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L0cke17
Nov 29, 2013

Ynglaur posted:

Do you mind posting those fits, or asking them to link outside of the sub-forum?

[Retribution, Electrical Abyssal Solo t0-t2]

Coreli A-Type Small Armor Repairer
Coreli A-Type Small Armor Repairer
Reactive Armor Hardener
Assault Damage Control II
Heat Sink II

Eutectic Compact Cap Recharger
1MN Afterburner II

Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
[Empty High slot]

Small Energy Locus Coordinator I
Small Energy Burst Aerator II


Conflagration S x4
Scorch S x4

So this runs electrical filaments only. Only loot the caches (the one lootbox right by the gate) I'm averaging about 5minutes per t1 site with perfect assfrig skills for this. Average payout has been around 6-7m per site, but sometimes you get lucky.

t2 filaments take closer to 10-12 minutes but pay out 15-16m per site with occasional drops of 30+. t1s I've only encountered 1 spawn I even had to do anything special to fight. t2s there are a couple hairy rooms you have to deal with, and I've lost 1 retribution already because I spawned in a bad environment cloud into the hardest hitting DPS room and massive neut pressure.

If you run with friends (or alts) you will clear faster and your income goes up even with loot splitting, but only to a point. If you kill everything in the time it takes you to loot the cache and burn to the gate just as the last rat pops in every room adding people won't make you more money, but if you get to the gate before you kill everything you could use more DPS.

running with frigates takes 3 filaments to activate the gate but also pays out 3x the loot. So blitzing t1s or t2s pays more than cruiser t3s and even some t4s does, taking into account time to clear and lower loot drops in the higher filaments.

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Rhymenoserous
May 23, 2008

Gwyneth Palpate posted:

it turns out that xenuria was ralph pootawn all along

Honestly putting this dipshit on a pedestal did way more harm than good. Best use of him would be to inflict him on the enemy.

Ynglaur
Oct 9, 2013

The Malta Conference, anyone?
Thanks for the fit and the advice!

Baculus
Oct 25, 2007

I DID A BIG CACA IN MY DRUG STORE DIAPER

L0cke17 posted:

[Retribution, Electrical Abyssal Solo t0-t2]

Coreli A-Type Small Armor Repairer
Coreli A-Type Small Armor Repairer
Reactive Armor Hardener
Assault Damage Control II
Heat Sink II

Eutectic Compact Cap Recharger
1MN Afterburner II

Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
Small Focused Pulse Laser II, Scorch S
[Empty High slot]

Small Energy Locus Coordinator I
Small Energy Burst Aerator II


Conflagration S x4
Scorch S x4

So this runs electrical filaments only. Only loot the caches (the one lootbox right by the gate) I'm averaging about 5minutes per t1 site with perfect assfrig skills for this. Average payout has been around 6-7m per site, but sometimes you get lucky.

t2 filaments take closer to 10-12 minutes but pay out 15-16m per site with occasional drops of 30+. t1s I've only encountered 1 spawn I even had to do anything special to fight. t2s there are a couple hairy rooms you have to deal with, and I've lost 1 retribution already because I spawned in a bad environment cloud into the hardest hitting DPS room and massive neut pressure.

If you run with friends (or alts) you will clear faster and your income goes up even with loot splitting, but only to a point. If you kill everything in the time it takes you to loot the cache and burn to the gate just as the last rat pops in every room adding people won't make you more money, but if you get to the gate before you kill everything you could use more DPS.

running with frigates takes 3 filaments to activate the gate but also pays out 3x the loot. So blitzing t1s or t2s pays more than cruiser t3s and even some t4s does, taking into account time to clear and lower loot drops in the higher filaments.


I've literally spent like 3 days working on an :effort: post to explain how to do filaments properly solo and with idiot friends. My plan rn is to basically skip electricals. The loot payout is not strictly 3:1 in higher tier outside of 6s (6 is where it becomes clear that the math for frigate loot trend becomes asymptotic), but t4-6 electrical filaments are subject to such natural scarcity and market fuckery it's not worth dealing with them.

Also there are so many situations where multiboxing goes wrong it's not worth loving with - even dual boxing 1 dps and 1 logi with my buddy on the third account got insane in t6 electrical. Oh and what was that? A tachyon cloud? Is that why we're all 40km apart now? Or dead? Hmmm.

