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Hex builds trivialise the single player game when every bonfire gives you a 72-cast bandolier of Dark Orbs that stunlock most enemies but yeah I guess they're a pretty lousy stat investment for PvP. Not sure whether a Black Phantom is an NPC or a human invader? Start chain casting Dark Orbs at them. If they just stand there and get stunlocked to death it's an NPC, if they dodge through them and bull rush you, welp, you're going to die and there's nothing you can do about it, sorry. Sapozhnik fucked around with this message at 16:35 on Aug 12, 2014 |
# ? Aug 12, 2014 16:31 |
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# ? Jun 6, 2024 02:30 |
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Mr Dog posted:End game also gets you Forbidden Sun if you complete Navlaan's murdering spree (or if you complete the game and just get all the "proofs" he needs without harming a hair on any NPC's head. For a supreme sorceror who presumably has a huge amount of intelligence he's not very bright).
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# ? Aug 12, 2014 16:38 |
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Nakar posted:Well how exactly is he supposed to go check your work when he's locked in a magic closet? Should have asked for their heads.
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# ? Aug 12, 2014 16:39 |
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"Bring me the severed head of the Emerald Herald" I mean I get why they did it from a gameplay perspective (some people are uncomfortable with being a complete rear end in a top hat in a videogame, so give them a peaceful way to do the questline), but the in-game justification is still a bit silly.
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# ? Aug 12, 2014 16:41 |
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Corpses fade into dust. Their items don't.
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# ? Aug 12, 2014 17:49 |
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So I have a whole bunch of questions for a longer post but a few quick ones first: Does magic weapon negate the fire on my fire longsword or does it stack? Is there any advantage to wearing cloth armor as a sorcerer? I spent much of my early lvl points going towards str/dex/vit so I could sword&shield through the early game. But now my int/faith is quite high as well and I'm wondering if there isn't some reason why I shouldn't continue to wear heavy-ish armor as long as I can move around well in it. (understanding that there are some cloth items like hexer's hood that have specific benefits to casters)
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# ? Aug 12, 2014 19:09 |
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Avian Pneumonia posted:So I have a whole bunch of questions for a longer post but a few quick ones first: Aside from giving bonuses like tiny boosts to casting speed or a few stat points/spell casts, wear whatever armor you like. Casters only tend to cloth/light armor because it's easier to dodge and roll in without the huge stat investment heavy armor requires, and since they're usually at range they don't need to tank heavy hits anyways. The Sanctum Shield is amazing for a mixed casting build, so nice to have almost all my spells on one hand
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# ? Aug 12, 2014 19:15 |
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http://webmup.com/0KwGB I didn't really know how to host this. But this is a proclick.
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# ? Aug 12, 2014 19:16 |
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Magic weapon stacks alongside the flame, yeah. Cloth armor doesn't have any intrinsic value except for some specific ones (here's a full list). As long as you're under 70% equip burden, you're golden. Also, please note that the added defense from heavier armor is pretty negligible. Just play fashion souls!
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# ? Aug 12, 2014 19:17 |
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f#a# posted:Just play fashion souls! New thread title
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# ? Aug 12, 2014 19:33 |
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I am attempting a no death run, so that I can have an invisible spotted whip in NG+. I feel like that would be the most awesome thing to have as a blue sentinel. I don't know what to go for besides that though. I was thinking maybe a lance? I don't know, what's the most annoying thing to deal with as an invader?
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# ? Aug 12, 2014 19:44 |
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Fat_Cow posted:http://webmup.com/0KwGB That's fantastic, but where the hell are they fighting?
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# ? Aug 12, 2014 19:46 |
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Inspector_666 posted:That's fantastic, but where the hell are they fighting?
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# ? Aug 12, 2014 19:52 |
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Regarding Pyromancies: Fire Whip is also really good in PVP. People tend to roll forward straight into it, and it has some tracking so even if they roll a little sideways it will work.
