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I don't even play Duelyst anymore but it's ruined Hearthstone forever for me.
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# ? Apr 29, 2017 23:45 |
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# ? Jun 10, 2024 08:57 |
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Missing the "replace" feature alone makes it hard to play anything else in the genre.
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# ? Apr 30, 2017 00:25 |
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dead in real life posted:Sorry to ask this here, but I figured there'd be a lot of overlap in the player base: am I correct that there's no Faeria thread? Kind of a shame if not. Just now getting into that game, but already very intrigued. I just checked it out after your comment, digging it so far. I'm Hauki in game if you or anyone else wants to put me down as a recruit.
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# ? Apr 30, 2017 01:19 |
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Just pulled off 12 damage in one turn with Diretide Frenzy + Sleet Dasher letting me club the general while attacking his minions. Next dream: Spectral Revenant + Diretide Frenzy.
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# ? Apr 30, 2017 06:21 |
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Started playing last sunday, made Gold just minutes ago! This game's pretty fun - I'm playing a fast tempo Lyonar deck so far and I love how there's almost always a play you can make that turns the game around. The only thing I'm having trouble with is card screw - sometimes I can't accelerate my draw enough to get the ball rolling. This is what I got right now: Argeon Bloodtear Alchemist x3 Azurite Lion x3 Healing Mystic x3 Primus Fist x3 Sun Bloom x1 Sun Wisp x1 Tempest x3 Windblade Adept x3 Afterblaze x2 Repulsort Beast x1 Saberspine Tiger x3 Silverguard Knight x3 Sojourner x1 Holy Immolation x2 Lightbender x1 Suntide Maiden x3 Dancing Blades x3 What should I replace to make it more consistent? Especially against Vanar decks, it always feels like they just completely snatch the tempo away from me at some point, even when I can keep my deck drawing. Transient People fucked around with this message at 00:18 on May 1, 2017 |
# ? Apr 30, 2017 23:45 |
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I'm not really digging the rift format. I really think it should let you crack open a level up pack THEN decide what card you're replacing. It's too easy to get RNG screwed all the more and then have to wait and lose a few more games/tank your rating because you tried to replace a lovely value 3 drop creature but could only replace it with 5-6 drops and spells a few too many times.
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# ? May 1, 2017 02:40 |
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Coolness Averted posted:I'm not really digging the rift format. I really think it should let you crack open a level up pack THEN decide what card you're replacing. It's too easy to get RNG screwed all the more and then have to wait and lose a few more games/tank your rating because you tried to replace a lovely value 3 drop creature but could only replace it with 5-6 drops and spells a few too many times. Rift sux It just makes no loving sense as a format and there's no reward I wish I could play gauntlet, it seems much more fun AND profitable
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# ? May 1, 2017 02:48 |
Transient People posted:Started playing last sunday, made Gold just minutes ago! Congrats and welcome aboard! Speaking as a dedicated Abyssian player, here's what I see most often from Lyonar: Ironcliffe Guardian to Divine Bond is the classic Lyonar finisher combo. You Airdrop the Guardian next to the enemy's General, then next turn (or this turn if you have the mana) you pop a Divine Bond and crush them with a 13/10 with Provoke. Frankly, Divine Bond is a great spell for Lyonar, even without Guardians, since it can boost your high health dudes across the board.
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# ? May 1, 2017 03:06 |
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jng2058 posted:Congrats and welcome aboard! I used to do Divine Bond, but it's just kinda slow on anything that isn't an Ironcliffe or similarly boosted. Like, example: Primus Fist on a Dancing Blade or Suntide Maiden, plus Roar = exact same damage across two turns, but you can also play the Fist as an opener card, buff it with Afterblaze to start punching dudes out or whatever. Bond is kinda inflexible without Ironcliffes (I got one but am still working through getting the other two). I'll give it a shot, but I wonder if it's truly that strong considering just how long it takes to deploy the Cliffe. (relatedly, is there a reason Ironcliffe Heart isn't used over real Ironcliffes? It feels like it should be the superior card - it doesn't have Airdrop, sure, but it lets you use your small 1 and 2-drops efficiently or turn a 3-drop that's about to die into a huge stall. The value seems like it's there to me, and is more flexible due to cheapness than Ironcliffe itself.)
