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Captain Mog posted:Currently playing Dissidia again on my Vita because I had an itch and never played the Duodeciem version. Who do you guys think is the best and worst character(s)? I've yet to lose as Sephiroth or Terra. I can't, however, seem to figure out how to play the Emperor right. In the original Dissidia, Kuja/Terra/Zidane were top, bottom was probably Cecil or Onion Knight. In Duodeciem, Feral Chaos aside, Ultimecia is queen of the cast, while Laguna/Bartz/Cecil fight to keep out of last place.
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# ? Jul 6, 2014 01:44 |
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# ? May 23, 2024 09:40 |
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Captain Mog posted:If FFVII were ever remade, I'd actually much prefer a goofier, cartoonish style to be utilized- something similar to KH for example. People misremember it as being uber grimdark but in reality, the game would've been horrid if it was humorless and dire. So long as they keep the crazy enemies in Midgar. The best is the house-monster; a warning to the young inspired by the impact of the Japanese housing crash. The hot-tub scene needs to be made in glorious HD.
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# ? Jul 6, 2014 02:51 |
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Don't forget cross-dressing Cloud.
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# ? Jul 6, 2014 03:32 |
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Cloud makes a very pretty lady.
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# ? Jul 6, 2014 03:50 |
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We were talking about this a few pages ago; What's the difference between FFXI now and then? As I used to play it back when there was only the first two expansions out and I remember leveling up was a bitch-pain in the rear end. Besides that was pretty fun, even the aspect of having to ask older players what to do next, building a neat little community. Also in FFVII, whats a good team? Currently I have Red XIII, Cloud and Yuffie, and it works but, I feel it [b]could[/b/] be better. I've also just arrived in Shinra Mansion, what's up with the clues to the safe? I can't find them anywhere.
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# ? Jul 6, 2014 03:53 |
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Wait, nevermind, I misremembered. Here's the clue locations if you don't wanna hunt them yourself. I'm pretty sure you can also just enter the combination without having found the clues. The first clue is found on the lid of the chest found in the left section of the second floor. This reveals (Right 36). The second clue is found next to the piano found in the top-left room of the first floor. This reveals (Left 10). The third clue is found two-thirds of the way down the corridor on the right-portion of the second floor where a creak in the floor is. This reveals (Right 59). The fourth clue is the one in invisible ink, (Right 97). Also, functionally speaking, characters are pretty identical. A couple of characters get to do full damage from the back row with their physical attacks, and obviously their limit breaks are different, but the stat differences are fairly negligible, and the materia system means everyone can do anything. Endorph fucked around with this message at 03:58 on Jul 6, 2014 |
# ? Jul 6, 2014 03:56 |
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Row and limit breaks are the big differences. I liked Tifa's because I consistently could max hers out. Aerith is the only character with great healing breaks but we all know how that turns out. Cloud of course has Omnislash. It really does though come down to personal preference and which high-powered or well-slotted weapons you have at a given point. Edit: I've been thinking about it and I really think FF7 is just a thematic hodge-podge, visually. It's part of why I personally don't want an HD remake with new graphics. How do you make a new consistent look to a game where two of the most iconic scenes in the first section are following a blood-and-body trail through a corporate office and a cross dressing scene to get into a bee-themed cat-house? bloodychill fucked around with this message at 04:18 on Jul 6, 2014 |
# ? Jul 6, 2014 04:05 |
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Vincent is, IIRC, mechanically the worst due to his limit breaks being fairly poo poo. On the other hand you can a glitch with his attack animation to skip summon animations which is great if you don't want to sit through KOTOR for the tenth time.
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# ? Jul 6, 2014 04:17 |
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ImpAtom posted:Vincent is, IIRC, mechanically the worst due to his limit breaks being fairly poo poo. On the other hand you can a glitch with his attack animation to skip summon animations which is great if you don't want to sit through KOTOR for the tenth time. What's this? I've never heard of it before.
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# ? Jul 6, 2014 04:27 |
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ImpAtom posted:Vincent is, IIRC, mechanically the worst due to his limit breaks being fairly poo poo. On the other hand you can a glitch with his attack animation to skip summon animations which is great if you don't want to sit through KOTOR for the tenth time.
