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Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Overwatch Porn posted:

hangman gambits are always garbage, they never made them fun

The second game calls it (improved) but it's even bigger trash now. Logic Dives are fun though

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Necrothatcher
Mar 26, 2005




Nuebot posted:

angry wall of text about Witcher 3 combat

I dunno dude, I played that game for like 100 hours and never had a problem with the combat. Maybe you're doing it wrong?

edit: played using a controller, so maybe it just doesn't work that well on keyboard?

Drunken Baker
Feb 3, 2015

VODKA STYLE DRINK

Morpheus posted:

Far Cry 5 never had the cult think a rapture was going to occur - the cult was preparing for the Collapse, nothing biblical. And, well, that definitely did occur. Whether or not the cult would've been led to the promised land afterwards is unknown, as you hosed it all up for them.

I guess I had images of my ideal game in my head before even playing it. I was doomed(hehe) to find it lackluster.

Although the ending reminds me of something I also hated about Way of the Samurai 4... incoming block of text spoiling Far Cry 5 & WotS4...

Story wise, canonically, at the end of Far Cry 5 the nukes drops and everyone dies bar you and Seed who are locked in a bunker. But that's only if you fight him. If you choose to leave then... everything is fine? You could get technical here and say, "well the fight with Seed lasts x amount of time whereas the leave ending cuts off before the bombs drop" but that doesn't cut the mustard with me. That's just bad writing. Whatever is happening with you in the valley, the story should end with those bombs going off.

Which leads me to Way of the Samurai 4. One of the earliest endings you can get is winning the Shoguns(?) fight tournament. The screen fades to sepia and it proclaims you're the winner and you go on to be his bodyguards, or something. I can't remember the details, its been years since I've played it. HOWEVER... if you do some OTHER ending and simply watch the tournament you see that it was a ploy to murder the best swordsmen in the land by dropping them into boiling oil as they stand on the winners podium... Unless YOU won... whereupon time changes and you survive and... It just winds me up because one of the big selling points for the Way of the Samurai games is the "Majors Mask/Groundhog Day" kinda world system. This short story will play out the same every time until you meddle with it and skew how things play out. So the ending for winning the tournament should be you being boiled alive, know what I mean?

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


After beating Far Cry 5 and seeing the main menu change, I was excited to jump back in for what seemed to be a rad New Game + in a post apocalypse hellscape but naw, that would be too cool

StealthArcher
Jan 10, 2010




Far Cry 4 and 5's best endings and stories are both the easter eggs for inaction at the start.

Prove me wrong.

Thin Privilege
Jul 8, 2009
IM A STUPID MORON WITH AN UGLY FACE AND A BIG BUTT AND MY BUTT SMELLS AND I LIKE TO KISS MY OWN BUTT
Gravy Boat 2k

Inspector Gesicht posted:

Far Cry 4:

This game takes a decent idea and runs it into the ground again and again. The questline for Longinus involves four identical tailing-missions. The pointless questline with those two expat fuckwads has you going through four identical drug-trips. There are five identical missions where you have to run a gauntlet of enemies with a bow in Shangri-La. A good questline in a game has you go on an adventure that's well paced and varied; there's a mix of gameplay elements and a satisfying arc to events.

Barring one or two missable things in Far Cry 3 it's fairly easy to get 100 percent. In 4 there's a single gun that takes hours of grinding through an arena mode to unlock. I didn't bother.

I dropped the game after killing everyone and still had a dozen unspent skill points, because one skill was locked behind the Arena.

When I hit max XP and Karma there was still a laundry-list of chores ejaculated onto the map. I didn't bother cleaning up.

Pagan Min has even less screen-time than Vaas. There's the beginning, the end, and one scene in the middle. Rest of the time he just spams your voice-mail. Hannibal Lecter was only in The Silence of the Lambs for 20 minutes but even he had more material to work with.

