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MunchE posted:It's so cute when GAMERZ see companies adopting a wildly successful business model that they personally don't like and go "YOU DON'T UNDERSTAND I AM YOUR REAL CUSTOMER ME THE GUY WHO WANTS CONSTANT CONTENT FOR NO MONEY WHY AREN'T YOU CATERING TO MEEEEEEEEEEEEEEE" Those companies are outright manipulating people in ways that ought to be illegal. Publishing buggy and unfinished games, low-effort reskins of Chinese grindfest moneyburning mobile garbage, invasive and obtrusive advertising, lootcrates, data theft, enabling and catering to Nazis, this is one time GAMERZZZZ are right to be pissed off.
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# ? Dec 15, 2018 02:06 |
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# ? Jun 6, 2024 06:29 |
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Gamers rise up
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# ? Dec 15, 2018 02:19 |
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bike tory posted:Gamers rise up BOTTOM TEXT
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# ? Dec 15, 2018 02:21 |
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Broke: Bottom Text Woke: Underwords
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# ? Dec 15, 2018 02:24 |
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# ? Dec 15, 2018 02:24 |
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Blind Rasputin has a new favorite as of 02:55 on Dec 15, 2018 |
# ? Dec 15, 2018 02:30 |
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Screaming Idiot posted:Those companies are outright manipulating people in ways that ought to be illegal. Publishing buggy and unfinished games, low-effort reskins of Chinese grindfest moneyburning mobile garbage, invasive and obtrusive advertising, lootcrates, data theft, enabling and catering to Nazis, this is one time GAMERZZZZ are right to be pissed off. So what you're saying... ...is that it's the fault of feminists, SJWs, and post-modern cultural marxists!
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# ? Dec 15, 2018 02:32 |
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Dr Christmas posted:So what you're saying... AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
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# ? Dec 15, 2018 02:35 |
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Rape jokes are not cool even ironically
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# ? Dec 15, 2018 02:35 |
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https://www.youtube.com/watch?v=s-09gNDsPzQ
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# ? Dec 15, 2018 03:21 |
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THAT GAMER IS LITERALLY RISING UP SLONK THAT poo poo HOMEBODY BOTTOM TEXT
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# ? Dec 15, 2018 03:30 |
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TOP TEXT CLOWN BOTTOM TEXT
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# ? Dec 15, 2018 03:31 |
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Poops Mcgoots posted:That meme with the guy fretting over two buttons but one is labeled hating on gamers and the other is labeled hating on corporations. That but bongo cat
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# ? Dec 15, 2018 03:32 |
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I am such a sucker for captions. https://ve.media.tumblr.com/tumblr_pjp5l14yAe1v8ed2o_480.mp4
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# ? Dec 15, 2018 03:40 |
RareAcumen posted:I am such a sucker for captions. There's been some loving killer ones come out of this. https://ve.media.tumblr.com/tumblr_pj9d3ddutS1txcis6.mp4
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# ? Dec 15, 2018 05:04 |
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"Horny on Main Gang" got a solid lol
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# ? Dec 15, 2018 05:08 |
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tithin posted:There's been some loving killer ones come out of this. Oh yeah, I remember seeing that one
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# ? Dec 15, 2018 05:16 |
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MunchE posted:It's so cute when GAMERZ see companies adopting a wildly successful business model that they personally don't like and go "YOU DON'T UNDERSTAND I AM YOUR REAL CUSTOMER ME THE GUY WHO WANTS CONSTANT CONTENT FOR NO MONEY WHY AREN'T YOU CATERING TO MEEEEEEEEEEEEEEE" To be fair, calling their business practices "successful" is debatable, especially since these companies are always saying things like how sales failed to meet expectations, how games are too expensive to make, etc. You can also question if these practices are "sustainable" or even "ethical," as now things like loot boxes are being investigated. It's not so much the entitled gamer feeling like companies aren't catering to him, but rather just people saying "Hey, this is a really bad idea and you guys are somehow even managing to execute this bad idea badly."
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# ? Dec 15, 2018 05:52 |
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Yeah but a lot of it is just that game companies have switched to Hollywood accounting. Activision claims that BLOPS 4 did poorly and it had $500 million in sales.
