|
I'm curious, can anyone recommend a good website for downloading stock Maya elements, whether it be (character) models or fully rigged characters?
|
# ¿ Aug 1, 2008 03:55 |
|
|
# ¿ Apr 29, 2024 00:13 |
|
can anyone recommend good tutorials on rigging car/vehicle models in Maya (or any industry standard package)? Gnomon doesn't have any dvds on that subject and the closest Digital Tutors has is rigging "toon" cars
|
# ¿ Aug 27, 2008 08:57 |
|
ACanofPepsi posted:I am new to 3D Studio Max, and have only really focused on rendering because my primary interest is adding CG to live action. I downloaded the car models from a site I found. If anybody is interested I'll look for the link. I'd be interested in seeing what links you've used, I'm trying to get into 3D for the same reasons and would love to see how you learned your pipeline
|
# ¿ Aug 27, 2008 19:50 |
|
International Log posted:Not to derail or steal thunder, but our powers are needed here: In the thread you say you use Vray, how long did this take to render? I have a few more Vray questions but you don't have pms...
|
# ¿ Oct 7, 2008 08:02 |
|
International Log posted:I'd say about an hour each, maybe less. No I don't have PM's... maybe I should buy plat. Well I'm new at this, so I'm trying to break down your model into steps. I'm more of a Maya user rather than Max but I assume you took a sphere polygon and then made booleans on the face for the expressions (teeth being entire new shapes)? Not sure how you approached the helmet except that it's probably a separate polygon from the head. I assume the heads were standard matte material, but when you textured the metallic objects did you use a custom texture? I'm not even sure what to ask specifically about Vray (just know that it's thrown around a lot) as I've only used the standard Maya renderer, and nothing near "photorealism" so if you explain that process to a retard, much appreciated.
|
# ¿ Oct 7, 2008 21:04 |
|
EoinCannon posted:Hey folks, I've been lurking this forum for a while and thought I'd post. nicely done, but from my non-technically proficient mind, the forehead is a bit exaggerated, not sure if that's what you're going for...
|
# ¿ Oct 14, 2008 22:59 |
|
Handiklap posted:This was done back in 2007, not sure how I missed it I scrolled past that going "okay saucey reference photo, now let's see the model" "where's the m-ohhh...."
|
# ¿ Mar 14, 2009 02:04 |
|
Just wanted to let beginners like me know http://www.sharecg.com is a pretty good resource similar to http://www.highend3d.com they provide a pretty good cache of files in different package formats, if anyone knows more links please post
|
# ¿ Mar 24, 2009 21:57 |
|
Can anyone recommend some good tutorials on using procedural (or even mental ray) textures/shaders in maya? In terms of dvds I know Gnomon and Digital Tutors go into them but they are more along the lines of a Maya + Photoshop pipeline, UV Mapping, or simply going into the basic UI. I'm looking more for a project where they build a texture for an object from the ground up, showing you the thought process behind each node
|
# ¿ Apr 10, 2009 23:50 |
|
I went to SideFX's Santa Monica office yesterday. It's cool because they give a free basic UI demo for Houdini (though their rigging and lighting classes cost some money). I used to think Maya had a steep learning curve but drat
|
# ¿ Apr 17, 2009 07:56 |
|
sigma 6 posted:You were there for the UI workshop on Wednesday? So was I . . . wtf? Hmm...which side of the law were you on?
|
# ¿ Apr 17, 2009 08:09 |
|
sigma 6 posted:The law? I was the guy with the hat in the back. The only guy with a hat. haha, I usually sit in the back of classes so nobody can see what I'm surfing on (umm...not that) I was in the middle row to the left most side, asian guy. The only guy with asian.
|
# ¿ Apr 17, 2009 08:16 |
|
I'm curious, has anyone here played around with Imagemodeler? I read in 3D World magazine that while it's nifty, it's got some kinks that need working out, not sure if you guys have thoughts on working with it.
|
# ¿ Apr 23, 2009 23:32 |
|
cubicle gangster posted:No I didnt! It's a displacement map. drat, where does one even get a 4k X 4k image of a floor? Minor suggestion, think you should do something about the wood texture on the chairs, I think they're what give it away most. (coming from an amateur keep in mind, it's looking good otherwise)
|
# ¿ May 14, 2009 03:53 |
|
Heintje posted:^^ oo nice shader. The thread seems to have been deleted, can anyone say what it was?
|
# ¿ Jun 25, 2009 01:56 |
|
EoinCannon posted:I believe it was this Hot drat that is drat hot Also, the cock of the walk cycle was excellent. I was half expecting him to throw up though...
|
# ¿ Jun 25, 2009 04:00 |
|
So I just came back from Gnomon Live in Hollywood (I volunteered so I got a free pass) http://www.thegnomonworkshop.com/includes/gw_live/2009/about.html and while I had already read in Wired Magazine about Star Trek creature designer Neville Page using prolapsed anus pictures for reference http://www.wired.com/entertainment/hollywood/multimedia/2009/04/pl_screen?slide=6&slideView=7 I didn't think he would actually show a slideshow. And linger. On each...and every...one Yes so I just got Goatse'd times ten at the Gnomon School for Visual Effects as an early birthday present, how was your day?
|
# ¿ Jun 29, 2009 08:15 |
|
I hate to whore myself here, but anyone else planning to do FXPHD? http://www.fxphd.com/courseInfo.php I figured if so one of us should refer the other to get a free class
|
# ¿ Jul 10, 2009 23:02 |
|
brian encino man posted:How long do you think each challenge should last. 2 weeks? 4? I am no way in competing shape but I would love to help you come up themes for the contests seeing.