I genuinely hate the healing-system in 3 and 4. You can hold up to 8 syringes, but I never, ever hit the max amount. If you want to recover from a little-damage you have to use an entire syringe, instead of going through a finger-pulling animation. Regenerating-health would have been better.

The drug hallucinations in 5 are much worse. They’re all (and you get a whole lot) the loving same thing, in the same area, except each is harder because each is longer oh and did I mention there’s a time limit which is unfairly low? Like 30 seconds? You can punch a guy for +8 seconds but that wastes 4-5 seconds due to the animation so what’s the point? Also there’s so many guys that your health doesn’t regenerate, if it even does at all. AND TO TOP IT OFF the place is a confusing maze so you end up doing the new sections a bunch of times while having to START FROM THE BEGINNING each time.

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


The best implementation of your character tripping balls in a videogame is probably Uncharted 3, because the visual design tells me that the art director is familiar with LSD.

Metroid Fitzgerald
Feb 13, 2012

B O O O O B S . . . !


I just picked up Dragon's Dogma: Dark Arisen and so far the only thing dragging it down is that this no longer greets me every time I boot up the game:

https://www.youtube.com/watch?v=SZNbabKjKpA

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

glad she is dead posted:

I dunno dude, I played that game for like 100 hours and never had a problem with the combat. Maybe you're doing it wrong?

edit: played using a controller, so maybe it just doesn't work that well on keyboard?

I have a thousand hours in Phantasy Star Online 2 and that doesn't make it good.

Necrothatcher
Mar 26, 2005




Nuebot posted:

I have a thousand hours in Phantasy Star Online 2 and that doesn't make it good.

Not exactly bolstering your position as an arbiter of what's good or bad tbh.

e: hang on, why would you spend 1000 hours playing a game you think is bad?

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


You haven't played Warframe yet, have you?

Barudak
May 7, 2007

glad she is dead posted:

e: hang on, why would you spend 1000 hours playing a game you think is bad?

Have you been to a casino?

Yardbomb
Jul 11, 2011

What's with the eh... bretonnian dance, sir?

glad she is dead posted:

I dunno dude, I played that game for like 100 hours and never had a problem with the combat. Maybe you're doing it wrong?

edit: played using a controller, so maybe it just doesn't work that well on keyboard?

I get this same feeling every time Witcher 3 stuff comes up, I played through on hard or the second hardest whatever the names are first time through and the only times the combat ever really aggrieved me was when I'd get too big for my britches on taking hard contracts, then end up fighting a fiend or some poo poo way above me, but even then I still won those fights by abusing quen.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


Far Cry 4 would have been better if they cut out a lot of the superfluous side-content, and better fleshed-out Ajay and Min. The main plot is essentially a short-story cut across a 30 hour game, filled with aggravating side-characters who somehow merit more screen time than the Big Bad.

The whole Two Paths thing feels like a huge gently caress-you because the last time you see Amita or Sabal they go full on Pol-Pot and stupidly tell you to get with the programme, which pushes most players to shoot them in the back. There are a number of choices in the endgame but they don't change much and the game seems to mock you for trying to get invested. It's a weird inversion of Far Cry 2's ending, where you are forced to kill yourself because some rear end in a top hat who speaks too fast told you to.

I think I'd really hate 5.

Morpheus
Apr 18, 2008

My favourite little monsters
I hate this whole "Everyone is a bad guy!" bullshit that the Far Cry 4 has going with it. I'd rather let Min run the whole country, quite frankly, than the drug lord and sex trafficker. At least Min has charisma.

My biggest problem with the game is that I heard about the easter egg if you just wait in the palace for a while, but no one told me that it spoils one of the biggest reveals of the game.

suuma
Apr 2, 2009
e: wrong thread

Kit Walker
Jul 10, 2010
"The Man Who Cannot Deadlift"

Penpal posted:

The best implementation of your character tripping balls in a videogame is probably Uncharted 3, because the visual design tells me that the art director is familiar with LSD.