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# ? Aug 12, 2014 19:58 |
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Exodee posted:That looks like the lower bonfire room in Tseldora. Not sure what's up with those red rocks, though. I assumed it was somewhere in Brightstone, given the right angles and holes in the ceiling, but yeah, the red rocks threw me.
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# ? Aug 12, 2014 20:02 |
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Urgh. The Vendrick fight is so annoying, and this is with all five Giant Souls (ascetic'ed the Black Gulch giants for the fifth one) and a character that can even tank an overhead smash from him and survive with 5% health if not hollowed. It's a long, extremely repetitive fight that demands absolute perfection, in that you can be 95% effective at dodging his horizontal swipe and that's still not good enough; if one of those horizontal swipes hits, then chances are you're staggered and unable to dodge the second follow-up swipe, which will finish you off if the first one didn't one-shot you. You have like three frames after he starts the swipe to dodge it because the dodge button is laggy as poo poo in this game. Oh, and there's two timings for the horizontal swipe. Hope you're paying attention! Sometimes you'll walk in and he'll immediately run up to you and spam the fast horizontal swipe. gently caress you, try again. It took me something like 30-40 attempts. I only won in the end because he didn't swipe all that often, probably because even a guy who can pace in a circle for a thousand years or whatever eventually gets tired of your ineptitude. At least this caster build didn't have too much trouble with Darklurker. That one took fewer than 10 tries.
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# ? Aug 12, 2014 20:10 |
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Vendrick is extremely weak against cheese
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# ? Aug 12, 2014 20:17 |
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I haven't unlocked any dairy farm areas in the game yet so you'll have to be a little more specific than that
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# ? Aug 12, 2014 20:40 |
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Mr Dog posted:I haven't unlocked any dairy farm areas in the game yet so you'll have to be a little more specific than that Dry hump his left calf, fight won.
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# ? Aug 12, 2014 20:40 |
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Leadthumb posted:I am attempting a no death run, so that I can have an invisible spotted whip in NG+. I feel like that would be the most awesome thing to have as a blue sentinel. Whatever I just got killed by is the worst. Right now probably monastery scimitar due to the instant parry frames, invisible is an added insult. Invisible Red Iron Twinblade would suck too if you let them get the first R1 off.
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# ? Aug 12, 2014 21:02 |
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Flytrap posted:Dry hump his left calf, fight won. I can't imagine doing it any other way, that super long sword of his would make a short work of you and for what? Feeling good about yourself you're not a leg-humper like your dog?
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# ? Aug 12, 2014 21:07 |
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Bigass Moth posted:Whatever I just got killed by is the worst. Oh man, now I kinda want to have a spell parry shield to switch to, so it looks like I'm just slapping the spell away with my bare hand hahaha! edited for clarity Leadthumb fucked around with this message at 21:16 on Aug 12, 2014 |
# ? Aug 12, 2014 21:09 |
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Leadthumb posted:Oh man, now I kinda want to have a spell parry to switch to, so it looks like I'm just slapping the spell away with my bare hand hahaha! You actually can parry spells: http://darksouls2.wiki.fextralife.com/Magic+Shield
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# ? Aug 12, 2014 21:13 |
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Tae posted:You actually can parry spells: http://darksouls2.wiki.fextralife.com/Magic+Shield I know... I was just saying it would be cool to switch between the spotted whip and a spell parry shield, without the other player being able to tell.
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# ? Aug 12, 2014 21:14 |
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There are those hidden weapon rings. Unless you also want the other player to not see you do the swap animation, in which case that's a bad idea.
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# ? Aug 12, 2014 21:45 |
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Manatee Cannon posted:There are those hidden weapon rings. Unless you also want the other player to not see you do the swap animation, in which case that's a bad idea. Ah, I forgot it would still show the animation.
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# ? Aug 12, 2014 21:51 |
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When did they give UGSs 180 degree tracking? I went to backstab a player and he swung all the around, from hitting in the wrong direction entirely.
