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Pattonesque posted:evidently the new multiplayer mission briefing has a quarian ark reference? OMG Quarian ark DLC incoming!!!111 I'm sure the last person still making patches and turning out the office lights in the evenings at Bioware Montreal will be doing a stellar job on it. I hope they didn't get a long term lease on the space.
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# ? May 26, 2017 08:10 |
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# ? Jun 2, 2024 02:14 |
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Pattonesque posted:ME3's multiplayer worked because classes could operate independently but benefitted from synchronizing with teammates. That was sort of a late addition. Early on, abilities like Singularity didn't prime, and tech combos were buggy at best, so only a few kits like Asari Adept could prime/detonate by themselves with any reliability. Power creep gradually set in over the course of the four? five? DLC packs, which is when classes like the aforementioned Asari Huntress showed up. I'd expect ME:A MP to follow the same path if they have the same only-supporting-multiplayer strategy as 3.
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# ? May 26, 2017 09:42 |
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Elotana posted:Best Buy's latest sale is $30 We need a screenshot of those guys who bought the 200 dollar editions to spite the thread.
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# ? May 26, 2017 09:46 |
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poptart_fairy posted:We need a screenshot of those guys who bought the 200 dollar editions to spite the thread. (I don't know what the $200 version was - some physical edition?)
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# ? May 26, 2017 09:54 |
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ME:A is still a poo poo tier game but a few pages ago someone lumped our chances for a sequel in with chances for a new Dead Space, and lol if you don't think EA is working on trying to bring that back after RE7 made waves. Whether or not they succeed is another thing. I'm guessing it'll be great for the first reboot then promptly turn to poo poo. Or it'll be poo poo from the get go like Mirror's Edge 2.
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# ? May 26, 2017 09:58 |
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bloodysabbath posted:ME:A is still a poo poo tier game but a few pages ago someone lumped our chances for a sequel in with chances for a new Dead Space, and lol if you don't think EA is working on trying to bring that back after RE7 made waves. That was probably me but I suspect that if EA was into resurrecting dead franchises we'd have more Magic Carpet, Syndicate, etc by now. Actually I could see a new "proper" Syndicate being given the go-ahead once CD Projekt Red's Cyberpunk 2077 comes out to cash in on the predicted success.
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# ? May 26, 2017 10:23 |
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Dead Space 3 was a lot of fun. It wasn't scary at all, but then neither was 1 or 2 once you got a gun. Making machine-gun rocket launchers or Mjolnir was a blast and Isaac's good friend Mr. Potatohead was hilarious, especially his side content. The one mission is about his dead son's birthday and the streamers go from saying "happy birthday!" to "DEAD INSIDE". I wonder if anyone was dumb enough to buy the loot packs in DS3 though.
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# ? May 26, 2017 13:27 |
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RBA Starblade posted:Dead Space 3 was a lot of fun. It wasn't scary at all, Deadspace 3 was fun, but it sure as hell wasn't deadspace. They threw the pacing out the window and vastly minimized the horror elements. If they removed the dismember feature then you could have rebranded the third one as an entirely new game.
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# ? May 26, 2017 16:03 |
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DancingShade posted:GOTY! It's a shame DA2 wasn't acknowledged as the Game of the Year back when it came out, it seems Bioware isn't going to get another chance unless DA4 returns to the series' strengths and isn't boring like Inquisition.
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# ? May 26, 2017 16:40 |
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Pick posted:It's a shame DA2 wasn't acknowledged as the Game of the Year back when it came out, it seems Bioware isn't going to get another chance unless DA4 returns to the series' strengths and isn't boring like Inquisition. well, speaking of that, here's an interview with the former Fallen London guy who's writing the next DA http://www.eurogamer.net/articles/2017-05-19-writing-the-next-dragon-age
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# ? May 26, 2017 16:42 |
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Pattonesque posted:well, speaking of that, here's an interview with the former Fallen London guy who's writing the next DA As long as he's only writing and not allowed to touch anything game design related, this is a good thing. Sunless Sea was well written but designed to be anti-fun, with patches that came out to further remove anything fun the player base found
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# ? May 26, 2017 17:06 |
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Snuffman posted:As long as he's only writing and not allowed to touch anything game design related, this is a good thing. oh yeah, same with Fallen London -- great writing hiding behind an awful lot of BS
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# ? May 26, 2017 17:25 |
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DancingShade posted:
The $200 edition (and one of the $100 editions), didn't come with the game at all. It only has an app controlled Nomad in the $200 edition with no game, and a model Nomad in the $100 with no game. Honestly, if the $200 edition controllable Nomad was a lot cheaper, I'd probably get it because I like dumb space toys.