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# ? May 1, 2017 03:11 |
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Transient People posted:I used to do Divine Bond, but it's just kinda slow on anything that isn't an Ironcliffe or similarly boosted. Like, example: Primus Fist on a Dancing Blade or Suntide Maiden, plus Roar = exact same damage across two turns, but you can also play the Fist as an opener card, buff it with Afterblaze to start punching dudes out or whatever. Bond is kinda inflexible without Ironcliffes (I got one but am still working through getting the other two). I'll give it a shot, but I wonder if it's truly that strong considering just how long it takes to deploy the Cliffe. Divine Bond is one of Lyonar's staple cards. There are a lot of neutral minions that work really well with it. The best example are Dioltas or Owlbeast Sages. Diolta's tombstones are brutal with Divine Bond and easy to abuse. Owlbeast Sages can quickly get a lot of health built up for Divine Bond to one shot generals.
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# ? May 1, 2017 03:20 |
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i like how the boss loving bms you when it has lethal
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# ? May 1, 2017 03:56 |
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Stretch Marx posted:Divine Bond is one of Lyonar's staple cards. There are a lot of neutral minions that work really well with it. The best example are Dioltas or Owlbeast Sages. Diolta's tombstones are brutal with Divine Bond and easy to abuse. Owlbeast Sages can quickly get a lot of health built up for Divine Bond to one shot generals. Oh man That Dioltas is probably what I need to go for next I think, once I'm done getting Holy Immolations. It's such a nice card, and having it would allow for Divine Bond to come back onto my deck. Minions that need to be killed twice are HUGE value.
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# ? May 1, 2017 04:22 |
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Rift is fun for a casual mode, but I really think you should earn level ups much faster. Give me total chaos or give me death
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# ? May 1, 2017 05:44 |
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Transient People posted:Oh man Dioltas are pretty good overall but I think get the most value from Lyonar and Abyssian just because of how their mechanics work. They're one of my 4 mana must haves for my dying wish deck.
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# ? May 2, 2017 01:12 |
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I've been playing Rift with a Faie burn deck that includes a pair of Eight Gates and Cobra Strikes. It's been grinding through people pretty well. I'm trying to get a few Abyssian cards into the deck but so far Vanar and Songhai are pretty fun together.
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# ? May 5, 2017 18:28 |
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I'm speaking mostly out of my rear end but it feels Vanar and Vetruvian have fairly strong starts. Vanar already has a control shell since all of their big cards (chromatic cold and flash freeze) are available in the basic package, while I've gotten an incredible amount of mileage out of being able to combo with Arctic Displacers in an environment where removal is uncommon. Vetruvian is strong for a similar reason: not a lot of dispels to answer Second Wish combos, but I have no experience with them. In other people's experience do you find the cards offered by the upgrade weighted towards your starting faction?
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# ? May 5, 2017 18:41 |
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In my opinion Lyonar and Vanar (which of the two is debatable) have the best starts followed by Vetruvian and Magmar. Lyonar gets a lot of mileage out of zeal and being able to buff provoke minions with spell cards from other factions is rough. Vanar though tends to be the toughest out of all the factions because of the reasons Robo mentioned. I do find though that if Vanar make a mistake they get punished pretty hard for it in draft scenarios since a lot of their minions are based around synergy combos. Vetruvian doesn't have to worry as much about dispel but the cards people can have access too now makes a lot of their openers weaker. Obelysks aren't much of a threat when your minions can death strike them away. Magmar always has a solid opener and Rift isn't much different.
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# ? May 7, 2017 19:24 |
Beat the newest boss on my second try. The first time I lost because mostly the Creep half of my Swarm/Creep hybrid deck came up and I foolishly wasted my Obliterate to kill the pre-unification form of the boss and ended up behind the eight-ball when the superform came online. The second time more of the Swarm stuff came up, and while the fact that he had Dark Transformation available kept my usual Deathfire Crescendo'ed dudes in check, he really had no answer for multiple Shadow Dancers, especially since he couldn't resist killing my Wraithlings en masse. Still this guy beat me the first time, so good on you for that Kronikle!