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# ? Dec 15, 2018 06:10 |
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Also gamers are entitled babies. Like a game I like was released, good, and the devs said "okay this game is done and we're moving on to our next project" and a bunch of whiny gamers started complaining that this completed, polished game was "abandoned" and they refunded their games on Steam and left negative reviews because they expected the devs to keep working to add features for free, forever.
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# ? Dec 15, 2018 06:21 |
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# ? Dec 15, 2018 06:22 |
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It blows my mind that cheap bullshit games are $60 and GTA V or RDR2, with like a $550M production budget are also $60. Just charge $100 for super premium poo poo. Nerds will pay that poo poo. That's a difference of what, 2 funko pops?
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# ? Dec 15, 2018 06:26 |
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the thing that always gets me is the insane standard of "getting my money's worth" that gamers seem to hold. at full price a game is like 60 dollars. that's the equivalent of maybe three movies at the theater + popcorn, or once nice dinner out on the town. a few hours of entertainment either way. yet they act like if the game doesn't hold their attention for months on end, with a 40 hour single-player campaign and 1000 hours of multiplayer content with new poo poo to do all the time, they somehow got ripped off? what?
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# ? Dec 15, 2018 06:26 |
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RareAcumen posted:I am such a sucker for captions. F
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# ? Dec 15, 2018 06:36 |
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Oh hey, I made that. Psyched that someone liked it enough to save
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# ? Dec 15, 2018 06:47 |
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The Sezza posted:Oh hey, I made that. Psyched that someone liked it enough to save Nice work! I've been sending it to all my friends who know about the zybourne clock lol
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# ? Dec 15, 2018 06:55 |
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I put BOTTOM TEXT on that picture of Mr. Bean the other night. I'm glad it's getting around.
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# ? Dec 15, 2018 06:57 |
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Jamesman posted:To be fair, calling their business practices "successful" is debatable, especially since these companies are always saying things like how sales failed to meet expectations, how games are too expensive to make, etc. You can also question if these practices are "sustainable" or even "ethical," as now things like loot boxes are being investigated. AAA gaming is and will remain an incredibly lucrative space because total revenue has been increasing (due to a larger number of consumers and more exploitative monetization strategies) while costs have been flat or decreasing (engines are fairly mature and labor is treated like poo poo). sales failed to meet expectations = I really wish the product gave us of millions of salivating addicts and also I need an excuse to fire everyone games are too expensive to make = I would get much more money if I didn't have to produce a product or pay my employees
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# ? Dec 15, 2018 07:33 |
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Sagebrush posted:the thing that always gets me is the insane standard of "getting my money's worth" that gamers seem to hold. at full price a game is like 60 dollars. that's the equivalent of maybe three movies at the theater + popcorn, or once nice dinner out on the town. a few hours of entertainment either way. yet they act like if the game doesn't hold their attention for months on end, with a 40 hour single-player campaign and 1000 hours of multiplayer content with new poo poo to do all the time, they somehow got ripped off? $60 hasn't been the "full" price for a game for years. Other people have done the math, but, between the DLC packages, expansions, special deluxe editions, and games that require a subscription to some other service (Like needing PS+ to play something like Destiny 2 if you're a PS4 owner), you're shelling out closer to $200 to get the Full Game. And a lot of that Optional DLC isn't very optional, since a lot of the games are balanced around the game being so utterly lovely and grindy that it's nigh-impossible to play through if you don't spend extra money on it - See: Any game with lootboxes.
