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"Alright this campaign is off to a great start!" *first supply raid, 6 advent stun lancers, total failure* Serephina posted:Is that a one-man squad? Its everyone being dropped onto the same tile somehow.
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# ? Sep 20, 2017 06:47 |
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# ? Jun 8, 2024 03:03 |
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I got a sniper who can buy holo-targeting. Does it work with the pistol or only the sniper rifle? The skill description says 'any directed sniper rifle shot, hit or miss' <etc>, so I assume it doesn't work with the pistol?
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# ? Sep 20, 2017 06:58 |
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This ranger is ridiculous, and not just because his nickname forced him into wearing the snake suit. He has all the ranger skills + rupture, shredder, and chain shot. He has the assassin's weapons and is bonded to a Templar who has Bladestorm and Reaper...but mainly exists to feed Action Points to this ranger when things get tight. >Reaper > clean up weakened targets, end close to big-bad: > Rupture (Shred) > Templar provides 1 AP > Rapid Fire (Shred x 2) > Templar provides 1 AP > Chain Shot (Shred x 2)
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# ? Sep 20, 2017 06:58 |
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Got my game working again out of sheer luck and had a really solid run with the poster generator.
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# ? Sep 20, 2017 07:09 |
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Can someone explain what exactly the templar's amplify ability does because the description is so unclear. quote:Amplify - Mark a single target with a Psionic lens, causing them to take an additional 33% damage from a number of future single-target attacks. Does it apply to just the templar or everyone? Is it basically just for rend and pistols? Seems like a waste of time.
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# ? Sep 20, 2017 07:10 |
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snoremac posted:Can someone explain what exactly the templar's amplify ability does because the description is so unclear. Pretty sure it applies to everyone. At least that's what the Firaxis Assassin Base Assault stream and my own use of the ability tells me.
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# ? Sep 20, 2017 07:12 |
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Tonight I learned you can stack the Reaper claymore with the ability that hits every target in a dome for 3 bars of ammo to wipe an entire pod in one go. Hot drat was that some savagery.
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# ? Sep 20, 2017 07:36 |
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Serephina posted:Any tips for Vanilla? I'll be firing up my Timing run after this one. Seems like you'd skip workshop and AWC, and maybe even delay GTS in favor for a fast lab? I forget how vanilla differs, but I don't think lab speeds up shadow projects so it's still useless. You basically can't delay the proving grounds or shadow chamber at all. Likewise don't wait to skulljack the captain/codex. You need four scientists for one of the projects, maybe more for others. Think about when you get your first supply raid, there's no point to start mag weapons until after you can build a proving ground. I'd recommend looking the build order up instead of just guessing like I did. Vanilla is missing alot of the things that could unexpectedly screw over when going for this, like sabotage, horde missions with no captain/codex to skulljack, extra nasty sitreps, some really bad dark events you need to counter, scientists being out on cover ops (or wounded) but being needed to start a shadow project, and exhaustion. You'll need to completely skip psionics and maybe even meme beacons. You will have tier 2 weapons and armor, which are effective against the kind of stuff you'll be facing in july. At a certain point, June 25 (June 10 in vanilla) or before, I think, you can ignore the Avatar tickboxes entirely. If you're comfortable in July (late june in vanilla) you can ignore almost any non story mission. I just unlocked the final mission on this run and it's august 2, so ~18 days late. I took two weapon breakthroughs, so the chosen sabotage wouldn't have mattered. I had time to kill one chosen, but no time to research the weapons I got, so it was mostly to make the final mission easier.
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# ? Sep 20, 2017 07:46 |
Soldiershaming is the best! I had a hacker Specialist nicknamed "Pale Rider" who lost his goddamn mind after an ally took 4 damage (we got Warden tech). That ally was my chill medic Specialist, who fell down one floor and triggered a Sectopod. Pale Rider responds by killing the VIP while everyone else evacs, and he spends the next turn doing nothing, and the turn after that being Wrath Cannon'd and falling down three stories, whereupon a monster clubbed him to death.
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# ? Sep 20, 2017 07:54 |
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Vengarr posted:Do turn the difficulty down, but don't save and reload even if you gently caress up bigly. That scrambling feeling, that "Holy poo poo I'm loving losing" desperation, is what makes it fun. Maybe for you. I can't imagine playing without save scumming loads and loads. In fact I go so far as to reload if a hacking attempt doesn't work and just don't do it again. The feeling of "oh no I'm losing" is my feeling of "Okay let's turn this off and never play it again".
