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It's been a while so don't remember all the details but Confrontation had you making card stacks to determine activation order at the start of the turn in at least some editions, same for AT-43. i also like what i've seen from dropfleet so far: your fleet is divided into battlegroups, the larger they are the higher their command value. players make a card stack to determine in which order they want their BGs to activate, and then flip over their top card simultaneously. The group with the lower command value activates first, then the one with the higher, then both players flip cards again. It'll be interesting to see how battlegroup splits and compositions work out with that in practice.
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# ? Nov 15, 2015 17:18 |
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# ? Jun 11, 2024 07:02 |
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Forbidden Stars has a stacking mechanic where you put down tokens that are your orders, and then reveal them round-robin, but if you have no tokens on 'top' when it comes to your turn, you just skip until there is. In practice it means that 2 other players have to work together or be focused on the same areas of the board as you are to create situations where anyone doubles up, but it's an interesting way to make turn order a regular part of the strategy. Especially since these tokens come from a set of actions, so you can't just do the same thing every time.
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# ? Nov 15, 2015 17:32 |
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I played a historical where one player moved their force, the opponent moved theirs, then shots were resolved simultaneously with some initiative rules to allow some units to get shots off before others, then cavalry got a second move, but the second player moved their cavalry first and the first player moved second, then melee was resolved. Then players rolled off again to determine who the first player would be for the next turn.
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# ? Nov 16, 2015 02:08 |
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Atlas Hugged posted:I played a historical where one player moved their force, the opponent moved theirs, then shots were resolved simultaneously with some initiative rules to allow some units to get shots off before others, then cavalry got a second move, but the second player moved their cavalry first and the first player moved second, then melee was resolved. Then players rolled off again to determine who the first player would be for the next turn. That actually sounds kinda interesting as a system. I'm not too keen on historicals, though. I liked Battletech's system, even if that game is a bit of a chore to actually play, with all the book-keeping.
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# ? Nov 16, 2015 02:48 |
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FrostyPox posted:I liked Battletech's system, even if that game is a bit of a chore to actually play, with all the book-keeping. Which is why I backed the Kickstarter for the turn-based computer game that's in development. Just hope it turns out alright.
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# ? Nov 16, 2015 03:10 |
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krushgroove posted:Which is why I backed the Kickstarter for the turn-based computer game that's in development. Just hope it turns out alright. I'm hoping for Mechcommander all over again. Though I guess I wasn't looking closely enough because I could swear they were going to do a real time mode?
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# ? Nov 16, 2015 03:17 |
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I think that's one of the most confident KSes you could back. Returns was decent (although maybe more a decent tutorial), and then the next two releases were even better. I think they hit all their deadlines, too? Not sure. BattleTech has generally adapted well to computer games as well. I didn't back because my heart only beats for the clans.
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# ? Nov 16, 2015 03:25 |
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While we're talking about GW paints drying, I found the texture paints dried out insanely quick compared to any other paint product. The rocky/dirty texture I could get from combining ballast and paint, but the crackle was pretty neat and I've seen some cool stuff done with it and lava basing. No way I'm getting my $6 worth before it kicks the bucket though since each dried out within a month of opening. Are these mixes more delicate or reactive somehow?
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# ? Nov 16, 2015 03:55 |
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Spiderdrake posted:I didn't back because my heart only beats for the clans. I always preferred the Inner Sphere mechs because they have a lot of character and were pretty much all heirlooms held together by baling wire and duct tape. The clan mechs were designed from the start to be easy to model in video games and while some look cool, they lack a lot of the janky charm of the older stuff. Also, the clans are dumb and bad.
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# ? Nov 16, 2015 03:58 |
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Safety Factor posted:
Inner Sphere 4 lyfe, son
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# ? Nov 16, 2015 04:19 |
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The dumb clan stories, what little I know of them, are worse than the Karen Traviss honor-bound Mandalorian fanfic crap in the Star Wars EU. Only thing is that the Madcat just looks so cool.
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# ? Nov 16, 2015 04:24 |
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Chill la Chill posted:The dumb clan stories, what little I know of them, are worse than the Karen Traviss honor-bound Mandalorian fanfic crap in the Star Wars EU. Only thing is that the Madcat just looks so cool. The IS is a bunch of like ww2 era caricatures coupled with the goofy stagnation of 40k so it's kinda eh? and then later defeats the clans via the harnessed power of elite mary sues or something so that's horrible bad too. Then something about wizkids and dark ages of infantry blobs? But yes i mostly just like the Timberwolf, Mad Dog and other stuff that looked cool in CCG art or in Mechwarrior 2. edit: an iconic IS design Spiderdrake fucked around with this message at 04:36 on Nov 16, 2015 |
# ? Nov 16, 2015 04:34 |
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IMO anything after the Clan Invasion is defeated never happened. Like there's a TRO for 3150 or some poo poo like that? Don't care, I just want my cool 3025-3060ish Inner Sphere and Clan Mechs like from the MechWarrior 2 series.
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# ? Nov 16, 2015 04:42 |
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I made some Warhmmaer models this weekedn, I put together a Knight and a Blood Angels Dreadnought.
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# ? Nov 16, 2015 04:44 |
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Who doesn't love that dumb, little doofus of a mech?FrostyPox posted:IMO anything after the Clan Invasion is defeated never happened. Yeah, that's a cigar laser.
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# ? Nov 16, 2015 04:48 |
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While I was painting earlier today, I saw some local hams playing orcs and goblins vs the new deviant art furry army. The Orc guy kept losing and he kept blaming himself for not using good strategy. The models were really well painted too.
