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Brother Entropy posted:when you have an enemy targeted there are aggro bars where your party hp/mp/etc are over the class/job icons for everyone, make it a habit to tab around all the enemies every once in awhile to see if anyone's getting close to aggroing one particular enemy off of you Be warned that there's a bit of lag before the aggro bars load (it's clear the client only gets sent this information for your current target so when you switch you have to wait for a round trip between client and server) so you can't tab that quickly between enemies.
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# ? Apr 1, 2016 01:39 |
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# ? Jun 2, 2024 05:55 |
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Basically just watch the enemy health bars - DPS gets agro by dealing damage, so if you notice that something you haven't hit in a while has its health dropping, switch to that target and do some damage on it before returning to your main target. Healers get agro from absolutely everything, so either use some AOE threat generation (flash/ovewpower) every now and then, or in groups of 2-4 enemies, just spread your 1-2-3 emnity combo out between every enemy. Your combo attacks don't have to be used on the same enemy as the previous step of the attack, so never feel like you're locked in to only a single enemy
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# ? Apr 1, 2016 02:16 |
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RagnarokAngel posted:Whaaaaaat? It's awesome. And i was one of those super confused about it when i saw someone actually do it.
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# ? Apr 1, 2016 02:34 |
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Vil posted:1) Always, barring some sort of mechanic specific to a fight which means you can't or shouldn't hit positionals (because of directional parries, dodging aoes, stacking, etc.). If we hand-wave Bootshine crits as 225 potency for comparison's sake then: This is exactly the post I was hoping for. Thanks everyone!
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# ? Apr 1, 2016 03:11 |
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a kitten posted:It's awesome. And i was one of those super confused about it when i saw someone actually do it.
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# ? Apr 1, 2016 03:44 |
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RagnarokAngel posted:Whaaaaaat? Gremlins do a debuff. It makes you take extra damage, but can't be Esuna'd. You remove it by using /rally on the afflicted target. I appreciate little mechanics like this. Like that one thing where you had to kneel to not get OHKOed.
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# ? Apr 1, 2016 03:52 |
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SwissArmyDruid posted:Gremlins do a debuff. It makes you take extra damage, but can't be Esuna'd. You remove it by using /rally on the afflicted target. I'm a whm, I'm familiar with the debuff it just blew my mind that worked.
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# ? Apr 1, 2016 04:01 |
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RagnarokAngel posted:I'm a whm, I'm familiar with the debuff it just blew my mind that worked. The only trick is you gotta be really close for it to dispel.
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# ? Apr 1, 2016 04:09 |
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kojei posted:The only trick is you gotta be really close for it to dispel. And the animation has to finish.
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# ? Apr 1, 2016 04:47 |
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I don't suppose there's any fancy 3rd party tools (or simple UI adjustments) to make DoT tracking easier as a Summoner, is there? Maybe it's just me being blind as hell but I regularly lose track. Be easier if I could detach the target health from the target (de)buff UI element (current ui) Ciaphas fucked around with this message at 05:01 on Apr 1, 2016 |
# ? Apr 1, 2016 04:58 |
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Iron Tusk posted:And the animation has to finish. No.
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# ? Apr 1, 2016 05:04 |
So I didn't even know the Zu mount existed until they put the recolor of it up on the cash shop, and when I went to see how to get it, turns out my FC's airship had only just then hauled in the spoil. So now astride, the proud owner of an adorable megabirb. I have named him Pete. He looks like a Pete.
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# ? Apr 1, 2016 05:05 |
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SwissArmyDruid posted:I appreciate little mechanics like this. Like that one thing where you had to kneel to not get OHKOed. Wait, what?
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# ? Apr 1, 2016 05:18 |
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Hey newbie tank in Keeper with threat issues, want some helpful tips for the last boss? You're good? Why the gently caress didn't you stand in the helpful thing that makes you not die gently caress i hate pubbies
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# ? Apr 1, 2016 05:30 |
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POLICE CAR AUCTION posted:Hey newbie tank in Keeper with threat issues, want some helpful tips for the last boss? You're good? Why the gently caress didn't you stand in the helpful thing that makes you not die Similarly tonight I could not convince this AST that Garuda EX was killing our precious rocks because he was standing by them, and he even DoT'd the spiny plume.
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# ? Apr 1, 2016 05:32 |
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SwissArmyDruid posted:Gremlins do a debuff. It makes you take extra damage, but can't be Esuna'd. You remove it by using /rally on the afflicted target. Doesn't /hug work as well? Or was that another debuff?
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# ? Apr 1, 2016 07:17 |
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It's /rally or /comfort for the misery debuff.
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# ? Apr 1, 2016 07:21 |
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SwissArmyDruid posted:I appreciate little mechanics like this. Like that one thing where you had to kneel to not get OHKOed. Is this a thing in FFXIV or are you talking games generally? http://forum.square-enix.com/ffxiv/threads/288140-Protect-I-m-ready%21%21-. The OP in this thread is pretty serious about cross class skills. Verranicus fucked around with this message at 07:33 on Apr 1, 2016 |
# ? Apr 1, 2016 07:22 |
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Technogeek posted:3. A now completely worthless 'Relic' Horizontal Progression only please, that's what made XI so great. Camping the same mobs every day for 6 years was the best game design ever!
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# ? Apr 1, 2016 07:57 |
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I kinda liked horizontal progression in FFXI
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# ? Apr 1, 2016 08:04 |
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Show us on the gear when the game touched you
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# ? Apr 1, 2016 08:08 |
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vOv posted:Wait, what? Verranicus posted:Is this a thing in FFXIV or are you talking games generally? Games generally. I *think* it was FFXI Odin, actually, where you had to get down.... was it /heal? Or you'd get OHKOed because "you lost your head" because "you didn't duck Zantetsuken" or something like that. But it has been a long time since I have played FFXI, and the less we talk about that game the better.