Also each filament type has locked mutaplasmids and honestly the ones for electrical aren't that great and their market has entirely collapsed.

I also plan to include how I made 20b rolling mid tier mutaplasmids and scamming pubbies into believing they were better than deadspace modules (protip: bundle dps and prop in a contract and peddle that poo poo as ELITE PEE VEE PEE BUNDLE)

Baculus
Oct 25, 2007

I DID A BIG CACA IN MY DRUG STORE DIAPER

Ynglaur posted:

Thanks for the fit and the advice!

as a caveat, run a few on sisi first. even retributions need to fly a few of the rooms very carefully or you will go down when you encounter them 100% of time. fortunately for the retribution it's a matter of just knowing when to kite versus brawl.

FAT32 SHAMER
Aug 16, 2012



when i came back from retirement i had amarr carrier v and amarr bs v

at the time i thought it was brilliant to suck both of those back to iv but now I'm regretting sucking bs V out

i must have trained JDC V and fighters V when i was afk subbed a long time ago

Phlegmish
Jul 2, 2011



SpaceDrake posted:

Speaking of salt, here's some more salt from the combat leader of BRAVE as he tries to blame CCP rather than his own leadership team's poor decision-making for the situation BRAVE now finds itself in:

I would not publicly admit to being the combat leader of BRAVE

L0cke17
Nov 29, 2013

Baculus posted:

I've literally spent like 3 days working on an :effort: post to explain how to do filaments properly solo and with idiot friends. My plan rn is to basically skip electricals. The loot payout is not strictly 3:1 in higher tier outside of 6s (6 is where it becomes clear that the math for frigate loot trend becomes asymptotic), but t4-6 electrical filaments are subject to such natural scarcity and market fuckery it's not worth dealing with them.

Also there are so many situations where multiboxing goes wrong it's not worth loving with - even dual boxing 1 dps and 1 logi with my buddy on the third account got insane in t6 electrical. Oh and what was that? A tachyon cloud? Is that why we're all 40km apart now? Or dead? Hmmm.

Also each filament type has locked mutaplasmids and honestly the ones for electrical aren't that great and their market has entirely collapsed.

I also plan to include how I made 20b rolling mid tier mutaplasmids and scamming pubbies into believing they were better than deadspace modules (protip: bundle dps and prop in a contract and peddle that poo poo as ELITE PEE VEE PEE BUNDLE)

Skipping electricals is fine, especially for higher tiers. But for just getting your feet wet and learning how to do filaments in general an 80m isk assault frigate that pays for itself in an hour is a great starting point imo. You absolutely can do higher tiers and make more money but for my level of laziness I'm happy sticking to tier 2 and down right now and just loving around for an hour a couple nights a week and buying some new junk. t1 electricals are like 15k isk max.

Phlegmish
Jul 2, 2011



redbrouw posted:

I'm being incredibly :shobon: right now but I flew my little Kirin with a Jackdaw op and talked on mumble for the first time ever and it was great.

I'm not even remotely a shy person, I just couldn't bring myself to say in fleetchat that I was that new and the FC sussed me out anyway to call me out for an isk bomb.

Anyway, I enjoyed logi and I think I'll do it full time until the war ends.

What is the newbee logi ship?

Got a logi character in the oven but I have no idea how to do it

Dik Hz
Feb 22, 2004

Fun with Science

SpaceDrake posted:

Speaking of salt, here's some more salt from the combat leader of BRAVE as he tries to blame CCP rather than his own leadership team's poor decision-making for the situation BRAVE now finds itself in:

http://dunkdinkle.com/ccps-dilemma/
I feel like I have read this article every year for the past 15 years. I guess it's brave's turn to post it?

Otacon
Aug 13, 2002


Phlegmish posted:

What is the newbee logi ship?

Got a logi character in the oven but I have no idea how to do it

It is generally recommended to use the Minmatar "Burst" T1 frigate to get a hang of reps. If you enjoy it, the "Logistics Frigate" skill (and a Frigate racial skill to V) will unlock the Caldari "Kirin" or Minmatar "Scalpel" which get the most use.

We don't really have a need for Armor repair frigates at the moment.

