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ravenkult posted:What faction are ya'll siding with? Brotherhood, because I want the Fanatical Tin Men to rule the world, even though they'll probably clash with the NCR and get stomped like the Brotherhood on the East Coast did.
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# ? Nov 15, 2015 23:25 |
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# ? May 26, 2024 18:26 |
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EvilHawk posted:Quick question - does the game warn you when you head intot he end game-quests like 3 and NV? I feel like I'm getting to that stage and I want to make sure I know what I'm getting in to. The end game quests aren't the same kind of point of no return. At least for the path I did I just bumped off the leaders of the railroad, then brought down the brotherhood airship then Father said great, well done, that's it, wasteland saved. Unless I'm missing something, anyway. The final faction missions against the other factions ruin their bases but apart from that there's not really any change.
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# ? Nov 15, 2015 23:26 |
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Why would you not use VATS? Even if you can aim fine, it builds up your crit meter. Saving a crit for a difficult enemy is pretty useful.
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# ? Nov 15, 2015 23:27 |
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I can not tell you how helpful an infinite mag double barreled shotgun is. I was in some barracks with lots of ghouls, when suddenly a horde just comes running down the corridor including a legendary. After all my mines go off, the shotgun with a fire rate of 181 just cleans house. gently caress.
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# ? Nov 15, 2015 23:27 |
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What category is the Gauss Rifle? A proper rifle or energy weapon?
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# ? Nov 15, 2015 23:28 |
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Iceshade posted:I'm not judging or smugging it up or anything. This is just my experience. Swimming in ammo, no scrounger perks. I loot everything, use semi-autos with rifleman perks. Lvl 20 now, but ammo has not been an ammo since level 5 or whatever. I was using .38 back then, and everyone dropped .38s and other things. Fought a bunch of synths, now I have 600 fusion things. The only thing I'm lacking is .44 ammo. The fact that you were using .38 a lot may be a big factor. I never found anything decent that took that ammo so it was real problem.
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# ? Nov 15, 2015 23:28 |
Internet Kraken posted:Why would you not use VATS? Even if you can aim fine, it builds up your crit meter. Saving a crit for a difficult enemy is pretty useful. I often get so immersed in the combat that VATS sort of breaks the flow and rhythm. I do use it, but not as much as I potentially could (or should).
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# ? Nov 15, 2015 23:32 |
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Broken Cog posted:"Kneecapper" is also pretty broken. Get it on a shotgun, and you cripple anyone and anything in two shots. I got the Kneecapper on a 10mm pistol and I've been using it for 20 levels to cripple deathclaws before finishing them off with melee to save ammo. I even crippled Swan and beat him to death with a sledgehammer without taking a single hit.
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# ? Nov 15, 2015 23:32 |
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So uh, knowing about some of the broken weapons you can buy or get as quest rewards for other categories... are there any cool/unique handguns that aren't random drops I don't know about? I've seen Old Faithful (Diamond City gun shop) and the 44 revolver from a story quest (Kellogg's), and that's about it. Where are my pistols at cowboy goons
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# ? Nov 15, 2015 23:32 |
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Kimmalah posted:The fact that you were using .38 a lot may be a big factor. I never found anything decent that took that ammo so it was real problem. I just upgraded my pipe rifle until it was no longer competitive. However, the musket is an absolute beast, the 10mm is pretty good, the shotgun is great (although 2 rounds with a slow reload is a problem), and the hunting rifle is very powerful. These are all ubiquitous from the very moment you leave the vault. I certainly had no lack of guns to play with, and that spreads out your ammunition usage as well. By the time I finally found a .45 submachine gun I had hundreds of rounds for it (but it's garbage and soon found a combat rifle instead).
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# ? Nov 15, 2015 23:32 |
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Iceshade posted:I just upgraded my pipe rifle until it was no longer competitive. However, the musket is an absolute beast, the 10mm is pretty good, the shotgun is great (although 2 rounds with a slow reload is a problem), and the hunting rifle is very powerful. I certainly had no lack of guns to play with, and that spreads out your ammunition usage as well. By the time I finally found a .45 submachine gun I had hundreds of rounds for it (but it's garbage and soon found a combat rifle instead). I don't know, even upgraded all the .38 stuff I had was just too lovely. I never found the musket because I was too far away to hear when Garvey's dialogue triggered and when I came back later it had either been picked up or blown really far away from where it was supposed to be.
