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Jesus Christ
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# ? May 12, 2024 17:53 |
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# ? May 26, 2024 13:29 |
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That's me in the back there, Poison from Final Fight.
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# ? May 12, 2024 19:20 |
Is there any mod which just lets me fit more inventory items onto the screen at once so I don't need to scroll as much? I am using MTUI if that matters but can't seem to find a mod to let me fit more of the inventory on the screen at once?
Diogines fucked around with this message at 18:34 on May 19, 2024 |
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# ? May 19, 2024 16:04 |
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Vanilla UI Plus is pretty popular these days, Viva New Vegas covers it.
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# ? May 19, 2024 18:58 |
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Vanilla UI Extension is a further mod on top of VUI+ that'll get even more items on there for you.
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# ? May 19, 2024 19:24 |
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Just tried to download Viva New Vegas using Wabbajack, and it seemed to be going well but I suddenly got an “Error during install” screen. It seems to have successfully downloaded every mod except one. Is there a way to fix this, Ideally without having to redownload all those mods?
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# ? May 20, 2024 00:58 |
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Try it again, it's smart enough to just pull down what it didn't download the first time.
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# ? May 20, 2024 01:55 |
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Format your hard drive and reinstall Windows.
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# ? May 20, 2024 02:00 |
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Your Uncle Dracula posted:Try it again, it's smart enough to just pull down what it didn't download the first time. Ah, thank you. I was hoping that would be the case but I couldn’t find anything about it in the FAQ.
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# ? May 20, 2024 04:15 |
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Is there a vnv equivalent for TTW? The main wabbajack lists also stuff your loader to the gills with extra stuff which means you don’t have any space to add your own
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# ? May 21, 2024 12:21 |
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FrancisFukyomama posted:Is there a vnv equivalent for TTW? The main wabbajack lists also stuff your loader to the gills with extra stuff which means you don’t have any space to add your own https://thebestoftimes.moddinglinked.com/intro.html for additional mods: https://wastelandsurvivalguide.com/docs/intro
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# ? May 21, 2024 17:29 |
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FrancisFukyomama posted:Is there a vnv equivalent for TTW? The main wabbajack lists also stuff your loader to the gills with extra stuff which means you don’t have any space to add your own The mod limit is a thing of the past. https://www.nexusmods.com/newvegas/mods/68714
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# ? May 21, 2024 17:47 |
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I've been having a hell of a time getting TTW to work but I think I finally have everything how I like, in a (somewhat) stable state. I was getting regular CTD's because apparently the latest version of JIP is broken so I had to go to the xNVSE discord and download a beta version from there... Modding is wild, folks Anyway I'm now 20 hours or so into Fallout 3 and it's been cool revisiting this game I haven't played since 2009 with modern UI and features. Looking forward to getting to the actual New Vegas part tho lol
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# ? May 21, 2024 18:06 |
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Installed TTW using the begin again wabbajack list and made a beeline to dc so I could get right to playing FNV. Found a LMG on a super mutant even though I’m still lvl5. Is this intentional? Since I remember the TTW super mutants being notoriously wonky in terms of leveling and gear but that was also quite a while ago
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# ? May 23, 2024 01:36 |
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In the Fallout 3 documentary, a Bethesda dev mentions that one of the great things about making a gun-centric game is that you don't have to worry as much about the player getting their hands on an overpowered weapon too early on. Let them have their fun, they'll run out of ammo soon enough. e: this is to say I have no idea if it's intentional, but it should be fine. What's the weight-to-value ratio?
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# ? May 23, 2024 02:58 |
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quote is not edit
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# ? May 23, 2024 02:59 |
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ThaumPenguin posted:In the Fallout 3 documentary, a Bethesda dev mentions that one of the great things about making a gun-centric game is that you don't have to worry as much about the player getting their hands on an overpowered weapon too early on. Let them have their fun, they'll run out of ammo soon enough. And then they added durability as well, which means your powerful guns that come in a broken-down state aren't actually as powerful as you'd expect. When I get back to my NV run I should look if there's a tweak to ignore durability. Or maybe just console in a bunch of repair kits I guess.
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# ? May 25, 2024 21:24 |
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You can almost certainly just tweak weapons to have a million durability points or something. Bethesda did that by accident with one of the Fallout 3 DLC armours
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# ? May 25, 2024 22:31 |
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ThaumPenguin posted:In the Fallout 3 documentary, a Bethesda dev mentions that one of the great things about making a gun-centric game is that you don't have to worry as much about the player getting their hands on an overpowered weapon too early on. Let them have their fun, they'll run out of ammo soon enough. ~ player.additem xxxxxxxx 100000000
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# ? May 25, 2024 22:38 |
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https://x.com/BNBaku2/status/1793433054054412567
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# ? May 26, 2024 00:47 |
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Serperoth posted:And then they added durability as well, which means your powerful guns that come in a broken-down state aren't actually as powerful as you'd expect. You can take the jury-rigging perk and use offbrand parts to repair your gear, or just repair kits
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# ? May 26, 2024 01:07 |
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If anyone wants to know what's happening, in vanilla FO3/NV, the Fat Man has no jamming animation at all, meaning the durability of it doesn't actually matter unless it's just broken. When doing new jamming animations for weapons, the modder (I think it's Hitman) made a "jam" animation where instead it misfires in a way that's guaranteed to kill the player. The ammo check mod was made by the same dude, and while he made a bunch of new animations for it, the mod will sometimes use jam animations if it doesn't have a custom made one made for it yet. The Fat Man will never have a custom made animation, apparently. Orange Crush Rush fucked around with this message at 02:01 on May 26, 2024 |
# ? May 26, 2024 01:56 |
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Good, everything that happened in that video was perfect.
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# ? May 26, 2024 04:08 |
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RoastBeef posted:~ It's generally considered a bad idea to balance your game around the assumption that the player will cheat
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# ? May 26, 2024 04:10 |
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# ? May 26, 2024 13:29 |
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ThaumPenguin posted:It's generally considered a bad idea to balance your game around the assumption that the player will cheat tbh this depends on the cheating. For example, %chance speech checks in Fallout 3 (which can easily be savescummed) versus the set threshold checks in New Vegas.
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# ? May 26, 2024 04:26 |