Golddale Duck”

“Duly noted, sire”.



Skull licking was weird, even weirder than a lich researching how to imbue weapons with life energy! Usually useless for undead armies (what with their enemies being mostly alive), the spell still had its uses. Although its inventor, Almatea Who Stabbed The Dead With Sticks, would not have anticipated that one of wraiths might use it one day.



“Titania’s Palace of Drink, Games of Chance and Iniquity”? Why is this place so important, Melchior?”

The scribe had to slap himself before he could answer to his King.

“You see, my lord, elven women don’t really want to be with elven men anymore. “Too otherworldly zealous” they say “alien geometries don’t let us sleep”, and so forth. So they struck out on their own and now they make a living like this”.

“You’d think they’d find better crafts to partake in!”

“Oh, yes, there’s a small, almost imperceptible differentiation between the female elven cultures. One of them hire themselves out as mercenary archers, the other… the other brew golden mead all day and whore out all night. Something about solidifying their stance as independant women, defying the patriarchy and their views on promiscuity and other such rubbish. But that isn't their most important source of revenue”

“It isn't?” asked the lich, wishing it had an eyebrow to raise.

“No! Gambling is what makes the gold flow, sire. Dice, cards, betting on goblin throwing, gonkey racing and Dremer gate appearances, hippocras wrestling and so forth… The elves say that it’s already pleasurable to see how many fools from other races are naïve enough to think they’re going to win and even more fun when they lose”.

“Interesting. But why is there a window to the baths? I see two of the ladies rubbing each other with oils, naked…”

“They don’t mind onlookers and it draws in more of a crowd, sire.”

“I’m sure it does. Very well, let’s not burn this place down. But if you get into debt here, Melchior, and get your kneecaps shot off by arrows, I’m not fixing you. Wait, are you even listening?”



As the king was exiting Titania’s palace, an envoy of the Elves arrived, making the minotaur bouncers nervous.

“You! Bundle of dried bones calling yourself king!” said one of the elves pointing his finger at the lich “Lord Amberon demands you pay for this insult and the abuse of elven women!”

“Beg your pardon, what?”

“Elven women belong to Arethi by right! You will hand them over as well as paying a fine in magical artefacts to show your repentance”.

King Lich laughed, a dull and dusty sound.

“I will do no such thing. Amberon oversteps his bounds and his incessant demands grow tiresome. He thinks that I won’t go to war because of the Dremer?”

The king snapped his fingers and Lucius leaped forward, like only a werewolf could, gutting one elven guard and ripping the throat of the other, leaving the envoy stunned and bloody”

“Let this be a sign of our willingness. We go to war!”



Dark clouds were brewing in the south. In an unexpected and totally suicidal move, Amberon declared war on Sol!



But while war was supposedly happening down there, there were other matters to attend to, like excavations happening in far off places.

“M’lord” a werewolf bowed his head before the monarch “the work is going as planned. We triggered a few traps, but with your majesty’s support, we have more than enough goblins to continue our work”

“So tell me, scholar, what could we expect to find here?”

“Well, these are late Trapbuilder culture ruins. Pity we don’t have a better name for them, but it is fitting, what with their penchant for building structures in remote areas and filling them with traps that would make daily life hard and unpleasant. As usual, there’ll be some fragments of pots, some knives, but we expect to find some of their magical implements and records too”

“Are you positive on that?”

The werewolf nodded

“Yes, they’re present in every ruin. You just have to get through the first two levels of traps, maybe some critters that somehow managed to get past them and a puzzle or two. Rest assured, m’lord, we’ll send anything magic related to you”



Yet there were more magical things to consider than just ruins with a predilection towards killing goblin diggers. For example, a new mana pump was built and Melchior’s best arithmeticians determined it to be extremely fatal to goblins that worked it.

It was suggested that a few simple articles of protective clothing, working in shifts, eating more vegetables and drinking more milk as well as holes in the structure to let more fresh air would drastically improve working conditions and minimize the harm.

This was, of course, just a mental experiment, because nobody would waste funds on goblin workers. Still, one of the scholars wrote down the idea, just in case.





Alas! The realm was under Dremer siege again. Gates popped up in the most unfortunate and remote places, postponing plans to besiege the anchor even further. Once more, forces would have to be diverted to deal with this threat…



“Did you hear? The daft goblin burned down Gogburg!” people were whispering on the streets.

“Real shame, that” was the talk in the pub “I heard that place had the best plays ever!”

“Oh yes, the best plays of all time… The best classical plays! Wonderfully translated to contemporary audiences! And now they’re gone…” lamented the more intelligent person while drinking his wine

“And how cheap these plays were! Why, for a few coppers I could see a lot more than I can get from these lousy new traveling minstrels…”



Once you start working on various earth-y and nature-y spells, it’s really not that hard. At least that what King Lich V thought in his tower. True, entirely too many of them required such unsavory components as menstrual blood, seed of man or hemp incense, but they were quite useful for a monarch that dealt with a living populace. Or a living army. For example “Daikuria’s Elemental Regeneration” would let his troops draw upon the healing power of Ardania itself to mend their wounds.