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# ? Jul 6, 2014 04:29 |
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Facepalm Ranger posted:We were talking about this a few pages ago; 1) Soloing exp is as fast or faster then group exp was in the past due to training books. When they expanded levels to reach 99 they changed the exp tables to make monsters worth exp/seals longer (stuff that was ep to 75s is ep to 99s too iirc, You get exp at 99 off level 63 monsters) 2) Group exp is anywhere from 20-100 times faster then group exp was in the past due to exp alliances. From levels 10-80, assuming you don't have limit breaks to do, each level takes about 10 to 15 minutes to gain in a good group. 3) Areas known as abyssea replaced sky/sea/toau areas as the endgame content up to the new expansion. Exping in these areas produces the amount of points you needed to earn to reach 75 every two or three hours depending on how your alliance is set up. Most people just walk out to areas, flag themselves, and jump in killing for 3 hours or so to go from 75 to 99 on a job. Imagine 18 people in better gear then ever going into an instance where there's 40-50 ep mobs that eventually give 600 exp to every member of the alliance, on top of bonus chests that drop exp and items into the loot pool. 4) Af 3 was made available in abyssea with an upgrade system that made it a very respectable baseline armor set while still being accessable to casual players. Small groups (3-5) of players who have complete spell lists on a handful of jobs can reasonably make good progress on farming these due to a proc system where each enemy had a random spell or ability that would improve it's 'pop the next monster' drop rate or it's 'drop loot' drop rate. The upgrade items for +2 af3 dropped from monsters that were hunted by players trying to make a new class of relic, so often you could leech from these players. 5) Dynamis changed to a one time charge of 50k gil to be available once a day. A very skilled group of 2-3 farmers theoretically could put 2 hours in a day and produce a relic weapon every 1-2 months. Updated mobs range up to level 103. Killing 5 Time extending statues spawns the boss, which 3 players can kill for clears. Both relics and mythics now have upgrade paths to remain competitive for people who put the time in making them. 6) Extensive item customization system means some of the best equipment in the game is actually made by a player getting off their butt and working on it rather then just buying it all. Also is a cool way to make you go out into the world and fight weird monsters. 7) 99 versions of nyzul + salvage with updated drops. 8) New expansion added 2 jobs (geomancer rune fencer) and item level equipment. Relics, Mythic, and the new Empyrium class weapons can be upgraded to match item level equipment. 9) System changes happening more and more, they may have added merits recently. 10) They uncapped all battlefields + dungeons related to story missions, so go ahead and ask some level 99 to blow up the Omega and Ultima fights for you. 11) Teleports everywhere. I mean, almost every area now has 2-3 ways into it from either a city or right outside the gates. You can even teleport from lower jueno directly to any old world burning circle for example. Overall: FFXI is now a much better experience, as there's some scaling to exp, endgame, and money making. Reduction of gil's importance, some stabs at balancing unpopular jobs (right now red mage is not doing so hot in the meta), pushing the most absurd grinds out of the way for most players to have a decent shot at endgame content. I'm not sure what reaction to the new expansion is, but almost everyone who went back after a long hiatus who I played with said abyssea's design saved the game. If you liked the classic playstyle of parties you can always find people up to do an oldschool party for an hour or two of nostolgia, but these days it's entirely possible to get invited to a party, hit 30, then leave to go get non-starter armor and weapons as well as your subjob. Whaleporn fucked around with this message at 04:41 on Jul 6, 2014 |
# ? Jul 6, 2014 04:36 |
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Pretty sure Barret and Cid have the best level 4 limit breaks, and Yuffie has Doom of The Living which puts out serious amounts of damage on single targets.
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# ? Jul 6, 2014 04:53 |
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maou shoujo posted:What's this? I've never heard of it before. If you give Vincent Mug, it will skip the next attack animation after he uses it in certain circumstances. Very limited usage unless you're trying to speedrun or something. https://www.youtube.com/watch?v=URY9IZ-O5uI
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# ? Jul 6, 2014 04:55 |
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Did that guy just one-shot emerald weapon? WTF?
