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I've been learning C++ for a while now hoping to get started writing meaningful games myself, and I think I have a good enough grasp of the language to start applying it. (I have some experience with Java, so I had a decent knowledge of OOP before I even looked at C++). I am not interested in 3D games at all really, 2D is more my sort of thing. Are there any decent tutorials out there for using DirectX (or hell, OpenGL or some other graphics API) in a 2D context? Most of the ones I find seem to focus on 3D, and that seems like a gigantic branch of games development that I'ld rather not go near if I can help it.
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# ¿ Dec 18, 2007 15:57 |
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# ¿ May 4, 2024 01:44 |
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Squido posted:Hullo, My friend and I are both looking to make a 2d top down scrolling shooter but with 3d graphics. I am looking for advice on what programming language to use. If the camera is fairly static, have you considered having a 2D game with pre-rendered sprites (taken from 3D models) or is that not possible? It could save you a lot of trouble in the long run, but if that's not possible you could look into XNA.
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# ¿ Jul 17, 2008 19:30 |