And as far as the Lich was concerned, the part about something called “yoga” and “chakra cleaning” was entirely optional.



Alfael the Forgotten was, at the time, advancing on the Dremer gate near Gold of the Lich. For most the time, Dremer warriors couldn’t do anything against him, their blades slicing through his incorporeal body without hurting anything. In turn, he pierce their skull with their spectral hands, and, with blood and brain matter squirting through mouth and ears, a warrior would fall down dead. If the Dremer had capacity to fear anything, Alfael was their supreme ghost.



Yet ghosts weren’t the mainstay of Liche’s army, not even in his necromancy days. And living, bodily warriors required more protection to be really effective. To that end, the most bearded, best washed gnome alcoholics were sent to reach to a dwarven settlement in the north. After much drinking and sleeping under the benches, an agreement was reached and the dwarves would supply armor… for a price.
And only if Kind Lich took back the gnomes, who were causing a beer shortage.





Beer shortages or not, the war had to continue. Werewolves, supported by Ladis, were making good progress in their siege on Gordcarn.
In fact, their progress had been so good that elven corpses were stacked five high. There was enough material for Ladis to study the somewhat rare, although not inaccessible to black mages, death magic. It came with a lot of horrible, amateur poetry and weird references to fishnets as a garb, but there were some powerful spells, too.



Meanwhile Emerah, floating over a mountaintop to launch spells at encamped Dremer, had realized something about the nature and the elements. It is by focusing the energies of life that she brought forth her powers and the elements were part of the natural circle, one that brought forth life. So she could draw on their fury for power, giving her companions a little bit of reprieve from their ravages.



The last Dremer warrior was lifted from the ground and dismembered by a pack of snarling werewolves. Relying on their regenerating natures to carry them through, they ran through the flesh corridors of the Dremer’s Gate, spilling black pitch from small barrels, and seeing If they could loot anything of value.
Before setting fire to the obscene structure, they managed to save a tablet with a spell. “Atlantis’ Raise land” was, ironically, a spell that only ever lowered lands.



The other Dremer gate was destroyed in a flurry of spells and hauntings, and a small stash of gold was recovered. It was used to buy Afael a new set of dwarven weaponry: some dwarven steel chains to rattle and inspire more dread in the enemy.



Another major breakthrough had been achieved in the empire. Citizens of Ruin Springs have determined that leaving the food in the middle of the field to rot, get eaten by rodents and lashed by the elements, was not the best idea. After a lot of thinking and few deaths related to food poisoning, they decided to build a building where grain would we kept dry and chained goblin children would eat any rats or mice that would try to infest it. They called it a “grainary”.





"The skeletal remains that are used to create these warriors must possess large, sturdy bones and strong ligaments, for not only will they have to hold swords and shields, but must also use them to attack and defend themselves. Armor is less important, for Skeleton Warriors are able to fight even without a skull -- And if they fall to pieces, it is easier to simply raise new ones." - From "Necrarium Tomeus" by Necromaster Barbaross the Deceased.

“And that’s why, my dear Avgustus, is why you don’t let commoners dabble in necromantic arts”

“Why, I would never suggest that commoners should dabble in anything outside their station!”

“True. But necromancy is even more dangerous than other magic. A fool with a fireball would burn down a barn and get a pitchfork in the gut for his troubles. An idiot raising skeletons might want to resurrect his paramour that died from the pox and accidentaly raise the whole graveyard”

“And that’s where my lads come in…”



“Yes, especially considering that these graveyards are so messed up by mass raisings that taking any sort of gold isn’t a sacrilege anymore”



Speaking of things that go against the order of nature and gods, a hall of commerce was opened in the newly acquired elven city. There, the various merchants and merchant like folk spend days haggling over prices, trade routes, tax fluctuation, as well as trade in stocks and bonds. Numerology, hexagramatic wards, astrology, reading from entrails of birds and goblins, any and all methods were involved in predicting what would affect commerce.

“We really have no idea what we’re doing” a trader called Nasdakk once admitted while drunk.



It wasn’t, however, the only elven city in foreign hands. A small seaside holding of Tarkarn was overrun by Sol de Torvega’s forces, who quickly began the purge of the city from those who didn’t believe in the light of Helia. The purge took some time, as overcast skies precluded the use of traditional sun ray mirrors to burn the heathens.



Yet even in the midst of war there were welcome news. While Goblin king was still burning any city he captured (recent rumors said that Minotauros was put to the torch), he was willing to work with other mages. Probably because they would be very cross at their cities getting burned! At any rate, an alliance was struck and a new spell was delivered to the Lich. It wasn’t that important – the Dremer didn’t use any potent, dispellable magic – but still welcome.



Galarcarn had, after the fall of Tarkan, recently regained the title of the western most Elven holding. It didn’t hold it for long as werevwolves swarmed over the walls, slew defenders where they stood and, having no maidens to make off with, hanged the mayor and hoisted King Litch’s flag over the walls.