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# ? Jul 6, 2014 04:58 |
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Thanks guys! Think I'll just blast through the story, not really massively interested in going massively out my way to do the weapons. That's a very comprehensive list and now I'm very tempted to get back in! Facepalm Ranger fucked around with this message at 08:04 on Jul 6, 2014 |
# ? Jul 6, 2014 04:58 |
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Crimson Harvest posted:Did that guy just one-shot emerald weapon? WTF? Sort of? He used the Vincent animation skip glitch to skip the instant death animation from Cait Sith's Limit Break. If he used Death Penalty, he could've literally one-shot him with the overflow glitch.
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# ? Jul 6, 2014 05:06 |
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Mr. Maltose posted:Pretty sure Barret and Cid have the best level 4 limit breaks, and Yuffie has Doom of The Living which puts out serious amounts of damage on single targets. That's Cloud and Cid. Barret's level 3 is the best in the game assuming high enough STR. I wish Red had better limits, considering his stats are pretty solid for an all-rounder. As it is the best he can do is Howling Moon with Ribbon or Shooting Star.
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# ? Jul 6, 2014 05:09 |
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ImpAtom posted:Vincent is, IIRC, mechanically the worst due to his limit breaks being fairly poo poo. Um sorry bullshit Leatherface is Best Limit Break.
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# ? Jul 6, 2014 05:16 |
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ApplesandOranges posted:That's Cloud and Cid. Barret's level 3 is the best in the game assuming high enough STR. Sorry, meant best level 4s outside of Omnislash. I know Catastrophe hits 20 times to Anger Max's 18, but not the actual formulas with them.
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# ? Jul 6, 2014 05:20 |
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Mr. Maltose posted:Sorry, meant best level 4s outside of Omnislash. I know Catastrophe hits 20 times to Anger Max's 18, but not the actual formulas with them. Catastrophe hits ten times, which is why if Barret can hit 9999s with each hit of Ungermax, it's the better Limit. It beats Highwind because of the faster recharge time.
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# ? Jul 6, 2014 05:43 |
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Facepalm Ranger posted:Also in FFVII, whats a good team? Currently I have Red XIII, Cloud and Yuffie, and it works but, I feel it [b]could[/b/] be better. I've also just arrived in Shinra Mansion, what's up with the clues to the safe? I can't find them anywhere. Keep in mind that the first boss after you get Vincent may put you off using him at all. His limit break turns him into a monster, who auto-attacks for the rest of the battle. However, his attacks become fire-elemental, and the boss absorbs fire, so you're either trying to damage the boss faster than Vincent can heal him, or just killing Vincent to stop him.
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# ? Jul 6, 2014 11:14 |
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kirbysuperstar posted:Yeah, it'll work on both Ultimecia and Griever.
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# ? Jul 6, 2014 12:37 |
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That loving Sned posted:Keep in mind that the first boss after you get Vincent may put you off using him at all. His limit break turns him into a monster, who auto-attacks for the rest of the battle. However, his attacks become fire-elemental, and the boss absorbs fire, so you're either trying to damage the boss faster than Vincent can heal him, or just killing Vincent to stop him. Thanks for the heads up!
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# ? Jul 6, 2014 12:42 |
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In ffxi keep in mind there are still things that require a lot of grinding (collecting full spell lists, trying to upgrade a weapon to 99, making custom staves, lots of things you can do solo that people don't want to do again like gather telepoints, ect) and things that you'll have to make shout groups for or wait on them to do. If you start up again, make sure to have one of the FFXI wiki's bookmarked and quickly get yourself through the initial quest for abyssea that starts your 'stone counter' ticking so when you need to start exping/getting gear there you have plenty of time to do so. Pretty sure you can start that quest at 30 and complete it without fighting. (stones let you buy time inside abyssea in 30 minute doses. Later you'll find key items that increase the rate you get them and the value of stones so it becomes moot). Also keep in mind the new expansion is really designed for 99s from the ground up, though participating in the pick up events/doing daily quests there can net you some decent starting gear and a not-awful weapon for your 99 job.