The next step up are the T1 Logistics Cruisers, the Minmatar "Scythe" or Caldari "Osprey" for shield fleets. If you really like these, you'll eventually train a racial cruiser skill to V and "Logistics Cruisers" for the Minmatar Scimitar or Caldari Basilisk, which shine extremely well when you have Logistics Cruisers trained to V. Armor fleets will use the T2 Amarr Guardian or Gallente Oneiros.

Generally, Minmatar/Gallente ships are able to put out reps on their own, while Caldari/Amarr ships usually "buddy up" with "capacitor transfer" modules, that beam cap from ship-to-ship. This allows Caldari and Amarr Logi ships to have insane levels of capacitor, unless one of you dies :3

Otacon fucked around with this message at 18:55 on Jan 14, 2021

raminasi
Jan 25, 2005

a last drink with no ice

Phlegmish posted:

What is the newbee logi ship?

Got a logi character in the oven but I have no idea how to do it

Burst/bantam (frigate) and osprey/scythe (cruiser) are the T1 ships we use. Only the osprey is first-class in any of our doctrines but they’ll all give you a sense of the gameplay to see if you like it without too much training investment. If you do, train into the kirin or scalpel (T2 logistics frigates) and then the scimitar (T2 logistics cruiser).

Rojo_Sombrero
May 8, 2006
I ebayed my EQ account and all I got was an SA account

Baculus posted:

i am now working on my third week since having capswarm skills and being told by our lovely not very good Auth that i don't.

and soon I will be working on my second week of not hearing anything back from GS IT!

i know it's volunteerism and that poo poo is crazy now for everyone but it's really not that much :effort: to just read the drat thing at least so i know there's a human being there

poo poo can take awhile just bug someone in Capswarm that can approve and something will be done...eventually.

Baculus
Oct 25, 2007

I DID A BIG CACA IN MY DRUG STORE DIAPER

L0cke17 posted:

Skipping electricals is fine, especially for higher tiers. But for just getting your feet wet and learning how to do filaments in general an 80m isk assault frigate that pays for itself in an hour is a great starting point imo. You absolutely can do higher tiers and make more money but for my level of laziness I'm happy sticking to tier 2 and down right now and just loving around for an hour a couple nights a week and buying some new junk. t1 electricals are like 15k isk max.

my only concern is, from what I've noticed, when you teach people in elecs they get stuck too used to flying without worrying about neuts and grow fat on that 50% capacitor recharge bonus

DO NOT BECOME ADDICTED TO THE CAPACITOR. YOU WILL GROW TO RESENT ITS ABSENCE.

supersnowman
Oct 3, 2012

Phlegmish posted:

What is the newbee logi ship?

Got a logi character in the oven but I have no idea how to do it

I don't think we have doctrine fit for T1 frigate logi so the most newbee one might be Scalpel/Kirin on Jackdaw fleets. You should be able to bring a Burst/Bantam T1 logi frig on those too but I didn't see official fits.

Rojo_Sombrero
May 8, 2006
I ebayed my EQ account and all I got was an SA account
if you run Dark filamanet sites make sure you have a web or two and giev missl not pew pew

Bob Socko
Feb 20, 2001

Cobbsprite posted:

Well, I did it. I lost Eve again. Let's see what to train ... uh ... wow, I'm poo poo at basically everything huh. Guess I'm spending the next three weeks training into HACs.

HAC V is 100% worth it.

Phlegmish
Jul 2, 2011



Otacon posted:

It is generally recommended to use the Minmatar "Burst" T1 frigate to get a hang of reps. If you enjoy it, the "Logistics Frigate" skill (and a Frigate racial skill to V) will unlock the Caldari "Kirin" or Minmatar "Scalpel" which get the most use.

We don't really have a need for Armor repair frigates at the moment.

The next step up are the T1 Logistics Cruisers, the Minmatar "Scythe" or Caldari "Osprey" for shield fleets. If you really like these, you'll eventually train a racial cruiser skill to V and "Logistics Cruisers" for the Minmatar Scimitar or Caldari Basilisk, which shine extremely well when you have Logistics Cruisers trained to V. Armor fleets will use the T2 Amarr Guardian or Gallente Oneiros.

