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Scyther posted:What other games have dice with blank faces? All I can think of is Betrayal at House on the Hill Small World.
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# ? Apr 17, 2016 21:01 |
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# ? May 28, 2024 09:43 |
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1775 and 1812, as well as Small World. Blank faces aren't exactly uncommon in games where dice and low numbers are involved.
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# ? Apr 17, 2016 21:02 |
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Yeah, I figured I was probably having a brain fart. HeroScape has blank faces too.
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# ? Apr 17, 2016 21:03 |
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Scyther posted:What other games have dice with blank faces? All I can think of is Betrayal at House on the Hill Cyclades (well, 0 rather than blank). But dice are only used for opposed roles, so the dice could have been 1-2-2-3-3-4 instead of 0-1-1-2-2-3 without affecting anything.
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# ? Apr 17, 2016 21:04 |
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Man, dice get a bad rap but they're used so well in 1812/1775. You have the damage faces which remove enemy units, retreat faces which take your units off the field but they come back during reinforcements, and the blank face lets you withdraw safely. The results of combat is all luck but the three options give you some kind of positive result whether it's killing a dude, coming back later in force, or moving back to unoccupied territory. There's no "you failed" to the results which is the most frustrating thing about dice based games.
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# ? Apr 17, 2016 21:23 |
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al-azad posted:Man, dice get a bad rap but they're used so well in 1812/1775. You have the damage faces which remove enemy units, retreat faces which take your units off the field but they come back during reinforcements, and the blank face lets you withdraw safely. The results of combat is all luck but the three options give you some kind of positive result whether it's killing a dude, coming back later in force, or moving back to unoccupied territory. There's no "you failed" to the results which is the most frustrating thing about dice based games. Dice are great when every side gives you some kind of action. Especially if they're up front for the turn. Plus, it's just satisfying to roll dice.
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# ? Apr 17, 2016 21:28 |
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EVGA Longoria posted:Dice are great when every side gives you some kind of action. Especially if they're up front for the turn. Plus, it's just satisfying to roll dice. I like the blank faces on X-wing because they actually explore the design space where some pilots or upgrades specifically require blank spaces only.
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# ? Apr 17, 2016 21:31 |
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Scyther posted:What other games have dice with blank faces? All I can think of is Betrayal at House on the Hill Cthulhu Wars, if you're using the official combat dice. The Ancient World. Celestia. A Study in Emerald.
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# ? Apr 17, 2016 21:32 |
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Chaos in the Old World might has well have dice with three blank faces, since 1-3 is a miss.
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# ? Apr 17, 2016 21:57 |
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Some Numbers posted:Chaos in the Old World might has well have dice with three blank faces, since 1-3 is a miss. Same thing for Space Hulk the vast majority of the time, since 1-4 is a miss with any action that's not a Space Marine special weapon.
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# ? Apr 17, 2016 22:15 |
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Robinson Crusoe has dice with blank faces, but those are actually good rolls, because they mean you didn't somehow injure yourself or embark on a perilous adventure while trying to weave a goddamn basket.
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# ? Apr 17, 2016 22:42 |
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Oh yeah, the exposure die in Dead of Winter is like that.
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# ? Apr 17, 2016 22:52 |
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taser rates posted:I don't think so, that was just for unsleeved. I'm not even going to consider sleeving MB though, the store deck is already ridiculously big and difficult to shuffle as it is, feels like the box would collapse into a black hole if sleeved. Cards have to sleeved. No exceptions
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# ? Apr 17, 2016 23:10 |
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Is the Dark Souls board game going to be strictly cooperative, or will you be able to battle other players?
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# ? Apr 17, 2016 23:18 |
dropkickpikachu posted:Is the Dark Souls board game going to be strictly cooperative, or will you be able to battle other players? You break into their houses while they play and slam down your red painted mini onto the board.
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# ? Apr 17, 2016 23:22 |
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Broken Loose posted:Yes, actually! Kill Doctor Lucky is a very bad game which I absolutely love. There is heavy politics, rampant kingmaking potential, ridiculously high RNG both pre- and post-decision, an incredibly fun but incredibly unfair turn order system that basically requires players to chain actions in a specific manner, and the whole thing takes way too loving long. The only thing missing is player elimination. Are we talking original cardboard envelope Cheapass Kill Dr. Lucky or the fancier remake that adds the Spite mechanic?
