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Hi everybody, there are a group of go players here on SA who like to post a thread once in a while to try to get fresh blood. Here is the newest iteration of that thread!! GO is a cool game of strategy which a lot of people compare to chess but really there's no point in doing that they are both cool but completely different. The rules are exceptionally simple but the game itself is immensely complex. I would write them here but the wikipedia article on the game has done an excellent job summarizing them as well as including a nice history of the game: http://en.wikipedia.org/wiki/Go_%28board_game%29 We all play on KGS, the best Go server. You can find the client at http://www.gokgs.com. We meet in room ITGO, found in the social room category. You will have to post in this thread with your KGS username to get access to the room. There are usually a few of us on at any time, so please drop by and we will be glad to play a game with you, whether you are already an experienced player or just starting. If you have any questions about the game or just want to discuss it we'll also be happy to talk about Go here in this thread! There is an irc thing here: irc://irc.synirc.net/itgo https://kiwiirc.com/client/irc.synirc.net/itgo EDIT: the irc is gone. maybe this discord chat will be good: https://discord.gg/3bKXUzb Want to hear the stones in KGS client but no stone sound? Try this post for the stone sound. A BETTER POST FROM THE PRESENT oiseaux morts 1994 posted:I'm gonna post this in here for archival purposes since the old thread is gonna die. Edited discord invite to be fresh in 2020 still here dang sensual donkey punching fucked around with this message at 01:36 on Aug 24, 2020 |
# ¿ Jul 2, 2008 08:25 |
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# ¿ Apr 29, 2024 19:23 |
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http://www.ymimports.com/ This store offers cheap and decent sets. There are cheaper places out there (especially ebay) but I can't vouch for the quality of their products.
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# ¿ Jul 2, 2008 23:18 |
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Delta-Wye posted:It's been a while since I've played, I ought to get in on this. Go is an incredibly maybe throw in a network stack and write an IGS client for it and you've got a very cool piece of hardware
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# ¿ Jul 3, 2008 01:10 |
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delta, solutions of life & death problems is something in the region of NP-complete (http://www.springerlink.com/content/vh10b97tyvxtf1wr/ supposedly proves this for a restricted sort of L&D problem). it's best to leave marking dead & live groups during scoring to a human, if that's what you meant in your spec (which isn't clear). in any case, i hope you make a new thread about it if you ever build this, and maybe post about it on godiscussions.com too. i'm sure most go players would be interested in seeing a high-tech goban, you might even be approached for a commission
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# ¿ Jul 3, 2008 03:26 |
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yes, we're happy to play and review games
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# ¿ Jul 3, 2008 17:06 |
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Baelfael posted:I love Go, but I am absolutely terrible at it; I get crushed by people that also are just learning the game. It's very inducing. Do some of you older players have any good web resources for moving your game forward from "I know how the rules"? i just noticed this post was pretty much skipped over. besides coming to kgs and getting some teaching from whoever is on, http://senseis.xmp.net/ is a good wiki about go. it's seen better years, but all the old pages are still full of good content. your main problem might be finding pages suitable for your skill level, since they aren't organized very well that way, but if you enjoy reading there's a lot of stuff there to grab your attention, both about the game and the history of the game
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# ¿ Jul 4, 2008 07:26 |
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some really, really recent developments in go ai have given mogobot, which actually plays around 3 - 2 kyu on kgs. of course every bot has its achilles heel, but mogobot plays in a global way far in advancement of any other bot
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# ¿ Jul 7, 2008 11:33 |
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Peantoo posted:Yo woss, just letting you know I am still reading your books and didn't give up on Go. good to hear peantoo, drop in sometime
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# ¿ Jul 8, 2008 05:32 |
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go is great. come play go...
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# ¿ Jul 15, 2008 06:24 |
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Under Chinese rules, the final score is the number of stones you have alive on the board plus the areas they enclose, however prisoners and dead groups do not count towards the result. Every neutral point in these rules is a point, although players often will stop filling in once its clear that the final result wont change due to neutral points being filled in. Sometimes filling them in will cause the other player to have to play within their territory to defend their group, allowing the other player to snatch two neutral points in a row and gain. In Japanese rules, the final score is determined by the areas you've enclosed plus the dead stones you have captured on and off the board. The main difference is really that stones in seki are worth points under Chinese rules. (A seki involves two groups with no eyes and two common liberties, so neither player can move first to capture without becoming captured themselves - so both groups are considered alive)
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# ¿ Jul 21, 2008 17:47 |
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welp i would recommend lessons in the fundamentals of go but maybe i'm gay
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# ¿ Aug 11, 2008 23:31 |
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Yeah, escaping owns.