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# ? Nov 15, 2015 23:35 |
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JoshTheStampede posted:They use ammo for guns other than their default. If they run out of ammo they'll go back to their original gun. Even if it takes the same ammo? Well that sucks. Also I now have a Two-Shot SMG and it fucks things hard.
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# ? Nov 15, 2015 23:36 |
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Are the double barrel and standard combat shotgun the only two shotguns in the game? I mean, you don't really NEED more than that because they cover most of the bases with moddability (turning the double barrel into a hunting shotgun with the long barrel/stock, etc), but I would like a cool old-school pump action or something.
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# ? Nov 15, 2015 23:38 |
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Lol the synth courser in the mission where you have to clear the flotilla was engaging a brotherhood gang with a full power armor dude as I strolled up, I just sat back and let the unkillable npc waste them all and grabbed a free set of model B power armor with a couple cool mods. What level do gauss weapons start dropping? Also why isn't there a long plasma barrel?
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# ? Nov 15, 2015 23:39 |
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I feel low level enemies like raiders die too easily, while the scary stuff are bullet sponges to the max. Maybe a balance mod will fix me up one day.
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# ? Nov 15, 2015 23:39 |
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Zombies' Downfall posted:So uh, knowing about some of the broken weapons you can buy or get as quest rewards for other categories... are there any cool/unique handguns that aren't random drops I don't know about? You get a pretty decent one from Nick's companion quest if I remember correctly.
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# ? Nov 15, 2015 23:39 |
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Back To 99 posted:I feel low level enemies like raiders die too easily, while the scary stuff are bullet sponges to the max. Maybe a balance mod will fix me up one day.
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# ? Nov 15, 2015 23:42 |
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I'm assuming at one point in the game there will be an institute quest to off the leadership of the railroad. Can I just start their questline, murder them in cold blood, and have the endgame autoresolve?
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# ? Nov 15, 2015 23:43 |
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evilmiera posted:What category is the Gauss Rifle? A proper rifle or energy weapon? It's kinda both, because you need level 4 gun nut for some of the mods on it, and also level 2 science.
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# ? Nov 15, 2015 23:43 |
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CJacobs posted:Are the double barrel and standard combat shotgun the only two shotguns in the game? I mean, you don't really NEED more than that because they cover most of the bases with moddability (turning the double barrel into a hunting shotgun with the long barrel/stock, etc), but I would like a cool old-school pump action or something. You can also put a .. splitter? on laser weapons. I've not actually done it myself, but it says it spreads out the beams over an area. I guess that would be a laser shotgun. Damage won't be as good, though.
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# ? Nov 15, 2015 23:46 |
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How do you start companion quests btw? Wait for high enough relationship then talk to them?
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# ? Nov 15, 2015 23:46 |
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RBA Starblade posted:How do you start companion quests btw? Wait for high enough relationship then talk to them? Yep, they'll try to grab your attention when your relationship is high enough and from there you can get their quest.
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# ? Nov 15, 2015 23:48 |
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jfood posted:Maybe it's a difficulty level thing, on VH I'm having to sell guns just to feed my bullet addiction. When you give companions different weapons do you need to give them ammo for it?
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# ? Nov 15, 2015 23:49 |
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Back To 99 posted:I feel low level enemies like raiders die too easily, while the scary stuff are bullet sponges to the max. Maybe a balance mod will fix me up one day. This is pretty typical of the Bethesda RPG experience. Also includes killing a whole zone full of weak enemies only to be destroyed by a superpowered boss at the end.
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# ? Nov 15, 2015 23:50 |
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Kimmalah posted:This is pretty typical of the Bethesda RPG experience. Also includes killing a whole zone full of weak enemies only to be destroyed by a superpowered boss at the end. The charter school full of ghouls was exactly this for me. All babby pink slime ghouls who die in one shot from a 10mm pistol, followed by a skull-level putrid glowing one boss that took 30 shotgun rounds to the head.
