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What happened to star marine and any new news?
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# ? Dec 30, 2015 14:05 |
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# ? Jun 12, 2024 06:58 |
Lowtax posted:I love this thread and will adamantly predict it will end up as the biggest Internet "TOLD YOU SO" ever. Keep up the good fight,guys! What would be your criteria for an "I told you so!"? And at what point will you admit you were wrong?
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# ? Dec 30, 2015 14:05 |
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I wonder how much energy CIG developers spend on getting all of the unskippable "immersive" animations in the game. I know the company line states that they're doing it because it's a "simulation", but they're spending all their energy on simulating the wrong things. They are simulating: - Getting out of bed - Climbing a ladder into the cockpit - Waiting in an airlock - Getting in/out of the pilot seat - Getting in/out of a bunk bed They have not yet simulated (although I assume it's planned): - Ship physics - Combat physics (projectiles, missiles, etc.) Which comprise the core of a combat simulator. They're prioritizing form over function - the first set of items looks good on a demo, the second set doesn't really get noticeable until you get into the meat of the game. If you're going to give me an unskippable, highly irritating little cutscene of me getting out of bed, why draw the line there? Why not going to the bathroom, eating, etc. as others have mentioned? There are plenty of survival games on the market that have these things, and several of them are very popular. The game makes me feel trapped by, rather than immersed in, the environment and its design decisions thus far. If you criticize any of it, you get bombarded by their toxic cult community. But surely there must be room for improvement?
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# ? Dec 30, 2015 14:08 |
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Gryphon0468 posted:What would be your criteria for an "I told you so!"? And at what point will you admit you were wrong? New Vegas style- when Star Citizen releases and has an 85% or better ranking on metacritic.
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# ? Dec 30, 2015 14:08 |
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Gryphon0468 posted:What would be your criteria for an "I told you so!"? And at what point will you admit you were wrong? We'll admit we're wrong when the game works and all the things they say they've added are actually added. OR We'll admit we're wrong when chris Roberts learns how to play his own game.
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# ? Dec 30, 2015 14:10 |
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Gryphon0468 posted:What would be your criteria for an "I told you so!"? And at what point will you admit you were wrong? When CR delivers everything he promised for the budget he specified. welp
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# ? Dec 30, 2015 14:13 |
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I think Chris saw people making fun of that star marine video before citcon and cancelled it in a rage. I mean they made star marine the big teaser for citcon, even the cultists weren't impressed then it was never heard from again. Very weird, would explain why citcon was almost entirely fluff if they'd planned some star marine content but Chris had a bit shitfit and threw that all out
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# ? Dec 30, 2015 14:14 |
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I like how the rockets spawned from inside the ship firing them and flew out the front of the cockpit. A little disappointed they didn't drag the pilot with them though.
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# ? Dec 30, 2015 14:15 |
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Star Marine was never promised as an independent feature, it was always meant to be integrated in the gameplay exactly as it is now.
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# ? Dec 30, 2015 14:16 |
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The post-mortems for this mess are going to be some fine reading
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# ? Dec 30, 2015 14:18 |
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Gryphon0468 posted:What would be your criteria for an "I told you so!"? And at what point will you admit you were wrong? What would be your criteria to realize you've been scammed and you've missed the boat on getting your money back?
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# ? Dec 30, 2015 14:18 |
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Gryphon0468 posted:What would be your criteria for an "I told you so!"? And at what point will you admit you were wrong? Is the game out yet?
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# ? Dec 30, 2015 14:19 |
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The cultists are right. Just 30% of this game getting made would make for an awesome game. Because let's face it, the rest of it is retarded minigames that'll actively make it *worse*. The issue here is, though, 4 years in, less than 1% of it works.
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# ? Dec 30, 2015 14:19 |
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Brazilianpeanutwar posted:We'll admit we're wrong when the game works and all the things they say they've added are actually added. honestly I'd take less than that-- if they can get their current tech demo into a solid state, they'll be in the same boat as elite dangerous w/r/t having a good framework to build up at which point they could punt on 90% of their claimed feature list and still have a game that's at least worth spending on it's the whole "non-lovely tech demo" that i don't expect ever to happen because it'd require yet another rewrite from scratch, though, so lol etc
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# ? Dec 30, 2015 14:21 |
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Truga posted:The cultists are right. Just 30% of this game getting made would make for an awesome game. Because let's face it, the rest of it is retarded minigames that'll actively make it *worse*. You know nothing John Smart.
