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Vivian Darkbloom posted:Sure would be a shame if EU4, perhaps the best grand strategy game of all time and a game long overdue for a sequel, got a sequel. There's plenty of interesting things to do with the formula and I'm interested to see where they go with it. We know there's a mapgame with a non-historical setting in development too, so I guess that's possible too. this but march of the eagles
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# ? Mar 23, 2021 16:41 |
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# ? May 26, 2024 12:05 |
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Youtube keeps recommending this one channel that is just a bunch of "Victoria III soon?" videos. It's safe to assume it's all wishful thinking, right?
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# ? Mar 25, 2021 21:42 |
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look in your heart and see if tells you if paradox wants to make an assload of money with eu5 or a piddling amount with Vicky 3
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# ? Mar 25, 2021 21:51 |
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Not sure how they likely it is they would announce EU5 while they have a studio actively working on new DLC for EU4, to the point they are coming up with new ideas for DLC as recently as this week (see Johan’s Twitter posts).
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# ? Mar 25, 2021 22:51 |
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They also just launched that subscription service so there is no way they are taking away a big product for a clean slate
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# ? Mar 25, 2021 22:57 |
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The truth they don't want you to know is the ship that got stranded in the Suez Canal was actually on its way to Stockholm, full of copies of Vicky 3.
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# ? Mar 25, 2021 23:17 |
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CharlestheHammer posted:They also just launched that subscription service so there is no way they are taking away a big product for a clean slate they also just launched a subscription service for CK2 though
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# ? Mar 25, 2021 23:22 |
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Cease to Hope posted:they also just launched a subscription service for CK2 though At least CK3 has been out for a while. Though honestly I can’t image it’s to useful for CK2
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# ? Mar 25, 2021 23:59 |
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CharlestheHammer posted:At least CK3 has been out for a while. Though honestly I can’t image it’s to useful for CK2
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# ? Mar 26, 2021 01:14 |
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On top of having a niche audience (although the same was said about CK2, which was announced after a failed campaign to get 25,000 fans to like their Facebook page if they wanted them to make it), Vicky's probably the toughest series to make a fun game out of, and has the most pitfalls for them to fall into in 2021 re: colonialism / slavery. They were already getting roasted in 2010 for things like their big empty Africa, but it was mostly from fans, not actual press, and Paradox was a lot smaller then.
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# ? Mar 26, 2021 03:13 |
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Victoria 2 has seen a Renaissance of modding for the past year. If anything, I'd rather they improve the modding capabilities of Victoria 2 Sadly we'll be getting Victoria 3 so that's not happening.
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# ? Mar 26, 2021 03:20 |
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I could believe the recent Victoria 3 murmurs are part of a sophisticated trolling campaign by Paradox. Like they get a bunch of people talking about it then Johan shows up at some presser and goes “You know what I like? Trains. Railways were behind the engine of progress in the 19th century, a century that a lot of our biggest fans are very familiar with. Anyway we got a license to make Ticket to Ride for PC.”
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# ? Mar 26, 2021 04:19 |
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Randallteal posted:On top of having a niche audience (although the same was said about CK2, which was announced after a failed campaign to get 25,000 fans to like their Facebook page if they wanted them to make it), Vicky's probably the toughest series to make a fun game out of, and has the most pitfalls for them to fall into in 2021 re: colonialism / slavery. They were already getting roasted in 2010 for things like their big empty Africa, but it was mostly from fans, not actual press, and Paradox was a lot smaller then. Johan himself probed me on the paradox forums for mocking Vicky 2's Africa back in the day. That basically makes me a vanguard hero.
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# ? Mar 26, 2021 04:26 |
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Johan used to be oh-so-touchy and instantly reactive to any criticism HoI3 release was a fun time.
