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Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I

Nebrilos posted:

I crave metal pieces for resources and clues. Does anyone have any recommendations?

I use acrylic/resin pieces for resources and clues, but see my post in this thread for a big writeup of upgraded components for Arkham.

I have recently started using these markers for location connections. Metal, reversible for 1-way/2-way connections, and highly legible:

https://www.etsy.com/listing/1687463779/40x-metal-location-connector-tokens-for?ref=yr_purchases

I’ve also started using this for a chaos token bag: https://a.co/d/4iHYnyi

Anonymous Robot fucked around with this message at 00:36 on May 16, 2024

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soap.
Jul 15, 2007

Her?

Nebrilos posted:

I crave metal pieces for resources and clues. Does anyone have any recommendations?

We use these tokens and they're awesome. Good weight to them and they look even better than the photos.

kaffo
Jun 20, 2017

If it's broken, it's probably my fault
Some of the token choices were hella expensive so I opted for those plastic coin pieces protectors off Amazon (not got the link handy I'm afraid) and was pleasantly surprised by the upgrade.
If you have the bank though, the custom ones are probably much nicer, but for like $5 you can get a massive tactile upgrade.

mikeycp
Nov 24, 2010

I've changed a lot since I started hanging with Sonic, but I can't depend on him forever. I know I can do this by myself! Okay, Eggman! Bring it on!
i printed out some knurled rings for my tokens and they're so so good

High Tension Wire
Jan 8, 2020
You can get great wooden player boards from Ali and Etsy, if you want to ditch tokens for nice and simple trackers.

For path trackers I bought small generic flat wooden tokens and put one-way arrows to one side with a marker and two-way arrows to the other. Work great and don't take almost any table space.

djfooboo
Oct 16, 2004




Miniature Market is giving away Investigator Packs for 2-3 bux.

https://www.miniaturemarket.com/searchresults/?q=Arkham+investigators

Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I
Our play of The Silent Heath was kind of a whiff.

There weren’t many enemies in the deck. I drew both copies via surge of the “gleaming” treachery that deals 5 horror when your hand runs empty and cancelled them both with Alter Fate. Between drawing the cultist token that lets you pull insects out of the trophy case and just getting lucky, we never saw the bug queen.

There wasn’t really anything for the fighter to do. The cluever and flex wandered around looking for the crystallized remains until the damage-over-time from those forced us to resign with only two of the three remains. If they had fielded a bit more soak we would have been able to get the third.

Just sort of a nothing scenario with a weirdly high amount of fiddliness girding it.

Nephthys
Mar 27, 2010

Anonymous Robot posted:

Our play of The Silent Heath was kind of a whiff.

There weren’t many enemies in the deck. I drew both copies via surge of the “gleaming” treachery that deals 5 horror when your hand runs empty and cancelled them both with Alter Fate. Between drawing the cultist token that lets you pull insects out of the trophy case and just getting lucky, we never saw the bug queen.

There wasn’t really anything for the fighter to do. The cluever and flex wandered around looking for the crystallized remains until the damage-over-time from those forced us to resign with only two of the three remains. If they had fielded a bit more soak we would have been able to get the third.

Just sort of a nothing scenario with a weirdly high amount of fiddliness girding it.


I had the a similar experience, but realised towards the end of the scenario that I'd misread the rules and the boss probably should have spawned much sooner since it changes to spawning from any symbol token. Dunno if the same thing might have happened to you but it probably would have been a more hectic scenario if I had to deal with it earlier.

Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I
Nah, we clocked that but were ultimately resigning with 7 of 8 doom still left on agenda 2.

Golden Bee
Dec 24, 2009

I came here to chew bubblegum and quote 'They Live', and I'm... at an impasse.
It’s called the Silent Heath. Works as advertised.

Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I
Lol, my rear end just bought Nine of Rods (Hemlock Vale spoilers) right before Fate of the Vale, and from peeking at the setup for that scenario, it’s looking like it will be impossible to use.

DontMockMySmock
Aug 9, 2008

I got this title for the dumbest fucking possible take on sea shanties. Specifically, I derailed the meme thread because sailors in the 18th century weren't woke enough for me, and you shouldn't sing sea shanties. In fact, don't have any fun ever.
It'll still work, entirely normally, I believe. (FHV final scenario spoilers for setup only) It'll shuffle it the Abyss, which could be good or bad. I think that's how it works, anyway? It's not quite explicit what happens to encounter cards that would be shuffled back into the encounter deck, but there are rules for shuffling cards into the Abyss, so I assume that's what you do. The rules specifically prohibit effects which "look at, search, add cards to, or discard cards from the encounter deck," which Nine of Rods doesn't do, and it does specify that encounter cards from the Abyss are "drawn" normally after being revealed in a not-normal way.

What it will do, if your player cards are sleeved and your encounter cards aren't, is give you the ultimate nightmare of shuffling sleeved and non-sleeved cards together constantly.

Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I
Oh, good to know. Also- we played the prelude yesterday but decided to suspend the final scenario for next week. We have done this before and used photos of the board state to resume play. Am I correct in believing that the prelude rules (carrying over your supplies, hand, and one asset in play) apply to FOTV as well? I don’t see why it wouldn’t, but given that FOTV seems to begin with your characters being ego-shattered to the point that you lose your investigator card, it seems a little odd that I’d be able to carry more than a typical scenario lets you into my starting setup.

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DontMockMySmock
Aug 9, 2008

I got this title for the dumbest fucking possible take on sea shanties. Specifically, I derailed the meme thread because sailors in the 18th century weren't woke enough for me, and you shouldn't sing sea shanties. In fact, don't have any fun ever.

Anonymous Robot posted:

Oh, good to know. Also- we played the prelude yesterday but decided to suspend the final scenario for next week. We have done this before and used photos of the board state to resume play. Am I correct in believing that the prelude rules (carrying over your supplies, hand, and one asset in play) apply to FOTV as well? I don’t see why it wouldn’t, but given that FOTV seems to begin with your characters being ego-shattered to the point that you lose your investigator card, it seems a little odd that I’d be able to carry more than a typical scenario lets you into my starting setup.

The final prelude does not carry over at all. The preludes which do have carry-over specify what carries over explicitly in the resolution; The Final Evening does not have that text in its resolution.

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