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cmndstab
May 20, 2006

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draconic posted:

okay, i got one. stumped me, maybe you guys remember it, this is how a friend described it to me:

In this game, the player moves through an estate, gathering clues to figure out who killed the estate's owner. There is a garden with a stone wall, a casino, and many other rooms to explore. A ghostly woman appears throughout the house -- she is in fact the woman (with two first names) who sings the game's soundtrack, which comes with the game. Most of the songs are soft, but one jazzy one is called "Little Boy Blue." The game came out around 1995, and the box claimed that the first person to crack the game's code would be rewarded with a large sum of money.

i remember plenty of games that offered prizes back then, but i don't remember this one.

I remember asking this is a previous thread, I forget if I got an answer to it. I believe the sum of money was something crazy like a million dollars, and as well as being the first to solve it, you had to solve the game within a year. I don't believe anyone ever solved it. I think it might have been closer to 97 or so that it came out, but I forget the name.

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cmndstab
May 20, 2006

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Captain_duck posted:

Sort of sounds like SGNG yeah, allthough there's no deleting any stuff like savegames in that. Anyway check out my old LP of this : http://video.google.nl/videoplay?docid=-3339339781343944391 , is it that game?


Anyway a game ive looked for myself a lot, and asked before in other threads here but havent gotten the correct anwser yet is an old game. It's for one of those old "computer in a keyboard" type computers like the commodore 64 or MSX or any other type. Im sure it wasn't a spectravideo because i had that one myself. The game itself is a helicopter game, you fly a helicopter through a series of caves. I remember there being pretty big maps, and it got pretty tough to get through some parts.

Here's a little mockup that i made from memory:



I have no idea if the colors are right, but there were multiple levels like that with increasingly narrow paths the deeper you came. No idea what you were doing either, maybe rescueing people from underground. No idea if there were enemies or not.

So does anyone have an idea?

Is it possible this was called Pitfall? (Not the platformer by the same name, but another game)

I had a game called Pitfall on a really old computer which was basically just guiding a plane down a neverending cavern.

cmndstab
May 20, 2006

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Jarrik posted:

This is probably way too vague, but I had a old(played it on my dad's Aptiva back in 1997 or 1998) PC space strategy game and have forgotten the title. Basically, you ran a government in every aspect, including a pretty cool ship building/space combat engine which was in 3d. This was definitely the best part of the game. Resource management and research/development was key. I would always lose, which resulted in a cutscene in which assassins attacked my palace and killed me (pretty much the only distinct thing that I recall). If anyone has some titles that sound like this I'd appreciate it.

This almost sounds like Alien Legacy, except for the space combat part.

migee posted:

Theres one game that freaked me out as a kid on my parents 386. It was 2d, and I think you commanded 4 space soldiers that are investigating a ship that stopped communicating with earth. All I remember is that its a go left/right/forward/back 2d game. There was fighting, you started off with a couple pistols. One of the soldiers (I think a female) had a motion sensing device. There is a point in a game where everything gets pitch black and you need a flashlight. The flashlight is timed and you only have limited (timed) power. I remember that there was a place that had giant glass cylinders with fetus'/mutants growing inside. Anyone know?

I probably wrong here but is there any chance this is Martian Dreams, one of the Ultima offshoots? I know that game starts off with four party members on a ship that can't communicate with earth any more, contains pistols, and has cylinders with mutant plants in them...

cmndstab
May 20, 2006

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MMAgCh posted:

Got to be some varation of The Incredible Machine. If it was particularly cartoony it may have been Sid & Al's Incredible Toons.

Definitely Sid & Al, that's the only one where the cat and mouse were actual protagonists instead of just small parts of the game.

I've still got that game, I quite enjoyed it but I simply couldn't do some of the harder puzzles.

cmndstab
May 20, 2006

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Quibb posted:

This is a flash game I played years ago.

You have rats or mice or something and you have to put ramps and poo poo down so a certain number of them get through the level okay. It is almost like those bridge building games.

This sounds like a Lemmings clone to me. Lemmings predates flash but plenty of copycat games would have been made, I'm sure.

cmndstab
May 20, 2006

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Durgat posted:

Alright I got one from the olden days that I'm trying to remember, so here is what I remember.

It was some kind of space game where you would send ships around and such, not quite like Star Control I don't think. I remember this one scene that would seemingly happen all the time to my ships, which basically equated to a cut-scene of a generic guy in a cockpit putting his hands on his face and then his face explodes.