Yet it was not meant to be the southmost city of the Lich for long. Hearing promises of gold and terraforming spells that would get rid of lava, settlers had set off to colonize the lands near Sol de Torvegas holdings. Here they encountered another mage.

“Still learning to master firebolt?” boomed the farcasted specter of Miralbus the Hat.

“Has no one in your court ever told you that your jest is horrible? You should seriously consider not using it anymore. But!” the lich raised on bony finger to silence Miralbus who was about to protest “I forgive you. I forgive you so hard that I’m proposing a treaty of non-aggression…”





"Today, my esteemed readers, we shall speak of Trolls. For a long time -- indeed, since the collapse of the Gigantic Midget Tower -- these magnificent monsters were considered extinct. Evidence of this ancient race could only be seen on tapestries or in an exhibit in the Royal Museum, called "The pee stain of the Troll slain by King Marius IV". But to our great suprise Trolls were not so easy to destroy after all. Remnants of species were discovered by Jacques Gnar de Crunch, the naturalist, during the Troubles. Later, Trolls gladly and extensively multiplied (thanks to the infinite wisdom of our Great Mage), and their population is no longer in danger of extinction. Today, like 300 years ago, you can encounter these green giants in any market in Ardania, merrily swinging their clubs about. Trolls stand out from other monsters owning to their size, strenght, the speed at which they heal -- not to mention their unhurried thought processes."

From "The Evergreen Ones", an article written by the noble werewolf Wolfus de Crunch.


As for the more aggressive manners, a new monster joined the ranks of, well, monster army. Avgustus used the most crush-resistant weres that he had (including Olle The Smashed, a fan of mountain climbing and a victim of many a rock slide) to parley with the trolls and to impress them with the importance of Kind Lich V’s cause.

“Plus, when you crush a Dremer fortification, it sounds like *splat* which I would think is a pleasant change of pace for you lot”.



As the trolls were rushed to crush Amberon’s capital of Lintirn, the new shore settlement had been named “Elfbash”, to commemorate the largely one sided war of conquest. Unfortunately, the lands outside their borders had been heavily contaminated by the Dremer…



Yet Miralbus, in all his folly, decided that, instead of focusing on combating the Dremer threat, he should declare war on Amberon and his crumbling kingdom. The best drunk analysts weren’t able to come up with an explanation as to what the mage hoped to achieve by it.



Meanwhile, the fight for the elven cities and against the Dremer left a lot of material for Ladis to practice his dark arts. Sure, there were little intact corpses, since werewolves only left bits and pieces behind. But he could still work on reanimating a foot here, a hand there…



Alas, before them loomed a sight most horrible and foul. A horrible fleshy pustule rose to the sky, the color of rotting flesh and comparable smell. It’s horrid surface writhed with mysterious convulsions. Some say that you could see half absorbed remains on the previous inhabitant. For where a city fell to the Dremer…



…a Dremmer’s Castle arose.

Veloxyll
May 3, 2011

Fuck you say?!

At least there's forests there to give you some cover from its counter attacks, I guess.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Not that I know anything about it, but I'm looking forward to your fight with that.

LordSloth
Mar 7, 2008

Disgruntled (IT) Employee
Yeah, I'm looking forward to more as well. I never had the time to get this far in the Dremer content, so it is still fresh to me.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Castles might look intimidating, but I'm still scared of the anchor.

And neither of those things are scarier than what you'll see in the next update.

Well, at least I think so.

SovietPotatoe
May 14, 2011

Master of the Duncspawn Taint
It's funny the game wants to encourage alliances with the whole common threat relationship boost, yet it is actually better to take out the rival mages just so their incompetence doesn't give the Dremer a breeding ground. Also if you indeed happened to loose, couldn't you just make a montage with Miralbus beating the Dremer (the canonical ending) and bridge it nicely into your upcoming Warlock 2 LP? :v:

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
I don't know, mr. Potatoe, we'll see!
I'd say I have to step up my updates before the Warlock 2 deadline, but my track record on that has been less than spotless.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Chapter 9.1: Taking Care of Business



“So, you’d claim that pumpkins are edible and not just a source of contracts with edritch deities?”

“Er… yes. These wild patches of pumpkin are very hardy and mealy. We elves don’t really debase ourselves by eating such bare food, but goblins and whatever other ruffians under you care might… sire”.

“So why aren’t they growing them themselves? Surely it’s not the first time that gnomes or goblins found pumpkins!”

“Our best guess, m’lord, is that you subjects are, well, too dense to do it. Goblins really don’t understand agriculture, and drunk gnomes mistake pumpkin patches for women, so the gnome women keep burning the plots down”

“Stupid, you say? Well, that’s a believable explanation. Carry on, then!”



Safe from such boring yet unavoidable activities like keeping his troops alive, King Lich V could go back to studying the mounds of magical tomes and scrolls that infested the top of his tower. Recently he had rediscovered one old, very useful spell. “John’s Table Fixer”, also known by its more noble name of “Reconstruction”, was one of the greatest spell in the arsenal of any necromancer that didn’t have easy access to new corpses or felt a connection with his skeletons.

