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I didn't see this great resource posted: http://gogameworld.com/gophp/pg_samplegames.php It's a set of championship games displayed step-by-step with commentary from a professional. Not for total beginners, but if you've been playing full size boards for a while, check it out.
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# ¿ Aug 3, 2008 21:17 |
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# ¿ May 3, 2024 10:41 |
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Argue posted:(I guess anyone else is free to move. Whoever gets there first.)
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# ¿ Oct 6, 2008 05:36 |
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It could get interesting when it's time to take stones away. But whatever, do it on a real Go board and take a picture.
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# ¿ Oct 6, 2008 06:15 |
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Pillow Face posted:D4 seems good for black, no? I'd like to see some commentary/analysis from a stronger player, if they don't mind. I would do D2. The lower left black stone is in trouble, and is about to be sealed off, giving up that corner. Black at D4 would let white seal it off at D2. Then there would be no way to save that stone.
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# ¿ Oct 6, 2008 16:23 |
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Oops.
Phyzzle fucked around with this message at 18:31 on Oct 6, 2008 |
# ¿ Oct 6, 2008 18:25 |
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f10
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# ¿ Feb 18, 2009 20:24 |
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I remember the S being silent sometimes in Portugese, and the H being hard (and R is a soft H). It might be pronounced KWA KWA KWA!! . . . gotta look that up.
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# ¿ May 7, 2009 16:37 |
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Zeiros posted:OK I've put a couple of days worth of remembering the rules, and reading through website after website. With GnuGo on its easiest setting I now need about a six stone headstart to win 50% of the time. So basically I'm one tiny step ahead of "placing stones randomly". By the way, play a hundred quick games on a 9x9 board first. Does your GnuGo program have that option?
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# ¿ May 17, 2009 20:12 |
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Kenning posted:I was getting into go a year or two ago and then I sorta fell out of it when I didn't have anyone to play with in person and online matches were taking too long. No classes now though, so I may have to check this SA KGS club out! I never play more than 15 seconds per turn. You can set the byo-yomi to 15 seconds.
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# ¿ Jun 19, 2009 18:08 |
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oiseaux morts 1994 posted:Question: on KGS, I've had a lot of people ask for undos due to misclick. I deny them every time, and they get in a huff and in some cases walk off if the game is tight. Am I being a dick for saying "nope, sorry, you better learn to not misclick"? Yeah. You can at least allow them the first time they ask. Unless they waited an entire minute to do so.
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# ¿ Mar 10, 2010 15:12 |
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I'll generally grant undos - if requested within 3 seconds.
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# ¿ Apr 22, 2011 16:25 |
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# ¿ May 3, 2024 10:41 |
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So now that AlphaGo has ruined the game forever, I was curious if there existed any interest in variants online. When you read a list of Go variants, https://en.wikipedia.org/wiki/Go_variants It mostly sounds like god-awful gimmickry. Maybe Tetromino-Go could be interesting, but not as interesting as actual Tetris-Go. Now, MarGo is a variant that allows you to slither over a barrier, but it seems like a lot more moves to play a game on the same size board. One game that has an intriguingly simple premise is Oust by Marke Steere. Since there’s no Ko rule, the rules are arguably even simpler than the rules of Go: 1. You cannot grow a group (not even from one stone to two) without making a capture. 2. Captures are made when your group is larger (after your move) than some enemy group that it’s touching (after your move). All such smaller enemy groups are captured by that move. 3. If you make a capturing/growing move, you move again. This is the best demo I could find of it being played: http://lifein19x19.com/forum/viewtopic.php?f=38&t=5635
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# ¿ Apr 2, 2016 05:47 |