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Mirthless posted:Hector seems like a beast, at least with how good Knight characters are right now. You can de-equip skills before entering a stage and you can see what colors/weapons youre up against when you pick the stage. Granted, you probably wouldn't use Roy at all if the map is full of blue, but it's a nice option to be able to do that.
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# ? Feb 6, 2017 17:40 |
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# ? Jun 8, 2024 15:32 |
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I pulled a 4-star Robin so I'm going to see how he stacks up against my 5-star Merric. From a straight skills standpoint Robin seems like the obvious choice (weapon advantage vs. red AND colorless, a limit break that only needs 3 ticks to use vs. Merric's 5 and an innate speed boost at less than 50 percent health) but it'll likely come down to stat gains, which Merric is going to have advantage on being 5-stars to Robin's 4. We'll see.
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# ? Feb 6, 2017 17:40 |
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i just didnt equip triangle adept to roy and he does fine, binding blade still lets him tank nearly as well as knights
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# ? Feb 6, 2017 17:42 |
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So I get flattened by anyone who has even 20 def with my team. Currently fielding hinoka, Ogma, and Gordon. Gordon isn't exactly doing much aside from killing Pegasus knights and getting empty levels. But he and Ogma are only 4*.
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# ? Feb 6, 2017 17:51 |
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Nomadic Scholar posted:So I get flattened by anyone who has even 20 def with my team. Currently fielding hinoka, Ogma, and Gordon. Gordon isn't exactly doing much aside from killing Pegasus knights and getting empty levels. But he and Ogma are only 4*. In my opinion defense is THE stat in this game at present. I don't know if it was intended that way but it has more sway over the outcome of every encounter (minus magic slinging) than any other stat and it isn't close.
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# ? Feb 6, 2017 17:54 |
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ComposerGuy posted:In my opinion defense is THE stat in this game at present. I don't know if it was intended that way but it has more sway over the outcome of every encounter (minus magic slinging) than any other stat and it isn't close. This is why I wish the game had given me even one non-crappy mage in my first 100 orbs
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# ? Feb 6, 2017 17:55 |
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I disagree on that Merric assessment, I think he's a goddamn beast (at 5* at least). His stats are nearly identical to my 5* red sword units so he is doubling big numbers all the time, has really good def and ridiculous hp to soak up hits, and kinda mediocre res for a mage but whatever. I do agree that his special having such a long cooldown makes it functionally nonexistent, I've seen it trigger once or twice and that was with only one dude left on the map. If he started with his special ready and then it took 5 turns for the next hit, that'd be a different story. Is it better to combine dupe units or send them home?
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# ? Feb 6, 2017 18:03 |
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The only thing that can stop a bad guy with a Takumi is a good guy with a Takumi EDIT:^^^^ Depends on if you need SP or Hero Feathers more I guess. Considering the hero feathers you get are tiny for low star units I imagine feeding them for SP is better if you need SP. Haroshia fucked around with this message at 18:07 on Feb 6, 2017 |
# ? Feb 6, 2017 18:03 |
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Haroshia posted:The only thing that can stop a bad guy with a Takumi is a good guy with a Takumi I've come the conclusion that feathers make more sense even if it's a miniscule amount. You can basically gain unlimited SP just by playing and taking actions but feathers are hard to come by.
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# ? Feb 6, 2017 18:10 |
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Haroshia posted:The only thing that can stop a bad guy with a Takumi is a good guy with a Takumi Or a Robin. Or a Hector. Or an Abel. Or a Cordelia.
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# ? Feb 6, 2017 18:09 |
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Zurai posted:Or a Robin. Or a Hector. Or an Abel. Or a Cordelia. Not my Ryoma though for some inexplicable reason.
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# ? Feb 6, 2017 18:11 |
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ChronoReverse posted:I've come the conclusion that feathers make more sense even if it's a miniscule amount. You can basically gain unlimited SP just by playing and taking actions but feathers are hard to come by. If it's a 1-4* character, and you plan to promote them, though, combine them because it takes the feather amount you would get off the promotion cost and also adds stats.