Simply put, the spell fixed inanimate objects together. It was a relatively easy spell, surely not as complicated as the ones used to treat living things, but that was the beauty of it. Skeletons, even walking and aggressive ones, were more akin to mobile tables than real beings and such could be fixed easily. This spell removed the necessity of having living thinking subjects who’d fix the bones with straps and foul smelling glues.



„Send word to the King. We can‘t hold here. The jungle is horrible enough but between Amberon shooting magic bolts at us and that Dremer gate, we can‘t hold this position!“



“So, the old ghost is banished? That is not good. I was hoping he would help us with the anchor problem, what with being incorporeal and such. Get me some good news!”



Trolls crashing through the walls of the northern elven citadel were the good news he desired. Sure, one of the trolls took to wearing the garrison commander as a codpiece, but the invasion went without a hitch, otherwise. Having thus proven themselves in field of battle, the trolls had been tasked with taking Amberon’s capital.

“End this war with extreme prejudice and high impact violence!”



Not all news in the realm were about destruction, however. For example, the humans of Golddale built a mill, since eating fish and porridge all the time was getting a little stale. While goblins didn’t really bake bread and only burned meat on an occasion, gnomes would grind grain by putting them between two rock slabs, sitting on it and twisting in place. This was stupid and inefficient, so the humans used wind to do their work. Many mills had been destroyed in kings absence, but now, under protection of King Lich, they could enjoy the comforts of milling again.

Already they were making plans for something called “seafood flatbread”.



With a mighty kick, the door to the King’s hall flew open, nearly missing a goblin attendant. In stepped a mighty barbarian warrior, who, after kicking the attendant, went straight before the King. There he stood, two meters of scarred bronze skin and muscle, all clad in furs, leathers and chainmail, with a massive sword slung over his back.

“Dead King of Beasts! I speak for Krolm! My name is not important for if my deeds have not carried the message of my likeness to your ears, that would only waste our time! Hear me, lord, and hear the quest of my god!”

King Lich shifted in his throne
“I’m listening”

“Then hear and take heed! Grum-gog, the vile diety of dirty weaklings, lice ridden cowards and green skinned fools, is sending his vile followers into your realm! Krolm finds it offensive! King! Destroy the infidels, gain favor of Krolm and, as befitting any barbarian warrior, a bag of gold! Refuse and face his wrath!“

“It is a tempting proposition. I agree to the challenge…”



“…and here are the heads of the infidels. We put them on spikes just for you. Naturally, they’re going to get burned once we’re done with our reward”

The barbarian looked upon the heads of dead goblins and smiled.

“Very well, oh king. Here are your just rewards” he said, chucking asizable sack of gold at the king’s feet “Till battle brings us together again!”



A few jagged spires rose out of the ground, constructed from the same obsidian stuff that all Arethi structures were made of.

“So, this is your Hall of Alchemy? What does it do?”

“Here we render rare herbs and plants of arcane quality as well as blood of children of certain races into various magical potions, salves, as well as a few other uses”.

“Oh?” the lich gave an inquisitive look, as much as that’s possible when having no flesh on your face “what other uses?”

The elf started to sweat and loosened his collar

“Well, my liege, it’s just trifles… You know, cosmetics, armor polish… Elf stuff”

“Somehow I think you’re lying. And I definitely know that I haven’t had the chance to perform an elf vivisection… yet”

“Oh dear…” elf’s shoulders dropped and he could no longer look the king in the eye “After the women left, we started feeling… urges. And for a Taishar knight to lay with another… well… that’s… that’s…. something we need to find a cure”

“So you elves are trying to cure yourself from being catamites? Well, that’s rich”.



Leaving the elf sobbing in a corner, King Lich V returned to his castle where his special project was in motion, a creation of a new spell! Fortunately or not, this was a very petty spell indeed that hinged upon one principle: anything summon able is really expendable.

And so it was a mish mash of several spells, including summoning, teleportation, as well some unfinished scraps of spells that were supposedly mean for searches and mind control. The spell had many components, but the gist was this: instead of summoning critters from unknown places, this spell would go out into the world, find certain beasts, and then transport them to a select location, all while under a mind control spell.

That would show those serpents.

That would show them to mess with Golddale Duck.



At the same time as King Lich V was making plans to kill serpents that might have never been near Golddale, trolls were slowly, but surely shattering the magically sealed walls of Amberon’s citadel. Green muscles rippled as clubs as huge as treetruns swung against bricks, rock and mortar (and whatever else the elves used in construction). Black shards of fortifications flew about. Slowly, Amberon’s doom was approaching.



Madness still raged in the south. Sol de Torvega and Miralbus the Hat, seemingly oblivious to the world falling to pieces around them, declared war on each other instead of focusing their efforts on a common foe.



A barbarian woman barged into the hall, only taking a small detour to kick the goblin steward.