|
# ¿ Jul 21, 2009 05:56 |
|
Unexpected EOF posted:Generic interaction between two people or just standing around, 10-30 feet, nothing complicated, no money I am poor and it is for college. What Ratmann said. Also what kind of angles, this is a 3D scene yes? Would you be satisfied with 2.5D? If so you could always do it in After Effects using keyed footage of people And off topic but, you know Riley Mason is on the open market now right?
|
# ¿ Jul 21, 2009 22:05 |
|
HOB V2.0 posted:Hey guys.
|
# ¿ Jul 27, 2009 08:42 |
|
BonoMan posted:Well I'm fairly sure he used 3D layers in AE soooooo. 2.5 out of 3 aint bad
|
# ¿ Aug 3, 2009 20:54 |
|
Ratmann posted:
I'm sure your people can smuggle you in
|
# ¿ Aug 19, 2009 10:07 |
|
http://features.cgsociety.org/story.php?story_id=5227article posted:The Chaos Group offically releases the long awaited V-Ray for Maya. interesting...
|
# ¿ Aug 21, 2009 11:53 |
|
cubicle gangster posted:More quiet time in work... Everybody pay your fuckin respects to Cubicle Gangster, don of Archviz
|
# ¿ Aug 26, 2009 20:00 |
|
Travakian posted:I'd like to post my comp and my comp/mograph reels here for you guys to critique, but I'd rather not have a link here to me in real life, if you get what I mean. Any suggestions? Could just toss on YouTube on a disposable account, I reckon. Or you could try not pissing off goons here Seriously I have a vimeo account you can use if you want to send me the file (believe me if I was going to steal a reel, I would simply steal it from studio footage)
|
# ¿ Aug 28, 2009 02:43 |
|
mobby_6kl posted:Hey, do you have offline contact info? I wanted to ask you something about your matchmove from the other thread
|
# ¿ Sep 16, 2009 03:21 |
|
Just a trailer, but I saw Logorama at a screening http://www.youtube.com/watch?v=6962z69_P20 It's a "long short." Nothing particularly special from a technical achievement standpoint as it is cel shaded, but it's fantastic and I urge you all to watch it when goes online
|
# ¿ Sep 22, 2009 10:11 |
|
Heintje posted:Someone NEEDS to do this as a joke, and work Colin's bear into it. set to this theme http://www.youtube.com/watch?v=VbZMnF1VNlE&feature=player_embedded
|
# ¿ Oct 1, 2009 22:07 |
|
EoinCannon posted:Jefferoo - I'm not sure how this would gel with the actual curriculum but encouraging non 3D specific art apreciation and knowledge in some way would be something people could benefit from I'm consistently amazed by your work. The only thing about the John Lithgow one, and I'm one to talk because I don't know the hipbone from the neckbone, but the cranium struck me as relatively large
|
# ¿ Oct 26, 2009 00:26 |
|
Maybe this belongs in SAmart but I'm not really "selling" it per se. I've got this still shrinkwrapped http://www.thegnomonworkshop.com/store/product/275/ Intro to Corel Painter, not really 3D but yeah, if anyone wants it either for the cost of shipping or wants to swap it for something else (non-Gnomon dvd training or good CG books)
|
# ¿ Nov 7, 2009 00:19 |
|
BigKOfJustice posted:* - No, claming that leading your guild in World of Warcraft does not qualify as leadership experience.
|
# ¿ Nov 8, 2009 22:24 |
|
ceebee posted:Holy poo poo Brock has got some Liefeld poo poo going on with his arms. That's all American my friend That said nice Zbrush skills Suarez
|
# ¿ Nov 14, 2009 02:34 |
|
EoinCannon posted:That's hilarious "Eoin...y-you have beautiful skin you know that? It's like watching a nebula"
|
# ¿ Dec 6, 2009 02:31 |
|
butterypancakes posted:How basic are those Nuke tutorials? I don't do a whole lot of roto, but I've been thinking of getting off the sinking ship that is Combustion. You mean the dvd training with the jet fighters on em? I would save those for last if you can since from what I hear they are already covering outdated versions
|
# ¿ Dec 21, 2009 23:29 |
|
SynthOrange posted:Looks like Eoin got himself onto the top row of the ZB forums. Good stuff. He's on the cover of a CGArena magazine too http://www.cgarena.com/freestuff/ezine/jan10_issue.html
|
# ¿ Dec 29, 2009 07:07 |
|
GrazoTheClown posted:I give you.......A LAMP! Turn down the intensity
|
# ¿ Jan 5, 2010 09:06 |
|
Vimeo:youtube::pitchfork:rolling stones A while back I mentioned a cel shaded animation called Logorama, you can now watch it online and it's in the running for Best Animated Short at the Schloshcars http://www.dailymotion.com/video/xc3h1f_logorama_shortfilms
|
# ¿ Feb 11, 2010 09:58 |
|
Ratmann posted:Everyone watch this now, ogogogo Cinema 4D scrotum http://www.youtube.com/watch?v=u6ysl_lq7IU
|
# ¿ Mar 7, 2010 00:35 |
|
|
# ¿ Apr 29, 2024 00:13 |
|
mutata posted:She's just as digital as Bogdan's model. Seriously I think at least 3 women went into the making of that body
|
# ¿ Dec 19, 2010 00:17 |