(Thread IKs:
Captain Foo)
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I think I'm on my 4th. I started in Ambush league.
Sotar fucked around with this message at 00:04 on Aug 2, 2017 |
# ? Aug 2, 2017 00:02 |
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# ? May 28, 2024 05:19 |
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Tulip posted:So I'm trying to get some new players into this with 3,0; what are some common newbie pitfalls to be ready for, from a teaching standpoint? The game is really complicated and it's easy to get overwhelmed. So generally I'd advise that a new player read a build guide before playing but not worry too much about following every detail. Then after they've gotten to white maps (which any build can do) they can go back and follow a guide in detail.
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# ? Aug 2, 2017 00:02 |
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Hashtag Yoloswag posted:Does anyone know if Dark Pact actually scales off your life if you don't have any active skeletons, or does the life scaling only work if you target skeletons with it? We don't know for sure right now since GGG hasn't shown the skill gem yet and no one's gotten to use it, but there is a datamined one from the beta and it matches what GGG has said they want the skill to do. So based on the datamine and what developers have described it works like this: -If cast on a skeleton, it will bounce on up to 3 skeletons, removing 6% of their max life and adding damage equal to the life removed. -If cast with no nearby skeletons, if will remove 6% of your max life, and get +4 base radius as well as up to +152% more damage. If less than 6% of your life is removed (it will never leave you with less than 1 hp), it will get a more multiplier that scales with that number (152%*%life lost/6).
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# ? Aug 2, 2017 00:12 |
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How do you remove skin transfers in the new mtx system?
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# ? Aug 2, 2017 00:25 |
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i think they said it was like shift click or control click or something like that
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# ? Aug 2, 2017 00:26 |
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Awesome! posted:i think they said it was like shift click or control click or something like that it was shift, thanks
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# ? Aug 2, 2017 00:27 |
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Ugh, removing the jewel vendor is very very slightly annoying. It'll still be pretty easy to get all the jewels most likely, so I can still do my frostbolt totems, but it would have been nice to not be reliant on trading for it. I'm also mad because I'm going to miss approximately 75% of the first five days
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# ? Aug 2, 2017 00:33 |
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theshim posted:Ugh, removing the jewel vendor is very very slightly annoying. It'll still be pretty easy to get all the jewels most likely, so I can still do my frostbolt totems, but it would have been nice to not be reliant on trading for it. Its just a quest now, unless you need multiple of them per character it shouldn't matter.
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# ? Aug 2, 2017 00:35 |
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Skyl3lazer posted:Its just a quest now, unless you need multiple of them per character it shouldn't matter.
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# ? Aug 2, 2017 00:37 |
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The jewels are good because you can band-aid a mediocre skill into being pretty good without making things OP. Having to give up 1-2 jewel sockets is a good tradeoff IMO.
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# ? Aug 2, 2017 00:47 |
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the bitcoin of weed posted:what a pity, guess I'll have to be a boring human god of lightning Hell yeah team Raiden let's go. Time to make some Arc totems or something.
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# ? Aug 2, 2017 01:05 |
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I'm at 5 years and 2 months, according to my pathofexile.com profile, but I don't think I even played up to brutus before open beta started.
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# ? Aug 2, 2017 01:09 |
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September 5, 2011 This was before maps were even in the game
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# ? Aug 2, 2017 01:14 |
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https://twitter.com/pathofexile/status/892538270776672256 https://twitter.com/pathofexile/status/892538369812471808 Those two + Whispering Ice = profit? vvv Ha! Beaten
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# ? Aug 2, 2017 01:17 |
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The Pale Council is getting a rework. https://www.pathofexile.com/forum/view-thread/1930237 quote:The previous Pale Council uniques can now be obtained from each Pale Council Prophecy chain. - efb
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# ? Aug 2, 2017 01:18 |
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So for Wild Strike, does the secondary effect also hit the original melee target? AKA does it essentially double the damage? Planning on running a Wild Strike Inquisider (Scion Inquisitor + Raider). (Path of Building import) It trades evenly on damage with a pure Raider version (PoB) (Onslaught + Inquistor crit making up for damage and frenzy bonuses), and trades a bit more life in place of elemental status invulnerability/phasing. Attack is 4L Hysteria Gloves with WS + EDWA + Immolate + Ice Bite (gem colors don't work for this, but Multistrike in place of Ice Bite against bosses). Weapons are attack speed/crit foils, with both physical and elemental ones working. Hyoans Fury or Scaeva at level 60/62 as a starter, though they're not optimal due to low AS. Lycosidae for easy hits, Kaom's as chestpiece. The new Taming seems to be really good for this, providing 120% ele damage, though no life. Jewels are really flexible since WS is a melee, attack, fire, cold, and lightning skill too. I think it should scale OK, won't breach the million DPS mark though.