“King of Bones!” She said, standing in front of the throne, her hand on the pommel of her huge sword “Hear the word of Krolm! You have showed your devotion by slaying the unbelievers! Now you can make good on it and build a temple to Krolm! Strong, large temple fortress were warriors would train, weapons and armor would be made, and stories would shared, wenches…”

“Ah, allow me, the king, to interrupt you here, in my hall. I’m afraid I’ll have to turn down your request. You see, holy grounds are quite rare in this far off, frozen place, quite rare indeed. And I already have plans for the one that we have.”

“So you are turning down Krolm’s favor and strength?”

“Let’s say…. I’m postponing it, for now”.



Back in the front against Dremer that was actually moving somewhere, black magic battered the shell of the Dremer castle. It burned and buckled, pustules rising and exploding all over its surface. Foul ichor couldn’t help it regrow, for werewolves were swarming all over the battlements, ripping apart huge veins and rupturing organs full of horrible alien phlegm. It wasn’t long before the castle collapsed on itself and burned away.



With castle down, King Lich elected to summon a band of imps, to scout around, maybe pull some Dremer attention away from werewolves and get some imps killed.
The results were…disheartening. Most lands between Amberon’s capital of Lintirn and Miralbus’ realm were tainted and occupied by Dremer invaders.

What’s worse, some lands seemed blackened, ashen... destroyed.



But war rages on and for King Lich, that mean dredging more spells from tomes, scrolls, tablets, patches of human skin, and carvings on wooded fertility statues.

“Woodhaven’s traverse” was mad e by a mage who had a forest witch mistress and who really hated going through the woods with all their mud, creeks and mosquitoes. So he worked and worked on a spell that would let him walk in stride and magic would take care of him not getting stuck, spraining and ankle or getting bitten.

Unfortunately, it doesn’t save from falling down a cliff, which is precisely what happened.





Amberon, sensing his doom approaching, made peace with Sol and sought to do the same with King Lich.

“No, no, no, no, no. Your incompetence was a thorn in my side for too long. See you when the walls crumble!” the lich laughed and with a flick of his wrist, severed the magical connection used for negotiations.



“I remember the time when ‘dead rising from the ground’ were a portent of the end of the world, and not just peasants running rampant and stupid” said Lucius while watching the local guard’s feeble attempts to drive back skeletons.

“Well, that’s what you get for not inflicting backbreaking labor on their children.” Avgustus said with a sneer that always found a way to his face when he talked about people of base birth” Soon they start to feel that there’s some additional step between being a child and man, they spout nonsense about exploring themselves and maturing as personalities, and unique experiences… some even take to nihilism and worship of dark forces, congregating in cementaries, drinking wine, and doing dark ceremonies”

“Please, Avgustus, they have no inkling of magic, the wine is horrible and the dead are rising to escape their brooding and horrible cementaries”

“How would you know something like that, Lucius?” asked the werewolf noble, raising one impressive furry eyebrow.

“Why, I just love how the black clothing makes their pale skin even paler, and a young waif laying on a tomb at full moon is so… arousing.”

“You know, the more I talk to you, the more I understand why your previous friends cast you out”.



“See?” the lich said to Melchior while watching a barbarian cleave a rock in two “I had ways to remain in Krolm’s good graces. After all, we’ll destroy any foul champion that Grum-Gog sends us. As far as I’m concerned, goblins don’t deserve a deity”

“Oh, why thank you” he added when the barbarian gave him the runes of Wrath that he extracted from the rock. Other boulders seemed to try and shy away from Krolm’s messenger when he left.



“You know, Miralbus, we probably wouldn’t need this alliance if you just stopped trying to go to war against Sol”.

“But the furry abomination must be stopped! I bet he is in league with the Dremer! I’m sure his father would have been!”

“Nobody is in league with Dremer, except for some black mages, maybe. Now, you, with your madness, might be on of their best allies”



Speaking of madness, the elves were showing King Lich around their newly constructed tax offices. Elves, used to non-Euclidean geometry, colors out of space and other anomalies, were perfectly suited to oversee Ardanian taxes. They also came pretty close to understanding economy in general, a feat easily available to someone who can visualize a five-dimensional cube.

This didn’t explain why they needed flaying stations and leeching posts in their tax offices, but King Lich, except from taxes by the royal decree of himself, didn’t worry about things like that too much.



Ladiss the Whispering stood up from a forest clearing still smoldering from a blast of Dremer magic and dusted himself off before throwing the Dremer gate a defiant stare:

“You think you can take me? You need a sodding army if you gonna take me!”



The goblin steward made a dull *thump* when he landed after a kick delivered by a giant barbarian with obsidian skin

“Fleshless king, hear Krolm’s challenge” he bellowed “You would presume to insult Krolm by not building his temple, but Krolm sees your might and gives you an opportunity to repay him! Slay these infidel scum and show us your devotion!”

King Lich straightened himself in his throne

“Ah, now your god makes a suitable request! Very well, he can consider the infidels dead!”



But before any more goblins could be killed, King Lich returned to his magical studies and one very important spell. “Katoman’s Travel Helper” was made because Katoman was a very fat, hedonistic mage who couldn’t even rely on flight spells. Never the less, his lifestyle demanded constant conquests to replenish his coffers and his army required his constant presence, something he was unwilling to provide while marching was involved. So he made one of the first teleportation spells.