For me it was Mother 3. Not because it’s particularly realistic, but because it’s genuinely creepy when it isn’t funny, and gives you a good insight into the internal struggles of your party. Also, unlike the rest of your party, your dog doesn’t eat the mushrooms and so is completely unaffected. He’ll bark at enemies and other suspicious things (like the “hot springs”) while the rest of you stumble along like idiots. His different behavior doesn’t affect the gameplay, really (the wandering NPCs are obviously enemies regardless of appearance, and the “hot springs” still function like normal even though they aren’t) but it’s a nice touch

Thin Privilege
Jul 8, 2009
IM A STUPID MORON WITH AN UGLY FACE AND A BIG BUTT AND MY BUTT SMELLS AND I LIKE TO KISS MY OWN BUTT
Gravy Boat 2k

Morpheus posted:

I hate this whole "Everyone is a bad guy!" bullshit that the Far Cry 4 has going with it. I'd rather let Min run the whole country, quite frankly, than the drug lord and sex trafficker. At least Min has charisma.

My biggest problem with the game is that I heard about the easter egg if you just wait in the palace for a while, but no one told me that it spoils one of the biggest reveals of the game.

Min also has a sweet rear end outfit and really isn’t a Bad Guy cause he cares about you and is also technically big plot spoiler ->your step-father

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.

Petit Gregory posted:

I just picked up Dragon's Dogma: Dark Arisen and so far the only thing dragging it down is that this no longer greets me every time I boot up the game:

https://www.youtube.com/watch?v=SZNbabKjKpA

If you have the PC version, then do I have good news for you! Because that can be added back in.

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer
I personally didn't like the old title music, but I did mod in an orchestral version of the new one because I didn't like the singing.

Debunk This!
Apr 12, 2011


glad she is dead posted:

Not exactly bolstering your position as an arbiter of what's good or bad tbh.

e: hang on, why would you spend 1000 hours playing a game you think is bad?

It genuinely has the worst combat in any action rpg I have ever played, its ok for people to disagree with you.

Lord Lambeth
Dec 7, 2011


Dragon's Dogma is the game I want to get into but can't. I think I need a decent plot to get me truly hooked on a game or decent characters, but dragon's dogma has neither of those.

Necrothatcher
Mar 26, 2005




Debunk This! posted:

It genuinely has the worst combat in any action rpg I have ever played, its ok for people to disagree with you.

I guess if I squint I can understand why people might not like it, but people being all WORST COMBAT EVER is just a bit confusing. Yeah he twirls a bit too much and maybe the music gets repetitive after a while but I had a great time with the fights - especially the bosses. That Frog Prince fight at the start of Hearts of Stone particularly kicks rear end. Maybe it's because I did a magic focused build and they focussed on.. I dunno, the crossbow or something.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Witcher 1 had the best combat of the series. I mean it.

Lord Lambeth posted:

Dragon's Dogma is the game I want to get into but can't. I think I need a decent plot to get me truly hooked on a game or decent characters, but dragon's dogma has neither of those.

It actually does but you don't see it start until the end of the game. :v:

spit on my clit
Jul 19, 2015

by Cyrano4747

Drunken Baker posted:

I guess I had images of my ideal game in my head before even playing it. I was doomed(hehe) to find it lackluster.

Although the ending reminds me of something I also hated about Way of the Samurai 4... incoming block of text spoiling Far Cry 5 & WotS4...

Story wise, canonically, at the end of Far Cry 5 the nukes drops and everyone dies bar you and Seed who are locked in a bunker. But that's only if you fight him. If you choose to leave then... everything is fine? You could get technical here and say, "well the fight with Seed lasts x amount of time whereas the leave ending cuts off before the bombs drop" but that doesn't cut the mustard with me. That's just bad writing. Whatever is happening with you in the valley, the story should end with those bombs going off.