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# ? May 7, 2017 20:01 |
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It looks like the loss of Kelaino has pretty much crippled Cassyva decks altogether; maybe I spoke a little too soon.
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# ? May 7, 2017 20:03 |
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Tuxedo Catfish posted:It looks like the loss of Kelaino has pretty much crippled Cassyva decks altogether; maybe I spoke a little too soon. I don't know about that. My main is a creep deck and Kelaino is still very useful with creep on the ground pinging things.
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# ? May 7, 2017 20:17 |
Yeah, I wouldn't say that Kelaino is "lost" really. Even back when she was 2/5 I always stuck her in the back row out of the way. Now that's she's 3/3, I do the same. Sure, she dies to a Frostburn now and she's a smidge less durable as a Deathfire Crescendo host, but her stats were never really the point.
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# ? May 7, 2017 21:01 |
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I forgot that basic cards from other factions probably will never be draftable. Should've done Songhai for potential inner focus cheese.
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# ? May 7, 2017 23:03 |
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cpaf posted:I stumbled on it as a Hearthstone refugee, which I only played super casually (for a long time) and was still massively put off by how increasingly money gated it is/was becoming. Wouldn't be surprised if quite a few people come over as Blizzard fucks that game up more and more. I'd never heard of this game (or Faeria) though I played a fair bit of Scrolls when it came out, and I've been enjoying Duelyst quite a lot over the last week just after clicking this thread randomly Throw me in this bucket, too. I love a lot about Duelyst as a game, but the fact that it's literally, unambiguously pay to win (and not cheaply, either) has kinda put me off ever becoming an extremely dedicated player. I tried just playing Gauntlet forever to not have to deal with it, but part of what I love about card games is the freedom to make interesting decks. Which I can't really do if it takes me months to grind up the cards for a single decent deck. Also, I'm poo poo at gauntlet.
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# ? May 8, 2017 16:30 |
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I've been playing shardbound while waiting to get into the duelyst ios beta and I'm liking it a lot despite it being in alpha. It plays a lot like it but the board is much more of a consideration because stuff like the high ground and line of sight really matters.
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# ? May 8, 2017 17:09 |
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And on the topic of the payment model, I will say that it's incredibly annoying to come back after an absence and find out that, surprise, a bunch of cards got completely remade and the spirit I spent on them is now basically worthless as far as my decks are concerned.
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# ? May 9, 2017 01:54 |
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Androc posted:And on the topic of the payment model, I will say that it's incredibly annoying to come back after an absence and find out that, surprise, a bunch of cards got completely remade and the spirit I spent on them is now basically worthless as far as my decks are concerned. While I agree, almost every card they've modified has had a grace period to get back the spirit for. Obviously doesn't last forever though.
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# ? May 9, 2017 10:59 |
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Yeah I'm not really getting the Rift hate. I'm at lvl 19 Rating 812 with this deck: Faie Bloodwing Flash Freeze x3 Aspect of the Fox x2 Crescent Spear x1 (hoping to find more or similarly useful artifact) Crystal Cloaker x3 Cryptographer x 3 Chromatic Cold x3 Eight Gates x2 Bone Swarm x1 Frigid Corona x1 Punish x1 Fenrir Warmaster x3 Snowpiercer x2 Primus Shieldmaster x1 Young Flamewing x2 Earth Sphere x1 Trinity Oath x1 Cobra Strike x3 Arclyte Regalia x1 Arctic Displacer x2 Grandmaster Z'ir x1 Dark Nemesis x2 I'm hoping to get a Tempest. It seems to chew through people fairly well and seems very mana efficient. You get a lot of damage out of each turn. If Crescent Spear is currently already up, then Eight Gates, then Cobra Strike,then Warbird gives you 10 damage to the enemy general without having to be near them at all. I would like to eventually replace Either the Arctic Displacers or the Dark Nemesises with Spiral Techniques since the spell is a more reliable finisher. Stretch Marx fucked around with this message at 13:57 on May 14, 2017 |
# ? May 14, 2017 13:52 |
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I just got chewed up by your deck earlier today! Turns out trying to knock someone's Arclyte Regalia off with your face is a extremely terrible move. I've also been having fun in Rift mode, though I think the competition is in general just kind of soft (maybe due to a shallow player pool?). My deck is still Vanar with value cards and big finishers -- I would love to get wacky with blinding bangle + lyonar artifacts, but that's going to take some serious high rolling.
