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shodanjr_gr posted:My app loads a low-poly model off an OBJ file, creates a display list and renders it on the screen. How big is your texture? Also there are various options you can set up that can speed it up, such as mipmapping. I think you can make OpenGL do mipmapping automatically, but it has been a while since I have been doing OGL so i could be wrong.
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# ¿ Dec 14, 2008 22:35 |
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# ¿ Apr 29, 2024 21:36 |