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Finally finished it, feels like I just got done with some big chore I had been putting off. Ugh. The game sucks rear end, folks.
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# ? Mar 13, 2015 13:39 |
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# ? Jun 13, 2024 04:33 |
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Erata posted:Even though the Special Digital Edition said that it didn't include the full soundtrack, it appears to contain every single track listed on the store page's DLC Soundtrack in the game folder. The Castanets song isn't in either package though. Still, you should consider giving them some extra money because the soundtrack is something else! I had beaten the game on hard before getting that director achievement, it's missable (I think I didn't throw the hammer when he told me to and just meleed the guy instead)
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# ? Mar 13, 2015 13:46 |
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Pwnstar posted:Agreed actually. I think its an "interesting" idea but it doesn't really mean anything. HLM1's point is you shouldn't feel bad about whatever's happening because it's not real. It's basically a companion to Spec Ops with its "Have you killed any Americans today?" and "You are still a good person" loading screens. You (probably) don't like hurting people and you (probably) had fun. It's being completely earnest when it asks those questions. RBA Starblade fucked around with this message at 13:49 on Mar 13, 2015 |
# ? Mar 13, 2015 13:46 |
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RBA Starblade posted:You (probably) don't like hurting people and you (probably) had fun. It's being completely earnest when it asks those questions. I'm picturing a fidgety awkward Cactus bashfully asking about it. "Did uh, did you like it? The game, uh, I made it, and it's um with hurting people."
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# ? Mar 13, 2015 14:08 |
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Is there something significant about all the playable characters having green eyes?
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# ? Mar 13, 2015 14:14 |
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Erata posted:Even though the Special Digital Edition said that it didn't include the full soundtrack, it appears to contain every single track listed on the store page's DLC Soundtrack in the game folder. The Castanets song isn't in either package though. Still, you should consider giving them some extra money because the soundtrack is something else! That's probably a bit misleading, as there was/is a bug where achievements will unlock in-game but not in the steam interface. I myself have "Fanatic!" unlocked in-game but not on my steam profile. Furthermore, doing as the director says isn't just finishing the tutorial, you also have to do a couple specific things during the tutorial or you don't get the achievement.
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# ? Mar 13, 2015 14:35 |
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76% of people are like me and missed the brown and silver shotgun sitting against the brown floor and silver wall.
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# ? Mar 13, 2015 14:37 |
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CJacobs posted:76% of people are like me and missed the brown and silver shotgun sitting against the brown floor and silver wall. To be fair, there's a huge arrow pointing at it, and the tutorial text says you should pick it up. Edit: Combo's really are the way to go if you want to get a high ranking: Broken Cog fucked around with this message at 14:41 on Mar 13, 2015 |
# ? Mar 13, 2015 14:39 |
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Pfft, why would I read tutorial text? I played through Hotline Miami like twenty times, I should already be a master at this game! Help why am I being shot dead over and over again oh god
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# ? Mar 13, 2015 14:42 |
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True all around! Some of their indicators are super hard to see, too ("Get Ammo! Ok! Where?!" moments). Didn't realize that the game didn't retroactively award offline achievements either! Still, I guess I'm pessimistic because the response has been mixed.
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# ? Mar 13, 2015 14:55 |
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Pretty cool how not taking a gun to the second floor of Withdrawal makes it randomly unwinnable if the dog decides to patrol. e: Or at least the acid canister anyway, since the dog rushes you before you can grab the first guy's gun. It's fine if it decides not to though. e: lol The third floor became unwinnable because of that glitch where guys spin infinitely in doorways so I couldn't leave the first doorway. So much for the Abyss. RBA Starblade fucked around with this message at 14:58 on Mar 13, 2015 |
# ? Mar 13, 2015 14:55 |
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I'm not getting the achievement for going pacifist in Evan's two levels. When I knock someone out I always cancel before drawing blood. Are you forced to beat the poo poo out of that mobster who you resuscitate every time? Because he doesn't look too good when I'm done.
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# ? Mar 13, 2015 15:04 |
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Inspector Gesicht posted:I'm not getting the achievement for going pacifist in Evan's two levels. When I knock someone out I always cancel before drawing blood. Are you forced to beat the poo poo out of that mobster who you resuscitate every time? Because he doesn't look too good when I'm done. Evan has three levels.
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# ? Mar 13, 2015 15:06 |
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Inspector Gesicht posted:I'm not getting the achievement for going pacifist in Evan's two levels. When I knock someone out I always cancel before drawing blood. Are you forced to beat the poo poo out of that mobster who you resuscitate every time? Because he doesn't look too good when I'm done. Nope, but you're missing one of Evan's levels. You need to get the secret one, Abyss.