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# ? Dec 15, 2018 07:57 |
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Sagebrush posted:the thing that always gets me is the insane standard of "getting my money's worth" that gamers seem to hold. at full price a game is like 60 dollars. that's the equivalent of maybe three movies at the theater + popcorn, or once nice dinner out on the town. a few hours of entertainment either way. yet they act like if the game doesn't hold their attention for months on end, with a 40 hour single-player campaign and 1000 hours of multiplayer content with new poo poo to do all the time, they somehow got ripped off? It's probably because there's such a huge variation in games. Like you go to a movie + plus popcorn and you know you're getting 1.5 to 3 hours + popcorn for $x. Same with a night on the town. You'll have a good time for some 4-8 hours with friend or a date for some predictable amount of $$. But with your $60 game you can get some wet blanket like destiny 2 that barely kept you interested for 6 hours of linear story mode, while also trying to hook you with loot boxes and other slot machines with no spending limit. Or you can spend $60 for Monster Hunter World and spend 130 hours in it doing all of the things despite the shallow story and repetitive gameplay because it's just more fun. And although there's DLC, it's a finite amount so even if you buy it all you will get exactly what you intend to spend money on instead of gambling in hopes of getting something. But between those somewhere is a $60 game with a great story but only lasted 8 hours and then you ran out of poo poo to do. And from a completely different angle you can spend $20 on rocket league and get more time out of it than either of those if you really enjoy the game play. So it's really hard to pin down the value. The whining really comes into play when you might expect to only buy a game once per quarter, but you're looking for games that will keep you engaged for 3 months. People saying that they want to "get thier money's worth" are saying that compared to another game on the market they spent $60 on and got some number of hours out of that they thought was fair.
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# ? Dec 15, 2018 08:20 |
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I get every game for $10 on Steam three years after it was released and I'm never disappointed.
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# ? Dec 15, 2018 08:30 |
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Yeah, I'm buying games later and taking my time with them, and it's working out pretty well. I just got around to Horizon: Zero Dawn because it was 15 bucks a couple weeks ago, and at the pace I'm playing it I'll be playing it for at least another month or two.
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# ? Dec 15, 2018 09:13 |
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Twitch posted:Yeah, I'm buying games later and taking my time with them, and it's working out pretty well. I just got around to Horizon: Zero Dawn because it was 15 bucks a couple weeks ago, and at the pace I'm playing it I'll be playing it for at least another month or two. Me too but that's because I only get like 3 hours a week in which I can play video games
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# ? Dec 15, 2018 09:23 |
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the_steve posted:$60 hasn't been the "full" price for a game for years. On the other hand, as a lover of Paradox Interactive's titles, I'm pretty glad there's a market model that supports continuous development and updates to released titles. I figure I've spent about $500 between Europa Universalis 4 and Stellaris, and I'm not upset about that.
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# ? Dec 15, 2018 09:51 |
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I bought Overwatch for like 30 bucks and it has had no paid DLC's at all. It does have lootboxes, but they're only for skins? Skins that you can just get by playing a well Overwatch is/was good I preferred the days of "expansions" to "DLC's". YOu paid 29 dollars and basically got a fully fleshed out sequel to your game. The Warcraft/Starcraft expansions were better than the base game Now you pay 12 dollars and you get an extra quest or two new maps or whatever, it sucks Zzulu has a new favorite as of 10:08 on Dec 15, 2018 |
# ? Dec 15, 2018 10:05 |
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Sagebrush posted:the thing that always gets me is the insane standard of "getting my money's worth" that gamers seem to hold. at full price a game is like 60 dollars. that's the equivalent of maybe three movies at the theater + popcorn, or once nice dinner out on the town. a few hours of entertainment either way. yet they act like if the game doesn't hold their attention for months on end, with a 40 hour single-player campaign and 1000 hours of multiplayer content with new poo poo to do all the time, they somehow got ripped off? to be fair, you're also playing and reporting on fallout 76 in yospos. i paid 2/3rds of the full price for that game and even i have enough shame to have put it away after a few hours until they fix it
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# ? Dec 15, 2018 10:17 |
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ToxicSlurpee posted:TOP TEXT
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# ? Dec 15, 2018 10:26 |
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Jabberlock posted:I get every game for $10 on Steam three years after it was released and I'm never disappointed.
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# ? Dec 15, 2018 10:44 |
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# ? Dec 15, 2018 10:46 |
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# ? Jun 6, 2024 06:29 |
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Microcline posted:AAA gaming is and will remain an incredibly lucrative space because total revenue has been increasing (due to a larger number of consumers and more exploitative monetization strategies) while costs have been flat or decreasing (engines are fairly mature and labor is treated like poo poo). Right, which, again, makes it pretty fair to say AAA publishers can go gently caress themselves, and it has nothing to do with perceived gamer entitlement. Jabberlock posted:I get every game for $10 on Steam three years after it was released and I'm never disappointed. Same, except replace "Steam" with "literally any other option if I can."
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# ? Dec 15, 2018 11:19 |