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Dominoes
Sep 20, 2007

Hey dudes. Looking for 3d modelling software. (High-level; I don't think that's the point of this thread, but this seems like the best place) I downloaded Blender, and am about to dive into official tutorials. Is this the way to go? Seems like full-featured, well-designed and battle-tested, and is free, as opposed to the alternatives. Should I go with this, pirate something? (Not paying ~$2k/year or w/e), or buy something priced reasonably? Using it as a design aid for projects to build.

Although maybe this is an excuse to dork around in gfx-rs...

Dominoes fucked around with this message at 22:10 on Feb 1, 2020

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Dominoes
Sep 20, 2007

Ooh good point. So CAD is something more tied into real world, while Blender etc is more assets for games/films etc that never leave the computer? I am looking for the former. I want to build a modular aeroponics thing for plants. Could Blender still work for this?

I also kind of want to learn gfx-rs. I made a 4d rendering system with vulcano before, but that seems dead, and the docs were bad.

Dominoes
Sep 20, 2007

Awesome; Diving into Fusion 360 right now!

Does anyone have any tutorial recommendations? The official one is not really doing a good job from a user's perspective; it's rapid-firing throughout the functionality without context.

Dominoes fucked around with this message at 17:02 on Feb 2, 2020

Dominoes
Sep 20, 2007

Thank you. I'm going to press with the official tutorial, and or playing around. It has all the content needed to learn; feels like a reference in video form rather than a learning aid.

Ie, it's going over preferences, shortcuts, multiple ways to access tools before showing you how to make a box, so you have no context on what you'd use them for, and brain-dump them.

Dominoes fucked around with this message at 00:43 on Feb 4, 2020

Dominoes
Sep 20, 2007

Thank you very much! Diving into learning about parametric modelling. I appreciate those guidelines/building blocks!

Dominoes
Sep 20, 2007

Love the parametric approach. It feels like how a programmer would 3d model. This tutorial is very nice. It walks you through how to build something, and in doing so lets you use various tools and features in a way where you see what you'd use them for.

Dominoes fucked around with this message at 00:39 on Feb 5, 2020

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Dominoes
Sep 20, 2007

This is almost striking me as life skill I somehow missed category. The official tutorials are so bad though... It feels like they were designed in a meeting, and the approach was never tested on new users, ie the target audience.

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