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Al!
Apr 2, 2010

:coolspot::coolspot::coolspot::coolspot::coolspot:
Hey thread, if you were going to start a hobbyist VR project what engine would you gravitate to? Unity and Unreal both have demo projects to start with so they seem like my best options so far. I've mucked around in both and I've found Unreal a lot easier to work in, personally, but a lot more mysterious when I'm trying to solve a specific problem (as the post above says). Is there another option I should consider as well?

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Al!
Apr 2, 2010

:coolspot::coolspot::coolspot::coolspot::coolspot:

thank you! ive seen people talking about godot and i really like how this documentation is written

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