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Count Bleck posted:Is Aurora of Emrakul the first Reflection creature?
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# ? Jun 27, 2016 15:59 |
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# ? Jun 6, 2024 05:23 |
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mcmagic posted:I guess returning a Thalia's Lieutenant might be a thing? I totally missed the human part, the card is nuts.
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# ? Jun 27, 2016 15:59 |
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The Lord of Hats posted:Well, for every one meld pair, you're giving up two normal DFCs, and they're not about to abandon werewolves like they did last time. Still, would've been nice to have another one or two. It seems hardly worth the effort. Maybe it was too ambitious, and they couldn't get it work well in limited.
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# ? Jun 27, 2016 16:00 |
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Count Bleck posted:This is cool, and both look playable by their own accord, all these cards are neat. Nope! http://magiccards.info/tpr/en/35.html
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# ? Jun 27, 2016 16:00 |
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Angry Grimace posted:The problem is that if you get to 5 mana, I'm not convinced you'd really want to meld them over just playing a Westvale Abbey and getting an Ormendahl. The decks that are likely to play an aggressive red 3-drop are not the decks that can easily flip Ormendahl unless they've basically already won.
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# ? Jun 27, 2016 16:00 |
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Count Bleck posted:Is Aurora of Emrakul the first Reflection creature? mcmagic posted:I guess returning a Thalia's Lieutenant might be a thing? the point is clearly to return bruna
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# ? Jun 27, 2016 16:01 |
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Sickening posted:I totally missed the human part, the card is nuts. And it's on cast... I might have spoken too soon. I think she's good even if it's just 7 mana to return a Reflector mage.
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# ? Jun 27, 2016 16:01 |
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mcmagic posted:I think they both are. A 2/1 for 2 isn't going to get cut from most limited decks. So you're looking at 2 playables with upside. I don't get the hate. Has zero to do with the power level or playability to me. I can't say its reasonable or logical but I'm just not interested in a BFM mechanic, or like Exodia from the Yugioh cartoon. I get what they were going for flavor wise but my brain doesn't make that connection it immediately goes to a dumb gimmick set that I never cared for and a cartoon I disliked. Like if they printed an incredibly powerful card or spell and the art was an anime cat girl and it had a powerful ability called "kawaii", it could still objectively be most powerful card in the game but my reaction to it would still be "ugh, why"
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# ? Jun 27, 2016 16:01 |
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Now that they have developed rules technology for it, they'll have to step it up and make voltron/power Rangers cards with appropriate Kaiju baddies as enemies. Maybe in time for Pacific Rim 2??
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# ? Jun 27, 2016 16:01 |
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Three meld pairs seems like enough to show off a fun and flavorful gimmick without going overboard.
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# ? Jun 27, 2016 16:01 |
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mcmagic posted:And it's on cast... I might have spoken too soon. I think she's good even if it's just 7 mana to return a Reflector mage. I especially like the part where humans and angels creature cards are basically dominating standard and now they get 2 very good mono white creatures that they can splash.
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# ? Jun 27, 2016 16:03 |
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GeneX posted:Ah, yes, a 4 power first strike flying lifelinker for 4 Yup they screwed up again with this one.
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# ? Jun 27, 2016 16:03 |
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whydirt posted:Three meld pairs seems like enough to show off a fun and flavorful gimmick without going overboard. Yeah, we've got "Limited Meld", "Standard-Playable Meld", and "Story Meld". I think if I added another it would be with uncommons to have another potent thing to do in limited, but I'm fine with it as it is.
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# ? Jun 27, 2016 16:05 |
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Is there even a Lightnjng Strike in the format for that angel? I hope all the standard players like white E: that Hanweir creature seems pretty absurdly good in standard though, even on its own, and that land is very playable. As long as a red midrange is playable I would expect to see that meld land at least once in a while. TheKingofSprings fucked around with this message at 16:11 on Jun 27, 2016 |
# ? Jun 27, 2016 16:07 |
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Where did they say that the three meld cards they've shown, are the only ones? e: Nevermind I found it, I just missed one small sentence in the mechanics article. Weird I figured there'd be at least one for each color.
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# ? Jun 27, 2016 16:09 |
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I wonder what the dev process is like. Who comes up with "Dawn Gryff" "Mark, I think we should make a 2/2 flyer for 2W at common" Maro: Sound good, print it! TheKingofSprings posted:Is there even a Lightnjng Strike in the format for that angel? Reprint Mizzium Mortars
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# ? Jun 27, 2016 16:09 |
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TheKingofSprings posted:Is there even a Lightnjng Strike in the format for that angel? There is spell mastery bolt, but red isn't' very good at the moment and not worth splashing for.
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# ? Jun 27, 2016 16:09 |
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TheKingofSprings posted:Is there even a Lightnjng Strike in the format for that angel? Draconic Roar, Spatial Contortion, Fiery Impulse, Fiery Temper all do stuff with varying degrees of playability. Probably Spatial Contortion since you're running a billion painlands anyway and probably aren't playing red.
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# ? Jun 27, 2016 16:09 |
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80s James Hetfield posted:I wonder what the dev process is like. Who comes up with "Dawn Gryff" I don't get it, what's wrong with white Wind Drake? It's a perfectly fine but not great card in Limited.