Other mages used this spell to transport detachments of their armies because they weighted about the same as old Katoman.



Finally, the walls of Lintirn fell under the unrelenting blows of the trolls. The green monsters poured in the streets, trampling fleeing elves underfoot and swatting militia away with the swings of their clubs.

The great black door of Amberon’s Hall buckled and caved, and fell inside with a horrible clatter, nearly crushing the few remaining knights guarding their mage. Trolls burst in, swinging their clubs at anyone smaller than themselves. But Amberon wasn’t going to give up. Crackling with arcane energies, purple lighning dancing on his ornate black armor, he rose from his throne and prepared to launch spells that would spell doom for his attacker.

But a magical bolt flew in through the doorway and stuck him square in the chest. He was blown back into the throne while another figure entered the hall. Quietly crossing the carnage that had engulfed the throne room, King Lich V was making his way towards the elven mage.

“You! Abomination! How dare…”

“Enough!” said the lich, launching another bolt at the slumping form. “Enough of your speeches, your petty demands, your Truth and your stupid bony face. Your rule ends now!” the lich hissed while lifting the elf by the throat.

“Your soul is mine!”

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

quote:

“So why aren’t they growing them themselves? Surely it’s not the first time that gnomes or goblins found pumpkins!”

“Our best guess, m’lord, is that you subjects are, well, too dense to do it. Goblins really don’t understand agriculture, and drunk gnomes mistake pumpkin patches for women, so the gnome women keep burning the plots down”

“Stupid, you say? Well, that’s a believable explanation. Carry on, then!”

It's an odd matter. Pumpkins are almost holy to goblins, if I remember Monster Kingdom right. And also their primary foodstuff.

Alavaria
Apr 3, 2009
Amberon the Owned.

Wonder if you can raise him as a ghost or something. A hero, perhaps.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.
YOU can't.

NEVER let the Dremer kill a faction, though.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

Bloodly posted:

It's an odd matter. Pumpkins are almost holy to goblins, if I remember Monster Kingdom right. And also their primary foodstuff.

Oh, really? I kind of had enough of vanilla Majesty 2 to not play Monster Kingdom

As for other factions dying... Well, I could "save" Torvega and Miralbus by absorbing them, but I really don't want to.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
Chapter 9.2: Help



And, almost as sidenote to victory over Amberon, some of Grum-Gogs cultists were hunted down and killed most unceremoniously. This pleased the god of all that is praiseworthy about barbarians (and he wasn’t even against certain grooming standards) and thus King Lich was rewarded. A sack of gold fell from the sky, nearly crushing a goblin, and the lich was rewarded with a feeling he had never felt before: hatred of magic. Now, Krolm was usually displeased with mages and their spell using ways, since the only way a proper barbarian used magic was by wielding a magical sword so that he or she could cleave things in twain more easily. As such, Krolm would fantasize (as much as gods do such a thing) about closing his hulking barbarian arms around the neck of magic itself and choking it dead.
Of course, magic was out of choking reach even for the gods, so King Lich was only imparted with a power to interrupt enemy spell casting.



But the war against the damned Dremer was not nearly over. And with devastation uncovered during the incursion to the south, it seemed that there was a load of work left. As such, all of the lich’s subjects (that were able to think) felt compelled to push forward. And nobody felt it more than werewolves.







Meanwhile, odd things were happening with monsters and cities. First, Sol de Torvega lost his dark elven city to independent monsters. According to Melchior, those might have been survivors from King Litch’s earlier neutral conquests. Nevertheless, seeing Sol become so sloppy was a tad unnerving.

Much like Ash-Haar continuing slaughter of his own race. Ratcliff, if the name was of any indication, was a monster city before the mad goblin king burned it down. This, of course, didn‘t sit well with King Rrat and their treaty was broken.



"Dremer throwers look much like Dremer warriors, but some distinguishing features are apparent... Throwers are thinner and instead of bone blades, their right arms look more like, well, right arms. But they are significantly more developed than their left arms, and well suited to throwing sings"

- (From the notes of Sir O. Look, Captain)

“Well, this is unpleasant”

“What is?”

“This bone knife that I have stuck in my ribs!”

“Really? Oh, I think I have one, too! Wonder where they come from?”

“I think it might have something to do with those thin, lanky Dremer there”

“Well then, old chap, let’s not tarry. Wake up the lads, there’s killing to do!”



And while Dremer stalked the land and werewolves stalked the Dremer, the defiant citizens of King Lich’s realm erected a new grand, holy temple.Agrella is the godess of healing and all that is good and blooming, so this is was a spit in the ugly, bloodshot eye of the Dremer.



The news of this temple energized Emerah and, combined with her disgust at the devastation that the alien invaders brought upon the land, resulted in her power blooming. That was almost literal, because her influence was so strong right now that her allies healed just by being next to her.

As such, Emerah was walking (flying) anathema to all that Dremer represented.