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# ? Mar 13, 2015 15:06 |
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Inspector Gesicht posted:I'm not getting the achievement for going pacifist in Evan's two levels. When I knock someone out I always cancel before drawing blood. Are you forced to beat the poo poo out of that mobster who you resuscitate every time? Because he doesn't look too good when I'm done. Evan got one more level. In "Withdrawal", clear out the third floor without being killed, and you will get a special cutscene. During the cutscene interact with the desk you're sitting at, and in the intro to the next level interact with the corpse on the table. This will unlock a hidden level on the level select screen.
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# ? Mar 13, 2015 15:07 |
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moths posted:The best thing about these is the out-of-frame shotgun guys. If you're standing where the camera is in those photos, you're already dead.
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# ? Mar 13, 2015 15:15 |
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Any tips for the third area for the power plant? I don't have the ammo to take out the four gunners on the left and right +two or however many knife guys can take out guns, and if you try and charge they gun you down. I have four shots. e: Nevermind, lucked out and one patrolling guy didn't come down.
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# ? Mar 13, 2015 15:18 |
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Get Ammo
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# ? Mar 13, 2015 15:20 |
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RBA Starblade posted:Any tips for the third area for the power plant? I don't have the ammo to take out the four gunners on the left and right +two or however many knife guys can take out guns, and if you try and charge they gun you down. I have four shots. It bears repeating almost every page: Take the sniper rifle, stay pretty much where you are, shoot the mans from very far away.
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# ? Mar 13, 2015 15:25 |
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Ddraig posted:Get Ammo This is always the right response. And if you're out of earshot and have one or two or even three bullets left, fire them off and then go get ammo. Leaving the screen and you have 9 bullets out of 10? Fire off all 9 shots and then totally refill your ammo.
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# ? Mar 13, 2015 15:25 |
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bewilderment posted:It bears repeating almost every page: The problem is that it's designed such that I can't hit everyone with the sniper but the first bullet triggers them all. Luckily one guy went up instead of down so I could knife the left side and move on. Also wow it's pretty hosed that Barnes isn't quite dead after the explosion. quote:This is always the right response. And if you're out of earshot and have one or two or even three bullets left, fire them off and then go get ammo. Leaving the screen and you have 9 bullets out of 10? Fire off all 9 shots and then totally refill your ammo. I handled the rest of the level like that. Fired into the wall, knife whoever came by (took a while to realize you have to wait for the gun to ready again before you can), then picked them off and hoped they didn't fire first. e: Richter 2 wouldn't be an issue if not for the dumb as poo poo pick-up priority. Yeah sure pick up the bat then the crowbar, I don't need the shotgun. His missions are nice though, shorter and faster and more like HLM1. RBA Starblade fucked around with this message at 16:04 on Mar 13, 2015 |
# ? Mar 13, 2015 15:27 |
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Haven't seen anyone mention this, but the plot of HLM2 reminds me of the backstory/ARG to Nine Inch Nails' album, Year Zero. You've got America embroiled in meaningless wars, vigilantes on killing sprees, a being/mass-hallucination known as 'The Presence', and at the end, seemingly all life on Earth is wiped out as The Presence descends on mankind. Substitute Richard for The Presence and throw in a nuclear bomb, and it works pretty well. And if you include a scene of cars having sex, you could add Southland Tales into the mix as well!
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# ? Mar 13, 2015 16:31 |
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Take the sniper rifle, eliminate targets you don't want getting too close to you and butcher every other godless commie in the map with your knife as they sprint over to their demise. Getting the level-specific achievements is a fun little diversion, Assassin's Cred definitely took the most effort. 12 bullets, 12 mans. I got robbed more than a couple times by the gun's natural inaccuracy so I started modifying my route to get as close as possible to every target.
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# ? Mar 13, 2015 16:42 |
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Jizz Festival posted:Finally finished it, feels like I just got done with some big chore I had been putting off. Ugh. I feel like I"m pushing through it just to see where the story goes and to read back on thread's spoiler blocks. God, the last? stage with Tony was the most boring, tedious poo poo. I don't know how you can make a Tony level suck, but there it was. Run past a window, wait ten seconds for the mob to path around the office building, murder him. Repeat 10x. And if you try anything else, you just loving die and have to repeat it even more.
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# ? Mar 13, 2015 16:58 |
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So wait, people don't like this game? I'm on the fence about picking it up tomorrow.
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# ? Mar 13, 2015 17:00 |
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i got like a 15x combo on that part so i dont really know what you were doing
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# ? Mar 13, 2015 17:00 |
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Firstborn posted:So wait, people don't like this game? I'm on the fence about picking it up tomorrow. Yeah it's pretty divisive at the moment. It's a LOT more guncentric this time around. Even twitchier than the first and hard as poo poo. The music is amazing though and of course, a soon to be released level editor. I think it boils down to not playing it like Hotline 1 and more like a resource based twin-stick shooter/puzzler? I don't think that's entirely fair, but I'm not sure how else to describe it to be honest.