Generally, Minmatar/Gallente ships are able to put out reps on their own, while Caldari/Amarr ships usually "buddy up" with "capacitor transfer" modules, that beam cap from ship-to-ship. This allows Caldari and Amarr Logi ships to have insane levels of capacitor, unless one of you dies :3

My intended logi character is Minmatar, it was meant to be

Alright, once I've done the Magic 14 I'll queue up Minmatar Frigate and Logistics Frigate. Watch out for dualboxing Phlegmish in a month or two

War Eagle
Mar 27, 2007

Getting eaten by the Abominable Snowman, thats a freak accident.

Rhymenoserous posted:

Honestly putting this dipshit on a pedestal did way more harm than good. Best use of him would be to inflict him on the enemy.

I seem to remember doing exactly this in the Casino War after we had moved to Saranen. Xenuria applied into P Horde and docked up in their keepstar, and then once they kicked him he just never undocked and talked to the Horde people in local all day. No clue how long that actually lasted, but it couldn't have been pleasant for the bad guys.

Floppychop
Mar 30, 2012

Found out my main can actually fly a Naglfar. Then I added the necessary skills for capswarm to my queue and got sad. ~80 days out. Maybe I should set up a clone with at least +4 implants...

Potato Salad
Oct 23, 2014

nobody cares


Floppychop posted:

Found out my main can actually fly a Naglfar. Then I added the necessary skills for capswarm to my queue and got sad. ~80 days out. Maybe I should set up a clone with at least +4 implants...

buy that 1.5m SP package from a few days back, if you have a few bucks to spare?

Potato Salad
Oct 23, 2014

nobody cares


I'm noticing that it's not exactly helpful to have dread skills on my main character

these days, for everything other than the big loving brawls, it looks like it's more helpful to have my main running around in subcap fleets while the dread alt sits at a mid, waiting to be dropped ten at a time on fozzisov nodes

Frida Call Me
Sep 28, 2001

Boy, you gotta carry that weight
Carry that weight a long time

Potato Salad posted:

I'm noticing that it's not exactly helpful to have dread skills on my main character

these days, for everything other than the big loving brawls, it looks like it's more helpful to have my main running around in subcap fleets while the dread alt sits at a mid, waiting to be dropped ten at a time on fozzisov nodes

Yeah this is why I never trained capital skills on my main.

Potato Salad
Oct 23, 2014

nobody cares


for the next big throw down fight, I'll definitely jump in both characters with dreads, buuuuut in the day-to-day fight over sov, it's kind of looking like subcap fights with heavy assault cruisers create the space for capitals to sweep the objectives

1001 Arabian dicks
Sep 16, 2013

EVE ONLINE IS MY ENTIRE PERSONALITY BECAUSE IM A FRIENDLESS SEMILITERATE LOSER WHO WILL PEDANTICALLY DEMAND PROOF FOR BASIC THINGS LIKE GRAVITY OR THE EXISTENCE OF SELF. ASK ME ABOUT CHEATING AT TARKOV BECAUSE, WELL, SEE ABOVE

Dirk Pitt posted:

https://www.youtube.com/watch?v=iJGFnXkRGlc&t=1771s

Jesus, this is bad. Xenuria goes to CCP to talk about shoes.

the funny part is is the dev saying that the gallente ones are normal, and when being called out on it immediately defaults to "oh yeah the game specifically doesn't let it happen"

the devs are such lovely liars

Dalael
Oct 14, 2014
Hello. Yep, I still think Atlantis is Bolivia, yep, I'm still a giant idiot, yep, I'm still a huge racist. Some things never change!

Phlegmish posted:

My intended logi character is Minmatar, it was meant to be

Alright, once I've done the Magic 14 I'll queue up Minmatar Frigate and Logistics Frigate. Watch out for dualboxing Phlegmish in a month or two

I do not recommend dual boxing a logi. You spend too much of your time locking, unlocking, switching targets, turning on or off a few reppers as needed, etc etc.. You lose too much efficiency if you dualbox other characters and that can often result in people needlessly dying.

Phlegmish
Jul 2, 2011



[chanting]

Phlegmish dithered
Goons withered

AeroZ
Nov 9, 2016

Baculus posted:

i am now working on my third week since having capswarm skills and being told by our lovely not very good Auth that i don't.

and soon I will be working on my second week of not hearing anything back from GS IT!

i know it's volunteerism and that poo poo is crazy now for everyone but it's really not that much :effort: to just read the drat thing at least so i know there's a human being there

Do you have a capital hull? I think having a hull is also required to be eligible to join capswarm.

