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One of our light freighters gets into a gun duel with an American sub - and hits! If it is on fire, that's not going to be good for the crew of the Shark. I like having air superiority, but I know to not get accustomed to the feeling. We're closing in on Ichang. Again. We take Port Blair with minimal losses. Not a bad day at all! We also took a base in Malaya that was undefended, this accounts for the 53 operational losses – they have pulled their troops out, but left the air planes behind it seems! There is also a double battleship contact out there. I shall sally forth with my own big ships and we shall have a battle like nature intended! Looks like three weeks before the carriers are ready – then what do you think, a run at Midway? alex314 posted:Grey, buy one of those white noise generators and learn to wrap kid snugly. Check it on youtube, it helps. We have a white noise, but the wrapping does not work - he likes to sleep in a star position and has since the day he was born. He's only waking once in a night, but if its early, I end up getting up as I normally get up 4-5am.
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# ? Jul 8, 2016 17:19 |
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# ? Jun 8, 2024 05:35 |
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Grey Hunter posted:He's only waking once in a night, but if its early, I end up getting up as I normally get up 4-5am. Mrs. Gray must have amazing genes, first couple of weeks with my kid it was every 90-120 minutes. You're a titan among men to take care of a kid, work and still play grog games.
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# ? Jul 8, 2016 19:17 |
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Grey Hunter posted:Looks like three weeks before the carriers are ready – then what do you think, a run at Midway? The only correct choice is the second battle of Pearl Harbor obviously.
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# ? Jul 8, 2016 19:19 |
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Where are Kaga and Hiryu? If you're going to send out everything to force a decisive battle at Midway (or Pearl), you might as well bring as many carriers as you can.
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# ? Jul 8, 2016 19:56 |
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Grey Hunter posted:We have a white noise, but the wrapping does not work - he likes to sleep in a star position and has since the day he was born. He's had his turn, now it's time for SOVIET RESPONSE.
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# ? Jul 8, 2016 20:04 |
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i thought the lysanders were basically surveying planes, why is the AI throwing so many gunless planes at our Zeroes?
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# ? Jul 10, 2016 01:18 |
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They were ferry planes and artillery spotters. Probably just all its got and they're flagged as fighters.
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# ? Jul 10, 2016 02:01 |
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Mans posted:i thought the lysanders were basically surveying planes, why is the AI throwing so many gunless planes at our Zeroes? Sacrificial lambs to allow the other planes to get through.
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# ? Jul 10, 2016 02:47 |
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"Gunless"
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# ? Jul 10, 2016 03:21 |
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Jobbo_Fett posted:
Huh, wiki said that was an old Vickers gun out the back, I wonder if they're not modeled in the game.
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# ? Jul 10, 2016 03:27 |
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Ardeem posted:Huh, wiki said that was an old Vickers gun out the back, I wonder if they're not modeled in the game. TR stands for Top Rear, which would be that rear gun. Calling them cannons is dumb though, as I'm sure the game distinguishes MG and Cannons so I can't understand why they wouldn't make that distinction for all aircraft.
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# ? Jul 10, 2016 03:30 |
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Jobbo_Fett posted:TR stands for Top Rear, which would be that rear gun. Calling them cannons is dumb though, as I'm sure the game distinguishes MG and Cannons so I can't understand why they wouldn't make that distinction for all aircraft. I meant that the game has a Browning instead of a Vickers machine gun in that spot, which is a boost in reliablity over the original. (Also American instead of British, but it's not like we didn't give them to everybody.)
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# ? Jul 10, 2016 03:38 |
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Ardeem posted:I meant that the game has a Browning instead of a Vickers machine gun in that spot, which is a boost in reliablity over the original. (Also American instead of British, but it's not like we didn't give them to everybody.) Probably an oversight at least they're in the right caliber.
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# ? Jul 10, 2016 04:05 |
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Triggerhappypilot posted:Where are Kaga and Hiryu? If you're going to send out everything to force a decisive battle at Midway (or Pearl), you might as well bring as many carriers as you can. You're looking at the repair sheet, not the ships in the port.
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# ? Jul 10, 2016 04:36 |
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I really should have taken this base ages ago, but I keep forgetting to move more troop up. The bombing raids chose a different target. Bloody terrain modifiers. You know, I'd almost forgotten I had any subs out there. Clunk! I'm trying to pull back to Sinyang, the rearguard do well today. A quiet day in the air. At least those are all cheap ships I've lost.
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# ? Jul 10, 2016 05:01 |
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Interesting. Could you give a big map of China at the moment?
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# ? Jul 10, 2016 11:00 |
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We get hit by the shore guns some more. Ha! Too many juicy targets for you eh? IT WAS A TRAP! The bombers return to their main target. The RAF come out again. We clean up another force. We can hit a couple more small enemy forces tomorrow – we're nowhere near a big operation at the moment, but we're slowly creeping forwards. Please be right.