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# ? Apr 1, 2016 08:16 |
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I killed Leaping Lizzy 17 times I think and never got those loving boots Also I saw this earlier and it reminded me of simpler times
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# ? Apr 1, 2016 08:16 |
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Philip Rivers posted:I killed Leaping Lizzy 17 times I think and never got those loving boots I randomly started up FFXI about a year back, I was leveling in Gustaberg and he was just there and I killed him and got the boots
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# ? Apr 1, 2016 08:25 |
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Hivac posted:I randomly started up FFXI about a year back, I was leveling in Gustaberg and he was just there and I killed him and got the boots Eat Literal poo poo
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# ? Apr 1, 2016 08:25 |
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SwissArmyDruid posted:Games generally. I *think* it was FFXI Odin, actually, where you had to get down.... was it /heal? Or you'd get OHKOed because "you lost your head" because "you didn't duck Zantetsuken" or something like that. But it has been a long time since I have played FFXI, and the less we talk about that game the better. Yeah, /heal avoids it but /kneel won't. Also hearing a friend on Skype have some sort of breakdown when he saw Stinging Sophie in E.Shroud was hilarious.
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# ? Apr 1, 2016 08:28 |
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There is a special place in my heart for post 50 healers I meet in duty finder who DPS, but not in cleric stance. Someone told me about the /comfort thing for misery and I tried it a few times but it never worked. I assumed I had been properly trolled for believing such a thing. Maybe it was range that made it not work? I'm honestly not sure how I feel about cross class abilities for non-white mage healers. On one hand, it's kind of nice that they generally have a full set of useful cross class abilities. On the other hand, it's annoying that I feel compelled to shuffle things around for, say, pvp vs pve. I kind of wish they'd just take protect out of the game so I could have a free slot. I don't really feel the spell is unique enough to really exist anymore, but maybe I'm just a crazy scholar who wishes I didn't have to switch cleric stance out for surecast whenever I pvp.
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# ? Apr 1, 2016 08:30 |
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A lot of the dumb poo poo like that is the stuff that I liked about XI In hindsight outside of the context of grinding a lot of the Actual Content ideas are kinda neat but they just suffer a ton from the game being utterly slow as molasses
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# ? Apr 1, 2016 08:31 |
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XI had a rad story and I've always hoped that one day they would make a single player version of it.
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# ? Apr 1, 2016 08:35 |
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I mean beyond plot stuff, I like a lot of the exploration things. Like, the concept of the Altepa Gate is really neat to me but it's utterly hamstrung by player movement being overwhelmingly slow and killing mobs to get to the pillars takes forever so it ends up going from a neat zone puzzle to a several hour long slog because it's just so slow. I could pretty much apply the same statement to every unique puzzle or area progression mechanic in the game
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# ? Apr 1, 2016 08:38 |
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I really truly loved a lot of things about FFXI, and I did so much random crap (at the game's glacial pace) that I never even hit the cap after years and years of playing. I think I got to BLM Maat and never beat him.
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# ? Apr 1, 2016 08:40 |
You're loco if you think you're gonna hide this chocobo, 'cause everybody's gonna wanna ride with ChocoGo.
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# ? Apr 1, 2016 08:55 |
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M4S is awful.
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# ? Apr 1, 2016 09:06 |
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I kind of feel bad when it's the start of a DF dungeon and the tank pulls two packs but I fail to heal him because Cleric Stance decides to double-toggle to mock me. Then he proceeds to single pack-pull even though I know I should be able to handle it.
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# ? Apr 1, 2016 09:43 |
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ruta posted:Someone told me about the /comfort thing for misery and I tried it a few times but it never worked. I assumed I had been properly trolled for believing such a thing. Maybe it was range that made it not work? It works, but you have to be right next to them.
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# ? Apr 1, 2016 09:59 |
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ruta posted:Someone told me about the /comfort thing for misery and I tried it a few times but it never worked. I assumed I had been properly trolled for believing such a thing. Maybe it was range that made it not work? Pretty sure you have to be in melee range of your target MohShuvuu posted:M4S is awful. geeeeze what a humblebrag at least show some humility
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# ? Apr 1, 2016 10:03 |
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URL grey tea posted:Fun facts for life. Speaking of Amdapor tricks, it's fun to watch people get confused when you dispell the Gremlins Misery debuff by using /rally or /comfort. The debuff doesn't really do much but it's funny. The debuff is actually pretty annoying when the tank pulls everything and then gets it. Removing it helps a ton.
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# ? Apr 1, 2016 10:22 |
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Anyone have any advice for Sephirot's last phase as a BLM? My static is starting to consistently make it to the final phase and I just have no clue how to maintain good DPS even though I'm constantly running around.
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# ? Apr 1, 2016 11:15 |
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vOv posted:Anyone have any advice for Sephirot's last phase as a BLM? My static is starting to consistently make it to the final phase and I just have no clue how to maintain good DPS even though I'm constantly running around. Use aetherial manip as much as you can, scathe if you need to, and make others move in the daat spread phase. The might/magic is rng, pray you can stand still. P3 ruins dps though. Think i just about get 1k there even with the seph staff. There's a good blm pov clear video on Reddit but i can't link you since I'm on my phone
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# ? Apr 1, 2016 11:21 |
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# ? Jun 2, 2024 05:55 |
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MohShuvuu posted:M4S is awful. Counterpoint: M4S is great.
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# ? Apr 1, 2016 13:07 |