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# ? Feb 6, 2017 18:13 |
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ComposerGuy posted:In my opinion defense is THE stat in this game at present. I don't know if it was intended that way but it has more sway over the outcome of every encounter (minus magic slinging) than any other stat and it isn't close. Yeah, defense is overpowered and right now magic characters at the moment seem to be on the weak side. The game needs evasion if SPD characters are ever going to be good. Some characters who are clearly meant to be counters to armor characters (florina) end up getting pasted in a lot of these fights because they cannot survive more than one hit against armored opponents and can't dodge attacks with their superior evade. A huge part of what made Lyn so good in FE7 was that you could never land a hit on her.
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# ? Feb 6, 2017 18:16 |
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It looks like it is cheaper to promote a unit if it has had allies merged in to it. Preliminary data suggests the cost reduction is equal to the feather amount gained from sending that unit home. Based on this, if you have multiples it's better to merge them and level up your 4-star until you have enough feathers to promote to a 5-star, since it makes no difference in total feather count, and provides a boosted 4-star hero in the meantime.
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# ? Feb 6, 2017 18:15 |
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Does your Stamina ever increase? It seems weird that it's stayed at 50 despite new dungeons costing 14+ at this point for me.
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# ? Feb 6, 2017 18:15 |
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Pulled myself a 5* Tiki and Takumi to go along with my Roy and Camilla! I have no idea how good Tiki actually is, but given how lackluster Roy is, it's possible she might replace him.Takumi will probably be replacing Lissa on my main team, 4* Serra gets to stay thanks to her two bonus levels.
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# ? Feb 6, 2017 18:18 |
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Told myself I'd stop rerolling on my first 5* base. Get Tiki. I think I meant first 5* base with a character design I like.
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# ? Feb 6, 2017 18:18 |
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Paul Zuvella posted:Does your Stamina ever increase? It seems weird that it's stayed at 50 despite new dungeons costing 14+ at this point for me. as far as I can tell, no not having a summoner level mechanic is loving bizarre and is probably going to be one of the first things that gets changed in the game
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# ? Feb 6, 2017 18:18 |
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Paul Zuvella posted:Does your Stamina ever increase? It seems weird that it's stayed at 50 despite new dungeons costing 14+ at this point for me. Nope. It sucks and it seems fairly likely that it will be changed at some point. On the subject of feathers, I got 1700 in my first 100 orbs by throwing away characters I didn't care about, and am set to get 2900 from the first week of the arena using a non-whale team. 4*->5* is still an interminable slog but 3*->4* isn't too bad.
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# ? Feb 6, 2017 18:19 |
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Mirthless posted:Yeah, defense is overpowered and right now magic characters at the moment seem to be on the weak side. I'm actually baffled by the choice not to have evasion in this game. It makes speed a nearly useless stat to be honest.
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# ? Feb 6, 2017 18:21 |
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Tiger Millionaire posted:Told myself I'd stop rerolling on my first 5* base. Get Tiki. I like Tiki, give her to me
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# ? Feb 6, 2017 18:21 |
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cheetah7071 posted:I like Tiki, give her to me Which Tiki? I learned there were 2 Tikis the hard way. There's Dragon Scion and Naga's Voice. Naga's Voice is the one with 1-2 rng counter attack, but Dragon Scion hits like a truck.
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# ? Feb 6, 2017 18:23 |
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I think Takumi is without a doubt the most powerful character in the game. He's broken. I'm convinced nothing could stop a 4x 5* Takumi team. Not even a 4x 5* Robin team.
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# ? Feb 6, 2017 18:23 |
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Reik posted:Which Tiki? I learned there were 2 Tikis the hard way. There's Dragon Scion and Naga's Voice. Naga's Voice is the one with 1-2 rng counter attack, but Dragon Scion hits like a truck. Both of them
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# ? Feb 6, 2017 18:23 |
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Blackdog420 posted:I think Takumi is without a doubt the most powerful character in the game. He's broken. I think 4x 5* Hector could at least give it a run for its money.
