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Hey NC, one thing I noticed is that your math on your pistol is a bit off. Shouldn't it be 3(Dex)+ 3(Firearms) + 1(Specialty) + 2(Equipment bonus from item itself), for a total of 9L on rolls? I think? Otherwise your dude owns.
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# ¿ Oct 31, 2008 04:30 |
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# ¿ May 18, 2024 22:21 |
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don't take drive or else ferrinus will kill your vehicle in the first game and you will be sad My own fault, really.
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# ¿ May 4, 2009 04:28 |
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Ferrinus posted:i didn't do anything to your vehicle! No but the crazy taxicab driver with his magical battery-loving did! no but it was a cool thing anyway even if a spirit did squat on the hood too, messing with the paint job
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# ¿ May 4, 2009 04:49 |
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you ate fast food lose one werewolf-wisdom
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# ¿ May 6, 2009 23:48 |
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owod werewolf: choose one of 13 stereotypes and play it nwod werewolf: choose one of 1 stereotype and play it, or else you are Bad At Being A Werewolf (the second stereotype, not unlockable at character creation) yet another reason why nwod mage owns
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# ¿ May 7, 2009 00:02 |
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"harmony is about a balance between humanity and wolfhood" *penalizes you for not behaving like a wolf forever*
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# ¿ May 7, 2009 00:06 |
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Nicolae Carpathia posted:what if a werewolf thinks about not being a werewolf anymore non-progressive thoughts, -1 harmony actually, having a thought, -5 harmony
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# ¿ May 7, 2009 00:16 |
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did they get rid of the giant fuckoff 3/4-wolf form, that was the only redeeming thing about owod werewolf oh and rokea
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# ¿ May 7, 2009 00:32 |
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the only other good thing about owod werewolf is that the front and back of the core book were a comic book drawn by tony diterlizzi of "makes planescape not look bad" fame
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# ¿ May 7, 2009 00:39 |
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Attorney at Funk posted:could a mage make clothes that stay on regardless of shapeshifting. if so can I make a line of clothing for werewolves that go from trenchcoat to doggy sweater depending on the form of the wearer i don't know about nwod but owod this was basically the only ritual worth knowing, let you bind basically anything to shift with you as long as it wasn't huge or stupid, and even then.
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# ¿ May 7, 2009 00:41 |
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Ferrinus posted:Obrimos 1: I saw a vampire today. Vampire 1: I saw an ObriFWOOSH Obrimos 1:
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# ¿ May 7, 2009 02:48 |
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Nicolae Carpathia posted:so tell me about owod mage, what was wrong with it and what were the good parts (1) the spheres (arcana) you used could determine both the effect and mechanism of effect, which was bad because, (2) coincidental magic was entirely based on "consensual reality," so like...in the dark ages, splashing Spirit into any spell made it coincidental because of The Power Of Prayer but in modernity everything with Entropy (the old fate + death) was "oh, that just happened," so a Forces 3 damage spell alone would be vulgar fireballs, but Forces 3 + Entropy 2 is "oh, that powerline was old and the connection came loose and ZZZAP," which was made further bullshit by the fact that (3) the main bad guys were all high-tech for their magical foci, so they'd just use laser cannons for the aforementioned Forces 3 by itself and it'd be coincidental because Lasers plus there's the whole fact that the whole thing amounted to a giant pissing contest between people who wanted to say their reality was the Right One, it wasn't that the Traditions (protagonists in core, basically) were Saving The World it was that they were saving their perception of the world in an effort to make more people believe that, like, magic HAPPENS, maaaan meanwhile the technocracy was dedicated to stamping out reality deviants and saying that Science Is King even though they were actually using magic, knowingly, the whole drat time
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# ¿ Jul 6, 2009 02:38 |
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oh and it turned out the technocracy's board of directors / big bosses were actually an empty table that their Perception of Reality made them think was a governing body that facelessly dictated bureaucratic rules and order. and also after SPIRIT NUKE they couldn't go into the umbra (owod twilight) without taking either agg or lethal damage, i forget which. the official reason in-game was "spirit storm" but the mechanical reason was that the werewolf dev didn't like having the spirit world NOT be the exclusive province of werewolves
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# ¿ Jul 6, 2009 02:40 |
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Nicolae Carpathia posted:spirit... nuke...? the progenitor of one of the vampire bloodlines woke up and started wrecking poo poo and the technocracy dropped a nuke that existed in the spirit world on its head while reflecting the sun from all over the planet onto it the spirit nuke broke the entire "wraith" setting apart (killing it) and made spirit world (twilight) travel Gay As Hell
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# ¿ Jul 6, 2009 02:49 |
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Dammit Who? posted:in order to defeat a vampire antediluvian, the Technocracy reflected sunlight from a dozen different dimensions on it and then blew it up with the ghostly remnants of a recently-destroyed nuclear weapon (ghosts and spirits werent different then)
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# ¿ Jul 6, 2009 02:50 |
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Attorney at Funk posted:no nicolae you are not actually a super powerful mage irl but he could be an owod one because of the whole "crippling impotence in the face of the world at large" bit yes just as you could be a mummy because your burns are so old that king tut was like "drat"