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# ? Mar 13, 2015 17:05 |
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The first part was awesome with the melee dudes, I'm talking about where you have to bait the gunmen.
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# ? Mar 13, 2015 17:08 |
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Firstborn posted:So wait, people don't like this game? I'm on the fence about picking it up tomorrow. I wouldn't recommend it. It's basically the Kaizo to the first game's Mario World. At least until the level editor comes out and we see if it goes the way of all level editors, i.e., badly.
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# ? Mar 13, 2015 17:12 |
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drat. I ended up playing HLM1 when it was on a Steam sale for like 1.99 and loved the hell out of it. Soundtrack especially. Guess I'll wait on this one... but, man. I was pumped. Reading through the thread now makes it seem like one of those lightning in the bottle games that the devs didn't know why it was good.
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# ? Mar 13, 2015 17:13 |
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Firstborn posted:So wait, people don't like this game? I'm on the fence about picking it up tomorrow. If you're on the fence then the game probably isn't for you. It's a fantastic sequel but it's significantly more difficult, which turns a lot of people off. Goons hating the game but feeling the need to finish it is fascinating. If the game is so bad, maybe stop playing it?
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# ? Mar 13, 2015 17:14 |
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Firstborn posted:drat. I ended up playing HLM1 when it was on a Steam sale for like 1.99 and loved the hell out of it. Soundtrack especially. Guess I'll wait on this one... but, man. I was pumped. Reading through the thread now makes it seem like one of those lightning in the bottle games that the devs didn't know why it was good. It's really not bad, it's just pretty different and a lot more puzzle like and frustrating. The music, story, style, everything is absolutely on point. Even more so than HLM2. It's a shame they didn't keep the gameplay and map design closer to 1 but it's not like a colossal fuckup. It's just... weird. Not what most of us expected.
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# ? Mar 13, 2015 17:15 |
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Kilometers Davis posted:It's a shame they didn't keep the gameplay and map design closer to 1 but it's not like a colossal fuckup. It's just... weird. Not what most of us expected. I really like the change up for HLM2. I would've got bored real fast if it was just the same as HLM1.
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# ? Mar 13, 2015 17:18 |
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Jehde posted:I really like the change up for HLM2. I would've got bored real fast if it was just the same as HLM1. I dig the design of HLM2, I like that it is definitively different from the first game. I don't like that some of the same bugs from the first game are still present here. I hope anyone who played through the game despite not enjoying themselves at least managed to enjoy the ending sequence, because that was loving wonderful.
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# ? Mar 13, 2015 17:27 |
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HM2 is baller and if you don't like it you're a big baby who should seriously get good or go home. You will die a loving ton, that much is a given. Every single floor of every single level is a giant puzzle that you have to figure out and it's amazing. Unfortunately it seems like most people are opting to forego the puzzle and just stand around corners firing blindly until they come to you. The Richter level with the two guys with bats and the fat dude/shotgun dude roaming around was amazingly fun to pull off perfectly. Kick down the front door, punch the two guys with bats, pick up the bat and throw it at the dude with a shotgun, then sprint, pick up the gun, turn around and pull the trigger until it goes click. Or you could take the baby way out and stand in the dead zone outside the front door. Rush Limbo fucked around with this message at 17:35 on Mar 13, 2015 |
# ? Mar 13, 2015 17:33 |
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I honestly think the game on NORMAL is still fast paced as gently caress. The first time I played it way too scared but now I just rush it like I did in HM1. In retrospective, it happened to me well in HM1 because I was scared as gently caress and now I just rush in and kill everyone. I just love this game, even more than HM1. Then again I'm a psycho who is only missing 2 acts for the A+ on all levels achievement. turboraton fucked around with this message at 17:36 on Mar 13, 2015 |
# ? Mar 13, 2015 17:34 |
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Rexicon1 posted:The whole "there are no choices in video games! You are a slave!" Trope needs to loving die in a real bad way. Oh wow, life is meaningless and pointless. Deep loving thoughts there. Well... I present FarCry 4 as evidence that developers are starting to NOT do that, and they are programming in choices. I also present Bioshock as a point where that "you are a slave" thing actually worked for the story line unlike other games. And life is meaningless and pointless. It is up to you, sir, to give it a point.
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# ? Mar 13, 2015 17:35 |
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My only real complaint is the the doorways are buggy as gently caress and most of my bullshit deaths have come from guys being stuck in them or whatever. The worst was the prison when the psycho dudes who leap at you can leap through doors.
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# ? Mar 13, 2015 17:37 |
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Ddraig posted:HM2 is baller and if you don't like it you're a big baby who should seriously get good or go home. Wow, way to not read any of the loving posts.
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# ? Mar 13, 2015 17:38 |
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# ? Jun 13, 2024 04:33 |
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Plan Z posted:Wow, way to not read any of the loving posts. Eh, forget it Plan Z, it's Chinatown.
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# ? Mar 13, 2015 17:40 |