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Inexplicable Humblebrag posted:a nice way to get the Generate experience without playing Generate I had my first Nightmare win the other day and it was almost entirely due to the "replace all blanks with your middle side" blessing making my level 4 characters playable.
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# ? Apr 23, 2024 13:31 |
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# ? Jun 13, 2024 05:01 |
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I gave dancer's left side 10 pips and it was amazing
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# ? Apr 23, 2024 13:43 |
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Sometimes you just gotta bet it all on a 10 pip rainbow nonsense side
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# ? Apr 23, 2024 14:43 |
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I had rainbow chaos wand once. I lost without ever rolling it.
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# ? Apr 23, 2024 18:11 |
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Einwand posted:I had rainbow chaos wand once. I lost without ever rolling it. I had a rainbow chaos wand once. It’s how I got the “kill a boss on the first turn” achievement.
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# ? Apr 23, 2024 18:26 |
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The duality of
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# ? Apr 23, 2024 18:32 |
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golden chalice is... a silly item. a very silly item.
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# ? Apr 25, 2024 00:56 |
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As completely busted as a couple sides that give infinite mana and shields are, I still managed to almost wipe against an Inevitable x2 (or x3 maybe?). Heaven into Nightmare is a very fun way to play.
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# ? Apr 25, 2024 20:43 |
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Is it just me or are the autogenerated heroes often really bad? I’m doing runs on the generate mode and have a hard time getting anywhere.
Star fucked around with this message at 12:28 on Apr 26, 2024 |
# ? Apr 26, 2024 12:01 |
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Star posted:Is it just me or are the autogenerated heroes often really bad? I’m doing runs on the generate mode and have a hard time getting anywhere. yeah, the Reliable Blessing is extra good for them (like mentioned earlier), also Item blessings because there are more good generated items than good generated heroes
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# ? Apr 26, 2024 12:31 |
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Tann please add a setting to the mobile version to force landscape tia
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# ? Apr 26, 2024 15:00 |
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They seem to have changed how generate heroes generate from before the big patch, they're almost always horribly lopsided towards the left or left/middle faces with the rest being blank or 1 pip worthless sides generally, and it makes them mostly really bad even if the random tactics/spells can be neat.
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# ? Apr 26, 2024 15:27 |
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Relyssa posted:Tann please add a setting to the mobile version to force landscape tia Also confess that you rigged it so that Meddler always rolls the bone side!!
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# ? Apr 26, 2024 15:27 |
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Knowing Tann, (hiiiii :3), there's a decent chance it is truly random, and true randomness often feels less random than a curated one. The original iPod random song system had to be tweaked because it was actually random, and people complained that it was giving weird patterns and playing the same songs over and over. It was later changed to a weighted system where recently played songs were less likely to play for a while if I recall. Actual randomness fits poorly with the human brain which is over tuned to find patterns. Things like adding keywords could have skewed the odds around on a truly random set of sides as well. But I don't have any inside info on how the heroes are generated
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# ? Apr 26, 2024 16:10 |
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Relyssa posted:Tann please add a setting to the mobile version to force landscape tia JossiRossi posted:The original iPod random song system had to be tweaked because it was actually random, and people complained that it was giving weird patterns and playing the same songs over and over. It was later changed to a weighted system where recently played songs were less likely to play for a while if I recall. Actual randomness fits poorly with the human brain which is over tuned to find patterns. Rascyc fucked around with this message at 16:38 on Apr 26, 2024 |
# ? Apr 26, 2024 16:35 |
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Relyssa posted:Tann please add a setting to the mobile version to force landscape tia Can't you go landscape, and then disable screen rotatoin?
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# ? Apr 26, 2024 18:02 |
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CainFortea posted:Can't you go landscape, and then disable screen rotatoin? The game always starts as portrait and then I have to force a rotation into landscape. Having the option to lock landscape would save me some minor annoyance. Rascyc posted:I would really like this feature too, I'm also part of the "never going to enable auto rotate ever" club. Yeah, same. I don't use auto-rotate and never will.
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# ? Apr 26, 2024 20:56 |
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I think Orange and Green generated heroes are typically the biggest offenders of 2 sides, one with 12 pips, one with 1. Probably because there’s so many actual heroes in those pools with few sides and big pips. Blue/yellow also guilty based on rolling a Student/Eccentric type distribution. I think you notice it less with non-Gen runs because you only pick bad distributions when you have items to make up for it. Also the stock heroes have better sides when they have few sides. Sometimes you get that gen green with a Revive 4 and nothing else, or the Gen orange with an Attack 11 and a Cloak and that’s it.
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# ? Apr 27, 2024 00:09 |
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Managed to clear Brutal! Shoutout to monster era which contributed 13 points but is pretty manageable if you get a good start. Had to do it in choose party mode and drop in a cat to powerlevel my heroes I'm now messing with textmod and trying to generate my own monsters. It's a really stupendously flexible system -- only issue at the moment is that for monsters there's no way to randomly add them into the pool so once I'm done I'll probably assemble a paste mode that has a few hard-coded fights. quote:
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# ? Apr 27, 2024 05:35 |
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JossiRossi posted:Knowing Tann, (hiiiii :3), there's a decent chance it is truly random, and true randomness often feels less random than a curated one. True randomness is a toggleable option, which implies that without it you shouldn't expect it
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# ? Apr 27, 2024 11:54 |
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I guess someone might tell me I'm wrong, but I feel like I'm 99% sure that toggle only applies to the dice (for those people who can't get rid of the nagging thought that the physics engine doesn't supply sufficiently random rolls)
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# ? Apr 27, 2024 12:00 |
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Dancer posted:I guess someone might tell me I'm wrong, but I feel like I'm 99% sure that toggle only applies to the dice (for those people who can't get rid of the nagging thought that the physics engine doesn't supply sufficiently random rolls) That's my understanding as well, and hi, I'm the people with that nagging feeling.