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# ? May 15, 2017 01:19 |
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RoboCicero posted:I just got chewed up by your deck earlier today! Turns out trying to knock someone's Arclyte Regalia off with your face is a extremely terrible move. Yeah I've had to go through a lot of spirit to get the rolls needed to make my deck. That being said I dropped the Arctic Displacers for Circuluses which have made the deck even more obnoxious. I'd like to find some Void Pulses now to replace the Young Flamewings, but after that everything else will just be filler. Or another Arclyte Regalia. Grandmaster Z'ir is also pretty funny with this deck.
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# ? May 15, 2017 17:44 |
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I picked this up again a few days ago, put down a couple of for the expansion, and I'm loving it. Favorite decks are Lyonar/Vetruvian Golems. There's just so much synergy with golems now, Late Game Sirocco + Golem Vanquisher literally clogs up the entire board and the opponent can't move anything and it's won me more than a few games. Magmar Golems aren't as synergistic though. Edit: Had one endgame vs an Awesome-ized Lillith that I ended up winning because I had Sirocco and a Boulder Breacher and ended up drawing the other Breachers and just kept slaughtering the 5/5 wraithlings til they got to her and ended it. Love that deck. DMW45 fucked around with this message at 20:02 on May 21, 2017 |
# ? May 21, 2017 20:00 |
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I'm currently hovering between 1200 - 1300 for a last week in Rift. Deck is winning most of its games and I've been playing Grinch a few times now as well as a bunch of other repeats so I think I'm at the top of the pile along with a bunch of other players. It's almost a solo deck. I haven't decided if I should drop some of my early game minions for just more straight damage.
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# ? May 29, 2017 10:51 |
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You have until Wednesday I think to finish up your Rift games. The upcoming patch this week is going to have some nice QoL improvements for Gauntlet now that it's returning.
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# ? May 29, 2017 20:27 |
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Are they shutting down Rift completely? I like it a lot more than normal draft.
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# ? May 30, 2017 03:29 |
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Yep, for now. Not sure what the plans will be if they intend on bringing it back at a later point, but for now Rift will be gone tomorrow.
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# ? May 30, 2017 19:55 |
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That's really disappointing. Honestly Rift has resparked interest in the game for me. Also regret disenchanting cards for this deck now.
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# ? May 31, 2017 01:34 |
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Patch notes: https://news.duelyst.com/duelyst-patch-1-85/
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# ? Jun 1, 2017 00:08 |
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Got an email today, apparently Duelyst is now partnered with Bandai Namco. Wonder what brought that on?
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# ? Jul 6, 2017 22:19 |
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BenRGamer posted:Got an email today, apparently Duelyst is now partnered with Bandai Namco. For publicity and sounds like bandai will handle servers. Seems like a good move, though I'm waiting on mobile to jump back in.
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# ? Jul 6, 2017 23:09 |
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Bandai Namco is involved with translation to other languages, marketing, platform availability, and handling customer support. Also huge new expansion launches 7/11. Revealed cards so far: https://www.reddit.com/r/duelyst/comments/6jnap5/unearthed_prophecy_revealed_card_list
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# ? Jul 8, 2017 11:18 |
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# ? Jun 10, 2024 08:57 |
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Kronikle posted:Bandai Namco is involved with translation to other languages, marketing, platform availability, and handling customer support. It's shaping up to be an exciting expansion. I'm hoping my Lurking Fear Abyssian and Golem Sajj get enough support to not be C-grade decks! And the Sentinels seen like a neat concept to balance out the new tiles too. Excited for the 11th!
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# ? Jul 8, 2017 11:37 |