|
mind the walrus posted:No one outside of legitimately unwell human beings would disagree with this. Sonic 1-3 aren't trash fires, they had good mechanical identities of their own, but they were as much about style as substance-- that's why Nintendo's clap back to Sonic was ultimately Donkey Kong Country, while Mario went and did his own thing. Sonic Mania was the first time anyone put enough oomph behind the design to really make it a good game. You had me until flying battery. Fb is awesome.
|
# ? Feb 17, 2020 01:35 |
|
|
# ? Jun 8, 2024 18:21 |
|
Flying Battery is 50% doing pole animations and slow platforming over death pits.
|
# ? Feb 17, 2020 01:42 |
|
I played Everybodys Gone to the Rapture (for about 20 minutes) last night, it was kind of quaint and cool, walking around a fictioius Shropshire vilage but you'd have to be really compelled by the story to give a poo poo past that 20 minute novelty.
|
# ? Feb 17, 2020 08:21 |
|
Flying Battery theme song would totally fit for a Bond theme.
|
# ? Feb 17, 2020 10:06 |
|
veni veni veni posted:I read the XCOM devs played Mario Rabbids and realized some of their shortcomings. I hope if XCOM 3 is a thing they manage to incentivize playing aggressively the way MR does, because it's way more fun than turtling around in XCOM. I prefer everything else about XCOM though. I think they need to work on it being an overall more tactically satisfying experience. i play xcom extremely aggro and i will never ironman it but i do play every mission bronzeman, if i want a restart i have to do it from the top
|
# ? Feb 17, 2020 10:06 |
|
My dark horse hope slightly reinforced today is an XCOM rep for Smash.
|
# ? Feb 17, 2020 10:15 |
|
JollyBoyJohn posted:I played Everybodys Gone to the Rapture (for about 20 minutes) last night, it was kind of quaint and cool, walking around a fictioius Shropshire vilage but you'd have to be really compelled by the story to give a poo poo past that 20 minute novelty. That game is the ultimate walking simulator. When it released you couldn't even run and even when they added running it was still slow as hell. Why yes, I really do want to trundle around in some boring as hell British as gently caress place to figure out where everyone else has pissed off too. What an utter and complete pretentious failure.
|
# ? Feb 17, 2020 15:52 |
|
Yeah it was pretty wank, maybe the guy who designed it really wanted to make films? What a pointless game. The thing is its not like a red dead 2 or a Witcher 3 where i keep telling myself ill go back to them one day before finding a flaw that puts me off for another 6 months. Its just full on "haha this game is utter wank, why would anyone play this, get off my hard drive". Everbodys gone to the rapture is the sort of bland nonsense drivel that everyone should load up once a year to remind themselves how bland some games are. God its making me mad just thinking about it JollyBoyJohn fucked around with this message at 16:25 on Feb 17, 2020 |
# ? Feb 17, 2020 16:10 |
|
I really liked EGTTR, but it was way more "walking through a series of narrated exhibits" than an actual game. Which I enjoy!
|
# ? Feb 17, 2020 19:10 |
|
This is unpopular apparently, but walking simulators clearly have a real niche in the gaming community and it's a good thing to encourage them, even if sometimes they bore me like KR0.
|
# ? Feb 17, 2020 19:12 |
|
mind the walrus posted:This is unpopular apparently, but walking simulators clearly have a real niche in the gaming community and it's a good thing to encourage them, even if sometimes they bore me like KR0.
|
# ? Feb 17, 2020 19:23 |
|
I loved Bloodborne, just bought dark souls 1, 2 and 3
|
# ? Feb 18, 2020 04:44 |
|
Modern game UIs and menus are way too bloated and busy looking.
|
# ? Feb 18, 2020 22:09 |
|
ChazTurbo posted:Modern game UIs and menus are way too bloated and busy looking. the only way I could see someone thinking this is if they were born well after the 90s
|
# ? Feb 18, 2020 22:11 |
|
food court bailiff posted:the only way I could see someone thinking this is if they were born well after the 90s Pictured: smart, streamlined design
|
# ? Feb 18, 2020 22:25 |
|
Maybe it's the two titles my friends made me try recently (division 2 and fort bort) but the menus felt be clunky and bloated to me
|
# ? Feb 18, 2020 23:33 |
|
They probably aren't amazing, this is true. I remember when The Witcher 2 came out and people were pre-emptively defending the very slow UI and animations with "it's immersive and aids in the role-playing experience." Meanwhile I straight-up stopped an otherwise great game (Chroma Squad) because despite having a snappy menu system it required way too much back-and-forth between inventories when shopping for equipment and the micromanagement got tedious fast.