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# ? Nov 16, 2015 06:08 |
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Safety Factor posted:
Exceptions can be made, of course, for super-cool Mechs. I just remember cracking open a later TRO and seeing poo poo, like... Mech Tasers and Advanced Tactical Missiles and TSEMPs and something called the "Word of Blake". It confused and frightened me and made my inner grognard come out.
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# ? Nov 16, 2015 06:27 |
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FrostyPox posted:Exceptions can be made, of course, for super-cool Mechs. Battletech stole all their coolest mecha from Dougram
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# ? Nov 16, 2015 06:35 |
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boom boom boom posted:Battletech stole all their coolest mecha from Dougram
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# ? Nov 16, 2015 06:47 |
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Galaga Galaxian posted:Atlas. Tequila Gunner
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# ? Nov 16, 2015 06:50 |
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Battletech actually introduced me to macross. I had gotten an old TRO 3025 and I brought it to a GW store to work on some mods for my crisis suits when a grognard started talking about the "unseen." Really wish it was macross instead of gundam that became the more popular giant robot show. Transforming jet-robots are just the best. Starscream.
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# ? Nov 16, 2015 06:55 |
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Every time someone mentions Macross it takes me a moment to realize that it's not the name of a pokemon. Even when the context is already explicitly giant robots.
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# ? Nov 16, 2015 06:58 |
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Galaga Galaxian posted:Atlas.
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# ? Nov 16, 2015 07:19 |
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FrostyPox posted:That actually sounds kinda interesting as a system. I'm not too keen on historicals, though. I think it's a homebrew system, so it's not like it's in wide circulation. It did a good enough job representing chariots strafing infantry before committing to a flanking charge though.
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# ? Nov 16, 2015 07:21 |
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Chill la Chill posted:Battletech actually introduced me to macross. I had gotten an old TRO 3025 and I brought it to a GW store to work on some mods for my crisis suits when a grognard started talking about the "unseen." Really wish it was macross instead of gundam that became the more popular giant robot show. Transforming jet-robots are just the best. Starscream. Macross is still super popular, dude. In fact there's a new Macross series starting this winter, Macross Delta. trailer https://www.youtube.com/watch?v=GMKiLsbWiHY
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# ? Nov 16, 2015 07:44 |
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Those planes look too future-tech for my tastes. I miss the simple lines of the VF-1.
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# ? Nov 16, 2015 07:48 |
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Whoa that's cool that's both giant transforming robots and all the kawaii desu. Thing is, though, since it was never aired on cartoon network you'll never really talk to anyone about it in the US except for hyper nerds. Meanwhile, I can talk about g gundam (the best series) to anyone and everyone.
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# ? Nov 16, 2015 07:49 |
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Chill la Chill posted:Whoa that's cool that's both giant transforming robots and all the kawaii desu. Thing is, though, since it was never aired on cartoon network you'll never really talk to anyone about it in the US except for hyper nerds. Meanwhile, I can talk about g gundam (the best series) to anyone and everyone. Blame the company that made Robotech, they hosed everything forever. It's super worth illegally downloading(the only way to get them in America) Macross 7 and Macross Frontier. They're both great, in very different ways.
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# ? Nov 16, 2015 07:53 |
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boom boom boom posted:I made some Warhmmaer models this weekedn, I put together a Knight and a Blood Angels Dreadnought. Warhammer warhammer warhammer morning musume. Yep, that seems about right for a GW fan.
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# ? Nov 16, 2015 08:05 |
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Arivia posted:Warhammer warhammer warhammer morning musume. Monster Musume, not Morning Musume. I don't really care for Morning Musume, And I don't think there was ever a manga series about them anyway.
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# ? Nov 16, 2015 08:12 |
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This is what you'd get out of a scrunt run forgeworld.
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# ? Nov 16, 2015 09:51 |
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boom boom boom posted:Macross is still super popular, dude. In fact there's a new Macross series starting this winter, Macross Delta. Why are teenaged girls piloting jet planes? Seems kinda dumb.
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# ? Nov 16, 2015 09:52 |
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agreed, there should be more badass older women
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# ? Nov 16, 2015 10:01 |
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Yes. All of the characters in the anime pic look entirely out of place.
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# ? Nov 16, 2015 11:45 |
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AgentF posted:
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# ? Nov 16, 2015 12:07 |
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AgentF posted:Why are teenaged girls piloting jet planes? Seems kinda dumb. It's anime. I'm just glad the question isn't "why are teenaged girls jet planes".
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# ? Nov 16, 2015 12:32 |
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The reason is anime is dumb.
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# ? Nov 16, 2015 12:47 |
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AgentF posted:Why are teenaged girls piloting jet planes? Seems kinda dumb. Aerodynamic issues. The wind tunnel tests were conclusive.
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# ? Nov 16, 2015 13:15 |
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I don't know if it's been posted, but the user Helen Highwater made a lot of good posts in the old thread with an inside view of what GW used to be. http://forums.somethingawful.com/showthread.php?threadid=3603841&userid=208658 Especially this post about the Perry Brothers and the early days of miniatures making. (also the origin of the Green Knight) Also, I read through some of the Stormcast battlebook-thing and it is boring and nonsensical. It did have this koolaid-guzzling stardragon hiding in the realm of metal:
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# ? Nov 16, 2015 13:26 |
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# ? Jun 11, 2024 07:02 |
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Vytrix are for vykids!
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# ? Nov 16, 2015 13:37 |