The temple wasn‘t the only grand construction project, however. Way up in the north, werewolf veterans (the only kind of veterans to have survived) opened a military academy were younger werewolves and other smart creatures under King Lich‘s command could be tought finer arts of warfare.

“The fact that we can use formations of goblins to simulate battlefield conditions, down to casualties taken when trying various new assault methods, is of undeniable worth to the art of war”.





"Yesterday His Exaltedness, Our Great Mage, presented a special award to three distinguished werewolves, amidst a great cheering crowd. Daniel Tactic received an award for his victory in the battle by Saint-Mouseburg where he eradicated a troop of demons. Audric the Elusive was awarded for his unrivalled survival skills, and Patric Tenbucks received recognition for his contribution to the State Treasury. The multitudes hailed these new Court Werewolves with joyful howls and bellowing."

- (An extract from "Everybody Wants to be Bitten", an article by the noble werewolf Wolfus De Crunch).

With the realm expanding ever onwards and finally having people that could actually be good administrators as well as examples to… uh… future conquered peoples that can take examples, King Lich decided to make werewolves more prominent. Many new baron, viscount, count, duke and other titles were created, and quite a few werewolves were appointed to many newly established positions in court.

And, of course, the werewolves on the front suddenly became landed nobility and “eternally welcome to the King’s court, all in recognition for their sacrifice and actions in the fight against the Dremer threat”.



Icering was a spell with somewhat ignoble origins. One wizard, not exactly the best judge of character, married a woman that was exceedingly frigid in bed. In fact, she was so frigid, she was actually cold to touch. Naturally, the wizard started working on a spell to solve his problem, because when the only tool you have is a magical wand, every problem looks like an incantation. Sure enough, he made a spell that expelled her frigidness outwards. Unfortunately, it froze the whole estate, living only the now-widowed woman alive.

She then shacked up with an elven threesome and became rich by selling a modified icering spell.



One of the few good news that came from outside the borders of the realm – there were precious few of those these days – was that Sol de Torvega and Miralbus the Hat actually stopped their hostilities. Hopefully, this meant more attention towards solving the Dremer issue.



After that, King Lich had to visit a new elven Transmutation lab where the elves, using the extremely rare extraplanar element ‘dupetanium’ were turning lead into gold.

“We also considered using suckeranium and rubellum, but those are somewhat rare”





The situation in diplomacy had, however, turned for the worse. Sol de Torvega sent a short letter claiming that their alliance had been broken and offering no explanations. At the same time he burned another neutral city for no apparent reason.

The only silver lining was that werewolves destroyed a new Dremer gate that had popped up on their continent and reclaimed a sizeable amount of gold and mana barrels.



Yet even further to the south east, Ardania took on a most abysmal look. Fields stretching to the horizon had been covered with the Dremer taint. Aliens were roaming everywhere. And entire swathes of land had been obliterated, burned into an impenetrable twisted wasteland. At this point, werewolves were too powerful, too magical to be bothered by the Dremer corruption, but the sight was still unsettling.

Nevertheless, those lands contained copious amounts of gold, something that interested the King greatly…



Haste was another spell used to, well, hasted the downfall of Dremer. First discovered as a way to let couriers and red hooded girls outrun wolves, it was also useful for armies, especially in tactical maneuvers.





Having in mind that using elven forces might be an option some time in the future, King Lich ordered training facilities built. Rising in black towers radiating fell purple energies, those places drilled the elves in use of bows and magic.

The fact that there were enough goblins for live fire - a standard practice in the kingdom - also helped.









The diplomatical side of things was far from peachy. First, the Goblin King broke his agreement with the realm of the lich. Then Miralbus the Hat had the gall to request his assistance in war against Sol de Torvega. This was, of course, out of the question, and the alliance between the two great mages was broken.



To add insult to the injury…

“You there, old dead man! Listen to the message of your goddess Krypta!” squeeked a pale, lanky youth, dressed in black, just like the band of his followers “The Lady of Darkness, Death and Oblivion demands that you yeld to her and return to your place. You will show your devotion by striking down Paladins of Agrella and showing the life worshiping fools that their efforts area meaningless. For what is more final than…”The youth droned on for some length while King Lich slumped in his throne and considered digging a moat so that people would stop barging into his throne hall.

Suddenly he had a flash on insight and motioned Lucius to come closer.

“Lucius, aren’t these the youths you mentioned to Avgustus?”

“Yes, my liege. There’s even one of the maidens that I, uh, deflovered”

“Is it the fat one?”

“No, it’s the one you can almost see behind the fat one” Lucius pointed towards a girl, who, at that moment, became very flustered and gave a shy wave of hand. “Why do you ask, m’lord?”

“Oh, you know” the lich said before leaping out of his throne and seizing the lead youth by his scrawny neck.

“Listen, you little impudent crotch goblins! I really don’t care about your adolescent poetry, nihilism and pretense! You and your nonsense about Krypta can go to hell, for I don’t need her servants or favor! I am power by my own right and I have vexed death five times already! I will not turn my back on the goddess we just built a temple to” he shouted and threw the leader down.

