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Feedbacker
Nov 20, 2004

ultrachrist posted:

Oblivion
-- Has a very strange way of autoleveling monsters in comparison to your skills. By not leveling up or focusing entirely on minor skills, the game becomes easier. It's possible (and likely) to completely screw yourself and make the monsters nigh impossible to kill if you play the game like most normal RPGs. Read http://www.uesp.net/wiki/Oblivion:Efficient_Leveling for a detailed approach.

Oblivion
-- If you're playing the PC version, go ahead and use a leveling mod like Realistic Leveling or the like, even if you're doing a vanilla playthrough. The game's original leveling system is completely counter-intuitive and horribly broken.
-- If you want to negate some of the effect of the scaling system on the game (i.e. bandits with daedric equipment, the ability to become a guildmaster before reaching level 10, etc.), try installing Francesco's Leveled Creatures mod with a minimal configuration (Main File with Leveled Quests, Arena, and Guards and nothing else).

Taking these two steps made the game somewhat more enjoyable for me without modding it too far out of vanilla territory.

Great thread idea, by the way.

Feedbacker fucked around with this message at 06:19 on Sep 29, 2008

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