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# ? Nov 15, 2015 23:51 |
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To ammo-struggling dudes, I want to confirm what the Goon who suggested picking up enemy weapons said. You'll get whats in their mag, which needless to say can be a loving ton for certain weapons (automatics generally with big mags etc).
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# ? Nov 15, 2015 23:56 |
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Really happy that power armor is not something that you gotta use sparingly. Made a toon aiming just for that playstyle, crazy fun. High int for the perk the lengthens core life, high charisma so I can buy the cores for like 340 a pop atm and 1 endurance because it aint like I get out of the power armor much any old way. Nearing level 20 now, a laser shotty for close range, a 5 crank musket and rocket launcher for anything else. Playing on hard, and its just the right amount of challenge for me. Ripping the core out of the armor when getting out is a drill that is in my muscle memory by now as I had three counts of stragglers jumping into my power armor and bashing my skull in with pipes and whatnot while I was doing a sweep after a firefight. Still love that move tho .
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# ? Nov 15, 2015 23:56 |
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Dandywalken posted:To ammo-struggling dudes, I want to confirm what the Goon who suggested picking up enemy weapons said. You'll get whats in their mag, which needless to say can be a loving ton for certain weapons (automatics generally with big mags etc). Shiiiiiiit this is a game changer. Unless I'm near a weapons bench to break weapons down I ignore an enemy's gear. Goonspeed.
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# ? Nov 15, 2015 23:58 |
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# ? Nov 16, 2015 00:00 |
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So does Perception no longer grant you "vision" of where enemies are unless they are alerted in 4? I find myself taking a blind shots to force caution mode while in stealth so I can see where they are. Also gently caress feral ghouls. The mad dash before they attack is harrowing and I find their strafing skitter awful.
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# ? Nov 16, 2015 00:02 |
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the heavens shined for the game to be stable for an hour and I got to Concord and I think it's bullshit to force you to fight a loving Deathclaw so early in the game.
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# ? Nov 16, 2015 00:02 |
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how the gently caress am i supposed to kill a mirelurk queen with a melee build?
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# ? Nov 16, 2015 00:03 |
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ThePriceIsRight posted:how the gently caress am i supposed to kill a mirelurk queen with a melee build? Lots of drugs.
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# ? Nov 16, 2015 00:05 |
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Mooseontheloose posted:the heavens shined for the game to be stable for an hour and I got to Concord and I think it's bullshit to force you to fight a loving Deathclaw so early in the game. A few random encounters in Fallout 3 involved Deathclaws so it was possible to be wiped out by a Deathclaw the moment you stepped out of Vault 101.
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# ? Nov 16, 2015 00:05 |
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Judge Tesla posted:A few random encounters in Fallout 3 involved Deathclaws so it was possible to be wiped out by a Deathclaw the moment you stepped out of Vault 101. I ran into one at Meresti Station when I was just starting out. I snuck by very carefully because gently caress.
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# ? Nov 16, 2015 00:07 |
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Fans posted:Lots of drugs. Also, explosives. Plant a whole load of mines at the breach where she'll enter, which is probably going to cripple her legs as well as take off a good chunk of health. Then I guess try darting in and out when she can't keep up with you.
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# ? Nov 16, 2015 00:07 |
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Judge Tesla posted:A few random encounters in Fallout 3 involved Deathclaws so it was possible to be wiped out by a Deathclaw the moment you stepped out of Vault 101. I am just lucky the game played for an hour before it crashed and now won't start again.
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# ? Nov 16, 2015 00:07 |
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I am like 36 hours into the game and have barely touched the main story. Too busy building my sweet split-level wasteland mansion
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# ? Nov 16, 2015 00:11 |
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The settlers in my primary base are constantly complaining about there not being enough beds even though there are 27 of them to split between the population of 17. Do you people just want me to build the walls out of beds instead? Use beds as tables, and beds for decoration? What more do you want from me?!
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# ? Nov 16, 2015 00:13 |
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# ? May 26, 2024 18:26 |
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I haven't done a drat thing but wander around and maybe complete random Minuteman quests when it's convenient (because I wandered into the area). My Shaun's going to be waiting a very long time for mom.
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# ? Nov 16, 2015 00:13 |