I can say for certain that it was an old game, and I'm 50% sure I played it on the PC.

This could be Alien Legacy, a resource-management/space exploration game. The cut scene you're describing often happened when ships you sent approached a particular asteroid.

Zubumafoo posted:

Got one I've been trying to rememeber for a while.

Me and my cousin used to play this old Sega Genesis platformer that I can't remember the name of. I seem to remember the art style being on the dark/weird side. The main thing I remember is in between levels you had to do these mini games like tic-tac-toe, or rock paper scissors, to beat the boss? Hopefully someone can recall this one.

It's not exactly dark, but the paper rock scissors boss thingy sounds like Alex Kidd in Miracle World.

cmndstab
May 20, 2006

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Can you give us what sort of era we're talking about? Are we talking late 80s Lucasarts (ie Maniac Mansion, Zak McKraken etc) or more modern stuff around the mid-90s era?

cmndstab
May 20, 2006

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Reason posted:

There was this old space game, I think for macintosh, where the view was top down and you were controlling just one ship. You had a crew that you hired and were good at various things. I think the goal was to take on alien ships and explore as much as you could before you died. I'm not sure if you could explore planets though.

I don't know if it was on the Mac, but could this have been Alien Legacy? (The 1994 space exploration game by Sierra, not the FPS)

cmndstab
May 20, 2006

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I've always heard that game called Clyde's Castle, rather than Adventure, but yes, it's definitely that game.

cmndstab
May 20, 2006

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DIW posted:

The most defining thing I remember is your hat. In one of the early levels there was a hidden block, when you moved to it it popped up a small screen saying that you had received the curse of baldness, and from then on your hat would randomly fall off.

As answered, this is Paganitzu, but I'm mostly replying to ask if this really happened - I can't believe I never noticed it in any of the ~100 times I played through Paganitzu!

cmndstab
May 20, 2006

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I've tried this is previous threads but never gotten an answer. It's an old mac game where you're inside some house and there is a cat and a mouse that can be hidden in various places. Then you have to find them. I don't think you can access certain sections of the house until you've found them several times or something but I'm not sure.

It would have been from the early 90s or so.



Also, an extremely old C64 (I think) game in which you had to search for gold, either panning for it, or digging, or going on some quest on a big map. Pretty much the whole thing was text-based, except for the map part which was some kind of lame action game. Again, I played it in the early 90s, though it was probably from the mid-late 80s.

Any ideas?

cmndstab
May 20, 2006

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Neo Rasa posted:

This sounds very much like Goldfields.


Awesome, this is exactly it :3: I found a screenshot and the map is exactly how I remember it. Thanks Neo Rasa!!

cmndstab
May 20, 2006

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I think I might have asked this in the past and got an answer, but I've forgotten again. There was a game that came out quite a while ago (probably the late 90s) which was a Myst-like game, with still screens and very abstract puzzles. The story was that some relative or something had died and had left his fortune to whoever could solve the puzzles in his mansion. The gimmick of the game was that there were several worlds with clues in them, and if you could solve the clues in a world you'd figure out a word, and the words from all the worlds would spell out a sentence. The first person to send the sentence to the company would actually win the fortune - a million dollars. I'm pretty sure the idea was they'd only pay out if someone solved it within a year of the release date.


I've always been fascinated to know if anyone ever did solve it.

cmndstab
May 20, 2006

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scamtank posted:

Is it Treasure Quest?

This is it, thanks!

Wow, so somebody did solve it but there's a controvery about it...

quote:

The "outcome" of this game is steeped in controversy.

Paul Wigowsky of Woodburn, Oregon submitted the "Tree of Life" solution with the 10 room quotes on May 31, 1996. Wigowsky was a schoolteacher and a student of esoteric teachings. He immediately recognized that the design of the 10-room mansion with the 22 connections between the rooms was the same identical design that he had seen in books on the Hebrew Kabbalah with the 10 Sephira and 22 paths (also 22 letters of the Hebrew alphabet). It was afterwards admitted by the producer of the game that this quester was indeed the first to submit the correct solution; however, the player was disqualified on the technicality that he did not put the required registration number in the upper right hand corner of the submission (as required by the rules of the game). [3]

Shortly afterwards, Sirius Publishing released a statement that the $1 million prize was won. They posted the solution to the game on their website. A person by the name of P. Dreizen of San Francisco, California, won the game and the cash prize in May 1998. It was speculated that the person "P. Dreizen" is actually an anagram of "End Prize." Many of the people that collaborated online wonder why the person never showed up to discussions or participated in the chat rooms. They believed a game of such complexity couldn't be solved alone.[4]

Others questioned the validity of the final solution, stating that the amount of typos, missing words and misquotes in the game made it impossible to beat. In July of 1999, the case was settled for an undisclosed amount


Huh.

