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i think focusing on development right now and doing more player outreach during the f2p launch makes more sense to me
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# ? Sep 19, 2016 20:43 |
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# ? Jun 8, 2024 08:19 |
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Countblanc posted:Yeah just silence, mostly. Twitch wasn't quite the behemoth it is now so not getting streamers on board was pretty excusable, but short of the launch on Steam I can't remember any fanfare period. It didn't help that there was basically zero response from SLS about the whole "why should I play yet another moba?" misconception. seems easy to fix really then throw EA all hero packs or skins or whatever as giveaways on twitter and twitch, gifts to streamers, promote competitive as A Thing, start supporting the inevitable amateur tournaments that are gonna pop up on reddit or whatever, engage with the consumers and it'll do fine Radical posted:i think focusing on development right now and doing more player outreach during the f2p launch makes more sense to me they could do both, even. is SLS really hurting for manpower?
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# ? Sep 19, 2016 20:47 |
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Rafza posted:i wasn't around for the tail end of BLC, what did they do (or not do) for it to die? just a lack of promotion or what A few big stand-out reasons: - It was published by FunCom. There was little to no advertising and navigating the website/registration process was an absolute nightmare. - The original pricing scheme was ridiculous. The $100 "Titan" edition didn't even include all the champs, if I remember correctly. The game was optionally Free to Play from the start but the prices of unlocking anything via in-game currency were punitive. Earning enough to unlock even a single champion took dozens and dozens of hours. - In a move designed to reinvigorate the game, they added medallions and traits which are similar to LoL's system, unlockable minor attribute boosts. Without going into a lot of detail, they were not good for the game. - The game's small playerbase was self-reinforcing. New players would jump in and find themselves up against people who had been playing it for years.
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# ? Sep 19, 2016 20:53 |
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Guy streaming Glutton https://www.twitch.tv/lirik e: ok not Glutton exclusively but streaming regardless. hes real bad but it had like 25k viewers so w/e
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# ? Sep 19, 2016 21:08 |
They just sent out the Diabotical kickstarter Battlerite keys!
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# ? Sep 19, 2016 21:15 |
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Ok if they're paying Lirik to play this game they might actually have a marketing plan. That's good.
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# ? Sep 19, 2016 21:18 |
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A stream of 27k viewers and the twitch chat is actually just discussing the game and thinking it looks cool The hype... it's... happening????
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# ? Sep 19, 2016 21:21 |
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Battlerite is the #6 watched game on Twitch right now
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# ? Sep 19, 2016 21:21 |
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Brannock posted:Battlerite is the #6 watched game on Twitch right now holy poo poo we in there
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# ? Sep 19, 2016 21:22 |
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everyone that i know thats played the game actually really liked it so i think its gonna do fine as long as they get streamers to give it a try
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# ? Sep 19, 2016 21:27 |
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"it looks like there are two tanks" - man fighting engineer
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# ? Sep 19, 2016 21:27 |
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# ? Jun 8, 2024 08:19 |
Brannock posted:Battlerite is the #6 watched game on Twitch right now Well, poo poo. I was gonna wait to post the new Battlerite OP (written by Unfunny Poster) for Early access time but now seems like a very good time! http://forums.somethingawful.com/showthread.php?threadid=3790833
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# ? Sep 19, 2016 21:31 |