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# ? Mar 26, 2021 04:40 |
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disjoe posted:I could believe the recent Victoria 3 murmurs are part of a sophisticated trolling campaign by Paradox. This but for Railroad Tycoon 4
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# ? Mar 26, 2021 04:51 |
the reports of victoria 3 are all a clever misdirection to heighten the shock when paradox announces sengoku 2
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# ? Mar 26, 2021 04:52 |
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They're finally releasing that version of EU2 for DS.
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# ? Mar 26, 2021 05:00 |
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Jazerus posted:the reports of victoria 3 are all a clever misdirection to heighten the shock when paradox announces sengoku 2
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# ? Mar 26, 2021 08:06 |
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A Buttery Pastry posted:V3 will be preceeded by Meiji.
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# ? Mar 26, 2021 08:48 |
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A Buttery Pastry posted:V3 will be preceeded by Meiji. I will willingly live through 2020 again if it meant I could get Meiji: The Paradox Game as an actual game.
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# ? Mar 26, 2021 09:52 |
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This Twitter thread has some new ideas I thought would be great for EU5 https://twitter.com/j_marshak/status/1237551367595556866?s=19
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# ? Mar 26, 2021 10:03 |
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What's the difference between a forcelimit and an army cap
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# ? Mar 26, 2021 10:47 |
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Gort posted:What's the difference between a forcelimit and an army cap I guess they mean that army numbers would be completely fixed rather than being a gentle suggestion that you please not go over a certain army size but if you have money you can just keep going Ironically this is almost exactly what Imperator does, that suggestion would map almost exactly onto its levy system
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# ? Mar 26, 2021 10:55 |
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The levy/professional standing army/mercenary mechanics in Imperator would make perfect sense in the EU period tbh. Have countries start out relying on mercs and professional armies get better and better as tech improves, but be ruinously expensive.
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# ? Mar 26, 2021 14:07 |
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All the talk of V3 made me go back to V2, which I haven't touched in ages. Started as USA for an easy relearning game and am getting trounced Launched my Manifest Destiny war, but I kept getting invaded by the UK for New England despite multiple reloads, so I reloaded and bailed early on the war with just a couple states and then the UK left me be. Fine, I waited out my truce and invaded again and this time Spain intervened in the war and dropped 60 brigades in New England and If I reload and try again it looks like it will takes ages to get enough influence to knock Mexico/Spain down off friendly. Is there any point? Can Spain just reincrease to friendly during the war and join again? I don't ever remember this being a tough thing to pull off back in the day, so I assume I'm doing something wrong.
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# ? Mar 26, 2021 16:11 |
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https://www.youtube.com/watch?v=kCkofEYYB3g
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# ? Mar 26, 2021 18:29 |
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.
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# ? Mar 26, 2021 18:31 |
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I still think it's weird how Hoi4 consistently has the most players of all the Paradox games, including CK3, and yet it seems to get the least amount of content. I guess there's just more opportunity to sell things to EU4 players or something.
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# ? Mar 26, 2021 19:06 |
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Dramicus posted:I still think it's weird how Hoi4 consistently has the most players of all the Paradox games, including CK3, and yet it seems to get the least amount of content. I guess there's just more opportunity to sell things to EU4 players or something. Its the mods
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# ? Mar 26, 2021 19:33 |
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AnEdgelord posted:Its the mods Sorry I wasn't clear, I totally understand why HoI4 is popular, I just don't know why Paradox isn't going all-in on content for it.
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# ? Mar 26, 2021 19:51 |
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Because the content they would make for it, would not be as good as the mods. Why do work for a cost, when someone else will do the work for free?
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# ? Mar 26, 2021 19:51 |
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Dramicus posted:Sorry I wasn't clear, I totally understand why HoI4 is popular, I just don't know why Paradox isn't going all-in on content for it. I think the HoI team is like five people all together.
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# ? Mar 26, 2021 19:55 |
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It just seems like a strange business strategy where your most popular title has the fewest resources allocated to it. Then again, I'm no CEO.Grevlek posted:Because the content they would make for it, would not be as good as the mods. The mods might have better/more detailed focus trees, but the devs are far better equipped to add or update mechanics and other core features. Also, I generally trust the devs to have better balance than most mods.
