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A Fancy 400 lbs
Jul 24, 2008
Thanks for reminding me I bought Original War. Time to get on that. This site is awesome.

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A Fancy 400 lbs
Jul 24, 2008

kode54 posted:

Unplayable on modern AMD systems. Intel Core processors run the processor timestamp counter (RDTSC, which the original Unreal engine stupidly uses for timing) at a constant rate, regardless of core or current clock speed. So, no speed issues there. (Under Linux, this feature is reported in /proc/cpuinfo as the constant_tsc flag.)

Would disabling the PowerNow! feature in the BIOS for AMD CPUs, thereby stopping the clock speed changes, fix this?

A Fancy 400 lbs
Jul 24, 2008

Nalin posted:

Possibly. You should probably just download the AMD dual-core optimizer, as it is designed to fix the RDTSC problem:
http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_9706,00.html

I've tried it, but it only fixes it for dual-core AMDs and I have one of their single cores with PowerNow. If it won't harm anything, I think I'll try it and post a trip report for anyone else who might need it.

A Fancy 400 lbs
Jul 24, 2008

kode54 posted:

It does fix the problem of QueryPerformanceCounter querying RDTSC (by adding the /usepmtimer switch to boot.ini), and it also deals with RDTSC being out of sync between cores, but it does not deal with PowerNow! varying the speed of RDTSC.

So, if you intend to play classic Unreal engine games, you should either turn PowerNow! off in the BIOS, or disable it in your OS. For Windows XP, you can set the power profile to Always On instead of Minimal Power Management. Or, under Vista, change the power profile to High performance, which should disable CPU throttling while the system is on AC power.

I've always had Power Management set to Always On, but disabling PowerNow! did fix it. Yay programming decisions that assume hardware architecture will never change. Not as lol-worthy as FFVII PC's "Let's base the speed of plot advancing mini-games on clock speed, to up the difficulty a bit for people with gaming comps", with their average speed being a 433 MHz CPU IIRC, leading to near unplayable speeds on scenes like the motorcycle race on rigs made anytime after 2002 or so.

EDIT: Twitter says THREE new publishers, hell yeah.

A Fancy 400 lbs fucked around with this message at 21:05 on Mar 11, 2009

A Fancy 400 lbs
Jul 24, 2008
My debit card doesn't like Poland all of a sudden, and I'm having trouble getting ahold of my bank, any wanna gift me ~$12 worth of games and I'll Paypal you back in a few days when my bank account verifies? Contact me through Steam(https://www.steamcommunity.com/id/PenquinDude) or e-mail(PastmancerMaster@gmail.com).

A Fancy 400 lbs
Jul 24, 2008
Got Giants and Rise of the Triad, which I haven't played, and FreeSpace 2 which I have. Giants is cool, but the jetpack controls annoy me. How often do I have to use it throughout the game?

A Fancy 400 lbs fucked around with this message at 02:42 on Jan 5, 2010

A Fancy 400 lbs
Jul 24, 2008
What I've found is most people who claim something's incompatible with Win 7 x64 really mean "I've tried to get it to run once, and it didn't work, so I immediately blamed it on Win7 without trying anything to fix it." If you don't find anyone else complaining, it probably works. If not, there's always XP mode.

Personally picked up Heroes III since I only had Vanilla when it came out, Disciples II since I like what I played of it on GameTap and Gothic II since I like what I've heard about it.

A Fancy 400 lbs
Jul 24, 2008

Gazaville Slugger posted:

When is MOOII coming out already :negative:

All the rights holders committed suicide after MOO3.

A Fancy 400 lbs
Jul 24, 2008

al-azad posted:

Then you won't like Spellforce because the entire game is about management and the enemy AI is aggressive as gently caress. Later missions are wars of attrition where you're whittling each other down constantly hoping to gain the AI makes a mistake to gain a slight advantage and slowly overpower the enemy. Other than that it's a good game that's pretty drat long.

Does it get quicker later on? I'm doing the tutorial, and I'm at the base building part, and once you have all your workers specialized and it's down to your last 2 out of 30 building something it takes FOREVER.

A Fancy 400 lbs
Jul 24, 2008
AGH. Playing Assassin's Creed 2 gave me a hankering to play PoP, and GoG let the sale go to midnight tonite. Curse you poor impulse control. :argh:

A Fancy 400 lbs
Jul 24, 2008
Agh, my controller that I know works with PoP died. Wall jumping with a mouse and keyboard is evil.