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# ? Jun 27, 2016 16:10 |
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Sickening posted:I especially like the part where humans and angels creature cards are basically dominating standard and now they get 2 very good mono white creatures that they can splash. 6 of the GP Pittsburgh top 8 was GW Tokens and GW or Bant Humans. Though I don't understand how that version of humans wins. I've had zero success any time I've tried to play it.
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# ? Jun 27, 2016 16:11 |
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whydirt posted:Three meld pairs seems like enough to show off a fun and flavorful gimmick without going overboard. The Lord of Hats posted:Yeah, we've got "Limited Meld", "Standard-Playable Meld", and "Story Meld". I think if I added another it would be with uncommons to have another potent thing to do in limited, but I'm fine with it as it is. When was the last time they a made mechanic in support of a flavorful gimmick featured on only a handful of cards? To preempt the usual accusations of whining, I don't think this is some tremendous misstep or failure on R&D's part, it's just weird.
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# ? Jun 27, 2016 16:11 |
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Elyv posted:I don't get it, what's wrong with white Wind Drake? It's a perfectly fine but not great card in Limited. I think a 2/2 flyer for 3 is very good in limited especially at common.
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# ? Jun 27, 2016 16:12 |
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Lol at another pushed white flier but they didn't have the balls to make the flip legend wolf anything close to playable.
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# ? Jun 27, 2016 16:12 |
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Standard is going to be miserable for the forseeable future
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# ? Jun 27, 2016 16:14 |
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Rinkles posted:When was the last time they a made mechanic in support of a flavorful gimmick featured on only a handful of cards? To preempt the usual accusations of whining, I don't think this is some tremendous misstep or failure on R&D's part, it's just weird. At least this particular theme shows up at common this time. Technically.
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# ? Jun 27, 2016 16:14 |
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Oh yeah and lets not forget that all the removal in the format can't be used to get rid of angel voltron outside of what, planar outburst?
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# ? Jun 27, 2016 16:15 |
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Chill la Chill posted:I would prefer to have my meld cards double wide and long like the Pokemon legendaries, thank you. lol called shot, altho i guess it isn't hard to figure out it'd be like that
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# ? Jun 27, 2016 16:15 |
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We actually needed a smaller bane slayer angel so this one is good.
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# ? Jun 27, 2016 16:15 |
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Sickening posted:Oh yeah and lets not forget that all the removal in the format can't be used to get rid of angel voltron. You don't know what removal is in this set but Ruinous Path and Anguished Unmaking do the trick.
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# ? Jun 27, 2016 16:16 |
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Bruna can re-animate Gisela on cast. ...Are there any removal spells in standard that can deal with Brisela outside Richard Nixon?
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# ? Jun 27, 2016 16:16 |
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Elyv posted:I don't get it, what's wrong with white Wind Drake? It's a perfectly fine but not great card in Limited. Some ppl just like to complain, I think the functional reprint of otherworldly journey is a bit more meh than a 2/2 flyer for 2W but haters gonna hate I guess
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# ? Jun 27, 2016 16:16 |
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GeneX posted:Standard is going to be miserable for the forseeable future Wizards current design philosophy of absurdly pushed mythics is so loving dumb and I have no idea why people play standard.
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# ? Jun 27, 2016 16:16 |
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I like how they took two of these set mechanics right out of yugioh Fusion and Tribute summons
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# ? Jun 27, 2016 16:16 |
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mcmagic posted:You don't know what removal is in this set but Ruinous Path and Anguished Unmaking do the trick. CMC 3 or less, you can't cast them. Anguished Unmaking works if you pop it before they meld, but otherwise they're stuck in your hand. Zoness posted:I like how they took two of these set mechanics right out of yugioh We've already had the tribute thing, way back in Kamigawa with the Patrons. This is just a less restricted version of it.
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# ? Jun 27, 2016 16:17 |
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mcmagic posted:You don't know what removal is in this set but Ruinous Path and Anguished Unmaking do the trick. Neither of those cards do anything about Brisela.
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# ? Jun 27, 2016 16:18 |
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The Lord of Hats posted:CMC 3 or less, you can't cast them. Anguished Unmaking works if you pop it before they meld, but otherwise they're stuck in your hand. Oh right... Yeah. OK there is the 3B, Exile target creature? But that is just awful. You can Anguished Unmaking with the Meld trigger on the stack I guess.
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# ? Jun 27, 2016 16:18 |
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Rinkles posted:When was the last time they a made mechanic in support of a flavorful gimmick featured on only a handful of cards? To preempt the usual accusations of whining, I don't think this is some tremendous misstep or failure on R&D's part, it's just weird. Their justification in the articles as "we didn't know if people would like this so we played it real safe"
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# ? Jun 27, 2016 16:18 |
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Jabor posted:Neither of those cards do anything about Brisela. Does awaken change the cmc at least? It has to right? (not that awaken makes it actually a viable answer)
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# ? Jun 27, 2016 16:19 |
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Rinkles posted:When was the last time they a made mechanic in support of a flavorful gimmick featured on only a handful of cards? To preempt the usual accusations of whining, I don't think this is some tremendous misstep or failure on R&D's part, it's just weird. Most recent that comes to mind immediately is Hideaway, which was on a cycle of 5 lands.
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# ? Jun 27, 2016 16:20 |
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# ? Jun 6, 2024 05:23 |
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dragon enthusiast posted:Their justification in the articles as "we didn't know if people would like this so we played it real safe" That seems like a poor design philosophy.
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# ? Jun 27, 2016 16:21 |