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# ? Dec 30, 2015 14:24 |
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Truga posted:The cultists are right. Just 30% of this game getting made would make for an awesome game. Because let's face it, the rest of it is retarded minigames that'll actively make it *worse*. So, 4 years in, 1% working. 4*30=120. GOTY 2135. I'd like to congratulate Microsoft in advance, the project was stalled for the last 2 decades at 17%, but the buyout 4 months before release really made things start moving along, especially after the hard reset on all assets and engine change.
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# ? Dec 30, 2015 14:25 |
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Also trying to explain "the moment of realisation that you're wrong" to a backer of Star Citizen who chases someone across Reddit to tell them all about the 'horrible' things that person did? Good loving luck with that. Derek call your book There's No Whales in Space or something similar in honor of the one time Chris Roberts said no to something his gaggle of morons asked for as future content, and also the fact that when CIG implodes they'll all end up with nothing.
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# ? Dec 30, 2015 14:25 |
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So gryphon I think what we're trying to say is.....gently caress off because we're not wrong.
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# ? Dec 30, 2015 14:25 |
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MeLKoR posted:Star Marine was never promised as an independent feature, it was always meant to be integrated in the gameplay exactly as it is now. Star marine was both its standalone thing and going to be used as the foundation of the fps side of SC and SQ42. Of course the project management for this game has been a nightmare so none of the work done in star marine could be ported over to the base SC.
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# ? Dec 30, 2015 14:26 |
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Gryphon0468 posted:What would be your criteria for an "I told you so!"? And at what point will you admit you were wrong? i answered your question honestly so feel free to come back when all the physics/flight models are working and people aren't noclipping through their ships tia
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# ? Dec 30, 2015 14:28 |
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Cao Ni Ma posted:Star marine was both its standalone thing and going to be used as the foundation of the fps side of SC and SQ42. Of course the project management for this game has been a nightmare so none of the work done in star marine could be ported over to the base SC. Star Marine was never promised as a standalone, citizen.
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# ? Dec 30, 2015 14:28 |
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Brazilianpeanutwar posted:So gryphon I think what we're trying to say is.....gently caress off because we're not wrong. Please don't chase GryphonDoritoDust69 away. After Octopode got kidnapped by Isis and Karl was recruited personally by MechaHitler as his Nazi Auditor, things have really got quiet on the "Poop trying to touch us" front.
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# ? Dec 30, 2015 14:30 |
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Nothing in Star Citizen will truly be standalone because there's always going to be someone trying to prop it up Weekend at Bernie's style to ensure no one else notices.
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# ? Dec 30, 2015 14:31 |
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Gryphon0468 posted:What would be your criteria for an "I told you so!"? And at what point will you admit you were wrong? I'll kick myself if it turns out Star Citizen is good and I missed the chance to spend $2500 on it. But on the other hand I'll still have a basic game package so I really hope it doesn't bother me that much. I will feel a bit embarrassed though in game when people bring the subject up. "Don't you feel a bit guilty getting the same experience for a fraction of the cost?" they'll say, and I'll just feel terribly guilty about it and shuffle about from foot to immersive experience foot.
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# ? Dec 30, 2015 14:32 |
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Truga posted:The cultists are right. Just 30% of this game getting made would make for an awesome game. Because let's face it, the rest of it is retarded minigames that'll actively make it *worse*. Fixed it for you.
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# ? Dec 30, 2015 14:32 |
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Iglocska posted:Fixed it for you. Heeey now. The loading screens work PERFECTLY. Just a shame about the actual loading part.
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# ? Dec 30, 2015 14:37 |
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35 pages to go! I'll admit, I'm really hyped. I hope D_Smart, Bootcha, B4BG, PGabz and Eonwe all have their milestone posts ready.
