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I've recently been inspired to start game programming as a hobby, but I know virtually nothing about the subject. Do you guys have any literature you'd recommend for a beginner? I'd like to get started with basic stuff like vertexes and pixel shading, etc.. I have an idea for a game I'd like to create for the iPhone, so I opened the PDF for the OpenGL ES v1.1 spec and most of it was foreign to me. The first page they stated "We assume that the reader has at least a rudimentary understanding of computer graphics." So I'd like to get to that level within the next year or so.
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# ¿ Nov 11, 2008 20:04 |
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# ¿ May 3, 2024 15:40 |