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# ? May 26, 2017 21:01 |
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Nichael posted:The $200 edition (and one of the $100 editions), didn't come with the game at all. It only has an app controlled Nomad in the $200 edition with no game, and a model Nomad in the $100 with no game. Haha, that's amazing. EA knew they had a big stinker and fleeced these people hard.
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# ? May 26, 2017 21:02 |
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exquisite tea posted:Haha, that's amazing. EA knew they had a big stinker and fleeced these people hard. Again, the Nomad toy is pretty cool, but like I said, I love schlock. It just needs to be a lot cheaper.
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# ? May 26, 2017 21:50 |
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Nichael posted:I think the "super collector's edition" without the actual game in it is a trend now, unfortunately. It wasn't started by EA either. It's ok, the game is only $30 anyway.
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# ? May 26, 2017 21:52 |
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How is collector edition of a thing not having the thing it's a collector edition of even a loving thing? First Trump, and now this poo poo. Send the asteroid.
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# ? May 26, 2017 21:56 |
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Nichael posted:I think the "super collector's edition" without the actual game in it is a trend now, unfortunately. It wasn't started by EA either. tooterfish posted:How is collector edition of a thing not having the thing it's a collector edition of even a loving thing? It's to avoid burning people that want a digital copy.
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# ? May 26, 2017 22:17 |
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Rinkles posted:It's to avoid burning people that want a digital copy. So why not include a DL code in the package, mr rocket scientist
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# ? May 26, 2017 22:20 |
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beep by grandpa posted:So why not include a DL code in the package, mr rocket scientist Less SKUs.
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# ? May 26, 2017 22:23 |
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News of the team being shrunk doesn't lie, but I'm perplexed how there could be no expansion plans and everyone is saying the series is dead when we somehow got a third Dragon Age game. ME:A has a bunch of flaws it really shouldn't have with EA's resources but it's still a good game.
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# ? May 26, 2017 22:31 |
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Shumagorath posted:News of the team being shrunk doesn't lie, but I'm perplexed how there could be no expansion plans and everyone is saying the series is dead when we somehow got a third Dragon Age game. ME:A has a bunch of flaws it really shouldn't have with EA's resources but it's still a good game. DA2 was a misstep clearly attributable to executive overreach and crazy short development on a new IP with promise. ME:A was a listless 5 year fuckup trying to massage life into a corpse that Bioware deliberately shot and pissed on at the end of its preannounced life span. They aren't similar in what they suggest for the chances of future success.
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# ? May 26, 2017 22:35 |
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The Deus Ex franchise survived Invisible War. ME:A isn't even Hitman: Absolution levels of fatal.
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# ? May 26, 2017 22:38 |
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Shumagorath posted:The Deus Ex franchise survived Invisible War. ME:A isn't even Hitman: Absolution levels of fatal. But it didn't survive 2017.
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# ? May 26, 2017 22:40 |
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Rinkles posted:But it didn't survive 2017.
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# ? May 26, 2017 22:45 |
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Shumagorath posted:Did Mankind Divided do that badly? It did.
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# ? May 26, 2017 22:47 |
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Ugh, then again the story was so uncompelling even I, Deus Ex Fan A #1, didn't finish it before moving on to another game. Did Square say they were suspending the franchise or outright trashing the studio like Hitman? That would mean they killed two of my favourites.
Shumagorath fucked around with this message at 22:51 on May 26, 2017 |
# ? May 26, 2017 22:49 |
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Shumagorath posted:Did Mankind Divided do that badly? It didn't do badly, it just didn't do well by Square Enix standards, which expect CoD-level payouts for every game. See also Hitman Absolution and Sleeping Dogs.
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# ? May 26, 2017 22:59 |
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Shumagorath posted:Ugh, then again the story was so uncompelling even I, Deus Ex Fan A #1, didn't finish it before moving on to another game. Did Square say they were suspending the franchise or outright trashing the studio like Hitman? That would mean they killed two of my favourites. The studio is moving on to work on a Marvel game. Deus Ex probably isn't outright dead, but any sequel is on hold. Snuffman posted:It didn't do badly, it just didn't do well by Square Enix standards, which expect CoD-level payouts for every game. It's easy to be cynical about this, but these are expensive projects. There's an opportunity cost to funding them. From what I've heard, it did do badly, and not just fail to meet unrealistic expectations.
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# ? May 26, 2017 23:26 |
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tooterfish posted:How is collector edition of a thing not having the thing it's a collector edition of even a loving thing?