What this does tell me is that 15 year old me had absolutely no hope of ever solving it, hahahaha.

cmndstab
May 20, 2006

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Is it 3D Ultra Minigolf Deluxe?

cmndstab
May 20, 2006

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Huh, for old time's sake I was reading through an old PC Gaming magazine from the mid-late 90s and just happened to read a review of Meat Puppet just last night!

It sounded like a Crusader: No Remorse clone but with a decent storyline.

cmndstab
May 20, 2006

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Organic Robot posted:

I'm trying to remember a point-and-click adventure game that came out in the late 90's or very, very early 00's. It was pirate themed (not Monkey Island) and I think it was educational or linked to toys. The entire game took place on a ship and then ended on a skull island. And involved a parrot for some reason. Sorry for being so vague, but I recently remembered everything about it except the name.

Could it be Muppet Trasure Island?

http://muppet.wikia.com/wiki/Muppet_Treasure_Island_%28CD-ROM%29

cmndstab
May 20, 2006

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Fuoco posted:

It could be Word Rescue or Math Rescue.

This is definitely it. They were great games too :)

cmndstab
May 20, 2006

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Is it Muppets Treasure Island?

cmndstab
May 20, 2006

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My only real memory of Incoming was that it had some ridiculous techno version of "Old McDonald had a farm" as one of the audio tracks on the CD.

Wonder if that exists anywhere on Youtube nowadays...


Edit: Hahahaha, yes it does.

cmndstab
May 20, 2006

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Pixotic posted:

Second game:- I don't remember much about this one except that you start the game in a prison cell awaiting your execution and escape by means of bribing a kid outside the prison into telling you about a loose brick. There's a section of the game where it's kind of like pseudo first person and you're shooting... something at... something else (possibly while travelling from area to area). Most of the game is point and click style, and there's a section named something like trials and tribulations where you have to pass several challenges such as swinging pendulum blades and a set of eyes in the wall that will burn you up unless you rub onions under them to make them cry.

Is this Hewitt?

cmndstab
May 20, 2006

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MiltonSlavemasta posted:

I remember a shareware game where you were a kid who had to pick up (I think letters) while playing a platformer. One level was a haunted house. It was educational and I played it at school circa 1994, but the graphics looked dated even for then. I remember I had Gizmos and Gadgets around the same time, which had much better graphics.

Is this Word Rescue?

cmndstab
May 20, 2006

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Xenomrph posted:

There was this pipe-puzzle game I remember playing on the computers at school when I was in middle-school (so we're talking, like 15 years ago here), I remember it being oddly morbid visually, but I don't remember it trying to be outright scary. Gah I wish I could remember more details from it.

Is it possible you're thinking of the pipe puzzle from The Seventh Guest? From memory instead of it being pipes with water, it's blood travelling through a maze inside a heart.

cmndstab
May 20, 2006

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It's been well over a decade so I may be remembering it wrong, but was it Captain Comic 2?

cmndstab
May 20, 2006

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Tiggum posted:

I was thinking Captain Comic, but that doesn't have a jetpack. It's got a corkscrew, boots, a lantern and a teleport wand. I haven't played the sequel though, so it may well be that.

Even if Captain Comic is not the right game, you should get it, it's pretty fun. :-)

I couldn't remember for sure, so I Googled and came across this page: http://mitch-design.tripod.com/old_captain_comic_2.htm which claims that it has a "Jet Pack".

cmndstab
May 20, 2006

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Red Mike posted:

I'm trying to remember a DOS game from around 1991, or so. I believe it was a puzzle game, mostly, but the only thing I vividly remember is a main screen which depicts a wizard/mage in dark clothing complete with pointy hat, standing in the foreground, with a green landscape in the foreground. The wizard was holding a staff, and to his side, text showed up, consisting of the game's narrative. The point of the game was somehow helping the wizard recover some treasure of his. I seem to remember the landscape being quite well-drawn, but I'm definitely imagining things that aren't capable with technology available at the time, so I'm probably conflating two games into one. Long shot, but yeah.

e: Might have been 1990, unlikely to be earlier than that.

