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I've been playing around with python in terms with game-development and I am very impressed with what I can do with it. Using a dictionary to manage various states, memory management, abusing a static class to manage game variables, it's all good . here is a paste bin of my current breakout style project. The ball bounces, use the arrow keys to move around, and F1 and F2 to switch the states. You also need pygame. http://rafb.net/p/DpRL0514.html
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# ¿ Nov 20, 2007 22:54 |
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# ¿ May 4, 2024 09:27 |
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Bonus posted:I'm getting into pygame right now and I think it's pretty cool, although does anyone else think that the documentation is lacking? It just seems that the function descriptions aren't as clear as they could be and there's never any example of usage. Yes, the pygame documentation sucks quite bad. But it is a great library.
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# ¿ Dec 1, 2007 03:20 |
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I'm using python with pySerial and wxWidgets to do some pretty sweet stuff with GPS devices. I just have to say that wx for python is amazingly simple to use. I love it to pieces.
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# ¿ Feb 29, 2008 20:31 |