Pretty much what each of the three big bosses of the game say on their death bed translates to if you play into his hands, he is correct. do not do what he wants you to do, or civilization really is doomed. prove him wrong by not fighting him

Brother Entropy
Dec 27, 2009

Penpal posted:

The best implementation of your character tripping balls in a videogame is probably Uncharted 3, because the visual design tells me that the art director is familiar with LSD.

nice try but it's actually touch fuzzy get dizzy

muscles like this!
Jan 17, 2005


I started playing Conan Exiles and it's kind of concerning that the game has been officially released (out of early access) for two months and the early part of the game still has broken bits. Instead of a straight up tutorial the game has a thing where you are given a list of objectives that are designed to funnel you through learning the basic gameplay loop. You know, "find something to eat" "now cook some food" "make a tool" "make a weapon" things like that. Everything kind of designed to build off of a previous objective.


That is until you get to the one where it wants you to use a skinning knife on an animal. Because for some reason the game is missing a way to construct a stone skinning knife and instead the first one you can make is iron. If you are an admin on a server you can spawn a stone skinning knife in but you can't actually build one.

moosecow333
Mar 15, 2007

Super-Duper Supermen!

Drunken Baker posted:

I guess I had images of my ideal game in my head before even playing it. I was doomed(hehe) to find it lackluster.

Although the ending reminds me of something I also hated about Way of the Samurai 4... incoming block of text spoiling Far Cry 5 & WotS4...



Which leads me to Way of the Samurai 4. One of the earliest endings you can get is winning the Shoguns(?) fight tournament. The screen fades to sepia and it proclaims you're the winner and you go on to be his bodyguards, or something. I can't remember the details, its been years since I've played it. HOWEVER... if you do some OTHER ending and simply watch the tournament you see that it was a ploy to murder the best swordsmen in the land by dropping them into boiling oil as they stand on the winners podium... Unless YOU won... whereupon time changes and you survive and... It just winds me up because one of the big selling points for the Way of the Samurai games is the "Majors Mask/Groundhog Day" kinda world system. This short story will play out the same every time until you meddle with it and skew how things play out. So the ending for winning the tournament should be you being boiled alive, know what I mean?


If you win the tournament you absolutely get dropped into a vat of boiling water and die

While I do like the open ended story of Way of the Samurai they made unlocking certain things way too complex or easy to miss. I just want to make my person look pretty, don’t make me open a guide just to unlock shoes.

moosecow333 has a new favorite as of 01:20 on Jul 18, 2018

Danaru
Jun 5, 2012

何 ??
I like this game, and I'm fully ready to admit it's my fault for getting more up-in-their-face than they expected

But Valkyria Chronicles, these are some QUESTIONABLE loving bullet vectors

https://twitter.com/HetzerGonnaHetz/status/1019373501155823619

spit on my clit
Jul 19, 2015

by Cyrano4747

Danaru posted:

I like this game, and I'm fully ready to admit it's my fault for getting more up-in-their-face than they expected

But Valkyria Chronicles, these are some QUESTIONABLE loving bullet vectors

https://twitter.com/HetzerGonnaHetz/status/1019373501155823619

this looks like Codename: S.T.E.A.M but probably much better

Barudak
May 7, 2007

spit on my clit posted:

this looks like Codename: S.T.E.A.M but probably much better

The optimal way to play the majority of missions is to field one single scout, pass for three turns, and instantly win in a single move action. And when I say optimal i mean it because the only thing that controls rewards is how fast you beat a level

MrAptronym
Jan 4, 2007

"...And then there was Bitcoin."