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# ? Jul 10, 2016 18:13 |
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Sunk by a 800 kg AP bomb?
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# ? Jul 10, 2016 18:27 |
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ASW attack calling in local air support. Probably.
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# ? Jul 10, 2016 18:31 |
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The bomb was dropped by Yamashiro. They are kept hidden in the pagoda mast.
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# ? Jul 10, 2016 19:15 |
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Christ Grey, for every 60 kg or whatever bomb your guys drop on a warship they seem determined to match with a 500+ on an unarmored light boat.
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# ? Jul 10, 2016 19:35 |
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Aren't certain kinds of air patrols not shown in the combat screens and just kind of happen? I suspect it got caught by a search after it was damaged in the engagement with the fleet.
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# ? Jul 10, 2016 19:41 |
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Yeah armed planes out on search missions can attack ships that they find and it just shows up as a little log message during the turn execution. Usually their reports about hitting stuff are super optimistic early in the war but sometimes they actually do.
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# ? Jul 10, 2016 19:45 |
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Plek posted:Christ Grey, for every 60 kg or whatever bomb your guys drop on a warship they seem determined to match with a 500+ on an unarmored light boat. To be fair, the O21 is one annoying unarmored light boat.
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# ? Jul 10, 2016 21:53 |
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For submarine bombing there is no such thing as overkill. Either it goes down forever or you needed a bigger bomb.
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# ? Jul 11, 2016 19:23 |
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My subchasers seem to be having a lucky streak. The coastal attacks continue to hit ships. The bombers continue their work. We blast through the forts at Malang. We wipe out another unit. There are a lot of small allied units out there surviving on the terrain bonus alone. Coastal guns.
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# ? Jul 12, 2016 05:50 |
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Is the siege at Chongqing still going unabated, or was that broken at some point?
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# ? Jul 12, 2016 07:53 |
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Veloxyll posted:For submarine bombing there is no such thing as overkill. Either it goes down forever or you needed a bigger bomb. Basically the theory behind the various Nuclear Depth Bombs.
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# ? Jul 12, 2016 13:47 |
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Blast waves are fun.
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# ? Jul 12, 2016 13:54 |
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I hate these guns. We land troops at Sebang, mainly to clear the area out. Without their fortifications, the enemy cannot hold us – and the Dutch air force is destroyed. One of our subs takes several hits. In a display of perfect synchronisation, forces attack Ichang from across two rivers at the same time, overwhelming the enemy with a display of long term tactics. We drive the enemy forces from Shaoyang. We smashed many a enemy formation today, and its looking good for some more advances tomorrow. The importance of Ichang is this – I just cut nearly 200,000 men off from supplies!
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# ? Jul 12, 2016 17:45 |
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Grey, you're going to completely run out of transports by the end of the year and it's all because of those coastal defense guns.
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# ? Jul 12, 2016 18:06 |
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Cargo and boat planes. I wonder why they didn't fly them out?
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# ? Jul 12, 2016 18:45 |
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Nice progress in China.
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# ? Jul 12, 2016 18:58 |
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Clunk! Nope, still no good. We see some air combat in Burma. Our planes finally get to do some exercising as the RAF wakes up. We brush aside the defenders of Mandalay and take Taung Gyi without a fight. Two more bases taken as me continue to march north. Two more ships lost to coastal defence guns.
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# ? Jul 13, 2016 17:08 |
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This is not a question specific to Grey's campaign, but if I load troopships and a task force and make a false/decoy amphibious landing, just move the ships in towards shore but then turn around, will the AI react by shifting its ground forces there to meet the threat?
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# ? Jul 13, 2016 19:47 |
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MrMojok posted:This is not a question specific to Grey's campaign, but if I load troopships and a task force and make a false/decoy amphibious landing, just move the ships in towards shore but then turn around, will the AI react by shifting its ground forces there to meet the threat? Even if they did, they'd spend 3 turns packing before moving a single hex and by that time you've either lost your task force for nothing or already hosed off.
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# ? Jul 13, 2016 19:52 |
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I don't think the AI is that smart.
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# ? Jul 13, 2016 19:55 |
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LOL, OK. Just a thought inspired by recent readings of WWII books.
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# ? Jul 13, 2016 19:59 |
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A better way is to assign a couple units to plan/prepare for attacks on hexes you won't actually attack. "Unit X is planning for an attack on Hex Y" is part of the intel report, so if you have a ton of units planning for an attack on Port Moresby, the enemy will see that. But if you have units planning for Moresby, and Milne Bay, and the Guadalcanal hexes, and Tulagi, then they'll all show up occasionally on the intel sheet and your opponent won't know where the real target is. But I don't think this will work against the AI either.
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# ? Jul 13, 2016 22:57 |
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# ? Jun 8, 2024 05:35 |
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Endless lists of random Chinese HQ units planning their attack on Hokkaido.
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# ? Jul 13, 2016 23:06 |