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gohuskies posted:I have a quick Disco Elysium question - it's noon on the first day and I've mostly been just doing stuff around the starting building, but it seems like I'm starting to hit dead ends. Is it a good idea to keep trying to resolve stuff here or should I go start wandering the map? Time does not advance unless you are exploring a new conversation path (or using certain items I think?).
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# ¿ Jan 10, 2022 01:34 |
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# ¿ May 15, 2024 18:31 |
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Kruller posted:while True learn() It's pretty simple and straightforward. Learn the lesson / get the new node, apply it in growing complexity over a few levels, learn a new lesson / get a new node... Don't fuss about getting full stars on each level (unless you want the challenge) - I can't remember what the reward for full stars is, but it didn't strike me as worth the effort. The "business" things can buy a few upgrades, but I don't think any are necessary to finish the game. Play a few to get the feel for them & if you want to buy something from the shop, otherwise don't feel like you need to engage with the management side of the game. Also, once you get a business running well, it'll quite quickly drop off in revenues, so don't expect to be rolling in cash because the first business is working well after three cycles. That's what I can remember from when I played through it last year.
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# ¿ Jun 27, 2022 10:16 |
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Vadun posted:Pull a list of every new release from the Steam API then populate a page with "git gud" What about the Epic, Ubisoft, Blizzard, EA, itch.io, GOG, freeflashgames.ru or whatever other launchers/game stores/sites ? We'd sure look like idiots if a single game ever didn't have an in-depth selection of curated tips.
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# ¿ Sep 10, 2022 11:32 |
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Finished a small and fun puzzle game with some light platforming & metroidvania aspects: Backworlds - You don't need to finish each puzzle to finish the game / make progress, if something's not clicking there's nothing stopping you from moving on (after the short and pretty straightforward intro/tutorial) - The story is extremely minimal / light. Don't push through the puzzle gameplay of you're not enjoying it - there is only more puzzle gameplay - The white / colourless puzzles are end-game content - After the introduction there are no hints / instructions (or they are very minimal & environmental). The community isn't very active & there's not many good guides or complete walkthroughs, so if you are a compulsive completionist this might not be a game you'll enjoy - Like many puzzle games, there's a lot of small 'Aha' moment to clear specific puzzles, but they're still fun to solve if you need the initial push from a guide/walkthrough/hint from the community to get over a specific 'Aha' moment
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# ¿ Sep 30, 2022 08:33 |
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Fruits of the sea posted:I haven't tested it, but I would avoid forgetting the thought that assigns your copotype (hobocop, superstar cop, apocalypse cop, etc). The first one to be internalized affects a couple things later in the game although you can still adopt more copotypes to jazz up dialogue. I'd add that Disco Elysium is not really a game you should try to 'win'. There's a frankly insane amount of context-specific dialogue, so there almost certainly are specific checks that can only be unlocked with these thoughts, but forgetting them (or never getting them) will not cause a fail state. My position is: go with what feels right, internalise and forget thoughts that match how you want to play, and keep metagaming for a second or third playthrough.
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# ¿ Oct 13, 2022 00:35 |
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Any tips for the Zero Escape games? Also, is there a recommended order for these games? (I understand that AI: the somnium files is a separate stand-alone game which doesn't matter much if you play it before or after the Zero Escape series...) Shazback fucked around with this message at 21:09 on Feb 4, 2023 |
# ¿ Feb 4, 2023 21:02 |
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Great, I'll dive in with 999 then!
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# ¿ Feb 4, 2023 21:13 |
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Gotta say, finished 999 & it's enjoyable even though some parts are a slog... Few comments things for others to consider from my point of view for Zero Escape: 9 hours, 9 persons, 9 doors (999):
I'm continuing with VLR, the story is nice but there is just waaay too much stuff that's repeated & feels like padding, even though I'm zapping skip as much as possible. It feels a bit less fun without the overlapping path / slightly less direct flow structure of 999. Puzzles are a little bit better, more minigames & the "secrets" in each room are a nice bonus. Haven't tried "easy" mode yet on a room, but from the comments above I'll try it just to get a bit more banter with the characters.
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# ¿ Feb 11, 2023 12:28 |
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Yakuza is for the original game, the first in the series, not it's remake (Yakuza Kiwami)
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# ¿ Apr 7, 2023 07:13 |
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+1 to the majima everywhere fights. Perhaps I'm bad at the game but despite rarely dying to him, they just took ages, dragged the already slow pace of the game to a standstill and weren't particularly fun. I ended up stopping Yakuza Kiwami when it pushed me into another "surprise" fight with him and I just couldn't find the drive to spend another 10 minutes fighting him.
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# ¿ Apr 23, 2023 12:38 |
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Is the wiki intended to be for general "game tips" ? My understanding is that it's goal is to help people (1) decide if they want to buy / demo the game; (2) provide some guidance to players early on in the game so they can determine what paths / gameplay options suit them best (3) highlight key QoL, missable paths, dead ends, etc. as a courtesy to people who don't have much playing time to beeline the parts they are most interested in.
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# ¿ Jun 1, 2023 21:10 |
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Taiji https://store.steampowered.com/app/1141580/Taiji/:
The Forgotten City https://store.steampowered.com/app/874260/The_Forgotten_City/:
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# ¿ Feb 22, 2024 02:42 |
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# ¿ May 15, 2024 18:31 |
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Lunchmeat Larry posted:Can you still get the true ending if you don't do this part? I didn't think you could but might be wrong I think you can't get the true ending or even some other endings without it - or if you can it would really require some very specific routing / gameplay that I'm not aware of. But you can get at least one of the endings (not counting game overs / failstates or such).
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# ¿ Feb 22, 2024 08:17 |