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# ? Apr 17, 2016 23:39 |
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Ha! Apparently if you play Olympic Games at DEFCON 2 and your opponent boycotts, you lose! It really seems like the boycotter should lose in that situation.
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# ? Apr 17, 2016 23:59 |
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In all cases, whoever is currently acting loses in case of DEFCON 1. This means it's always up to the active player to avoid it, and anything which could let your opponent drop DEFCON during your turn is incredibly dangerous (see: Lone Gunman, CIA Created.) (I lost a game because I somehow forgot that the US can coup on Tear Down This Wall)
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# ? Apr 18, 2016 00:02 |
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CaptainRightful posted:Ha! Apparently if you play Olympic Games at DEFCON 2 and your opponent boycotts, you lose! It really seems like the boycotter should lose in that situation. You think that's hilarious, try playing Olympic Games as your headline and have your opponent play a resolving-first headline that lets them drop DEFCON to 2.
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# ? Apr 18, 2016 00:05 |
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Well now, no-one forced you to host the Olympics during the equivalent of the Cuban Missile Crisis.
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# ? Apr 18, 2016 00:07 |
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Missile Envy into We Will Bury You is another fun one
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# ? Apr 18, 2016 00:11 |
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CaptainRightful posted:Ha! Apparently if you play Olympic Games at DEFCON 2 and your opponent boycotts, you lose! It really seems like the boycotter should lose in that situation. Yeah, that's such a common trap it's highlighted in the rulebook.
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# ? Apr 18, 2016 00:16 |
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"What caused the thermonuclear holocaust that destroyed the entire world?" "A country hosted an event that is the epitome of international friendliness."
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# ? Apr 18, 2016 00:39 |
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Machai posted:You break into their houses while they play and slam down your red painted mini onto the board.
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# ? Apr 18, 2016 00:42 |
I'm
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# ? Apr 18, 2016 00:43 |
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Broken Loose posted:Broken Loose Was Right Again, 2016 (A story in 5 words.) For Sale: Kickstarter game, never played.
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# ? Apr 18, 2016 00:57 |
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See also; Megaman board game.
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# ? Apr 18, 2016 01:05 |
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Scyther posted:What other games have dice with blank faces? All I can think of is Betrayal at House on the Hill Mage Wars has dice that are almost identical to Betrayal at House on the Hill, with two 2s, two 1s, and two blanks (misses). One set of the numbers has a star around it to indicate critical hits though. I think its a good system personally, it compresses the typical "roll to hit" and "roll for damage" into a single action.
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# ? Apr 18, 2016 01:17 |
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CaptainRightful posted:"What caused the thermonuclear holocaust that destroyed the entire world?" Fixed that for you. When you invite your co-worker over for your barbecue and he and 60 of his best friends, including people you're trying to hang out with, tell you to "gently caress off" it kind of puts you on edge. Although the Soviets did hold the Friendship Games in 1984, strongly denying it had nothing to do with their Los Angeles hosted boycott. Rocky IV is like the perfect allegory for that era.
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# ? Apr 18, 2016 01:37 |
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al-azad posted:Fixed that for you. When you invite your co-worker over for your barbecue and he and 60 of his best friends, including people you're trying to hang out with, tell you to "gently caress off" it kind of puts you on edge. Although the Soviets did hold the Friendship Games in 1984, strongly denying it had nothing to do with their Los Angeles hosted boycott. OK, but even in '80 and '84, Olympic boycotts were a pretty mild form of protest. Neither side was going to launch nukes in response to the other declining to attend. I feel like the game could better account for proportional response.
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# ? Apr 18, 2016 01:47 |
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CaptainRightful posted:OK, but even in '80 and '84, Olympic boycotts were a pretty mild form of protest. Neither side was going to launch nukes in response to the other declining to attend. I feel like the game could better account for proportional response. Sure, it's an abstraction and Twilight Struggle doesn't proclaim an accurate portrayal of history but at DEFCON 2 everyone is paranoid as poo poo and when your ally's best-of-the-best are in one location and your enemy is like "gently caress off" you're probably going to get a little jumpy.
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# ? Apr 18, 2016 02:02 |
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If you start looking too hard at TS you start asking why the #1 target to discard with Ask Not What Your Country Can Do For You is Lone Gunman. It's an abstraction of a deliberately oversimplified model of the Cold War the developers totally disagree with.
