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Lunars need more books. They're cool. Give me Lunar heroquests and more Lunar cult details and poo poo.
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# ? Aug 28, 2015 13:46 |
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# ? Jun 9, 2024 14:53 |
Had another crash in the LP, and I had about enough of it. I'm assuming that's David Dunham, one of the original Devs. I hope Six Ages fixes this poo poo.
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# ? Aug 28, 2015 15:01 |
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Considering the deliberately heavy RNG nature of both what events you get and what the effect of each option within an event is, I'd be considerably more surprised if they did allow that. Not only from a technical perspective but also from a balance one. One reasonable way to avoid crashes in the first place, is to save at your convenience and manually quit and relaunch the game periodically. Almost any game will crash eventually if just left running forever - just that the better-coded ones tend to be able to go a lot longer. This won't help with a random out-of-the-blue crash but will certainly help with a you've-left-the-game-running-for-three-days-straight crash.
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# ? Aug 28, 2015 15:27 |
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It's not like memory is an issue these days, is it? Surely there's no reason they couldn't just save a lot more data each time. It's just that KODP was released in 1998.
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# ? Aug 28, 2015 16:04 |
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The Sharmat posted:It's not like memory is an issue these days, is it? Surely there's no reason they couldn't just save a lot more data each time. It's just that KODP was released in 1998. I assume that's less of a memory issue and more of a "how it was programmed" issue.
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# ? Aug 28, 2015 16:25 |
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Fungah! posted:he's dumb and didn't know that it's welch Indeed I am and did not / I am a Scottish partisan with very strong feelings about those other hill barbarians.
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# ? Aug 28, 2015 16:29 |
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The Sharmat posted:It's not like memory is an issue these days, is it? Surely there's no reason they couldn't just save a lot more data each time. It's just that KODP was released in 1998. It's incredibly stupid to keep those restrictions when going back to PC, though. But I've already beaten that point to death. (Small noble pools. Sliding menus. Anything to do with the goddamned map. )
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# ? Aug 28, 2015 17:47 |
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Kamikaze Raider posted:I assume that's less of a memory issue and more of a "how it was programmed" issue. Yeah but I mean, wasn't it probably programmed that way specifically because it's a game from 1998, and not from 2015? I dunno I don't know that much about programming so I should probably just shut up. GreyjoyBastard posted:Indeed I am and did not / I am a Scottish partisan with very strong feelings about those other hill barbarians. If it makes you feel better, I didn't know that either.
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# ? Aug 28, 2015 17:48 |
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GreyjoyBastard posted:Indeed I am and did not / I am a Scottish partisan with very strong feelings about those other hill barbarians. that's cool, it's probably the exact same thing either way
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# ? Aug 28, 2015 20:20 |
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Haifisch posted:Bear in mind the Steam version is ported from the Android version(which can technically work on something as small as a phone). They presumably had to be more cautious about saving huge amounts of data on more limited devices. I'm guessing that's also part of why there's no manual saving, only yearly autosaves and the autosave on quit. I feel like the small noble pool thing has to be an RNG problem and not a deliberate change in the port. I mean, it's definitely not a thing on iOS, and that's where the Android and new PC version came from. There's no gameplay reason to do it. The UI stuff, on the other hand, totally sounds like a mess. I can't play the Steam version myself, but don't need to—the iOS version works just fine.
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# ? Aug 28, 2015 20:27 |
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Kamikaze Raider posted:I assume that's less of a memory issue and more of a "how it was programmed" issue.
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# ? Aug 28, 2015 23:04 |
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So what do I have to do exactly for the 10 year ring thing to win the game? I already did orlanth's heroquest.
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# ? Aug 28, 2015 23:23 |
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DrManiac posted:So what do I have to do exactly for the 10 year ring thing to win the game? I already did orlanth's heroquest. For the Short game, you need to perform The Making of the Storm Tribe and one other Heroquest, create a tribe with a bunch of neighboring clans, get one of your nobles elected King of your tribe, and hold that position for ten years.
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# ? Aug 28, 2015 23:32 |
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For the long game, do only heroquests your clan dies after you get elected king count? Or do you get credit for ones you've already done?
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# ? Aug 28, 2015 23:42 |
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ibntumart posted:For the long game, do only heroquests your clan dies after you get elected king count? Or do you get credit for ones you've already done? You have to do 7 more quests after you form a tribe, then be king in time to catch the endgame. An event will occur that will clue you in on the timeframe once you have done the quests.
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# ? Aug 29, 2015 00:06 |
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Kliff posted:For the Short game, you need to perform The Making of the Storm Tribe and one other Heroquest, create a tribe with a bunch of neighboring clans, get one of your nobles elected King of your tribe, and hold that position for ten years. Is there anyway to see what the other hero quest is? I tried like 3 and I'm still getting the failure state.
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# ? Aug 29, 2015 00:23 |
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DrManiac posted:Is there anyway to see what the other hero quest is? I tried like 3 and I'm still getting the failure state. The info above isn't quite right. You need to do both Orlanth's quest and one other in the ten years you hold the ring. That is, Orlanth and Aroka, not the Storm Tribe. You also need to be above certain thresholds for cows and goods and so forth, but I'm not sure what those are.
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# ? Aug 29, 2015 03:48 |
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If you're an Elmal or Ernalda clan in the short game don't you have to do Elmal Guards the Stead or Ernalda Feeds the Tribe instead of Orlanth and Aroka?
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# ? Aug 29, 2015 16:52 |
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The Sharmat posted:If you're an Elmal or Ernalda clan in the short game don't you have to do Elmal Guards the Stead or Ernalda Feeds the Tribe instead of Orlanth and Aroka?