A Fancy 400 lbs
Jul 24, 2008

Andrigaar posted:

What? :aaaaa:

Now I wish I picked it up on sale.

It's $6. That's the price of a value meal at a fast food place. The amount you'd likely save on a sale is going to be like $1.50, max. Just buy it if it appeals to you, it's worth it.

A Fancy 400 lbs
Jul 24, 2008
Jesus christ, I'm part of a leftist group on my campus that helps unions organize strikes and has a socialist book club and even I realize all this freaking out is retarded. Yes advertising can be used to manipulate people into doing bad, but it all depends on how it's used, just like any other tool, and this is clearly not GoG trying to make people into sheeple or some poo poo like that. It's not a hard loving concept.

A Fancy 400 lbs
Jul 24, 2008
Don't feel like spending $40 on the Rebellion Pack promo, since I own Evil Genius already and most of it is just strategy game sequels, but I do want to pick up a couple games. If I were to choose one from each of their series(Lords of, Ground Control and Empire Earth), which would be my best bets?

A Fancy 400 lbs
Jul 24, 2008
Yeah, when reading up on them I noticed that. Ended up going with Lords of Magic, EE1 and GC2. Also if you don't own Evil Genius, buy it, it's a wonderful base building game that absolutely oozes charm.

A Fancy 400 lbs
Jul 24, 2008

jvempire posted:

For reference he's talking about this and it adds more than just a minion cap!:
http://www.strategyplanet.com/evilgenius/TheGame/mod_unofficialpatch.asp

The English in that change list is atrocious. None of the bad spelling leaks into the game, does it?

A Fancy 400 lbs
Jul 24, 2008

JazzFlight posted:

Alright, tonight is the last chance for the Rebellion pack. Whaddya guys think? Worth it?

Depends on what you want/already have. If you really like strategy games, yeah, if not just pick and choose what looks interesting, my purchase of the three I found most interesting looking was like $12 total.

A Fancy 400 lbs
Jul 24, 2008

ikanreed posted:

Look at the most requested games on GoG's site. GoG knows that people want planescape. Interplay has been pretty willing to sell things there already. I'm left to conclude it's EA who's mucking things up.

What the gently caress does EA have to do with Planescape Torment?

A Fancy 400 lbs
Jul 24, 2008

ikanreed posted:

A bit of a repetition, but they own Bioware these days.

Correct me if I'm wrong, but besides licensing the Infinity Engine, there's like zero connection between Bioware and PS:T AFAIK.

EDIT: VVV Sweet, I'm not crazy. VVV

A Fancy 400 lbs
Jul 24, 2008
Just bought Earth 2150 and booted up the Eurasian Dynasty tutorial:



Did seriously no one notice that during development?

A Fancy 400 lbs
Jul 24, 2008
Picked up Two Worlds to treat myself for getting a dollar raise and more hours for work. Does it control better with a gamepad or M+K?

A Fancy 400 lbs
Jul 24, 2008

GreenNight posted:

M+K of course.

Yeah, just fired it up, doesn't even look like it supports gamepads. I thought it was a 360 port, but I guess I must be confusing it with something else.

A Fancy 400 lbs
Jul 24, 2008
MoO I + II on Impulse for $6. Perhaps we'll see a GoG release soon?

A Fancy 400 lbs
Jul 24, 2008
Holy poo poo, how did I miss that. :psyduck: In my defense, I don't check the top sellers list.

A Fancy 400 lbs
Jul 24, 2008

Jabarto posted:

As long as we're talking about it, which of the two Age of Wonders sequels is better? I'm pretty set on getting Shadow Magic, but I'm open to opinions to the contrary.

Shadow Magic is basically 2.5, so I doubt you will be getting any to the contrary.

A Fancy 400 lbs
Jul 24, 2008

kuddles posted:

Well, that sucks. It's kinda weird that I would be openly worrying about GoG not doing well for the past month but at no point considered downloading backup copies. I lot of the games I actually don't care if I lose as they were impulse purchases that I got bored with 10 minutes after the nostalgia wore off. But games like Divine Divinity - that actually had some improvements like official widescreen support added on - are the ones I wished I grabbed.

Despite their promises, we're talking about a company clearly with financial problems so taking a huge hit to their bandwidth costs on something that now isn't providing any income seems like an unlikely move.