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# ? Feb 6, 2017 18:25 |
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ComposerGuy posted:I'm actually baffled by the choice not to have evasion in this game. It makes speed a nearly useless stat to be honest. Speed is still good for activating double attacks but as far as I can tell you can't quad attack, so, yeah, speed is basically worthless for most of the speed focused characters, except for fighting other speed focused characters. Whereas Defense is good vs every type of enemy that isn't a mage, it's even effective against anti-armor units and opposing points on the triangle. It's just really goddamn hard to kill Knight/General/etc characters right now
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# ? Feb 6, 2017 18:25 |
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cheetah7071 posted:Nope. It sucks and it seems fairly likely that it will be changed at some point. Yeah, it's kind of bizarre. Can you even spend orbs to restore stamina at all? The only reason to have a stamina system at all is to make people pay to play more.
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# ? Feb 6, 2017 18:26 |
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Mirthless posted:Speed is still good for activating double attacks but as far as I can tell you can't quad attack, so, yeah, speed is basically worthless for most of the speed focused characters, except for fighting other speed focused characters. Whereas Defense is good vs every type of enemy that isn't a mage, it's even effective against anti-armor units and opposing points on the triangle. You totally can Quad. Camilla does it all the time for me.
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# ? Feb 6, 2017 18:26 |
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Whoever thought combining STR and MAG in to a single stat and leaving the Seal STR ability in the game is not a very smart designer. In unrelated news, Jeorge is a beast.
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# ? Feb 6, 2017 18:26 |
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Haroshia posted:You totally can Quad. Camilla does it all the time for me. Oh, nice, that's good at least. Is that tied to a skill, or just speed? I know some characters have Brave weapons
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# ? Feb 6, 2017 18:26 |
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Mirthless posted:Oh, nice, that's good at least. Is that tied to a skill, or just speed? I know some characters have Brave weapons She does have a brave weapon, so it might just be doubling a double.
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# ? Feb 6, 2017 18:27 |
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Mirthless posted:Oh, nice, that's good at least. Is that tied to a skill, or just speed? I know some characters have Brave weapons I think Brave is -5 spd and double attack, but if you still have enough speed to double your target after the -5 speed penalty your Brave attacks will double, resulting in 4 attacks. I have had this happen with Draug.
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# ? Feb 6, 2017 18:28 |
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Mirthless posted:Oh, nice, that's good at least. Is that tied to a skill, or just speed? I know some characters have Brave weapons Yeah, quads are brave weapon + sufficient speed.
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# ? Feb 6, 2017 18:28 |
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Paul Zuvella posted:Yeah, it's kind of bizarre. Can you even spend orbs to restore stamina at all? The only reason to have a stamina system at all is to make people pay to play more. Yeah if you're out of stamina pots you can spend an orb as one.
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# ? Feb 6, 2017 18:30 |
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Can Donnel pretend to be a knight? He seems pretty tanky but not sure if his Def keeps up with the armored def monsters. I actually just love Donnel destroyer of worlds since he carried my team in Awakening
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# ? Feb 6, 2017 18:31 |
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Yeah wait until the training tower is no longer half stamina. People are going to be even more upset about stamina.
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# ? Feb 6, 2017 18:30 |
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Haroshia posted:She does have a brave weapon, so it might just be doubling a double. Yeah, you can double the brave weapon attacks but I'm not sure if you can get a quad on speed alone and if you can the number is probably arbitrarily high speed needs to be improved really badly
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# ? Feb 6, 2017 18:32 |
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Reik posted:Whoever thought combining STR and MAG in to a single stat and leaving the Seal STR ability in the game is not a very smart designer. He really is. He's not Takumi-level broken but he should carry you for a long time.
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# ? Feb 6, 2017 18:33 |
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I'm glad evasion (and their inverse, crits) aren't present since it costs either time or money to replay maps in this game. I'd rather not be out ~2 hours because I whiffed against the boss of a lunatic event when I had 97% accuracy, or lose my pvp streak when I ate a 6% crit or got hit three times in a row at 25%. That said no dodge definitely makes agile units less appealing. Ninjas in general feel bleh even with their various debuffs.
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# ? Feb 6, 2017 18:40 |
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# ? Jun 8, 2024 15:32 |
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In the arena, is it better to go for safe consecutive wins on Easy or should I try Intermediate or higher?
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# ? Feb 6, 2017 18:41 |