How sure are you that it was a puzzle game? You might be thinking of a screen from Hocus Pocus or something like that around those times.

http://www.myabandonware.com/media/captures/H/hocus-pocus/thumbs/hocus-pocus_3.jpg

I played a whole bunch of puzzle games around that time, do you remember any more details?

cmndstab
May 20, 2006

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Pretty sure Xargon was the only other game made in that engine besides Jill, so that would be my guess too.

cmndstab
May 20, 2006

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Bob Morlock posted:

Actually, there's some kind of a bible game called Onesimus as well, that I remember playing once. Maybe that's it?

I'm sure I've never heard of this game, but the music sounds extremely familiar. Did they recycle it from Jill/Xargon?

cmndstab
May 20, 2006

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It's a fair bit earlier than Windows 98, but are you thinking of Solar Winds?

cmndstab
May 20, 2006

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TooMuchAbstraction posted:

Dunno about the treasure, but Shining Force 2 has a female cleric with blue hair.

(EDIT holy poo poo the commentary on that page is atrocious. Just look at the character portraits)

The treasure he's thinking of is a chunk of mithril behind the tower containing the very first fight in the game. You can walk behind it and if you face down at exactly half way along it, there's a hidden chest that you open.

cmndstab
May 20, 2006

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kaschei posted:

There was a game that was vaguely Worms-like that was very popular in 2003-2005 or so. It was one of the first big free-to-play with microtransactions you could use to spruce up your little tank or tank driver. It was basically cartoony and I think developed in Korea.

I specifically remember it had a boomerang launcher that was extremely affected by wind but did a ton of damage if you could calculate the right trajectory and gave it a high arc. Most people used a beetle(?) tank that shot four explosive balls that would roll before exploding.

edit: that's exactly it, thanks! Turns out "gun game" is not a good search term even if you're close!

If you're interested, http://gunbound.ca maintains a "classic" version of the game that is very similar to the 03-05 version. It still has a moderately sizable userbase.

Unfortunately the "true" Gunbound is all-but unplayable nowadays after the introduction a few years back of superweapons that you could buy with real money that render anyone not willing to spend their money incapable of winning.

cmndstab
May 20, 2006

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Complete stab in the dark here, but was it The 4th Coming?

cmndstab
May 20, 2006

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Hahaha, awesome :unsmith: Amazingly, it appears to still be active! http://www.t4c.com/cms/ And free to play

I literally played this 15 years ago, can't believe it's still going. Don't think I'll bother giving it an install though.

cmndstab
May 20, 2006

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CrookedB posted:

I seem to recall some Egypt(?)-themed Myst-like adventure game for PC. I also seem to recall someone here attempted to Let's Play that game, or at least did a test post in the LP Sandcastle. I tried looking through the LP Master List, but nothing rang a bell.

I think you started out at some kind of harbor, with buildings with yellow walls (or rather, the color of sand) all around you.

Sorry, I don't have anything to go on beyond that.

Entombed?

cmndstab
May 20, 2006

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Dark Reign?

cmndstab
May 20, 2006

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Capsaicin posted:

Yeah, this was more actiony-RPGish I think? Like, they had to smash a boulder for you to get to a secret item?

It wasn't a HUGE part of the game, but I was planing Tales of Xillia and something about the environment there reminded me of it.

One of the Alundra games perhaps?

cmndstab
May 20, 2006

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Stab in the dark, but is it Hocus Pocus?

cmndstab
May 20, 2006

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World Famous Whore posted:

I'm trying to remember an old 90's game that was more then likely shareware. I got it on one of those '100 games on one disc!" type of things. Everything was completely static sprites and you were a yellow ball. The goal was to get to the end of each maze and maybe you had to collect something along the way. You got through the maze by pushing around obstacles (some of which were sticky or magnetized to some other block). Some blocks had arrows on them which meant they would move in that direction if unopposed by anything. You mostly lost by accidentally blocking paths off but there were a few enemies that could kill you. It may have been about 20 or so levels long. The name may have started with Z.

It ain't ZZT or one of the games built of it and my searching skills are failing to find this super generic and forgettable game.

It's not exactly a yellow ball, but was it one of the Bolo games? (by Soleau Software)

cmndstab
May 20, 2006

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Don't really know what the Pogo website was, but are you thinking of one of the Bumpy games?

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cmndstab
May 20, 2006

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Sounds like Donald Duck's Playground to me.

Fun fact, it was made by Al Lowe. He even has it for free download: http://www.allowe.com/downloads/games.html

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