Well, what's their ToS? I wouldn't be surprised if the ToS says they have to give notice before severing the service, and the price of lawsuits would be higher than the bandwith hit.

A Fancy 400 lbs
Jul 24, 2008

Sudbina posted:

There's a new post on NeoGAF saying that some polish website has contacted GOG.com and was told that it was supposedly bought by one of it's competitors:

http://www.neogaf.com/forum/showpost.php?p=23435805&postcount=559

Please let competitors mean Steam, Impulse or GamersGate and not Atari/EA/Ubisoft/etc.

A Fancy 400 lbs
Jul 24, 2008
I know I'm not the OP, but could a mod please update the title to reflect the fact that all downloads will be available again on Thursday? It'll (hopefully) cut down on people who just read the first few new posts and skip the rest complaining about not being able to download again.

A Fancy 400 lbs
Jul 24, 2008
For those wondering how terrible GameTap has become, here's the new games list.

A Fancy 400 lbs
Jul 24, 2008

Quest For Glory II posted:

Sounds great. Wish I could play them. However, Gametap refuses to work properly on any of my computers, so I don't care about your anecdotal evidence, and based on the fact that the Gametap thread went from multiple posts per day to 1 post per month, neither does anyone else. I'm not exactly sure how Gametap will even exist in 5 years. Maybe Metaboli is a great service in Europe, but it is not in America.

And they've been "migrating" games from Metaboli ever since the acquisition. One-two games per week, SOMETIMES. Guess how many of those games are legitimate retail games as opposed to casualware? You won't need your toes to count this one.

This. GameTap != Metaboli despite being owned by the same people. And this is from someone who defended GameTap up through the transition. Metaboli had their chance with it and failed.

A Fancy 400 lbs
Jul 24, 2008
What's that Impulse? I can download Duke 3D right now? Don't mind if I do. :smug:

A Fancy 400 lbs
Jul 24, 2008
To all the people saying they were paying for infinite downloads at any point in the future and not the game, that may be what you WANTED, but that is something no company can guarantee and therefore not what you were paying for. You paid for the game, and being able to download it multiple times was a bonus. Yes, it sucks that they're able to take the downloads down, and it totally makes sense if that stops you from buying from them again, but you did get what you paid for.

A Fancy 400 lbs
Jul 24, 2008

DatonKallandor posted:

At the end of the day Valve still owns it. Which means they have final say. They could very easily tell publishers to gently caress themselves unless they offer a decent price.

How well is Valve going to do as a business if they tell every major publisher to go gently caress themselves?

A Fancy 400 lbs
Jul 24, 2008

Some of us are still boycotting. :colbert:

A Fancy 400 lbs
Jul 24, 2008

Centipeed posted:

So basically GOG.com are re-opening as a service whereby other services (Steam, D2D, GG, Impulse etc.) can license their service and therefore sell their Good Old Games for them?

At least, that's what I get from this badly translated Polish.

Edit: Then again, because it is badly translated Polish, they could simply be restating how GOG.com currently works - that is, they license games and sell them through the service.

The way I read that is CD Projekt's games, and games from other publishers under license, can be sold through GOG.

A Fancy 400 lbs
Jul 24, 2008
Come on, ignore the obvious troll. Either that or he got lost on the way to the WoW subforum.

A Fancy 400 lbs
Jul 24, 2008
PC Gamer's latest FaceBook update is "GOG.com apologise for hoax closure: "We could not miss a chance to generate some buzz." Full statement on PCGamer.com:", but the link isn't online yet.

A Fancy 400 lbs
Jul 24, 2008
Hopefully NWN goes up too. I lost my vanilla CD key(though I still have all my CDs from the original releases in that bitchin holder that came with HotU) and I've just been copying my install from computer to computer for a while now. And hopefully PS:T too, I never finished it on GameTap.

A Fancy 400 lbs
Jul 24, 2008

BadAstronaut posted:

can someone please collect all the serious questions you want answered and post them into one post and I can try get them answered.

If GOG was to shut down for real, what would be their target for how far beforehand they would tell us?

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A Fancy 400 lbs
Jul 24, 2008

Mercury Crusader posted:

What if, like, instead of System Shock 1 and 2, they got BioShock 1 and 2, man?

It's Good Old Games. :colbert:

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