“And if you raise any more skeletons to cause me trouble, I’ll give most of you to the goblins!”

As the frightened adolescents scurried through the door, Lucius shot the king a questioning look.

“Most, sire?”

“I’ll give that one girl to you, for your excellent service”

“Oh”



Back in the Dremer Zone of Infestation, the court werewolf force discovered a sight as troubling as filling with hope: a magical portal! As a rule, magical portals lead to small pocket dimensions, usually filled with untapped veins of rare metals and other magical resources.

Unfortunately, those places didn’t have great mages or kings, and, as such, monsters ran rampant, to the point where sometimes you couldn’t even shoot a fireball without it landing on someone.
Even more unfortunate was the fact that those monsters were not only numerous, but also very strong and aggressive…





"Old Trolls are like old sores -- you'll never be rid of them."

Ancient Ardanian saying.

And while trolls weren’t the most useful in portal crashing, they were still extremely useful in Dremer crushing. So much so that the regiments of young trolls mustered by the king attracted some old trolls to their ranks. Old trolls were meaner, tougher as well as sporting impressive hair styles. Surely with such troll men in their lead they’d crush all any Dremer gates, castles…and anchors.



Ladiss was also receiving benefits from this protracted fight against the aliens. For example, he had learned that he was casting some elementary spells wrong.

“The way I used to cast this firebolt… It’s a miracle I didn’t turn myself into a toad!”



And King Lich discovered a spell he never really needed, until now. “Burning Prosperity” was rumored to have been made by the Red Great Sorcerer, but that was just a myth. The spell itself was incredibly complex: in a designated area, it would magically increase the attractiveness of surroundings, the coloration of grass, the taste of water, as well as granting “mead glasses” effect to some, and more lust to others, as well as various other fertility increasing effects. The result would be increased population growth .





"It appears that Sea Serpents are distant relatives to the native dragons of Ardania, which have been thought extinct since before the times of the Great Kings."

From "The Overall Description of Everything" by Master Alfus Bumblegate.

Master of the Guard, Jonh, lowered his spyglass and spat over the parapet.

“Sea serpent. Where there’s one, there’s a hundred of them. Alright, boys, load the ballistae”



“By the King’s degree!
Penetrating elven farms in forbidden to EVEYRONE on the penalty of death! Most of you don’t have the mental faculties to understand the eldritch geometries at work in elven crop rotation and exploding brains are very hard to clean up.
Signed,
His Majesty
King Lich V”




“Now, Lucius, this spell might be a little odd, but I want to get rid of that mountain so I could place the troops better. Pay attention!”

“Yes, m’lord, but… mashed potatoes?”

“Apparently you need to build a model of terrain before you can mash it” said the lich and smashed his fist onto a pile of mashed potatoes crudely shaped like a mountain and surrounded by all manner of sorcerous symbols “Haha!”

“I see, my liege” Lucius retorded while flicking a pinch of mash from his tunic.



"The very first sea kraken was created from a usual squid by the notorious mage Pearce the Green, as part of his protest against the over-fishing of these mollusks. The creature he made in protest was more powerful than any thought possible, and its first order of business was, sadly, the swift digestion of its creator."

- From "The Overall Description of Everything" by Master Alfus Bumblegate

Emerah the Saviour was doing some flying scouting over the sea near the Anchor. Fortunately, she spotted one of the greatest beasts of the sea: a kraken! “Fortunately” because she was a flying mage of life and the kraken was just an overgrown octopus who could never reach her delicate thighs with his tentacles.



Agr, the elder ogre, was hired to fill in the spot left by the banished ghost. His skills would quickly be put to the test.

“I guess if he knew that we killed the relatives that he came here to look for, he’d be quite… agry”

“Oh shut up you”





Receiving two suggestion for an alliance that were backed up by a promised of spells gave King Lich an idea. And idea that would might help save them all.



For while great mages were still engaged in petty squabbles…





…King Lich could still support them with beneficial spells, as they all needed help…



"And the winged birds shall be their heralds, and terror shall fall from the sky." (from the Prophecy of the End, translated by High Librarian Brit Kongrell). "With all respect to the High Librarian, I must say that he made several unfortunate mistakes in his translation. The word "winged birds" is better to translate as "winged monsters", and "terror shall fall from the sky" in fact means "terrifying shadows will fall on earth". To see the truth of my words, one need only look outside one's window - at the many flying Dremers."

(From second edition of "The Commentary to Everything" by Master Alfus Bumblegate)



"Initial research into the Dremer race and the means of their destruction has found that the best results can be achieved by combat magic, as the Dremers are poorly protected against it, and cannot use it themselves. Unfortunately, it appears that Dremers are able to quickly adapt their protections, and recently Dremer mages have been sighted. It could be a coincidence, but soon after we discovered this, the number of our own young mages who were demanding "the annihilation of the Dremer in Ardania" dropped off significantly."

(From "The Overall Description of Everything" by Master Alfus Bumblegate)

…oh how they needed help.

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Deceitful Penguin
Feb 16, 2011
Yikes, do the Dremer get meaner the longer they go on?

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