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# ? Mar 26, 2021 20:09 |
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Dramicus posted:It just seems like a strange business strategy where your most popular title has the fewest resources allocated to it. Then again, I'm no CEO. One of the devs has posted here that one of the problems that they keep running into is that the people who are the most passionate about working on HoI tend to be the kind of far right fucknuts you don't want to work with.
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# ? Mar 26, 2021 21:12 |
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Don Gato posted:One of the devs has posted here that one of the problems that they keep running into is that the people who are the most passionate about working on HoI tend to be the kind of far right fucknuts you don't want to work with. i need a job, put me in paradox
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# ? Mar 26, 2021 21:16 |
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Dramicus posted:It just seems like a strange business strategy where your most popular title has the fewest resources allocated to it. Then again, I'm no CEO. Monopolies do not need to meet customer demand, in order to be profitable. The monopolist pricing model in Economics suggests a monopoly loses profitability, in exchange for more revenue or quantity of units shipped. Paradox has no financial incentive to change how they are doing things, especially if HoI is indeed their most popular title. It's dumb, and I fundamentally disagree with it, but it's basically the same thing that's going on with Magic cards right now. Companies are not concerned about meeting the needs of every player who wants to play the game, if they can fatten themselves on whales who will pay more than you will, for less quantity of goods. Capitalism, am I right?!
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# ? Mar 26, 2021 21:56 |
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I feel like you kind of misunderstand a bit as more content is how HOI or really any game makes it’s money. It’s not like pardox has a subscription service as a base
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# ? Mar 26, 2021 21:58 |
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CharlestheHammer posted:I feel like you kind of misunderstand a bit as more content is how HOI or really any game makes it’s money. I understand mechanically how it works yes. They make something, and we buy it. What I'm trying to illustrate, is that companies do not always have an incentive to meet customer demand. Beyond Econ 100, where supply meets demand, you start to learn about pricing in other styles of markets. Video games, at best, are not a perfectly competitive market, but rather monopolistic competition, since IP and copywright laws do not allow for two companies to release the same product. While Paradox, or Wizards, or whomever, might receive more revenue producing more stuff, they are already at the profit maximizing production scale, for their chosen industrial organization pattern. Necessarily, producing more units causes the business to be less profitable. https://www.youtube.com/watch?v=IEjcTLPtTIY Also, I believe Paradox is absolutely moving into a subscription service model, so they would have even less incentive to produce new quantity of goods (DLC) if they can get monthly recurring revenue for, whatever their subscription service is going to offer.
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# ? Mar 26, 2021 22:11 |
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I don’t think you quite understand no, once all the content is sold they make no money. This isn’t diminishing return, this is some money versus no money as once an expansion is sold once all the DLC is sold there is no more money to be made. Until you produce more
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# ? Mar 26, 2021 22:15 |
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# ? May 26, 2024 12:05 |
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CharlestheHammer posted:I don’t think you quite understand no, once all the content is sold they make no money. This isn’t diminishing return, this is some money versus no money as once an expansion is sold once all the DLC is sold there is no more money to be made. Until you produce more From me, but another person can come along, who never purchased the game. They can then buy HOI4, and all the DLC, and Paradox did nothing to spur that sale. If they make a new DLC, they can extract an additional 10~20 from me. if they do nothing, and attract a new player, they can get 40+10x#dlc purchased. *edit - you know how you do nothing and attract new players? mods. also diminishing returns was not referenced. marginal revenue and marginal costs are the concerns here. **edit - last thought, i'm not saying any of this is good. i'm saying that every single piece of economic literature regarding a monopoly, suggests that they maximize profits not by meeting customer demand, but by holding something back. it's not my opinion, it's adam smith's if you have a problem take it up with that dude Grevlek fucked around with this message at 22:21 on Mar 26, 2021 |
# ? Mar 26, 2021 22:17 |