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# ¿ Jul 6, 2009 02:52 |
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Nicolae Carpathia posted:what were the best parts of owod mage and the setting in general, then blood-dimmed tides google it
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# ¿ Jul 6, 2009 02:56 |
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Dammit Who? posted:the revelation in Demon that the Avatar shard is actually a piece of a defeated angel or demon and mages are just presumptuous bitches running around abusing ancient war dead was the best thing to happen to Mage
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# ¿ Jul 6, 2009 03:04 |
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Nicolae Carpathia posted:good lord, and i thought nwod had trouble keeping its game lines together you know how nwod is all "those fire-angels in promethean are different from the fire angels in mage" and it's weird? now imagine that every line's creation story used the same names for half its stuff and the same concepts for ALL of its stuff and told the same story and insisted they were different and discrete - this is a large part of why the games don't have a "this is how the entire universe game into being" origin story anymore, and are more "this is how your specific creature came into being, probably" stories instead
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# ¿ Jul 6, 2009 03:08 |
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Ferrinus posted:if you think the werewolf stuff was lame just wait till you see the changeling stuff the whole "everyone sees you as playacting minstrels!" bullshit is why i am very disappointed with geist, as they've picked it up entirely for Ghost Fightin
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# ¿ Jul 7, 2009 00:52 |
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Nicolae Carpathia posted:wait wait wait what is this minstrel poo poo because you are fighting things that no one else can see changeling: the dreaming's canon explanation that you were supposed to give The Mundanes or whatever the gently caress they called them was that you are Performance Artists! or some dumb poo poo and geist is like "oh yeah, btw people don't see the stuff you're fighting, but do see you, sooooo yeah"
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# ¿ Jul 7, 2009 00:55 |
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I would think abyssal mages would behave in a way where rather than shaping reality using their will they would try to pull over abyssal manifestations using that will. Mechanically it'd be the same thing (have paradox be reality resisting incursions) but thematically it's all ooga booga New Physics and poo poo
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# ¿ Jul 30, 2009 00:18 |
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crossroads are still the coolest intruder
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# ¿ Jul 30, 2009 00:34 |
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Read the Horror Recognition Guide! It's too awesome not to and doesn't actually explain aaaaanything. Also a Zeka.
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# ¿ Jul 30, 2009 00:37 |
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Male. Bi. Unix. posted:also the second coolest cream song and the best bone thugs song
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# ¿ Jul 30, 2009 00:46 |
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somewhere, a redneck with an awesome truck and no ambient curies shed a single tear
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# ¿ Aug 5, 2009 00:51 |
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make eldritch pacts with unknowable forces to hold up the other end of the couch when climbing the drat stairs
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# ¿ Aug 10, 2009 00:48 |
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ferrinus how late do your games usually go because i've been reading all of The Business itt and i am feeling an itch to get back in with a certain shitkicker werewolfslayer
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# ¿ Aug 12, 2009 02:52 |
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effffff* *except on fri/sat night then it'd be fine welp
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# ¿ Aug 12, 2009 02:59 |
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Attorney at Funk posted:you can always cut out early like trenchfoot and I do i suppose when you put it like that, i could always go to bed an hour in if i had to...
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# ¿ Aug 12, 2009 03:30 |
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woot and his absence can be explained away as "oh, that's a nice werewolf skull you've got there." *opens back of truck* *a hundred more tumble out*
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# ¿ Aug 12, 2009 03:42 |
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firearms specialty: what werewolves in appalachia
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# ¿ Aug 13, 2009 02:25 |
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herne's is demonology and cars
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# ¿ Aug 13, 2009 23:36 |
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Crion Really Likes Changeling Okay (not that there's anything wrong w/that)
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# ¿ Aug 15, 2009 01:24 |
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Nicolae Carpathia posted:someone should make a Contract with Supernal Realms so changelings can do supernal magic and finally they can almost be as awesome as mages it's called having Will, son
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# ¿ Aug 15, 2009 01:33 |
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Crion posted:changelings can't awaken, they souls is buttons and thread yep, no Will. nwod mages are green lanterns dwi
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# ¿ Aug 15, 2009 01:39 |
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run geist. arse geistica
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# ¿ Oct 4, 2009 03:35 |
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but what roleplaying game doesn't succumb to dashed hopes and malaise
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# ¿ Apr 6, 2010 01:24 |
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whatcode:
Chernobyl Peace Prize fucked around with this message at 06:03 on Sep 24, 2010 |
# ¿ Jun 23, 2010 01:33 |
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# ¿ May 18, 2024 22:21 |
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poo poo! i was not home. yeah thursday works totally
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# ¿ Jul 4, 2010 04:04 |