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Death of Rats
Oct 2, 2005

SQUEAK

MrL_JaKiri posted:

It's not an action game, don't play it like one; use the pause button, plan out what you're going to do.

The first dungeon is essentially an elongated, freeform tutorial; it's not particularly brilliant, but it will teach you the essentials.

Read the loading screen tips, there are some vital things there (like having to use acid/fire to kill a knocked down troll).

If the main character dies it's game over but (unless you're playing Core or harder) your minions can't permanently die, so don't worry about sacrificing them. Get a Rod of Resurrection for precisely this reason and let your main character hold it.

Don't necessarily accept the initial load of stats you're given, reroll until you get a good total. For a Fighter you'll want 18+ STR/DEX/CON, a Mage will want 16+/18+ CON/INT respectively and a Thief ideally wants 18+ STR/DEX and 16+ CON. You can bump CHA down to 3, as long as you do the Circus tent soon after you emerge from the first dungeon.

In addition to this, hold TAB almost constantly between and after battles - it shows up all doors, containers, items etc. that are around the place, and makes finding all the useful items much easier. I can't imagine going through the game without it.

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