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# ? Sep 20, 2017 11:47 |
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loving morning mission today. Protect the device, SITREP is show of force. I rush to the device and activate two pods. They all focus fire on my loving skirmisher and murder her. I take out both of those pods, and activate the third as they had started firing on the data tap from out of my view. I have my sharpshooter in range but she can't hit poo poo. Preist does it's thing to one trooper, my ranger stars to work on the preist, who just won't die. The other trooper just won't die either, three soldiers can't hit him, even at 80% flanking shots. Finally kill the preist, the trooper that can't be shot takes out the device, and next turn they're both dead. gently caress
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# ? Sep 20, 2017 12:47 |
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snoremac posted:Can someone explain what exactly the templar's amplify ability does because the description is so unclear. The next two or three attacks, I forget which, from anyone will do 33% more damage. It tells you how many charges are left as you land hits. It can make it easier to one round a Chosen.
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# ? Sep 20, 2017 12:55 |
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I just figured out that with the Shadow Chamber you can pretty easily tell whether or not the Chosen will appear because enemy numbers will be low. I'm about to go on a supply raid with 9 enemies only so I guess the hunter's going to come say hi.
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# ? Sep 20, 2017 13:08 |
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marshmallow creep posted:The next two or three attacks, I forget which, from anyone will do 33% more damage. It tells you how many charges are left as you land hits. It can make it easier to one round a Chosen.
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# ? Sep 20, 2017 13:37 |
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I had a covert op get ambushed but I had sent two rangers with phantom so I just walked past everything and watched a couple troopers and a MEC get smacked around by lost.
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# ? Sep 20, 2017 14:03 |
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I'm noticing that covert operatives aren't getting ambushed with items I give them even if I don't press that make all available button. At least you get a free gremlin heal if you forget the medkit.
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# ? Sep 20, 2017 14:30 |
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Bakalakadaka posted:I had a covert op get ambushed but I had sent two rangers with phantom so I just walked past everything and watched a couple troopers and a MEC get smacked around by lost. My escape nearly when sideways when one guy was two spaces short of the evac zones with an Andromedon, Muton on the flanks, 2 troopers in pursuit and Lost approaching fast. And then all ADVENT units went into Overwatch, the Lost triggered all their Overwatch shots and my guy just waltzed out.
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# ? Sep 20, 2017 14:45 |
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Purifiers exploding on death is the most satisfying thing. I'm always disappointed when they don't. I wish more enemies would explode into a flaming chunks of debris
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# ? Sep 20, 2017 15:34 |
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It's really too easy to gently caress up EVACs if you cycle through them too quickly. I placed a skirmisher one tile clear of the zone and he got blown away. I'm scared one day I'm gonna put someone in the zone and reload my weapon or something. Edit: oh yeah they can still leave after they're out of moves so nevermind I'm just dumb. snoremac fucked around with this message at 15:41 on Sep 20, 2017 |
# ? Sep 20, 2017 15:36 |
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Even if a unit has no AP they can still evac that turn. Just don't fat finger their dash and leave them outside the zone E: nvm then!
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# ? Sep 20, 2017 15:42 |
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wuffles posted:Purifiers exploding on death is the most satisfying thing. I'm always disappointed when they don't. Exploding is the absolute worst. I kill most enemies with melee!
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# ? Sep 20, 2017 15:50 |
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Sandwich Anarchist posted:Retaliation mission. 1st turn, reveal a pod with a purifier, mech, Muton. Purifier throws Molotov, mech fires missiles. 4 dead before turn 2. Reminds me of the good old days back in 1994 when the ayys could launch a blaster launcher at you on turn one and take out your entire skyranger
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# ? Sep 20, 2017 15:54 |
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Taear posted:Exploding is the absolute worst. I kill most enemies with melee! Don't try to melee Purifiers and Mutons, HTH
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# ? Sep 20, 2017 15:54 |
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Is it new for war of the chosen for sparks to be able to use weapon mods?
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# ? Sep 20, 2017 15:55 |
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Hunt11 posted:Is it new for war of the chosen for sparks to be able to use weapon mods? Yeah
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# ? Sep 20, 2017 15:57 |
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Yes, that's about 85% of their buffs, the other 15% being a small aim boost naturally. These are precise scientific numbers.
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# ? Sep 20, 2017 15:57 |
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Feldegast42 posted:Reminds me of the good old days back in 1994 when the ayys could launch a blaster launcher at you on turn one and take out your entire skyranger Or an ethereal panics one if your guys in the turn they spend waiting for the smoke bomb to pop, and he autoshots your while crew to death.
