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Howard
Jun 20, 2005
ok:

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Howard
Jun 20, 2005
Let's play a game Sensual Donkey Punching: 16-17?, KOMOKU!

Howard
Jun 20, 2005
16-3 Hikaru! Komoku!

Howard
Jun 20, 2005
OK I will enclose the corner with 17-17

Howard
Jun 20, 2005
Sure. W will typically approach the bottom right corner somehow next move, or maybe Woss will be a human being and do one of his side extensions. Feel free to ask anything :p

Howard
Jun 20, 2005
Well, personally I only started studying joseki around the 1d level, but it shouldn't hurt to start. I'm sure you're aware of some results just from playing. Be careful not to just memorize combinations of moves, and try to understand why the moves are played in the order they are, and what each move accomplishes. I believe a complete understanding of joseki would allow someone to play the move that best fits their global strategy and provides an even result of influence/territory in the corner.

Howard
Jun 20, 2005
OK, here are the next 4 moves:

Howard
Jun 20, 2005
And the next 12...


I will play c6 next Woss!

Howard
Jun 20, 2005
Let's try f17

Howard
Jun 20, 2005
Here we GO:

It seems we have left the realm of pro play as you put it

Howard
Jun 20, 2005
g4 wossname

Howard
Jun 20, 2005
the vital point?? C3

Howard
Jun 20, 2005
b4 my favourite :3

Howard
Jun 20, 2005


here we go. moves 5 and 7 by white are known as a driving tesuji, forcing b to descend to take territory/whatever. i'm not sure how i feel about my decision to play 2 in response to 1

Howard
Jun 20, 2005
j16

Howard
Jun 20, 2005
l4

Howard
Jun 20, 2005
m3

Howard
Jun 20, 2005
here are some moves :::

Howard fucked around with this message at 00:17 on Dec 16, 2008

Howard
Jun 20, 2005
e10 woss

Howard
Jun 20, 2005


This is the game as it is, Woss has some decisions to make. I believe the "wedge" move at D9 is the severest, and requires the ladders to work, which I believe they do for black. Your turn Woss

Howard
Jun 20, 2005
Hurry up Woss I want to resume the game!

Howard
Jun 20, 2005
d8

Howard
Jun 20, 2005
I am very sad that you haven't moved yet Woss. Also I haven't seen you in a long time (get on KGS). <3

Howard
Jun 20, 2005
For all your go problem needs :

http://tsumego.tasuki.org/?page=tsumego

Howard
Jun 20, 2005
I got european 2 kyu Prod :( The test is rigged.

Howard
Jun 20, 2005
go board: https://wi.somethingawful.com/12/124a11cf3e55daff3096eb2a8cd1055b74b48641.jpg

Howard
Jun 20, 2005
Hipster Scumbag:

You can turn where 4 was if you like, favouring the left side over the top, white cannot do much more than extend slowly from top anyways or you could capture some corner as well

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Howard
Jun 20, 2005
5 minutes main time with 20-30 second byo-yomi periods seems to be a good middleground setting between a normal game and blitz

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