|
# ? Feb 18, 2020 23:48 |
|
mind the walrus posted:
all that extra poo poo filled the screen edge because the lovely computers of the time couldn't handle putting the main graphics at full screen resolution
|
# ? Feb 19, 2020 00:21 |
|
This all reminded me of the Fable 3 "sanctuary", where instead of a menu screen your character would be teleported to a big house and you'd have to walk around to differently-themed rooms to change your gear or clothing or check your stats, etc. An interesting thought but pretty tedious in practice. The Fable series had a lot of stuff like that.
|
# ? Feb 19, 2020 00:32 |
|
Everquest had such good graphics in that reduced gameplay space though
|
# ? Feb 19, 2020 01:04 |
|
WTB Fungi Tunic
|
# ? Feb 19, 2020 01:06 |
|
mind the walrus posted:
I'm the massive codpiece.
|
# ? Feb 19, 2020 01:11 |
|
I'm the cyborg dong What codpiece are you talking about
|
# ? Feb 19, 2020 01:15 |
|
signalnoise posted:I'm the cyborg dong Probably what you think the cyborg dong is, the phallic part of the armor. Google armor codpiece lol
|
# ? Feb 19, 2020 01:53 |
|
ChazTurbo posted:Modern game UIs and menus are way too bloated and busy looking. I'm a huge fan of removing UIs when the game allows you to. I think you'd surprise yourself by how little you need it once you've learned the game adequately, and games just look so much more beautiful and immersive without them
|
# ? Feb 19, 2020 02:09 |
|
Ugly In The Morning posted:There’s tons of classic games and franchises that have come out in the last decade. NuXCOM, Spec Ops The Line, Prey, Dishonored, NuDoom, Deserts of Kharak, Disco Elysium, so on and so forth. Not to mention VR coming into its own as something actually worth bothering with. Spec Ops the Line was a lovely budget Gears of War with severe jank at the time.
|
# ? Feb 19, 2020 07:45 |
|
I remember being a poor middle schooler when Diablo 1 came out, and had to decide between weed or Diablo. I’d been loving dreaming about Diablo and what it was gonna be like for weeks maybe months, so no way in hell was I missing that. So I ended up stealing it from Kmart, went and bought weed, and the opening town music in that game is one of the fondest memories of my childhood. I don’t think that’s an unpopular opinion but y’all were talkin Diablo and memories came flooding back.
|
# ? Feb 19, 2020 08:13 |
|
If FFXV had a few more years in dev, it could have been the best game ever made. Of course, the problem is that their scope was stupidly ambitious and they needed more like 15 years instead of the 10 they got. Hence my pitch: FFXV-2. But instead of doing a wacky spinoff, use the first game as a base to: 1) Keep the world roughly as it is (geography/towns) and flesh it out with random poo poo to discover ala Breath of the Wild, and work to bring the existing cities to life. Have the entire thing take place in the Regalia section of the game. 2) No motels EVER. 100% camping, 100% of the time. Having 300% bonus experience multipliers just for staying at a specific inn is loving idiotic and goes against the whole purpose of the game, which should be: vaguely homoerotic camping with your bros, and then doing cool story stuff (with your bros). 2) Have a lot more story quests and integrate better quest narratives. 3) Fix the weird pacing issues that plague the latter 75% of the game. Expand the towns, make a better and much longer narrative about them, and integrate them tightly into the story. Keep dynamic fetch/kill quests but make the monsters more complex a la Monster Hunter. This alone might be enough to solve many of the core pacing issues. They clearly intended to do this in the original game, given the hunt system and how cool some of the initial hunts are, but then they ran out of time (like everything else). 4) Redo the entire story but keep everything about the main bros. They're just doing new things now, and the old story never happened in this new version of the world. 5) Retool the combat to flow more like DMCV. This is another "they literally tried to do this exact thing but ran out of time" situation. I'm talking a ton of poo poo on FFXV but honestly it's a loving amazing game. It was rushed, and even now has a ton of poo poo wrong with it, but if you spent 3-5 years polishing the existing framework and replacing a good chunk of the story, there is something amazing hidden there.