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# ¿ Aug 18, 2008 22:32 |
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They get the win once you escape ten more times. Escaping is for gay babies
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# ¿ Aug 19, 2008 00:27 |
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Yes.
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# ¿ Aug 29, 2008 15:08 |
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people idle a great deal in SA, particularly around hours that are not 9pm - 5am EST. better chance of getting teaching games then
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# ¿ Oct 6, 2008 22:40 |
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D16, edit hte graphic 4 me
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# ¿ Nov 28, 2008 06:37 |
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D4
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# ¿ Nov 28, 2008 12:31 |
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Q5 nigga, let play some boring poo poo
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# ¿ Nov 30, 2008 01:05 |
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in the interests of an interesting game, i'll play c9
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# ¿ Dec 1, 2008 00:02 |
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c14, easy
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# ¿ Dec 1, 2008 21:32 |
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in the unlikely event anyone is trying to follow along, we played a popular modern opening variation, which ended after the long sequence on the right side. this left black with the initiative, which he took to play a nonstandard and probably subpar approach move. i replied with an unusual pincer which has recently gained popularity, and now we are very much on our own in this game. also i am still thinking about my next move
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# ¿ Dec 1, 2008 21:55 |
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F4 BITCH
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# ¿ Dec 2, 2008 08:16 |
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extend to f5
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# ¿ Dec 3, 2008 14:25 |
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C4
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# ¿ Dec 4, 2008 04:35 |
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look im sorry neither of us are gay rear end ghosts. were doing the best we can. howard play a move
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# ¿ Dec 4, 2008 05:15 |
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the ishida dictionary of basic joseki are the books i value the most. even if you find it intimidating to study at first, you can count on them being a very solid investment. attack & defense is the key book for go theory.
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# ¿ Dec 5, 2008 02:30 |
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G3
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# ¿ Dec 11, 2008 08:00 |
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B5
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# ¿ Dec 11, 2008 08:46 |
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M5
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# ¿ Dec 11, 2008 17:13 |
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M4
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# ¿ Dec 12, 2008 06:35 |
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L3 and sweet jesus that youtube man is horrible
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# ¿ Dec 12, 2008 07:25 |
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Mogo is the best, as it stands it plays around 1 kyu level on kgs. If you linked it up to a large enough supercomputer (think hundreds of cores) you might get it up to 1 or 2 dan. But just as all other computer players, it has certain weak points that a human can learn to exploit over the course of a few games. So computer AI is nowhere near ready to dominate human players.
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# ¿ Dec 12, 2008 20:29 |
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4 years ago the best computer was around 6 - 8 kyu (gnugo). For a long time a computers strength was its pattern database & ability to outplay tactically. The main advancement Mogo brings is a remarkable global sensibility. Just as gnugo could reliably beat 6 kyus at least half the time by winning most tactical fights, mogo can now reliably beat 2 kyus at least half the time because it will form vast central frameworks in reply to any slack play. There's no smooth gradient of advancement here, Mogo represents a big step forward, but to advance into the dan ranks both a good global sense & unerringly sharp tactics are needed, and I would be surprised to see a 6 dan computer in ten years! Maybe not twenty though..
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# ¿ Dec 12, 2008 21:17 |
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that's a screenshot of the igs client glGo, it has a 3d board option
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# ¿ Dec 12, 2008 21:42 |
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http://senseis.xmp.net/?GNUGo there's a history of kgs ranks, i overestimated its strength 4 years ago but it was not quite as weak as 16 kyu even 5 years ago either
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# ¿ Dec 12, 2008 22:59 |
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e9 it is i guess
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# ¿ Dec 17, 2008 18:53 |
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Merry Christmas Jon!! I believe this position calls for calculation so i probably wont move for a few days at least
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# ¿ Dec 24, 2008 21:14 |
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D10
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# ¿ Jan 10, 2009 19:31 |
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Opening B lectures 1 thru 5 imo
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# ¿ Mar 31, 2009 07:28 |
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# ¿ Apr 29, 2024 19:23 |
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i'm so sorry for not playing... i will return in seoptemeber... i will post another move..!!
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# ¿ Jul 8, 2009 04:43 |