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# ? Sep 20, 2017 16:05 |
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RBA Starblade posted:I'm noticing that covert operatives aren't getting ambushed with items I give them even if I don't press that make all available button. At least you get a free gremlin heal if you forget the medkit. I've been having the same problem. Even the armor I equipped is showing up on the load out screen of the next mission after sending them out. I've tried not using anything I equipped. No dice. The only thing I haven't tried yet is figuring out who I want to send, backing out, setting them up through the armory, and then sending them. It'll have to wait until next campaign.
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# ? Sep 20, 2017 16:15 |
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I thought my orders were boring on the first campaign but I had a no ambush order #reaperprivilege
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# ? Sep 20, 2017 16:27 |
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Man, I just started my first War of the Chosen run and my assassin pulled "immune to overwatch" and I basically feel like I can't stop her. Every time she shows up she dashes in, does that wave stun to two of my guys, then runs far away around a corner and up to a third story balcony where I can't get to her. Without overwatch it feels like I can never get a shot out on her and any mission she turns up in is basically automatically a bust.
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# ? Sep 20, 2017 16:48 |
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On retaliation missions when you save more than 6 civilians do you still get the regional income increase or is capped at the 6 civilians?
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# ? Sep 20, 2017 16:51 |
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DeathSandwich posted:Man, I just started my first War of the Chosen run and my assassin pulled "immune to overwatch" and I basically feel like I can't stop her. Every time she shows up she dashes in, does that wave stun to two of my guys, then runs far away around a corner and up to a third story balcony where I can't get to her. Without overwatch it feels like I can never get a shot out on her and any mission she turns up in is basically automatically a bust. I believe she is always immune to overwatch. I've had lots of luck sending my reaper on a beeline to where the assasin spawned, because she is concealed and getting close to the assassin reveals her. Then it's a simple matter of lighting her up. You have to bring the fight to her. Sandwich Anarchist fucked around with this message at 17:19 on Sep 20, 2017 |
# ? Sep 20, 2017 17:17 |
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Sandwich Anarchist posted:I believe she is always immune to overwatch. I've had lots of luck sending my reaper on a beeline to where the assasin spawned, because she is concealed and getting close to the assassin reveals her. Then it's a simple matter of lighting her up. You have to bring the fight to her. Nah, the assassin isn't always immune to overwatch. She might always be if you have L&A enabled, but otherwise it's a random strength like any other.
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# ? Sep 20, 2017 17:27 |
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-Dethstryk- posted:Nah, the assassin isn't always immune to overwatch. She might always be if you have L&A enabled, but otherwise it's a random strength like any other. Point still stands though.
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# ? Sep 20, 2017 17:45 |
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With the way she fights you are rarely going to be able to overwatch her anyway.
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# ? Sep 20, 2017 17:46 |
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DeathSandwich posted:Man, I just started my first War of the Chosen run and my assassin pulled "immune to overwatch" and I basically feel like I can't stop her. Every time she shows up she dashes in, does that wave stun to two of my guys, then runs far away around a corner and up to a third story balcony where I can't get to her. Without overwatch it feels like I can never get a shot out on her and any mission she turns up in is basically automatically a bust. IIRC, when she dashes away after loving with you, the camera will slightly pan to her general location. It's easier to fight her in a mission with the Lost, as they will always stumble into her and break her stealth.
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# ? Sep 20, 2017 17:49 |
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SmallpoxJenkins posted:IIRC, when she dashes away after loving with you, the camera will slightly pan to her general location. You basically blow one squad member's actions to reveal her, another to make her and her cover explode, and then the rest get free shots.
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# ? Sep 20, 2017 17:54 |
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Other than the Hunter critting my Templar and ruining his day, only the Assassin has managed to even do anything to me. The Warlock spent his time mobbed by thirty lost, mind controlling a guy with a mindshield, and mind scorching my units to zero effect (what is this supposed to actually do). His zombies crashed my game once though when I slashed at it. The Hunter just sets up super easy kill zones to walk out of and gets blown the gently caress up by my grenades.
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# ? Sep 20, 2017 17:54 |
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RBA Starblade posted:Other than the Hunter critting my Templar and ruining his day, only the Assassin has managed to even do anything to me. The Warlock spent his time mobbed by thirty lost, mind controlling a guy with a mindshield, and mind scorching my units to zero effect (what is this supposed to actually do). His zombies crashed my game once though when I slashed at it. The Hunter just sets up super easy kill zones to walk out of and gets blown the gently caress up by my grenades. It is his daze move. It can either gently caress up a portion of your squad or do nothing.
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# ? Sep 20, 2017 17:55 |
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# ? Jun 8, 2024 03:03 |
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I saw this and thought of you guys
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# ? Sep 20, 2017 18:19 |