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# ? May 26, 2017 23:36 |
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Shumagorath posted:Did Mankind Divided do that badly? Square Enix expects 10 million day one sales for any project to be considered a success. In MD's case, they also added a last minute microtransaction system to the game, on top of it already being gutted similarly to Human Revolution by time cuts in development.
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# ? May 27, 2017 00:44 |
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It's a shame ME:A got so many obvious things wrong at the macro level because when it's on it's really on. I especially like the little touches like the safety harnesses not closing if you bring Drack along for Peebee's loyalty mission. (yeah I put the game down for two months and have been bingeing today, how could you tell) Shumagorath fucked around with this message at 05:32 on May 27, 2017 |
# ? May 27, 2017 01:45 |
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Pattonesque posted:evidently the new multiplayer mission briefing has a quarian ark reference? i will lol on my rear end if it turns out the only Quarian Ark content we get are some Apex missions (which for anyone who hasn't bothered with the MP, are regular matches but with a modifier or two and a special briefing) and maybe an unlockable Quarian class.
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# ? May 27, 2017 02:10 |
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Milky Moor posted:Tradition tells us almost nothing of the Macwalters save for the horrible tricolor platforms they would build from the severed heads of their enemies. We found one of these a few hours ago, thirty feet high and a hundred feet across, each skull arranged with a mad precision that was terrifying to behold. i did not click on this thread expecting to see a Myth: The Fallen Lords reference Pattonesque posted:well, speaking of that, here's an interview with the former Fallen London guy who's writing the next DA what was will be, what will be was i liked his little guest starting in Stellaris, sounds like they have him doing another kind of guest writer role? that seems... more strange for an RPG then it did for Stellaris
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# ? May 27, 2017 02:37 |
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Shumagorath posted:News of the team being shrunk doesn't lie, but I'm perplexed how there could be no expansion plans and everyone is saying the series is dead when we somehow got a third Dragon Age game. ME:A has a bunch of flaws it really shouldn't have with EA's resources but it's still a good game. DA2 came out back when people still had a lot of faith in Bioware. People made all sorts of excuses for its failings. Now that they've repeatedly failed in spectacular ways across several games, the Bioware name has lost a ton of weight. I don't think ME:A has sold nearly well enough for EA to keep giving them so much time and money. So if they aren't releasing actual good games or selling mediocre ones on name brand alone, there's not much left is there? ME:A being a buggy mess would be fine in EA's book if it actually sold like a triple AAA game. Signs seem to indicate that it did not.
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# ? May 27, 2017 04:15 |
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Shumagorath posted:It's a shame ME:A got so many obvious things wrong at the macro level because when it's on it's really on. I especially like the little touches like the safety harnesses not closing if you bring Drack along for Peebee's loyalty mission. Holy poo poo someone used Bing as a verb. Someone tell Steve Ballmer it finally worked.
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# ? May 27, 2017 04:16 |
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DancingShade posted:Holy poo poo someone used Bing as a verb. Are you not familiar with what a binge is?
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# ? May 27, 2017 04:18 |
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Neddy Seagoon posted:Are you not familiar with what a binge is? Cancel the marketing campaign.
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# ? May 27, 2017 04:36 |
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DancingShade posted:Holy poo poo someone used Bing as a verb. It's pretty fetch that you think this is a thing.
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# ? May 27, 2017 04:59 |
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# ? Jun 2, 2024 02:14 |
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Kraken I don't think Bioware has screwed up nearly as much as you're claiming. Everyone raves about non-sellers like Alpha Protocol and Vampire Bloodlines so let's forget about numbers for a moment. DA2 is the only game I straight up didn't buy on premise and reviews and thanks to the DA Keep I don't regret it in the least. ME3, DA:I and ME:A are all ~100 hours of enjoyable gaming for me and the only black spot would be Inquisiton's combat, which I can forgive for the great mission and story design from stuff like the Winter Palace and the alternate future / mage mission. ME3 I played a year after it was released so I'll grant you that, but even fresh off a play of ME2 to change one bit of my imported game it compared favourably. ME:A... yeah the conversation animations are somehow 10x better on Krogan and Turians than the humans and Asari and I'd probably hate it if I'd played Witcher 3 first (still on my stack). The weapon balance is kinda off but I've laughed at the dialog and enjoyed the same things about it I enjoyed in ME2/3 with despite some of the annoying crap from ME1 coming back.CAPT. Rainbowbeard posted:It's pretty fetch that you think this is a thing. Shumagorath fucked around with this message at 05:39 on May 27, 2017 |
# ? May 27, 2017 05:32 |