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Here's a couple more for Fallout and Fallout 2 that I didn't see listed yet: - Don't destroy the eggs in the Deathclaw lair in the original Fallout until you're sure that you're done grinding, or you hit level 50. You get tons of XP from Deathclaws, and if you don't smash the eggs, you can leave the area, go right back, and they'll have re-spawned. - - Some accomplishments require minimum levels in one or more of your core attributes. If yours aren't high enough, use the appropriate drug(s) from your stash to boost them temporarily and try again. - Once you've played through all (or even a good portion) of the game, start a new game and create a character with an INT score of 3 (or less). Play. The first of those applies to Fallout 1. The others might apply to both 1 and 2, but I'm not sure. It's been a long time since I've played either one. Sinister Dexter fucked around with this message at 04:58 on Oct 14, 2008 |
# ¿ Oct 14, 2008 02:33 |
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# ¿ May 7, 2024 12:30 |
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The Capm posted:This is not quite true. There is a max value that skills can be raised by books. I'm not sure what it is though. Scalding Coffee posted:The books raise your skills more, the lower it is. Have the difficulty set on hard and switch it to easy after that, for a large boost. I think 80-85% is where it increases very little. Really? drat... I never had any outside confirmation of this whole theory, so maybe I just convinced myself that it worked. I tried it on my second playthrough, and I was pretty sure that it was working, but now that you mention it, I do vaguely remember there being a cap on the maximum skill level where books still had an effect. All right, I'm retarded. Sorry... I should really research this stuff beforehand when I'm posting about games that I haven't played in over a decade.
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# ¿ Oct 14, 2008 04:56 |