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I'm writing a raytracer, really basic stuff, but I cannot find a good model format. It needs to be something that can export from 3ds max and parsed in python. Something easy to understand preferably. I'm looking at collada, which has a parser written in python for blender, but it might be a bit over my head. Anyone know a dead simple format?
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# ¿ Dec 14, 2008 21:59 |
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# ¿ Apr 29, 2024 22:23 |