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# ? Jul 6, 2014 15:29 |
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You know what's a good Final Fantasy game? FF12 IZJS. I was wondering whether Monk or Breaker would be best as a final physical job. I've already got a trio of mages, Ashe is my samurai and Fran (why the hell not) is my Ninja. Breaker sounds more useful but Monk sounds a lot more fun.
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# ? Jul 6, 2014 15:35 |
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Volt Catfish posted:You know what's a good Final Fantasy game? FF12 IZJS. I really wish they'd give that game a proper release... It's never going to happen, is it?
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# ? Jul 6, 2014 15:42 |
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It will eventually, maybe, probably, wait for TGS.
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# ? Jul 6, 2014 15:43 |
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Volt Catfish posted:You know what's a good Final Fantasy game? FF12 IZJS. The only Break you really need is Wither (lowers an enemy's attack, works on everything), and the Monk gets that. The Monk also gets a bunch of HP Augments, their weapon can hit Flying enemies, and one of their Quickening slots gives access to Curaja and Bravery.
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# ? Jul 6, 2014 16:10 |
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CottonWolf posted:I really wish they'd give that game a proper release... It's never going to happen, is it? What I wanna know is if they'll make an HD port of Revenant Wings, too.
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# ? Jul 6, 2014 16:36 |
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I hope if they do a XII HD remake, it'll have that added on too. If only because that might make it more playable and fun.
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# ? Jul 6, 2014 16:39 |
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I will buy the gently caress out of a Vita version of FF12 IZJS HD if it gets released in America. I've been playing the patched version on my PS2 and it really makes the game more interesting when every character isn't a carbon copy of each other. This is also the reason I like the Fiesta format for FF5 and the Brave New World hack for 6.
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# ? Jul 6, 2014 17:24 |
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Crimson Harvest posted:I will buy the gently caress out of a Vita version of FF12 IZJS HD if it gets released in America. Not empty quoting this. I got a good ways into the original FFXII but got busy and never quite finished it. From memory it had better underlying textures than the PS2 was capable of displaying so it would hopefully look really great once done.
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# ? Jul 7, 2014 01:32 |
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I would buy an HD version that doesn't have the audio sounded like it recorded in a tin can.
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# ? Jul 7, 2014 01:39 |
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That is definitely the most important part. I seriously hope they kept the original recordings for the FF12 VA.
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# ? Jul 7, 2014 01:42 |
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Admiral H. Curtiss posted:That is definitely the most important part. I seriously hope they kept the original recordings for the FF12 VA. You know they didn't.
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# ? Jul 7, 2014 01:48 |
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Tae posted:I would buy an HD version that doesn't have the audio sounded like it recorded in a tin can. I never thought the sound was that bad, but it really seemed to bother a lot of people. Of course, a lot of it sounded like people were talking in tin cans because, ya know, the judges WERE talking in tin cans.
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# ? Jul 7, 2014 02:14 |
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Schwartzcough posted:I never thought the sound was that bad, but it really seemed to bother a lot of people. Of course, a lot of it sounded like people were talking in tin cans because, ya know, the judges WERE talking in tin cans. Yeah I recall the sound being pretty good. It was the grainy obviously down-rezzed textures that made me cry.
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# ? Jul 7, 2014 03:10 |
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Endorph posted:They said they'd do an FF12HD if FFXHD sold well, and it seems like it did. Odds are looking decent. Don't forget the HD version of Kingdom Hearts, with KH2HD coming soon. I'd say FFXII HD is not a question of If, but a question of When. As in, When can I place my preorder?
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# ? Jul 7, 2014 04:55 |
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I don't know how you can call the FF12 audio good. All the voice actors sound like they recorded their audio in a bathroom and the music is a distant warble.
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# ? Jul 7, 2014 05:08 |
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# ? May 23, 2024 09:40 |
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Some of us played Baten Kaitos and learned what truly bad audio is.
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# ? Jul 7, 2014 05:10 |