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I have a pretty easy one. I distinctly remember a FPS game on the PC (might have gotten console ports of some sort) from a few years back that had "realistic" smoke physics. Like if there was a pillar of smoke emitting from somewhere and you shot through it with a rocket/machinegun it would twirl and react realistically. At first I thought this was Unreal 2 but after replaying that it apparently wasn't. Someone else suggested that it was Quake 4 and I've reinstalled that also but haven't really run into any of that fancy smoke/particle stuff. Does anyone know what I'm talking about? It's a few years old by now and I'm betting I remember it much more awesome than it actually was.
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# ¿ Aug 15, 2008 15:38 |
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# ¿ May 3, 2024 05:04 |
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Pheener posted:As Captain Duck said, this was UT2k4, and only in certain maps. It looks pretty cool, though. Weird, I was sure this was a single player FPS and definitely not UT. I guess I'm gonna have to check it out next time I get a chance. I just have this image of me crouching around some smoke pillar and shooting rockets through it, watching the smoke curl realistically like a dumbass for 10 minutes. I just don't see myself doing that in an online FPS V:)V
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# ¿ Aug 16, 2008 17:03 |