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# ? Aug 29, 2015 18:53 |
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Curiosity question: is it even theoretically possible to recover from an apocalypse event, or does the game just give you a moment to savor how doomed you are before going 'game over'?
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# ? Aug 30, 2015 09:10 |
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FredMSloniker posted:Curiosity question: is it even theoretically possible to recover from an apocalypse event, or does the game just give you a moment to savor how doomed you are before going 'game over'? I think the losses are percentage-based, so I guess if you had something ridiculous like 10,000 cows and population pre-apocalypse you might stand a chance, maybe?
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# ? Aug 30, 2015 09:13 |
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Depends on the apocalypse, too. They have different effects.
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# ? Aug 30, 2015 13:15 |
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I think that's a no. I had one apocalypse before Sacred Time and got to allocate my magic and talk them intp trying to soldier on, then the first thing that happene in the next year was another apocalypse, then it was definitely time to disband.
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# ? Aug 30, 2015 20:24 |
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Infinitum posted:Had another crash in the LP, and I had about enough of it. For the purposes of your LP, you could try to run KODP in a VM, then save the VM's state during event votes. Restore from that snapshot to continue. Might be more trouble than it's worth, though.
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# ? Aug 30, 2015 21:55 |
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I think I managed to break my game in the Steam version, Kallyr was born to my tribe then I got her elected queen of my tribe age like 16, before she was killed on a raid thanks to RNG. Now my tribe has no king/queen and no events are popping for a new one while my game crashes each time I try to enter the magic tab, oops! I had over 4000 cows as well.
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# ? Aug 30, 2015 22:05 |
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BlindGuy posted:The info above isn't quite right. You need to do both Orlanth's quest and one other in the ten years you hold the ring. That is, Orlanth and Aroka, not the Storm Tribe. You also need to be above certain thresholds for cows and goods and so forth, but I'm not sure what those are. Ah, yes, it's not quite right because I was operating under before-the-tribe assumptions and also had never played the Short Game where the ten-year tribal king was the only goal. I've always played the Long Game, where you had to get seven heroquests, one of which must be your associated heroquest, as well as everything else necessary.
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# ? Aug 30, 2015 22:07 |
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bgreman posted:For the purposes of your LP, you could try to run KODP in a VM, then save the VM's state during event votes. Restore from that snapshot to continue. Might be more trouble than it's worth, though. This is also the way to go for anyone trying to get the original version to work. Just slap it on a Windows 98 VM and call it a day(and enjoy the fact that you can actually play it in a window now).
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# ? Aug 31, 2015 00:23 |
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Patch 1.0.1 is live. Nothing big, but:quote:- several minor tweaks and fixes
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# ? Sep 4, 2015 20:33 |
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I now have my fun with this game by randomly generating all my clans by rolling dice for each generation choice then try to roleplay the result. Adds some spice to the game since you often get weird combinations. Like an Orlanth worshiping Peace clan that keeps thralls.
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# ? Sep 4, 2015 22:54 |
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Well, thralls are unarmed, I guess.
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# ? Sep 5, 2015 00:27 |
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They're dedicated to peace, farming, and forcing other people to do farmwork for them. I see no inconsistancies there.
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# ? Sep 5, 2015 17:33 |
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They keep their thralls working with passive aggression.
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# ? Sep 5, 2015 21:38 |
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Haifisch posted:They're dedicated to peace, farming, and forcing other people to do farmwork for them. I see no inconsistancies there. If you trample our crop fields while invading, you get to work on them. Pretty simple.
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# ? Sep 5, 2015 21:40 |
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Maybe they just bought the thralls.
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# ? Sep 6, 2015 00:14 |
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If you let lesser people have rights you're inviting chaos into your peaceful tula.
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# ? Sep 6, 2015 05:11 |
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PerniciousKnid posted:If you let lesser people have rights you're inviting chaos into your peaceful tula. This unironically It's the Orlanthi way
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# ? Sep 6, 2015 07:09 |
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fspades posted:Patch 1.0.1 is live. Nothing big, but: Does it fix the thing where the myths show up as the half-known version no matter how much or how little you know?
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# ? Sep 6, 2015 19:04 |
The android version might still be a little buggy. I have an undying Channa Arroy worshiper. For three years now, at the end of the dark season, right after the year roll over, a message pops up telling me she has died of old age. I go to reorganize the ring, and there she is, alive as ever, scowling at me. Is she a chaos cultist? Does she know Yelm's secrets so she can die and be reborn every winter? Is she good enough at healing that she can heal herself after she dies? I did the only reasonable thing you can do with that, I threw her into Chalana Arroy Heals the Scars. That went sort of alright, but she couldn't convince the Storm Bull to relent, and let him kill Ragnaglar. I'm sure there will be no consequences. Pretty great bug to be honest.
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# ? Sep 10, 2015 17:56 |
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You're just going to get a Humakti apocalypse in a few seasons for harboring someone who's clearly undead.
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# ? Sep 10, 2015 18:19 |
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# ? Jun 9, 2024 14:53 |
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Bunch of SixAges info here: http://www.pockettactics.com/features/a-strange-whisper-six-ages-will-be-2016s-follow-up-to-the-classic-king-of-dragon-pass/ Late 2016... quote:Six Ages will be broadly similar to King of Dragon Pass — from what Dunham’s told me, you can probably still expect to be leading a clan in Glorantha, taking advice from your selected ring of clan elders and juggling the political, economic, and military fortunes of your people through interactive “scenes”. Six Ages is “[n]ot necessarily a sequel in the usual sense, but taking a look at the parts of KoDP that worked well, and using them to make a new game that’s even better,” says Dunham Chevy Slyme fucked around with this message at 18:15 on Sep 11, 2015 |
# ? Sep 11, 2015 18:13 |