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# ? Dec 30, 2015 14:42 |
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Gryphon0468 posted:What would be your criteria for an "I told you so!"? And at what point will you admit you were wrong? I'm going to effortpost a response here, and I will attempt to be respectful. Speaking only for myself, I have no emotional investment in the following things: - The completion of Star Citizen - Me being right about it So in the event the game is even partially completed, and is fun, I will not only admit I was wrong, but happily admit it. Because what have I lost? A new game is out, and it's fun, and I get to enjoy it. "Being wrong" is hardly a painful experience, especially once you're past a certain age. I suspect most others in this thread have similar mental states with regard to Star Citizen, but I will not speak for them. So that takes care of me, what about you? I will give you the benefit of the doubt and assume that despite your posting history, you have a similar mental state. If the game fails, you will admit you were wrong, and you won't get too upset about it, since there are plenty of other games to play. I will assume that being wrong is something you will take in stride, and not get too bent out of shape over. So far, we have no argument. So that leaves these questions: - Do you think the extremists in the SC community will have the same healthy outlook and maturity if this goes south? - What about the man who isn't sure if he will choose his farm and his livelihood over this game? What will happen to him if this fails? - What about the man who left his addiction to SC JPEGS out of his divorce proceedings so he could get custody of his children; who, by the way, barely rated a footnote in his post, coming in second to his spaceships? - Just casually search this thread, or CIG forums, to find countless examples of these people. What will happen to them? I don't think you'll find anyone in this thread who will have a destroyed life if this game fails. Worrying about whether or not anyone here will "admit they were wrong" is laughable. It's not about being wrong or right. The people on the other side of this fence include some very unhealthy people, and I think the focus should be less on who is right, and more on what is going to happen to them if and when they turn out to be wrong. Scruffpuff fucked around with this message at 14:48 on Dec 30, 2015 |
# ? Dec 30, 2015 14:44 |
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35 pages in 24 hours is going to take a concentrated shitposting effort it's a good thing E:D has community goals implemented or we'd already be boned
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# ? Dec 30, 2015 14:45 |
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Ursine Catastrophe posted:35 pages in 24 hours is going to take a concentrated shitposting effort The toughest part is that CIG is taking some holiday time, so their MPH (mistakes per hour) has decreased considerably.
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# ? Dec 30, 2015 14:46 |
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Scruffpuff posted:I don't think you'll find anyone in this thread who will have a destroyed life if this game fails. Worrying about whether or not anyone here will "admit they were wrong" is laughable. It's not about being wrong or right. The people on the other side of this fence include some very unhealthy people, and I think the focus should be less on who is right, and more on what is going to happen to them if and when they turn out to be wrong. to be perfectly honest star citizen succeeding would be worth it for the sole purpose of seeing the reaction of derek smart, internet warlord esq fortunately or unfortunately, i feel like betting that "regardless of what's actually released, star citizen will not live up to it's own hype and will end up going down in the same annals of failure as duke nukem" is like betting on the continued rotation of the earth
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# ? Dec 30, 2015 14:48 |
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AP posted:I'll kick myself if it turns out Star Citizen is good and I missed the chance to spend $2500 on it. Look at this guy, with the answer that owns and owned.
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# ? Dec 30, 2015 14:50 |
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Xaerael posted:Heeey now. The loading screens work PERFECTLY. Except when you get that annoying "pew" sound stuck on repeat for the full 10 minutes of loading.
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# ? Dec 30, 2015 14:51 |
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Scruffpuff posted:I'm going to effortpost a response here, and I will attempt to be respectful. Yeah that's what I meant when I told gryphon to gently caress off, but seriously good job.
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# ? Dec 30, 2015 14:51 |
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What happens at 1000 pages, I missed something I think.
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# ? Dec 30, 2015 14:53 |
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AP posted:What happens at 1000 pages, I missed something I think. It's like the odometer flipping on a car. Nothing is more exciting.
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# ? Dec 30, 2015 14:55 |
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AP posted:What happens at 1000 pages, I missed something I think. the prophecy will be fulfilled, loish will get his refund, sandi will be sealed away for 10,000 years and be reborn as a power rangers villain
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# ? Dec 30, 2015 14:56 |
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AP posted:What happens at 1000 pages, I missed something I think. Nothing, just like Star Citizen hitting $100m
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# ? Dec 30, 2015 14:57 |
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Scruffpuff posted:"Being wrong" is hardly a painful experience, especially once you're past a certain age. Stop revealing internet secrets.
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# ? Dec 30, 2015 14:58 |
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# ? Jun 12, 2024 06:58 |
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has anyone tried playing it since they released 2.0? the gameplay is actually quite good. I haven't had this much fun in a game i've purchased since Line of Defence. AMA edit: what's with all the downvotes walnuts fucked around with this message at 15:01 on Dec 30, 2015 |
# ? Dec 30, 2015 14:59 |