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# ? Apr 27, 2024 13:20 |
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Heaven is surprisingly fun. Somehow my housecat became my best party member in killing everything before the turn really starts:
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# ? Apr 27, 2024 15:01 |
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The generated heroes sure are something: The bonus on the cat is an additional L0 green hero, completely defeating the purpose of the cat.
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# ? Apr 27, 2024 15:07 |
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4 cats + anything else will always be ridiculously fun if you can get it rolling.
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# ? Apr 27, 2024 16:09 |
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Relyssa posted:4 cats + anything else will always be ridiculously fun if you can get it rolling. It's pretty easy to get rolling, cats are one of the strongest L1s out of the box to make up for the "penalty" of not leveling.
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# ? Apr 27, 2024 16:10 |
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T0 item idea: Hypochondria: If hero is not at full hp, they believe they are dying. (Niche uses for rescue sides)
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# ? Apr 27, 2024 20:39 |
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tbh that sounds more like a higher level one, like T2 or something - that'd be great for deathwish too
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# ? Apr 27, 2024 21:05 |
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Yeah, that actually sounds really helpful for a lot of stuff, I like it as an idea.
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# ? Apr 27, 2024 21:08 |
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the holy poopacy posted:It's pretty easy to get rolling, cats are one of the strongest L1s out of the box to make up for the "penalty" of not leveling. Can someone give me advice with that? I keep trying 4 cats + T0 Green to get the Choose-Party Unfair goal, and it keeps flopping.
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# ? Apr 27, 2024 21:12 |
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Quackles posted:Can someone give me advice with that? I keep trying 4 cats + T0 Green to get the Choose-Party Unfair goal, and it keeps flopping. You don't want the 5th hero to be green. I'm not sure what the best color is, but it's not that.
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# ? Apr 27, 2024 21:43 |
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Dancer posted:You don't want the 5th hero to be green. I'm not sure what the best color is, but it's not that. Yeah, but the achievement specifically is for beating Choose-Party on Unfair with 5 heroes of the same color.
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# ? Apr 27, 2024 21:44 |
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Quackles posted:Can someone give me advice with that? I keep trying 4 cats + T0 Green to get the Choose-Party Unfair goal, and it keeps flopping. Take Coffin when offered. You'll get two overleveled heroes and you'll still have 5 heroes of the same color.
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# ? Apr 27, 2024 21:50 |
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Veryslightlymad posted:Take Coffin when offered. Ooh, good idea. Thanks!
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# ? Apr 27, 2024 21:56 |
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Quackles posted:Yeah, but the achievement specifically is for beating Choose-Party on Unfair with 5 heroes of the same color. Green actually isn't that bad of a choice for 4 housecat runs (I like to start with primrose), although Blue is probably the best. The trick with Green is the randomly generated tactics can also get crazy (like, 20+ damage for 1 blank side), so you get essentially an extra chance for something gamebreaking when leveling up. For unfair, there's also the issue of choosing curses wisely. For an all Green run you can pretty safely take curses that affect spells since you probably won't be casting any
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# ? Apr 27, 2024 22:16 |
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Quackles posted:Can someone give me advice with that? I keep trying 4 cats + T0 Green to get the Choose-Party Unfair goal, and it keeps flopping. Always put your character to level in the middle - this dodges the insta kill from Tarantus, Teeth damage and some moves like Inevitable's top/bottom weaken. Vessel or Luggage at T3 gives you a lot of value. T4 is the weakest point, it picks up at T5 and on. Look out for side replaces - Mirror Mask on a cat or Cape can be pretty much GG. +damage sides for cats can do good work, 2 damage cleave is very relevant for most of the game. Tactics can make a bad character great - the big damage single use or death sides can power tactics but the ones that require blanks are probably not that reliable with cats.
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# ? Apr 27, 2024 22:27 |
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I beat unfair generated last night with 4 cats and trowel to start and ended up with a generated hero that had a tactic where for 1 blank side i could add 46 damage repel to any character. They also had a 56 damage attack side. Nice
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# ? Apr 27, 2024 22:30 |
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Made it. Got Coffin and ended up with four cats, a T5 Green with one damage side (deal 25 damage singleuse) and five blanks, plus a tactic: "1 damage pip: deal 5 damage", which I just used to convert cat dice to big hits. The coffin brought a red hero who ended as a T6 hero with Heal 25 Vitality (!), among other things. Thanks for all of your help.
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# ? Apr 28, 2024 01:57 |
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The real fun part of high level green is definitely the generated abilities. You do sometimes get some stinkers, like once I got one that was like 25 damage pips for a 30 damage hit. But also in that same run I got 1 blank = 7 damage cleave, and I simply never leveled my dude after that because I was pretty easily able to deal 35 damage cleave every round after that.
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# ? Apr 28, 2024 02:06 |
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# ? Jun 13, 2024 05:01 |
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Arzaac posted:. You do sometimes get some stinkers, I see this one surprisingly often
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# ? Apr 28, 2024 05:14 |