Barudak posted:

The optimal way to play the majority of missions is to field one single scout, pass for three turns, and instantly win in a single move action. And when I say optimal i mean it because the only thing that controls rewards is how fast you beat a level

I don't remember it being quite this bad, (you did have to kill soldiers around a base to cap it) but yeah the scout rush was absurd and if you play it that way the game gets real boring. Luckily I liked my sniper, and I liked blowing up tanks, so I didn't have much of an urge to just do scouts. I hear 2 and 3 fixed the scout problems, but I really disliked 2 and never got far into 3. Hopefully 4 has toned down scouts?

bewilderment
Nov 22, 2007
man what



"Levelling up one class actually levels up every member of that class, so you can pick who you like based on their traits and quirks" is such a good idea I wish there were more strategy games that copied it.

Barudak
May 7, 2007

MrAptronym posted:

I don't remember it being quite this bad, (you did have to kill soldiers around a base to cap it) but yeah the scout rush was absurd and if you play it that way the game gets real boring. Luckily I liked my sniper, and I liked blowing up tanks, so I didn't have much of an urge to just do scouts. I hear 2 and 3 fixed the scout problems, but I really disliked 2 and never got far into 3. Hopefully 4 has toned down scouts?

You only have to kill them if theyre in the base, if theyre not physically in it they dont matter. And scouts get the grenade ability which is basically a free “clear out this base”

Agreed the game is way better if you ignore that.

Kaubocks
Apr 13, 2011

i tend to skip over a lot of plot in MMOs. story just generally isn’t why i play them— i’m just in it to chill out and click on things while watching videos in another monitor. that said, i do get attached to my own characters because they are in a sense an extension of myself

so when a game like WoW has the class halls where there’s a ton of class specific content, i become vastly more interested and invested. they’re being provided to me due to a choice i made in how my character exists in their world. it feels more personal that way.

that all being said the job quests for FFXIV’s Warrior class are consistently just the loving worst. i’m so tired of everything centering around Curious Gorge, a guy whose usefulness ceased to exist at level 50 but we still keep him around out of pity.

i started Stormblood content recently and was slightly annoyed to see that once again we were going to go through the same general story beats (help someone control their inner beast) we already had. however, something that i did really like about it was the new character— Dorgono. my character is the same race as her, except while she seems to be set to the smallest available height i gave myself the tallest; and there was something wildly pleasing about the aesthetic of the smallest dragon lady and the tallest dragon boy tearing poo poo up berserker style across the continent.

but of course all good things must come to an end, she’s ready to go back home. she asked me if i wanted to go with her but all four of my dialogue options were totally weenie ways to say “no”; none written in a way that i’d imagine my character actually saying. we saw her off. then the quest ends with a guy going “oh by the way curious gorge is in love with her” and like

fuckin

cool

what i really want is a WoW style bodyguard system where you can assign yourself a follower to join you in combat. ffxiv already has something like this with chocobos! then i could continue my eorzean-style master blaster adventures. instead it looks like i get to play a part in ruining the only good quest character Warriors have had by once again sticking Curious Gorge where he doesn’t belong because we can’t loving seem to let him go jesus christ

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer
If you want to master the Warrior class you must learn to control your rage at Curious George being forcibly shoved into their questline forever.

Kaubocks
Apr 13, 2011

Zanzibar Ham posted:

If you want to master the Warrior class you must learn to control your rage at Curious George being forcibly shoved into their questline forever.

:hmmyes:

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer
If all the job quest chains were like the Pugilist's I'd probably still be playing even though the guild I was in was pretty much dead. I might return eventually, though only after I've had my fill with MHW at the earliest.

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
Ugh the final boss of Mario and Luigi Superstar saga is such a massive difficulty jump. I found the rest of the game piss easy and never died but this boss has already killed me 3 times. Oh and did I mention that it takes like 20 minutes to kill?

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Gerblyn
Apr 4, 2007

"TO BATTLE!"
Fun Shoe

Barudak posted:

You only have to kill them if theyre in the base, if theyre not physically in it they dont matter. And scouts get the grenade ability which is basically a free “clear out this base”

Agreed the game is way better if you ignore that.

If I remember correctly, there was also some combination of upgrades that let scouts kill tanks by repeatedly shooting them in the radiator.

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