|
# ? Feb 19, 2020 08:15 |
|
mind the walrus posted:This is unpopular apparently, but walking simulators clearly have a real niche in the gaming community and it's a good thing to encourage them, even if sometimes they bore me like KR0. I'm fine with them if they give at least a few things to consider in the vein of an adventure game or an immersive sim. The extremely basic theme park rides though, I won't shed any tears if they wither away.
|
# ? Feb 19, 2020 08:31 |
|
Sodomy Hussein posted:Spec Ops the Line was a lovely budget Gears of War with severe jank at the time. Nah it was legit fun and good and had a killer soundtrack with The Black Angels and Mogwai
|
# ? Feb 19, 2020 08:32 |
|
BioShock Infinite was a really good game and all the people on here who have a seething hatred for it seem to love playing games to completion that they actively hate
|
# ? Feb 19, 2020 08:38 |
|
Video game menus and UI are basically almost entirely garbage and the best games are ones with gameplay that doesn't actually require you to use them. The real annoying part is they keep finding new ways for the UI to be poo poo. Like modern shooters where the menu takes up a tiny part of the full HD screen, and with the flavour text given in auto-scrolling text dumps in a tiny box.
|
# ? Feb 19, 2020 08:41 |
|
JollyBoyJohn posted:BioShock Infinite was a really good game and all the people on here who have a seething hatred for it seem to love playing games to completion that they actively hate Nah. I def don't hate it and the first hour or so is great but the encounter design is really tepid and the plot is babytown frolics
|
# ? Feb 19, 2020 08:45 |
|
Sodomy Hussein posted:Spec Ops the Line was a lovely budget Gears of War with severe jank at the time. I've never got this viewpoint, which quite common. imo it's a solid competent shooter with some really nice graphical touches and good sound design. I played through it twice and enjoyed both times (final slog up the hill excepted).
|
# ? Feb 19, 2020 08:49 |
|
I feel that a lot of people on SA are overrating Nier: Automata. It's not a bad game but it's a complete mess of story-telling, gameplay, and pretty much everything other than the music, which is quite nice. Usually.
|
# ? Feb 19, 2020 08:56 |
|
lurker2006 posted:I'm fine with them if they give at least a few things to consider in the vein of an adventure game or an immersive sim. The extremely basic theme park rides though, I won't shed any tears if they wither away. You know as well as I do that this sounds like a bad YouTube video, only without generic trailer footage interspersed with bad narration to give your point the air of legitimate grievance. Waltzing Along posted:I feel that a lot of people on SA are overrating Nier: Automata. It's not a bad game but it's a complete mess of story-telling, gameplay, and pretty much everything other than the music, which is quite nice. Usually. Nier: Automata honestly surprised me with how many people it caught on with. It looks... fine I guess. It looks like anime waifu poo poo from a distance with a glaze of Kojima-style pretension about transhumanism to give the whole thing an air of depth, but it's got a lot of polish and content and gamers consistently prize those two options over a lot of other things.
|
# ? Feb 19, 2020 09:02 |
|
You couldn't sum up my experience on the something awful games forum more than with the games BioShock Infinite and nier automata. People here love to crucify BioShock as utter garbage and then hold up Nier is a genre defining masterpiece. They are both good games! BioShock isn't trash, Nier is full of flaws. One thing I'll say about here as compared to say reddit though is that there seems to be a small amount of people that share my view on breath of the wild being kinda boring.
|
# ? Feb 19, 2020 09:22 |
|
JollyBoyJohn posted:You couldn't sum up my experience on the something awful games forum more than with the games BioShock Infinite and nier automata. People here love to crucify BioShock as utter garbage and then hold up Nier is a genre defining masterpiece. They are both good games! BioShock isn't trash, Nier is full of flaws. BotW is boring. It's barely a Zelda game. It shines in some ways but is pretty bad in many others. Kinda like Nier. And Bioshock 3 is trash.
|
# ? Feb 19, 2020 09:36 |
|
Automata is definitely overrated but when it's good, it's real fuckin good Would have been a much better game if there was way less combat. Like just the boss fights.
|
# ? Feb 19, 2020 09:39 |
|
|
# ? Jun 8, 2024 18:21 |
|
...or w/out the half-assed shmup sections. Or the hacking mini-games. Or the barriers everywhere. Or the poor platforming.
|
# ? Feb 19, 2020 09:42 |