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Acer Pilot
Feb 17, 2007
put the 'the' in therapist

:dukedog:

So I'm working on a browser based game and can't decide how to implement a fog of war on the game map.

If you don't know what a fog of war is, it basically means that every player sees the map but they don't know what's surrounding them until they go there.

The map runs on a coordinate system like this:

0,0 1,0 2,0 3,0 4,0
0,1 1,1 2,1 3,1 4,1
0,2 1,2 2,2 3,2 4,2
0,3 1,3 2,3 3,3 4,3

Each coordinate pair would be assigned a number, eg. 1,2,4, etc...

What would be the best way to implement a fog of war? I'm thinking store the visited sectors onto a list and store that into a MySQL Text field and explode/implode them.

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Acer Pilot
Feb 17, 2007
put the 'the' in therapist

:dukedog:

It looks more like Flash is just a frontend for that game. Flash alone usually can't accomplish multiplayer games like that.

They're probably piping data back and forth to a database and displaying the results through the flash video.

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