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# ? Apr 18, 2016 02:16 |
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CaptainRightful posted:For an example of the former: I didn't realize at first that DEFCON level disallows coups and realignments in different regions. The interface doesn't make that clear: you can highlight an ineligible country, the click doesn't work, but the game doesn't tell you why. There's a reminder of that rule when you click on the defcon/milops track (there's also good information clicking the other things at the top). I agree it should at least tell you what's wrong when you try to pick an ineligible country. They said on BGG the hanging animations thing is fixed for the next version, at least. DEFCON loss is really dissonant in general - the player should even be aiming to force the opponent into starting a nuclear war! You sure will look like the good guys in 5,000 years, that'll show them.
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# ? Apr 18, 2016 03:58 |
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rchandra posted:There's a reminder of that rule when you click on the defcon/milops track (there's also good information clicking the other things at the top). I agree it should at least tell you what's wrong when you try to pick an ineligible country. Its there to stop "I'm losing? NUCLEAR WAR! NOW WE BOTH LOSE" which is what would happen otherwise. It makes sense that the nation that is to blame for starting the nuclear war would be the "loser" of the two, even if everyone loses in that scenario.
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# ? Apr 18, 2016 04:05 |
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CaptainRightful posted:For an example of the former: I didn't realize at first that DEFCON level disallows coups and realignments in different regions. The interface doesn't make that clear: you can highlight an ineligible country, the click doesn't work, but the game doesn't tell you why. Just in case anyone wasn't aware as well, there's a mushroom cloud symbol under the region name on the board when that region's locked out by DEFCON. I agree that the interface should make it a bit more obvious that "hey, DEFCON means you can't do the thing you're trying to do," but it eventually gets internalised.
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# ? Apr 18, 2016 04:09 |
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DEFCON craziness IMO represents the increasing group think and disconnect from reality that characterised the second half of the Cold War, with the potential death toll from global thermonuclear war becoming increasingly abstract to the strategic community. The whole game represents crazy game theory , domino strategies and the abstracted decision making that went on in intelligence think tanks. Reading papers from that era is like reading strategy discussions about TS, the board game.
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# ? Apr 18, 2016 04:39 |
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StashAugustine posted:If you start looking too hard at TS you start asking why the #1 target to discard with Ask Not What Your Country Can Do For You is Lone Gunman. It's an abstraction of a deliberately oversimplified model of the Cold War the developers totally disagree with. And it works! The zero-sum mentality of everything is so perfectly encapsulated in game. Any concern for "human rights" or "international law" is purely Machiavellian, etc.
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# ? Apr 18, 2016 05:23 |
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A couple pages ago someone said to pick up Lost Legion before it's too late. Is that out of print or something? I haven't gotten a lot of play in yet of the MK base set, but now I'm nervous that if I don't make a CSI order soon I'll miss out on the expansion.
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# ? Apr 18, 2016 06:45 |
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CaptainRightful posted:"What caused the thermonuclear holocaust that destroyed the entire world?" To be fair to the theme, the Olympics during the Cold War were not the epitome of international friendliness. They were Serious Point-Scoring Business. Not that the world ended when the USSR boycotted the LA Olympics, but DEFCON wasn't at 2! The suitable thematic answer is that relations broke down so much that thermonuclear war started and you both died out as much as each other, as the last humans died from radiation poisoning, they cursed your side for causing this to happen. People talk about NATO never being chosen as an event over OPs, We Will Bury You can be an exercise to get it out of your hand ASAP as Soviet, in case they Missile Envy you after you coup down to DEFCON 2. At first I used to think that it was a crappy card because there is no choice, you would never pick the event over 4 OP, but over time I've come to realise it's all about the other guy having it, not you, that's when it's good. 4 points though... I also like how the game state changes for TS. Cards which at the beginning give you VP, you easily ignore in favour of the OPs. But come late game with Wargames or scoring cards to come out, the same cards can become knife fights where you accept that you can't hold anywhere except the Middle East but you don't need to hold out if you just grab the 7ore points to win. Fat Turkey fucked around with this message at 10:29 on Apr 18, 2016 |
# ? Apr 18, 2016 10:25 |
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# ? May 28, 2024 09:43 |
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I always imagine this is how the thermonuclear war erupts over olympics. I know that to trigger the DEFCON-suicide you have to not actually show to the games, but gently caress you, you're not even my real dads. And in bad quality video.
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# ? Apr 18, 2016 10:35 |