Rapulum_Dei
Sep 7, 2009

The Claptain posted:

Remember that time we put Xenuria on a CSM ballot to troll CCP?

That didn't backfire at all, no sir, not at all.

Well, I mean.. *gestures around broadly at the state of the game*

Jintozook81
May 14, 2020

There's Always A Bigger Ship...
Lipstick Apathy

Frida Call Me posted:

Yeah this is why I never trained capital skills on my main.

What did you train into? Is it all about Super Caps now?

Kazinsal
Dec 13, 2011
I'd train into caps but I am space poor and can never muster the energy to actually make money in this stupid game

Potato Salad
Oct 23, 2014

nobody cares


Jintozook81 posted:

What did you train into? Is it all about Super Caps now?

Heavy Assault Cruisers V, Jackdaws V, and perfect Navigation skills

Logi

Boosters

More often than not, when my FC is delaying undock, it's because we need more logi and boosters.

I've bought a whole bunch of injectors and finished off my boosting skills - FCs get to undock faster when a nullified Tengu is available to offer 1/3 of the boosts the fleet needs.

The Aardvark
Aug 19, 2013


The only caps I can fly on my main are Minos and Apostles so I could do more logi thangs.

Also never not logi frig 5 and logi cruisers 5

Frida Call Me
Sep 28, 2001

Boy, you gotta carry that weight
Carry that weight a long time

Jintozook81 posted:

What did you train into? Is it all about Super Caps now?

All races all subcaps. We run a surprising amount of assault frigate and destroyer fleets lately which are a ton of fun.

Cobbsprite
May 6, 2012

Threatening stuffed animals for fun and profit.

Bob Socko posted:

HAC V is 100% worth it.

To clarify: I'm going to take the next three weeks to train HAC 1. Getting to HAC 5 is going to take much longer. Rip.

Sickening
Jul 16, 2007

Black summer was the best summer.

Potato Salad posted:

Heavy Assault Cruisers V, Jackdaws V, and perfect Navigation skills

Logi

Boosters

More often than not, when my FC is delaying undock, it's because we need more logi and boosters.

I've bought a whole bunch of injectors and finished off my boosting skills - FCs get to undock faster when a nullified Tengu is available to offer 1/3 of the boosts the fleet needs.

I have trained perfect logi but hate flying logi because the UI is maybe the worst it could be to support what logi does.

Dalael
Oct 14, 2014
Hello. Yep, I still think Atlantis is Bolivia, yep, I'm still a giant idiot, yep, I'm still a huge racist. Some things never change!

Sickening posted:

I have trained perfect logi but hate flying logi because the UI is maybe the worst it could be to support what logi does.

What do you mean? All you have to do is remove the useless broadcasts, add colors, and squint really hard to see who's getting shot at because lord knows nobody broadcasts in time.

Otacon
Aug 13, 2002


Potato Salad posted:

[...] More often than not, when my FC is delaying undock, it's because we need more logi and boosters.

I've bought a whole bunch of injectors and finished off my boosting skills - FCs get to undock faster when a nullified Tengu is available to offer 1/3 of the boosts the fleet needs.

I am Logi-V on my main and FC-V on my alt. It works pretty well! I haven't tried the warp-in/warp-off Tengu (despite that character having the skills) so I assume it'll take some getting used to the timing. Will have to look into it further because I just can't rationalize having 300-700mil Claymore pods when those Muninn/Cerb fleets usually only take heavy losses when bubbled.

Dalael posted:

I do not recommend dual boxing a logi. [...] You lose too much efficiency if you dualbox other characters and that can often result in people needlessly dying.

Agreed! Fortunately however, booster ships are extremely easy to fly and I can focus 99% on keeping people alive on Monitor-1 while only needing to listen for "boosts down" on Monitor-2.

Sickening
Jul 16, 2007

Black summer was the best summer.
Did they give all booster ships ammo for their modules work?

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Baculus
Oct 25, 2007

I DID A BIG CACA IN MY DRUG STORE DIAPER

Sickening posted:

Did they give all booster ships ammo for their modules work?

the command modules yeah - but the ammo osndort cheap and each module holds like 7.5 hrs of boosts in a reload if you just train to the t2 variants

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