|
Homeworld: -Steal everything you can. -No really, EVERYTHING. Even if it is poo poo or you want the unit cap back, you can just retire the ship. -Stealing also lets you break the puny limits of unit cap. Hello, wall of 100 ion frigates! -Stealing the pirates' stuff is probably your best bet for a lot of the beginning -Steal fuel pods. -Enough heavy corvettes being healed by repair/support stuff are amazing against anything. Homeworld 2: -They lied to you, Homeworld 2 is not a RTS. -It is a TBS, since if you want to win you will have to pause practically second and micro stupid poo poo. The moment something dies, pause and redirect your blob into killing the next important target. -PULSARS PULSARS PULSARS, if you use gunships beyond the free ones, you're stupid. -There will always be breaches in the starboard fusion chamber, do not grow attached to your frigates. -Using all torpedo frigates is actually not the best of ideas unless you feel like making ion platforms out the wazoo.
|
# ¿ Oct 3, 2008 18:15 |
|
|
# ¿ May 3, 2024 01:35 |
|
If you want a challenge playing through Homeworld, don't salvage anything. Alternatively and perhaps much more entertaining: salvage everything.
|
# ¿ Nov 30, 2008 23:23 |