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# ? Aug 2, 2017 01:21 |
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Oh hey there's a reason to ever do the Pale Council proph chains, cool.
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# ? Aug 2, 2017 01:27 |
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So I guess we found a competitor for Skyforth for the title of "most overpowered boots in the game"
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# ? Aug 2, 2017 01:30 |
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It's increased not more, so not OP I think.
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# ? Aug 2, 2017 01:31 |
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not 30 ms, trash boots
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# ? Aug 2, 2017 01:32 |
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Ability to get breath/grip of the council just by doing prophecy chains is pretty cool.
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# ? Aug 2, 2017 01:33 |
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lurksion posted:It's increased not more, so not OP I think. Thats not really the op part of the boots. They're batshit insane for Cospri's Discharge.
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# ? Aug 2, 2017 01:35 |
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TheRat posted:Thats not really the op part of the boots. They're batshit insane for Cospri's Discharge. Never played Cospri Discharge so this is me throwing random numbers at poo poo.
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# ? Aug 2, 2017 01:43 |
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Life based jugg discharge with them boots, might not be good, but it would be funny.
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# ? Aug 2, 2017 01:54 |
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The worst part about them removing eternals is the death of middle ground rare weapons on standard. You have 1 handed crit weapons that go up to around 300-350 dps, then boom strait up to 550 mirrored items with no gradual climb anymore. I miss that.
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# ? Aug 2, 2017 02:03 |
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Okay, Berserker question: If you cast Dark Pact with no minions, it costs 6% of maximum life. Does the 10% more damage taken node boost that to 16%, causing a Savage Hit and allowing for the 100% damage leech? If so, I think I smell a meme build of a bunch of CWDT + Dark Pact set ups.
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# ? Aug 2, 2017 02:27 |
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Ultima66 posted:We don't know for sure right now since GGG hasn't shown the skill gem yet and no one's gotten to use it, but there is a datamined one from the beta and it matches what GGG has said they want the skill to do. So based on the datamine and what developers have described it works like this: Ah okay, thanks. If that's the case then massive life stacking isn't a huge deal for scaling selfcast's damage (outside of just general survivability). I'm kind of having trouble finding synergies with it in ascendancies. Guardian has some kind of okay general stuff for it and Abyssal Cry seems like it could be a decent supplement for it, and I think Occultist could work if I went hybrid life/ES since it has kind of bad curse support (only enfeeble/temp chains really work for it and those are both purely defense options). Occultist/Berserker Ascendant seems like it'd be great for damage though, I might try that.
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# ? Aug 2, 2017 02:28 |
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redneck nazgul posted:Okay, Berserker question: The skill doesn't do damage to you or your skeletons, it instead instantly removes life, so the skill does not work with Cast when Damage Taken and other self-damage setups and cannot be mitigated. Instead, the caster must use leech or other forms of life recovery to sustain their own life when used on themselves, or resummon their skeletons if they die.
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# ? Aug 2, 2017 02:28 |
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So what if you had Null's with 5 summon skeletons linked to a minion life? That sounds like it might be cool.
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# ? Aug 2, 2017 02:33 |
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redneck nazgul posted:Okay, Berserker question: 10% more damage taken would make it do 6.6% damage.
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# ? Aug 2, 2017 02:41 |
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When would you cast dark pact?
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# ? Aug 2, 2017 02:41 |
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Kild posted:10% more damage taken would make it do 6.6% damage. 10% more damage taken would make it do 6%. It's hp removal, not damage.
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# ? Aug 2, 2017 02:42 |
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TheRat posted:10% more damage taken would make it do 6%. It's hp removal, not damage. listne here.. I was just just trying to correct his assumption it was just +10%.
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# ? Aug 2, 2017 02:43 |
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Kild posted:listne here.. I was just just trying to correct his assumption it was just +10%. And I was correcting yours :-)
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# ? Aug 2, 2017 02:43 |
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You're all wrong. Source: I'm right
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# ? Aug 2, 2017 02:45 |
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wheres the fuckin patch notes
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# ? Aug 2, 2017 02:47 |
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queeb posted:wheres the fuckin patch notes In your heart
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# ? Aug 2, 2017 02:53 |
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New zearland
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# ? Aug 2, 2017 02:54 |
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queeb posted:wheres the fuckin patch notes
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# ? Aug 2, 2017 02:56 |
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# ? May 28, 2024 05:19 |
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whypick1 posted:September 5, 2011 Got me beat. I'm at November 30, 2011.
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# ? Aug 2, 2017 03:09 |