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# ? Aug 12, 2014 22:49 |
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RBA Starblade posted:When did they give UGSs 180 degree tracking? I went to backstab a player and he swung all the around, from hitting in the wrong direction entirely. Sure he didn't just turn himself around?
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# ? Aug 12, 2014 22:53 |
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RBA Starblade posted:When did they give UGSs 180 degree tracking? I went to backstab a player and he swung all the around, from hitting in the wrong direction entirely. The UGS strong attack combo hits front and back, and most of them have arcs wide enough that if he aims backwards between swings he'll still land the second hit of the combo. Most likely though it was just latency.
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# ? Aug 12, 2014 22:55 |
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Flytrap posted:Sure he didn't just turn himself around? Pretty sure. To make up for it I just did a falchion-off with another player. I parried him and nearly won, but his ring bit into me and killed me (I forget the name of it). e: /\/\/\/\ Oh. e: Sanctum Nadir is my new favorite place to invade. RBA Starblade fucked around with this message at 23:33 on Aug 12, 2014 |
# ? Aug 12, 2014 22:55 |
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Well, this is working fairly well so far - using the Silver-Black spear with dark infusion, and just poking most things to death. The Sentinels make me want to throw my computer through a window, but other than that the experience is quite interesting!
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# ? Aug 13, 2014 00:02 |
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Exodee posted:That looks like the lower bonfire room in Tseldora. Not sure what's up with those red rocks, though. They're chunks of broken pots that the lighting engine is spazzing out on slightly.
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# ? Aug 13, 2014 00:10 |
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poptart_fairy posted:
Those stats are about enough to wield the Roaring Halberd, a Dark scaling halberd and probably the strongest. You should try it out.
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# ? Aug 13, 2014 00:15 |
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Yeah, waiting for another dark stone before I do that. Main thing holding me back from the roaring halberd is its weight - pushes me well over thirty percent at this point.
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# ? Aug 13, 2014 00:30 |
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RBA Starblade posted:e: Sanctum Nadir is my new favorite place to invade. Yeah, it's great when the invader spawns literally on your back since the area is smaller than my mancave.
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# ? Aug 13, 2014 00:30 |
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lordfrikk posted:Yeah, it's great when the invader spawns literally on your back since the area is smaller than my mancave. There's always summon signs there. I dislike invading there since the guy almost always have the two NPC summons, which make killing the host extremely difficult.
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# ? Aug 13, 2014 00:49 |
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Genocyber posted:There's always summon signs there. I dislike invading there since the guy almost always have the two NPC summons, which make killing the host extremely difficult. I lucked out and got no one else. I also used the roaring halberd. When they tried to hide behind the bonfire hoping the level geometry would help I just shot a dark greatsword off. I just think it's funny because nobody is expecting it.
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# ? Aug 13, 2014 00:52 |
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OK, experimenting with the Roaring Halberd...is it just me or does this thing fall apart if you so much as fart on it? e; it also appears to be completely useless against Freja, as it keeps hitting her armour rather than her head. Well that's not at all irritating. poptart_fairy fucked around with this message at 01:10 on Aug 13, 2014 |
# ? Aug 13, 2014 00:58 |
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poptart_fairy posted:OK, experimenting with the Roaring Halberd...is it just me or does this thing fall apart if you so much as fart on it? Someone will come and explain to you why the reduced durability in this game is actually a good thing (it's not) and you should like it(you shouldn't.) Lots of weapons have startlingly low durability this time around, especially with the jump to 60 FPS.
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# ? Aug 13, 2014 01:13 |
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# ? Jun 6, 2024 02:30 |
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poptart_fairy posted:OK, experimenting with the Roaring Halberd...is it just me or does this thing fall apart if you so much as fart on it? If you hit more than one enemy or a wall or a corpse and you don't have the bracing ring +2 on and repair on you you're hosed, yeah.
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# ? Aug 13, 2014 01:15 |